Archive for December, 2012

  • Today I’ll be taking a look at the planar source book of Open Design,   Dark Roads and Golden Hells   This pdf is 111 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page back cover, leaving a total of 106 pages of content, so let’s take a look!   Disclaimer: I was a patron of this project, but didn’t contribute due to time-concerns.   All right cutter, I see you’re rather clueless about them’s roads, so here’s the chant: The pdf kicks off with a rather interesting treatise on the nature of planes, making the outer planes essentially a foundation spawned from the soul essence of beings, entwined with an ever-swelling tide […]

    Dark Roads & Golden Hells – and Shadow Planes & Pocket Worlds

    Today I’ll be taking a look at the planar source book of Open Design,   Dark Roads and Golden Hells   This pdf is 111 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page back cover, leaving a total of 106 pages of content, so let’s take a look!   Disclaimer: I was a patron of this project, but didn’t contribute due to time-concerns.   All right cutter, I see you’re rather clueless about them’s roads, so here’s the chant: The pdf kicks off with a rather interesting treatise on the nature of planes, making the outer planes essentially a foundation spawned from the soul essence of beings, entwined with an ever-swelling tide […]

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  • If you’re like me, you have a rather massive selection of KQ-issues by now in your collection. You may also know the Wicked Fantasy-articles by Jess Heinig and John Wick that reimagines the classic fantasy races in a dark, unconventional way. Well, today, I’ll check out the first 3 offerings of Wicked Fantasy, starting with   Wicked Fantasy I – The Reign of Men This pdf is 32 pages long, 1 page editorial, 1 page cover, 1 page SRD and 1 page advertisement, leaving 28 pages of content, so let’s check this out!   John Wick’s Wicked Fantasy seeks to redefine the traditional races of fantasy and add new twists to the tired old tropes.  So, what has been done […]

    The first 3 Wicked Fantasy Installments

    If you’re like me, you have a rather massive selection of KQ-issues by now in your collection. You may also know the Wicked Fantasy-articles by Jess Heinig and John Wick that reimagines the classic fantasy races in a dark, unconventional way. Well, today, I’ll check out the first 3 offerings of Wicked Fantasy, starting with   Wicked Fantasy I – The Reign of Men This pdf is 32 pages long, 1 page editorial, 1 page cover, 1 page SRD and 1 page advertisement, leaving 28 pages of content, so let’s check this out!   John Wick’s Wicked Fantasy seeks to redefine the traditional races of fantasy and add new twists to the tired old tropes.  So, what has been done […]

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  •   Fractured Phylactery    This module is 54 pages long,  1 page front cover, 2 pages of editorial, 1 page back cover, leaving a total of 50 pages of adventure so let’s check this out!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion!   All right, still here? Leander d’Arstand is not your everyday lich – in fact, the undead creature was rather smart and modified the standard phylactery-ritual to split his phylactery into 4 parts and scattered them subsequently to the elemental planes. Half a millennium has come and gone and the tide of years has eroded Leander’s resolve to exist, nourishing a subtle death wish. Now, he depends […]

    Fractured Phylactery

      Fractured Phylactery    This module is 54 pages long,  1 page front cover, 2 pages of editorial, 1 page back cover, leaving a total of 50 pages of adventure so let’s check this out!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion!   All right, still here? Leander d’Arstand is not your everyday lich – in fact, the undead creature was rather smart and modified the standard phylactery-ritual to split his phylactery into 4 parts and scattered them subsequently to the elemental planes. Half a millennium has come and gone and the tide of years has eroded Leander’s resolve to exist, nourishing a subtle death wish. Now, he depends […]

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  • Hej everybody,   I figured it would be time for a change of pace and thus, today, I’ll take a look at the first issue of EN Publishing’s Steampunk AP!   Zeitgeist I – The Island at the Axis of the World   This adventure-module for the Zeitgeist-AP is 59 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page back cover, leaving us with 54 pages of content, so let’s check this out!   This being an adventure-module, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? Then onwards! Because of the espionage/conspiracy-theme of the AP, a roster of NPC-handouts is provided […]

