Archive for October, 2013

  • Pathfinder Roleplaying Game: Bestiary 4 Brings Monsters from Classic Horror Films, Lore and Literature to the World’s Best-Selling RPG   Something wicked this way comes from Paizo Publishing, LLC, publisher of the world’s best-selling Pathfinder Roleplaying Game, and leading publisher of fantasy RPG accessories, board games, and novels. Just in time for haunting Halloween gaming, Bestiary 4 is out now, available in hardcover (MSRP $39.99) or PDF-format from paizo.com ($9.99).   Pathfinder Roleplaying Game: Bestiary 4 introduces more than 300 new monsters for use in the Pathfinder RPG, including creatures from classic horror literature and monster films, such as blood-drinking nosferatu, gargantuan kaiju, mythical demon lords, and even the Great Old One, Cthulhu! Pathfinder Roleplaying Game Bestiary 4 also includes: New player-friendly races like changelings, kitsune, and nagaji […]

    PAIZO’S BESTIARY 4 UNLEASHES MORE THAN 300 MONSTERS IN TIME FOR HALLOWEEN

    Pathfinder Roleplaying Game: Bestiary 4 Brings Monsters from Classic Horror Films, Lore and Literature to the World’s Best-Selling RPG   Something wicked this way comes from Paizo Publishing, LLC, publisher of the world’s best-selling Pathfinder Roleplaying Game, and leading publisher of fantasy RPG accessories, board games, and novels. Just in time for haunting Halloween gaming, Bestiary 4 is out now, available in hardcover (MSRP $39.99) or PDF-format from paizo.com ($9.99).   Pathfinder Roleplaying Game: Bestiary 4 introduces more than 300 new monsters for use in the Pathfinder RPG, including creatures from classic horror literature and monster films, such as blood-drinking nosferatu, gargantuan kaiju, mythical demon lords, and even the Great Old One, Cthulhu! Pathfinder Roleplaying Game Bestiary 4 also includes: New player-friendly races like changelings, kitsune, and nagaji […]

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  • Article by Mike Myler How do you feel about kung fu movies? I love them; I majored in Film Studies at Pitt and I’ve searched deep into the confused depths of kung fu film (from Fearless Hyena to no fewer than two dozen fake Bruce Lee flicks). When I saw that Little Red Goblin Games was putting together a Pathfinder sourcebook specifically for Wuxia (one of my favorite types of storytelling) I got inside of Scott Gladstein’s “grill” until he relented to add me on to the project as a (very much in reach) $3,000 stretch goal. What did we settle on as the content I’d be contributing, you ask? Heirloom items – Legendary Weapons that your legendary heroes and villains can use in battle to achieve the […]

    Wuxia Pathfinder – The Dragon Tiger Ox Kickstarter

    Article by Mike Myler How do you feel about kung fu movies? I love them; I majored in Film Studies at Pitt and I’ve searched deep into the confused depths of kung fu film (from Fearless Hyena to no fewer than two dozen fake Bruce Lee flicks). When I saw that Little Red Goblin Games was putting together a Pathfinder sourcebook specifically for Wuxia (one of my favorite types of storytelling) I got inside of Scott Gladstein’s “grill” until he relented to add me on to the project as a (very much in reach) $3,000 stretch goal. What did we settle on as the content I’d be contributing, you ask? Heirloom items – Legendary Weapons that your legendary heroes and villains can use in battle to achieve the […]

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  • Rule of Law I: Clash of Constructs This module is a whopping 143 pages long, 1 page front cover, 2 pages of advertisement, 2 pages of editorial, 2 pages of ToC, 1 page SRD, leaving us with a massive 135 pages of content – so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential player should jump to the conclusion. All right, still here? As you can glean from diverse rants I’ve written throughout my illustrious reviewing “career” so far, I’m a stickler for immersions and, among others, non-lethal damage: PCs should not get away with unsanctioned killings within a city’s boundaries, especially not if they’re supposed to uphold the law. Well, it […]

    Rule of Law I: Clash of Constructs

    Rule of Law I: Clash of Constructs This module is a whopping 143 pages long, 1 page front cover, 2 pages of advertisement, 2 pages of editorial, 2 pages of ToC, 1 page SRD, leaving us with a massive 135 pages of content – so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential player should jump to the conclusion. All right, still here? As you can glean from diverse rants I’ve written throughout my illustrious reviewing “career” so far, I’m a stickler for immersions and, among others, non-lethal damage: PCs should not get away with unsanctioned killings within a city’s boundaries, especially not if they’re supposed to uphold the law. Well, it […]

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  • Pathways #31 The latest installment of Rite Publishing’s Pay-what-you-want e-zine is 44 pages long, 1 page front cover, 11 pages of advertisement, 1 page ToC and 1 page SRD, leaving us with 30 pages of content, so let’s take a look, shall we?   David Paul mentions some supplements and muses on monsters in this issue kicking-off editorial before we are introduced to this issue’s template by Steven D. Russell, the CR +2 undead jesters may emit deadly cackles and send foes crushing to the ground, helplessly laughing. Rather nasty: They may throw cards on foes, with the effects duplicating the dreaded deck of many things – this creature should be used rarely and wisely, since the results from this […]

    Pathways #31

    Pathways #31 The latest installment of Rite Publishing’s Pay-what-you-want e-zine is 44 pages long, 1 page front cover, 11 pages of advertisement, 1 page ToC and 1 page SRD, leaving us with 30 pages of content, so let’s take a look, shall we?   David Paul mentions some supplements and muses on monsters in this issue kicking-off editorial before we are introduced to this issue’s template by Steven D. Russell, the CR +2 undead jesters may emit deadly cackles and send foes crushing to the ground, helplessly laughing. Rather nasty: They may throw cards on foes, with the effects duplicating the dreaded deck of many things – this creature should be used rarely and wisely, since the results from this […]

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  • In 1974, the world changed forever when Gary Gygax introduced the Dungeons & Dragons role-playing game. The legacy of his innovative ideas continues to influence games to this day, forty years later. As Wizards of the Coast prepares to celebrate the 40th anniversary of the brand in 2014, the “Father of Roleplaying Games” will be honored with a memorial statue in his hometown of Lake Geneva, Wisconsin via a partnership between Wizards of the Coast and the Gygax Memorial Fund. To further honor the memory and work of Gygax, Wizards of the Coast created limited edition premium-covered reprints of his original three Dungeons & Dragons tomes that were released over the course of the last year. A portion of the proceeds from the sales of these monumental books […]

    Gygax Memorial Honors the “Father of RPGs”

    In 1974, the world changed forever when Gary Gygax introduced the Dungeons & Dragons role-playing game. The legacy of his innovative ideas continues to influence games to this day, forty years later. As Wizards of the Coast prepares to celebrate the 40th anniversary of the brand in 2014, the “Father of Roleplaying Games” will be honored with a memorial statue in his hometown of Lake Geneva, Wisconsin via a partnership between Wizards of the Coast and the Gygax Memorial Fund. To further honor the memory and work of Gygax, Wizards of the Coast created limited edition premium-covered reprints of his original three Dungeons & Dragons tomes that were released over the course of the last year. A portion of the proceeds from the sales of these monumental books […]

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  • I fear that when this game comes out I may disappear from this world never to be seen again… and you think I’m joking…

    Elder Scrolls Online: Character Creation

    I fear that when this game comes out I may disappear from this world never to be seen again… and you think I’m joking…

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  • Since 2007, The Private Sanctuary and Know Direction podcasts have been the most reliable sources for Pathfinder news and discussion. Now, with their equipment showing its age, and new opportunities to serve Pathfinder enthusiasts constantly presenting themselves, it is time for an upgrade. Help Know Direction relaunch, and continue to serve the fanbase for 2014 and beyond. Successfully funding will mean Know Direction can afford to replace out-of-date equipment and relaunch 35privatesanctuary.com as the source of Pathfinder coverage, with Know Direction as the new flagship podcast. Overfunding will allow Ryan and Perram to better cover conventions, from major events like GenCon and PaizoCon, to smaller and local convention of interest to Pathfinder enthusiasts. As a bonus, for backers of $20 […]