    EZG reviews Zeitgeist I – The Island at the Axis of the World

    Hej everybody,   I figured it would be time for a change of pace and thus, today, I’ll take a look at the first issue of EN Publishing’s Steampunk AP!   Zeitgeist I – The Island at the Axis of the World   This adventure-module for the Zeitgeist-AP is 59 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page back cover, leaving us with 54 pages of content, so let’s check this out!   This being an adventure-module, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? Then onwards! Because of the espionage/conspiracy-theme of the AP, a roster of NPC-handouts is provided […]

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  • Today I’ll take a look at AaW’s latest classic play module,   Sufferhorn Castle   This module is 27 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with a total of 24 pages of content, so let’s check this out!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? The Sufferhorn Orc clan, leaders of the Gorrok empire of Orcs (also having subjugated ogres, trolls etc.) is trying to expand the borders of their empire and unfortunately for all other races, they seem to be succeeding: The PCs are hired to take Mosshammer castle, which has fallen to the Boarhut […]

    C3: Sufferhorn Castle

    Today I’ll take a look at AaW’s latest classic play module,   Sufferhorn Castle   This module is 27 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with a total of 24 pages of content, so let’s check this out!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? The Sufferhorn Orc clan, leaders of the Gorrok empire of Orcs (also having subjugated ogres, trolls etc.) is trying to expand the borders of their empire and unfortunately for all other races, they seem to be succeeding: The PCs are hired to take Mosshammer castle, which has fallen to the Boarhut […]

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  • Superior Synergy: Fantasy (PFRPG version)   This pdf is 73 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page advertisement, leaving 69 pages of content, so let’s check this out! If you’re anything like me, you breathed a sigh of relief when PFRPG got rid of skill synergies. They were clunky, overtly complicated and often forgotten. In summary, I don’t know a single player or DM who actually liked how they worked. Now that I’ve established that, let me assure you that the skill synergies herein work nothing like those in the 3.X-days of old, instead providing us with a wholly original system: Essentially, you can opt to modify skill checks […]

    EZG reviews Superior Synergy: Fantasy (PFRPG Version)

    Superior Synergy: Fantasy (PFRPG version)   This pdf is 73 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page advertisement, leaving 69 pages of content, so let’s check this out! If you’re anything like me, you breathed a sigh of relief when PFRPG got rid of skill synergies. They were clunky, overtly complicated and often forgotten. In summary, I don’t know a single player or DM who actually liked how they worked. Now that I’ve established that, let me assure you that the skill synergies herein work nothing like those in the 3.X-days of old, instead providing us with a wholly original system: Essentially, you can opt to modify skill checks […]

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  • Clockwork Gnome Publishing is one of the small 3pps for PFRPG that is very much about quality rather than quantity and thus, I’d like to introduce you to 2 small pdfs that you’ll enjoy very much:   The Virtuous & the Vile: Morithal, Lord of Unceasing Hunger   This pdf is 22 pages long, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving 18 pages of content, so let’s check out this first installment of “The Virtuous and the Vile”! This first installment of Clockwork Gnomes’ new Virtuous and the Vile-series introduces us to the religion of the Maggot god Morithal, a slithering being of unceasing hunger. If you’re now reminded of similar gods […]

    Morithal and The Cloven Hoof Syndicate

    Clockwork Gnome Publishing is one of the small 3pps for PFRPG that is very much about quality rather than quantity and thus, I’d like to introduce you to 2 small pdfs that you’ll enjoy very much:   The Virtuous & the Vile: Morithal, Lord of Unceasing Hunger   This pdf is 22 pages long, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving 18 pages of content, so let’s check out this first installment of “The Virtuous and the Vile”! This first installment of Clockwork Gnomes’ new Virtuous and the Vile-series introduces us to the religion of the Maggot god Morithal, a slithering being of unceasing hunger. If you’re now reminded of similar gods […]

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  • Hej everybody,   today I’ll take a look at the second release by Xoth Publishing,   Song of the Beast-Gods   This adventure is 28 pages long, 1 page front cover, 1 page editorial/ToC, 2 pages SRD and 1 page advertisement, leaving 23 pages of content for the latest adventure by Morten Braten, the mastermind behind the modern Sword & Sorcery classic Ancient Kingdoms: Mesopotamia. It is also his first foray into PFRPG-rules to my knowledge and the first sign of life from Xoth publishing since the extremely cheap 200-page anthology “The Spider God’s Bride“, which I immensely enjoyed.   This adventure for the Sword & Sorcery genre and character lvl 2-3, while utilizing the PFRPG-rules, uses some default assumptions […]

    Song of the Beast-Gods

    Hej everybody,   today I’ll take a look at the second release by Xoth Publishing,   Song of the Beast-Gods   This adventure is 28 pages long, 1 page front cover, 1 page editorial/ToC, 2 pages SRD and 1 page advertisement, leaving 23 pages of content for the latest adventure by Morten Braten, the mastermind behind the modern Sword & Sorcery classic Ancient Kingdoms: Mesopotamia. It is also his first foray into PFRPG-rules to my knowledge and the first sign of life from Xoth publishing since the extremely cheap 200-page anthology “The Spider God’s Bride“, which I immensely enjoyed.   This adventure for the Sword & Sorcery genre and character lvl 2-3, while utilizing the PFRPG-rules, uses some default assumptions […]

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  • Bilecrawler   This pdf is 4 pages long, 1 page front cover, 1 page SRD, leaving 2 pages of content. This is straightforward, we get two incarnations of a slug-like monster somewhat similar to the Ankheg. -Bilecrawler (CR 3): A nice slug-like critter that spews caustic bile and hunts by digging up, surprising enemies. -Vilecrawler (CR 5): The domesticated, weaponized advanced version of the Bilecrawler, this is just a bigger, more bad-ass version of the Bilecrawler. Their flavor-text includes some references to other critters not yet released and made me interested in them as well. The artwork of the creature is top-notch and cool. There is one editing relic in the passage on their tunnels.   Conclusion: There is nothing […]

    Monsters of the NeoExodus-line

    Bilecrawler   This pdf is 4 pages long, 1 page front cover, 1 page SRD, leaving 2 pages of content. This is straightforward, we get two incarnations of a slug-like monster somewhat similar to the Ankheg. -Bilecrawler (CR 3): A nice slug-like critter that spews caustic bile and hunts by digging up, surprising enemies. -Vilecrawler (CR 5): The domesticated, weaponized advanced version of the Bilecrawler, this is just a bigger, more bad-ass version of the Bilecrawler. Their flavor-text includes some references to other critters not yet released and made me interested in them as well. The artwork of the creature is top-notch and cool. There is one editing relic in the passage on their tunnels.   Conclusion: There is nothing […]

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  • Sometimes, I’m fed up with traditional fantasy and want some more far-out ideas. Well, there’s a campaign-setting for PFRPG out there that delivers just that, LPJr Design’s NeoExodus Campaign Setting   This pdf is 166 pages long, 1 page front cover, 1 page editorial, 4 pages ToC, 1 page SRD, 2 pages char-sheet, 2 pages mini-monster-sheets, 1 page condition tracker, 1 page combat & initiative tracker, 1 character advancement tracker, 4 pages of advertisements, leaving 148 pages of content, so let’s check it out! The NeoExodus campaign setting has been in the making for quite a long time and I’ve reviewed a lot of smaller pdfs related to the setting – from the Races-supplement to monsters and NPC-books as well […]

    NeoExodus Campaign Setting

    Sometimes, I’m fed up with traditional fantasy and want some more far-out ideas. Well, there’s a campaign-setting for PFRPG out there that delivers just that, LPJr Design’s NeoExodus Campaign Setting   This pdf is 166 pages long, 1 page front cover, 1 page editorial, 4 pages ToC, 1 page SRD, 2 pages char-sheet, 2 pages mini-monster-sheets, 1 page condition tracker, 1 page combat & initiative tracker, 1 character advancement tracker, 4 pages of advertisements, leaving 148 pages of content, so let’s check it out! The NeoExodus campaign setting has been in the making for quite a long time and I’ve reviewed a lot of smaller pdfs related to the setting – from the Races-supplement to monsters and NPC-books as well […]

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  • Hej everybody, I’m going to take a look at the second issue of Rite Publishing’s quarterly magazine,   Adventure Quarterly #2   The second issue of Rite Publishing’s quarterly adventure-magazine is 90 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page blank inside the back cover, 1 page back cover, leaving 84 pages of content, so let’s check this out!   This being a review of an adventure-based magazine, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? Excellent! The first module is a slight blast from the past for me – we get the complete first level of the Ruins Perilous by […]