    Know Direction Relaunch (Kickstarter)

    Since 2007, The Private Sanctuary and Know Direction podcasts have been the most reliable sources for Pathfinder news and discussion. Now, with their equipment showing its age, and new opportunities to serve Pathfinder enthusiasts constantly presenting themselves, it is time for an upgrade. Help Know Direction relaunch, and continue to serve the fanbase for 2014 and beyond. Successfully funding will mean Know Direction can afford to replace out-of-date equipment and relaunch 35privatesanctuary.com as the source of Pathfinder coverage, with Know Direction as the new flagship podcast. Overfunding will allow Ryan and Perram to better cover conventions, from major events like GenCon and PaizoCon, to smaller and local convention of interest to Pathfinder enthusiasts. As a bonus, for backers of $20 […]

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  • Panataxia The latest module by 4 Dollar Dungeons and heir to the SUPERB “Horn of Geryon” is a whopping 70 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 67 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here? Adrift in the vastness of the astral plane, there is a demi-plane…or a fraction of a planet. Or a sentient construct – whatever its nature may be, it’s called Panataxia, it’s shaped like a dodecahedron (a D12) and its layout may feel like an underground dungeon/cavern crawl, but it is so much more […]

    Panataxia

    Panataxia The latest module by 4 Dollar Dungeons and heir to the SUPERB “Horn of Geryon” is a whopping 70 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 67 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here? Adrift in the vastness of the astral plane, there is a demi-plane…or a fraction of a planet. Or a sentient construct – whatever its nature may be, it’s called Panataxia, it’s shaped like a dodecahedron (a D12) and its layout may feel like an underground dungeon/cavern crawl, but it is so much more […]

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  • 20 Variant Foes – Red Dragons So this is the first installment of Rite Publishing’s new “Variant Foes”-series – content-wise, it clocks in at a more than solid 47 pages, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, leaving us with a massive 42 pages of content, so let’s take a look, shall we?   Red dragons…the most iconic apex predators EVER. I have, at length, complained about overusing dragons, forgetting that these majestic creatures are supposed to be the most powerful threats PCs face – and this pdf seeks to bring back the unpredictability back to dragons – and unpredictable they are. In case you didn’t know, statblock supremo Justin Sluder, responsible for […]

    20 Variant Foes – Red Dragons

    20 Variant Foes – Red Dragons So this is the first installment of Rite Publishing’s new “Variant Foes”-series – content-wise, it clocks in at a more than solid 47 pages, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, leaving us with a massive 42 pages of content, so let’s take a look, shall we?   Red dragons…the most iconic apex predators EVER. I have, at length, complained about overusing dragons, forgetting that these majestic creatures are supposed to be the most powerful threats PCs face – and this pdf seeks to bring back the unpredictability back to dragons – and unpredictable they are. In case you didn’t know, statblock supremo Justin Sluder, responsible for […]

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  • Does this image excite you or annoy you? In the last few years Kickstarter has drastically changed the way publishers in the RPG industry operate. Before Kickstarter companies had to rely on pre-sales, PDF sales, or outside investments in order to get a product into print. Then Kickstarter came around and hesitantly a few RPG companies tried it out with wild success. Luke Crane, from Kickstarter, said that the gaming industry was quickly gaining on the entertainment industry in terms of dollars per backers. And in 2012, Kickstarter was know for the Year of the Game. Kickstarter allowed the publisher to free up that personal risk of long term savings of funds to getting the product out quickly to fans […]

    When is a Kickstarter just a pre-order and when is it more?