    Adventure Quarterly #2

    Hej everybody, I’m going to take a look at the second issue of Rite Publishing’s quarterly magazine,   Adventure Quarterly #2   The second issue of Rite Publishing’s quarterly adventure-magazine is 90 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page blank inside the back cover, 1 page back cover, leaving 84 pages of content, so let’s check this out!   This being a review of an adventure-based magazine, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? Excellent! The first module is a slight blast from the past for me – we get the complete first level of the Ruins Perilous by […]

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  • Adventure Quarterly #1    This new magazine is 76, one page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving a whopping 70 pages of content, so what exactly is this new magazine? Well, first of all, it is a collection of 3 adventures by ADAM DAIGLE, TIM CONNORS and TIM HITCHCOCK. Yep. If those names don’t ring any bells, I probably can’t help you – they are stellar authors. Secondly, we get short supplemental articles. Sound familiar? The closest analogy I could think of is the following: If KQ is the spiritual successor of Dragon magazine, Adventure Quarterly could be considered the heir to Dungeon magazine and the very […]

    Adventure Quarterly #1

    Adventure Quarterly #1    This new magazine is 76, one page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving a whopping 70 pages of content, so what exactly is this new magazine? Well, first of all, it is a collection of 3 adventures by ADAM DAIGLE, TIM CONNORS and TIM HITCHCOCK. Yep. If those names don’t ring any bells, I probably can’t help you – they are stellar authors. Secondly, we get short supplemental articles. Sound familiar? The closest analogy I could think of is the following: If KQ is the spiritual successor of Dragon magazine, Adventure Quarterly could be considered the heir to Dungeon magazine and the very […]

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  • Today I’m taking a look at TPK Games‘ latest offering in their Infamous Adversary-line, Urizen the Bleak Lord. However, since the character is based of the Death Knight-class by Super Genius Games, I’ll first take a look at the    Genius Guide to the Death Knight   This pdf is 17 pages long, 2/3 of a page front cover, 1 page editorial/SRD, leaving 15 1/3 pages of content, so what exactly do we get? Basically, the Death Knight is a new 20-level variant alternate base-class of the Antipaladin. To be more precise, it’s a rather major overhaul and thus feels rather distinct, but let me start with the basics: Death Knights get d10, 2+ Int skills per level, good BAB, […]

    Urizen, the Bleak Lord and the Genius Guide to the Death Knight

    Today I’m taking a look at TPK Games‘ latest offering in their Infamous Adversary-line, Urizen the Bleak Lord. However, since the character is based of the Death Knight-class by Super Genius Games, I’ll first take a look at the    Genius Guide to the Death Knight   This pdf is 17 pages long, 2/3 of a page front cover, 1 page editorial/SRD, leaving 15 1/3 pages of content, so what exactly do we get? Basically, the Death Knight is a new 20-level variant alternate base-class of the Antipaladin. To be more precise, it’s a rather major overhaul and thus feels rather distinct, but let me start with the basics: Death Knights get d10, 2+ Int skills per level, good BAB, […]

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  • I’m going to take a look at one of the first fully VTT-compatible modules out there, not to mention that it’s penned by ennie-award winning designer Ben McFarland. If you don’t know it yet, it sounds like a black metal band and is just as hard-hitting, it’s   The Breaking of Forstor Nagar    This adventure is 48 pages long, 1 page front cover, 1 page editorial and ToC, 1 page SRD and 1 page back cover, leaving 44 pages of content, so let’s check it out! Disclaimer: I’m a latecomer patron this project. The first thing you’ll notice when taking a look at this adventure is its layout – Jonathan Roberts, cartographer extraordinaire, has also provided the stunningly beautiful […]

    The Breaking of Forstor Nagar

    I’m going to take a look at one of the first fully VTT-compatible modules out there, not to mention that it’s penned by ennie-award winning designer Ben McFarland. If you don’t know it yet, it sounds like a black metal band and is just as hard-hitting, it’s   The Breaking of Forstor Nagar    This adventure is 48 pages long, 1 page front cover, 1 page editorial and ToC, 1 page SRD and 1 page back cover, leaving 44 pages of content, so let’s check it out! Disclaimer: I’m a latecomer patron this project. The first thing you’ll notice when taking a look at this adventure is its layout – Jonathan Roberts, cartographer extraordinaire, has also provided the stunningly beautiful […]

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  • Today I’m going to take a look at Purple Duck Games’ excellent collection of deities,   The Gods of Porphyra This pdf is 45 pages long, 1 page front cover, 1 page editorial, 2 pages of SRD and 1 page advertisement, leaving 40 pages of content – quite a bunch for this new pantheon, so let’s check out these gods! Porphyra, until recently, as the aptly written introduction tells us, was a world without gods – and then elves and orcs united and saw their world almost torn asunder by the arrival of gods and the integration of the respective divinity’s domains. That’s about the general gist on the fluff-side. Beyond that, this pdf is also the open faith project, […]

    The Gods of Porphyra (aka Open Faiths Proect)

    Today I’m going to take a look at Purple Duck Games’ excellent collection of deities,   The Gods of Porphyra This pdf is 45 pages long, 1 page front cover, 1 page editorial, 2 pages of SRD and 1 page advertisement, leaving 40 pages of content – quite a bunch for this new pantheon, so let’s check out these gods! Porphyra, until recently, as the aptly written introduction tells us, was a world without gods – and then elves and orcs united and saw their world almost torn asunder by the arrival of gods and the integration of the respective divinity’s domains. That’s about the general gist on the fluff-side. Beyond that, this pdf is also the open faith project, […]

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  • Today I’ll take a look at a nice horror-module that should have the Horror-aficionados cackle with glee, Run Amok Games’   Teeth of the Storm   This adventure is 38 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 35 pages of content, so let’s check this out! This being an adventure-review, this text contains a bunch of major SPOILERS – potential players should jump to the conclusion. Still here? All right! This module kicks off when the PCs are finding their way through the lands of the mysterious Klaustad family and happen upon the carnage of the aftermath of a dread attack on a retinue of guards on a stone bridge while the […]

    Teeth of the Storm

    Today I’ll take a look at a nice horror-module that should have the Horror-aficionados cackle with glee, Run Amok Games’   Teeth of the Storm   This adventure is 38 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 35 pages of content, so let’s check this out! This being an adventure-review, this text contains a bunch of major SPOILERS – potential players should jump to the conclusion. Still here? All right! This module kicks off when the PCs are finding their way through the lands of the mysterious Klaustad family and happen upon the carnage of the aftermath of a dread attack on a retinue of guards on a stone bridge while the […]

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  • Aren’t we all sometimes just lucky? And sometimes we seem like we’re cursed? Well, today I’m going to take a look at two of my very favorite classes for PFRPG – both dealing with luck – and the lack thereof!   I’ll start with Rite Publishing’s by now classic   The Secrets of the Luckbringer   This pdf is 14 pages long, 1 page front cover, 1 page editorial, 1 page SRD and 2 pages advertisements, leaving 9 pages for the new base-class of the Luckbringer. Let’s check it out! After a great IC-introduction to the new luckbringer-class (which ranks among the coolest and most amusing ones I’ve read by Rite Publishing), we are introduced to the new class. Mechanically, […]

    Luckbringer & Malefactor

    Aren’t we all sometimes just lucky? And sometimes we seem like we’re cursed? Well, today I’m going to take a look at two of my very favorite classes for PFRPG – both dealing with luck – and the lack thereof!   I’ll start with Rite Publishing’s by now classic   The Secrets of the Luckbringer   This pdf is 14 pages long, 1 page front cover, 1 page editorial, 1 page SRD and 2 pages advertisements, leaving 9 pages for the new base-class of the Luckbringer. Let’s check it out! After a great IC-introduction to the new luckbringer-class (which ranks among the coolest and most amusing ones I’ve read by Rite Publishing), we are introduced to the new class. Mechanically, […]

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  • Looking for a deadly Lich’s laboratory?   The Sinister Secrets of Silvermote   This adventure is 67 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving a whopping 64 pages of content! Not bad at all, so let’s check out the dread laboratory of Temerlyth, the Undying! This being an adventure review, the following contains SPOILERS, thus I encourage potential players to skip ahead to the conclusion. Let’s get ready for some horror-show indeed, for after an encounter with some ogres and drow in the wilderness, even the entrance of the dungeon is not entirely simple, necessitating the solving of a riddle, which is always nice, at least for me – riddles are often painfully underrepresented […]