    Does this image excite you or annoy you? In the last few years Kickstarter has drastically changed the way publishers in the RPG industry operate. Before Kickstarter companies had to rely on pre-sales, PDF sales, or outside investments in order to get a product into print. Then Kickstarter came around and hesitantly a few RPG companies tried it out with wild success. Luke Crane, from Kickstarter, said that the gaming industry was quickly gaining on the entertainment industry in terms of dollars per backers. And in 2012, Kickstarter was know for the Year of the Game. Kickstarter allowed the publisher to free up that personal risk of long term savings of funds to getting the product out quickly to fans […]

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  • Ultimate Rulership The first proper supplement for Ultimate Campaign’s innovative crafted by Legendary Games is 48 pages long, 1 page front cover,2 pages of editorial, 1 page SRD, 1 page ToC, 1 page introduction, 2 pages of advertisement, 1 page back cover, leaving us with 39 pages of content, so let’s take a look, shall we?   I’ll do it similar to the introduction of this book and go off on a slight tangent: I LOVE Ultimate Campaign. It’s not perfect, but the sheer fact that the rules allow for PCs to properly influence and guide the fortunes of organizations, cities etc. is glorious and helps much with the concept of immersion. So what does this expansion offer? The first […]

    Ultimate Rulership

    Ultimate Rulership The first proper supplement for Ultimate Campaign’s innovative crafted by Legendary Games is 48 pages long, 1 page front cover,2 pages of editorial, 1 page SRD, 1 page ToC, 1 page introduction, 2 pages of advertisement, 1 page back cover, leaving us with 39 pages of content, so let’s take a look, shall we?   I’ll do it similar to the introduction of this book and go off on a slight tangent: I LOVE Ultimate Campaign. It’s not perfect, but the sheer fact that the rules allow for PCs to properly influence and guide the fortunes of organizations, cities etc. is glorious and helps much with the concept of immersion. So what does this expansion offer? The first […]

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  • Urban Dressing: Guildhalls This installment of the Urban Dressing-series is 15 pages long, 1 page front cover, 1 page advertisement, 2 pages of editorial, 1 page ToC/foreword, 1 page SRD and 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   As befitting of a guild, we first kick off this pdf with a table to actually determine the type of guild – a total of 16 different ones are provided and oh boy – from the standard fare of merchant’s/craft-guilds (synergy with UD: Traders& Craftsmen and UD: Market Stalls, btw.), thieves and assassin’s guilds, we also get Frith Guilds (elected upstanding citizens who pass judgment on criminals), bardic guilds and even secret […]

    Urban Dressing: Guildhalls

    Urban Dressing: Guildhalls This installment of the Urban Dressing-series is 15 pages long, 1 page front cover, 1 page advertisement, 2 pages of editorial, 1 page ToC/foreword, 1 page SRD and 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   As befitting of a guild, we first kick off this pdf with a table to actually determine the type of guild – a total of 16 different ones are provided and oh boy – from the standard fare of merchant’s/craft-guilds (synergy with UD: Traders& Craftsmen and UD: Market Stalls, btw.), thieves and assassin’s guilds, we also get Frith Guilds (elected upstanding citizens who pass judgment on criminals), bardic guilds and even secret […]

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  • Feats of Rage This pdf is 3 pages long, 1 page front cover, 1 page SRD, leaving us with 1 page of content for 11 new rage-themed feats, so what do we get?   -Anarchic Aura: +2 to saves versus lawful spells and gain a chaotic aura.   -Chaotic Combatant: As a swift action, interrupt the teamwork feat benefits of all creatures in melee range as long as you connect with at least one attack. How awesome is this one? Quite cool idea!   -Deathless Rager: When having 0 HP or less, enter rages without expending rounds of rage.   -Enduring Rage: When receiving damage while raging, subtract the amount of rage-numbers you have left from the damage received. Nice […]