    The Sinister Secrets of Silvermote

    Looking for a deadly Lich’s laboratory?   The Sinister Secrets of Silvermote   This adventure is 67 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving a whopping 64 pages of content! Not bad at all, so let’s check out the dread laboratory of Temerlyth, the Undying! This being an adventure review, the following contains SPOILERS, thus I encourage potential players to skip ahead to the conclusion. Let’s get ready for some horror-show indeed, for after an encounter with some ogres and drow in the wilderness, even the entrance of the dungeon is not entirely simple, necessitating the solving of a riddle, which is always nice, at least for me – riddles are often painfully underrepresented […]

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  • Tales of the Old Margreve   This adventure anthology/sourcebook is 113 pages long, 1 page front cover, 2 pages editorial, 1 page ToC, 1 page SRD and 1 page back cover, leaving 107 pages of content, so let’s take a look at it!   The anthology sets the mood immediately via a two-page short fable about fey and beer and offers thus a great lead-in to the gazetteer-section on the Margreve, the ancient forest of Midgard, where both the wonder, strangeness, creepiness and awe of the forest come back to live and intermingle with the cruel Germanic and Slavic folktales. Both attitudes of the folk, their old ways and rites and customs and the global powers of the forest are […]

    Tales of the Old Margreve + web-enhancement

    Tales of the Old Margreve   This adventure anthology/sourcebook is 113 pages long, 1 page front cover, 2 pages editorial, 1 page ToC, 1 page SRD and 1 page back cover, leaving 107 pages of content, so let’s take a look at it!   The anthology sets the mood immediately via a two-page short fable about fey and beer and offers thus a great lead-in to the gazetteer-section on the Margreve, the ancient forest of Midgard, where both the wonder, strangeness, creepiness and awe of the forest come back to live and intermingle with the cruel Germanic and Slavic folktales. Both attitudes of the folk, their old ways and rites and customs and the global powers of the forest are […]

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  • Hello all, and welcome back to War Duke’s table-top miniatures review. I know this was supposed to have been a monthly article, but in between having to move recently, worrying with my dad’s surgery, dealing with an impacted wisdom tooth *and* the holiday rat-race, I haven’t had much time to get this thing done. So without further adieu, let’s get this show back on the road and in proper form. WD: I’d like to start by welcoming our guest Matthew Solarz, whom I recently reviewed in part one of this discussion; covering his CenterStage Miniatures product line. Thank you Matt for taking the time out to speak with us here at Nerd-Trek. MS: Thanks for your interest in CSM! WD: […]

    Warduke’s Table-Top Miniatures Review – Center Stage pt.2

    Hello all, and welcome back to War Duke’s table-top miniatures review. I know this was supposed to have been a monthly article, but in between having to move recently, worrying with my dad’s surgery, dealing with an impacted wisdom tooth *and* the holiday rat-race, I haven’t had much time to get this thing done. So without further adieu, let’s get this show back on the road and in proper form. WD: I’d like to start by welcoming our guest Matthew Solarz, whom I recently reviewed in part one of this discussion; covering his CenterStage Miniatures product line. Thank you Matt for taking the time out to speak with us here at Nerd-Trek. MS: Thanks for your interest in CSM! WD: […]

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  • CREATURES OF FOLKLORE EXPOSED IN MYSTERY MONSTERS REVISITED New Campaign Setting Sourcebook for the Pathfinder Roleplaying Game Unravels the Myths Behind Legendary Creatures   REDMOND, WA (December 20, 2012): Paizo Publishing® LLC, leading publisher of award-winning fantasy roleplaying games and novels, announces the release of Mystery Monsters Revisited (MSRP $19.99), a Campaign Setting book for the best-selling Pathfinder® Roleplaying Game. Fantastic creatures such as the blood-sucking chupacabra, the larger-than-life sasquatch and the mountain-dwelling yeti inspired legendary folklore. Discover how they fit into the Pathfinder campaign setting alongside infamous favorites, such as the equine Sandpoint Devil and disaster-heralding mothman. Each mystery monster includes examples of its misdeeds, evidence the fiend leaves in its wake, and a sample stat bock of an especially nefarious […]

    CREATURES OF FOLKLORE EXPOSED IN MYSTERY MONSTERS REVISITED

    CREATURES OF FOLKLORE EXPOSED IN MYSTERY MONSTERS REVISITED New Campaign Setting Sourcebook for the Pathfinder Roleplaying Game Unravels the Myths Behind Legendary Creatures   REDMOND, WA (December 20, 2012): Paizo Publishing® LLC, leading publisher of award-winning fantasy roleplaying games and novels, announces the release of Mystery Monsters Revisited (MSRP $19.99), a Campaign Setting book for the best-selling Pathfinder® Roleplaying Game. Fantastic creatures such as the blood-sucking chupacabra, the larger-than-life sasquatch and the mountain-dwelling yeti inspired legendary folklore. Discover how they fit into the Pathfinder campaign setting alongside infamous favorites, such as the equine Sandpoint Devil and disaster-heralding mothman. Each mystery monster includes examples of its misdeeds, evidence the fiend leaves in its wake, and a sample stat bock of an especially nefarious […]

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  • BLOOD OF THE NIGHT BRINGS VAMPIRIC ADVENTURE TO THE BEST-SELLING FANTASY ROLEPLAYING GAME PATHFINDER New Player Companion book provides guide to tracking, hunting, and playing the aristocracy of the undead   REDMOND, WA (December 19, 2012): Paizo Publishing® LLC, leading publisher of award-winning fantasy roleplaying games and novels, announces the release of Blood of the Night (MSRP $10.99), a Player Companion book for the best-selling Pathfinder® Roleplaying Game.   With Blood of the Night players can add a thirst for blood to their characters with new rules for vampiric hunger, along with new powers associated with the most-ravenous undead. For vampire hunting, Blood of the Night will expand players’ arsenals with the latest and most-effective in undead-fighting gear, tactics and character options.   “Whether you want […]

    BLOOD OF THE NIGHT BRINGS VAMPIRIC ADVENTURE TO PATHFINDER RPG

    BLOOD OF THE NIGHT BRINGS VAMPIRIC ADVENTURE TO THE BEST-SELLING FANTASY ROLEPLAYING GAME PATHFINDER New Player Companion book provides guide to tracking, hunting, and playing the aristocracy of the undead   REDMOND, WA (December 19, 2012): Paizo Publishing® LLC, leading publisher of award-winning fantasy roleplaying games and novels, announces the release of Blood of the Night (MSRP $10.99), a Player Companion book for the best-selling Pathfinder® Roleplaying Game.   With Blood of the Night players can add a thirst for blood to their characters with new rules for vampiric hunger, along with new powers associated with the most-ravenous undead. For vampire hunting, Blood of the Night will expand players’ arsenals with the latest and most-effective in undead-fighting gear, tactics and character options.   “Whether you want […]

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  • Hej everybody,   today I’ll take a look at AaW’s second classic play module,   C2 -Goblin Cave    This module is 28 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving 25 pages of content, so let’s check this out!   This being an adventure-module, the following contains SPOILERS. Potential players may wish to jump to the conclusion. Oh. The module is called “Goblin Cave”. Guess what you’ll get? Goblins. In a cave? Perhaps. Yeah that might be it. Seriously, though. The title is lame as hell.   Still here? All right! The village of Svor has recently suffered from incursions of goblins that are oddly well trained and since the isolated village is rather […]

    C2: Goblin Cave

    Hej everybody,   today I’ll take a look at AaW’s second classic play module,   C2 -Goblin Cave    This module is 28 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving 25 pages of content, so let’s check this out!   This being an adventure-module, the following contains SPOILERS. Potential players may wish to jump to the conclusion. Oh. The module is called “Goblin Cave”. Guess what you’ll get? Goblins. In a cave? Perhaps. Yeah that might be it. Seriously, though. The title is lame as hell.   Still here? All right! The village of Svor has recently suffered from incursions of goblins that are oddly well trained and since the isolated village is rather […]

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  • Hej everybody! Today, I’m going to take a look at one nice, fast-paced module published by Raging Swan Press, namely   Dark Waters Rising    This pdf is 36 pages long, 1 page front cover, 2 pages advertisement, 2 pages editorial, 1 page ToC/foreword, 1 page on how to use the adventure, 1 page advice on how to read statblocks, 1 page SRD and 1 page back cover, leaving a total of 26 pages of content, so let’s check this out! This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. Still here? Okay! The Lonely Coast, Raging Swan’s unique (and FREE!) mini-setting is home to a plethora of interesting people and tribes and also […]

    Dark Waters Rising

    Hej everybody! Today, I’m going to take a look at one nice, fast-paced module published by Raging Swan Press, namely   Dark Waters Rising    This pdf is 36 pages long, 1 page front cover, 2 pages advertisement, 2 pages editorial, 1 page ToC/foreword, 1 page on how to use the adventure, 1 page advice on how to read statblocks, 1 page SRD and 1 page back cover, leaving a total of 26 pages of content, so let’s check this out! This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. Still here? Okay! The Lonely Coast, Raging Swan’s unique (and FREE!) mini-setting is home to a plethora of interesting people and tribes and also […]

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  • Hej everybody,   today I’m going to take a look at The Cave Beast’s Hoard This module is 28 pages long, 1 page front cover, 1 page ToC/editorial, 1 page SRD and 1 page back cover, leaving us with 24 pages of content, so let’s check this one out! This being an adventure-review, the following contains SPOILERS. Potential players may wish ti jump to the conclusion. Still here? All right! The quaint town of Woodwall has long been haunted by a legend of brigands or a beast that hunts in the surrounding area – wealthy people tend to simply disappear around the area and the old legend seems to have recently taken more victims – having the town feel a […]

    B4 – The Cave Beast’s Hoard

    Hej everybody,   today I’m going to take a look at The Cave Beast’s Hoard This module is 28 pages long, 1 page front cover, 1 page ToC/editorial, 1 page SRD and 1 page back cover, leaving us with 24 pages of content, so let’s check this one out! This being an adventure-review, the following contains SPOILERS. Potential players may wish ti jump to the conclusion. Still here? All right! The quaint town of Woodwall has long been haunted by a legend of brigands or a beast that hunts in the surrounding area – wealthy people tend to simply disappear around the area and the old legend seems to have recently taken more victims – having the town feel a […]

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  • Hej everybody! Today, I’m going to take a look at Alluria Publishing’s   Cerulean Seas: Waves of Thought   This pdf is 98 pages long, 1 page front cover, 2 pages editorial, 1 page ToC, 1 page SRD, 1 page list of thanks for the Alluria kickstarter, 2 pages of Index, 1 page inside the back cover and 1 page back cover, leaving us with a total of 88 pages of content, so let’s check this out!   This is a pdf I honestly thought I’d never see – Alluria Publishing has created THE definite book for underwater adventuring with their massive, stellar quality Cerulean Seas Campaign Setting. Unfortunately, after that, the company got put on hold and now, like […]

    Cerulean Seas: Waves of Thought

    Hej everybody! Today, I’m going to take a look at Alluria Publishing’s   Cerulean Seas: Waves of Thought   This pdf is 98 pages long, 1 page front cover, 2 pages editorial, 1 page ToC, 1 page SRD, 1 page list of thanks for the Alluria kickstarter, 2 pages of Index, 1 page inside the back cover and 1 page back cover, leaving us with a total of 88 pages of content, so let’s check this out!   This is a pdf I honestly thought I’d never see – Alluria Publishing has created THE definite book for underwater adventuring with their massive, stellar quality Cerulean Seas Campaign Setting. Unfortunately, after that, the company got put on hold and now, like […]

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  • Hej everybody! Today, I’m going to take a look at Alluria Publishing’s critically-acclaimed and ennie-nominated campaign setting, which should be considered the definite resource for underwater adventuring for any kind of d20-based system! Without further ado:   Cerulean Seas Campaign Setting   This massive full-color campaign setting/sourcebook is 290 pages long, 1 page front cover, 2 pages of editorial, 1 page ToC, 4 pages of index, 1 page inside back cover and 1 page back cover, leaving a staggering 279 pages of content for this campaign setting, but what exactly are in for? What if the world saw an age of peace above the waves, an era of enlightenment overseen by a powerful nation? What if said force of goodness […]

    Cerulean Seas Campaign Setting

    Hej everybody! Today, I’m going to take a look at Alluria Publishing’s critically-acclaimed and ennie-nominated campaign setting, which should be considered the definite resource for underwater adventuring for any kind of d20-based system! Without further ado:   Cerulean Seas Campaign Setting   This massive full-color campaign setting/sourcebook is 290 pages long, 1 page front cover, 2 pages of editorial, 1 page ToC, 4 pages of index, 1 page inside back cover and 1 page back cover, leaving a staggering 279 pages of content for this campaign setting, but what exactly are in for? What if the world saw an age of peace above the waves, an era of enlightenment overseen by a powerful nation? What if said force of goodness […]

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