    Feats of Rage

    Feats of Rage This pdf is 3 pages long, 1 page front cover, 1 page SRD, leaving us with 1 page of content for 11 new rage-themed feats, so what do we get?   -Anarchic Aura: +2 to saves versus lawful spells and gain a chaotic aura.   -Chaotic Combatant: As a swift action, interrupt the teamwork feat benefits of all creatures in melee range as long as you connect with at least one attack. How awesome is this one? Quite cool idea!   -Deathless Rager: When having 0 HP or less, enter rages without expending rounds of rage.   -Enduring Rage: When receiving damage while raging, subtract the amount of rage-numbers you have left from the damage received. Nice […]

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  • Kingdom of Toads This massive high-level module is 58 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 55 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players will want to jump to the conclusion.   Still here? Okay! Being written for level 17-18 characters, we can expect some epic reasons for adventuring – and here they are: 2 days ago, the schemes of the vile witch Vakelna came to fruition when she conducted a ritual to turn THE WHOLE POPULATION OF THE KINGDOM of Kelwyk into toads. The kingdom would be lost, were it not for one sloppy […]

    Kingdom of Toads

    Kingdom of Toads This massive high-level module is 58 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 55 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players will want to jump to the conclusion.   Still here? Okay! Being written for level 17-18 characters, we can expect some epic reasons for adventuring – and here they are: 2 days ago, the schemes of the vile witch Vakelna came to fruition when she conducted a ritual to turn THE WHOLE POPULATION OF THE KINGDOM of Kelwyk into toads. The kingdom would be lost, were it not for one sloppy […]

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  • Treasures of NeoExodus: Rampager’s Irons This installment of the „Treasures of NeoExodus“-line is 4 pages long, with one page devoted to SRD/editorial and 1 page weapon cards, leaving us with 2 pages of content, so let’s take a look, shall we?   The tale of these pistols is a tale of woe, of one brother betrayed by traitorous officers, framed for the selling of military secrets. Upon the execution, his brother took up these pistols and went of a dread rage, avenging the death of his kin. To this day, these +1 pistols that look so terribly common actually allow the wielder to spend all remaining git (at least 1) to enter essentially a gunslinger’s rage: This works just like […]

    Treasures of NeoExodus: Rampager’s Irons

    Treasures of NeoExodus: Rampager’s Irons This installment of the „Treasures of NeoExodus“-line is 4 pages long, with one page devoted to SRD/editorial and 1 page weapon cards, leaving us with 2 pages of content, so let’s take a look, shall we?   The tale of these pistols is a tale of woe, of one brother betrayed by traitorous officers, framed for the selling of military secrets. Upon the execution, his brother took up these pistols and went of a dread rage, avenging the death of his kin. To this day, these +1 pistols that look so terribly common actually allow the wielder to spend all remaining git (at least 1) to enter essentially a gunslinger’s rage: This works just like […]

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  • Purple Duck Storeroom: Gels The second installment of Purple Duck Games’ “Pay what you want”-supplements of small pdfs is 12 pages long, 1 page front cover, 2 pages of SRD, leaving us with 9 pages of content, so let’s take a look, shall we?   So what are gels? Gels are engineered lifeforms akin to oozes that follow the following formula: A base creature is required for the creation of a gel and additional creatures may be broken down via alchemical processes to cancel the requirement for permanency-spells. They also require essential components as well as required spells (each of which can be ignored for +2 to the creation-DC), a cost and of course a creator level and alchemy-DC.   […]

    Purple Duck Storeroom: Gels

    Purple Duck Storeroom: Gels The second installment of Purple Duck Games’ “Pay what you want”-supplements of small pdfs is 12 pages long, 1 page front cover, 2 pages of SRD, leaving us with 9 pages of content, so let’s take a look, shall we?   So what are gels? Gels are engineered lifeforms akin to oozes that follow the following formula: A base creature is required for the creation of a gel and additional creatures may be broken down via alchemical processes to cancel the requirement for permanency-spells. They also require essential components as well as required spells (each of which can be ignored for +2 to the creation-DC), a cost and of course a creator level and alchemy-DC.   […]

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  • It Came From the Stars Campaign Guide Full disclosure: I was a patron of this kickstarter, but I did not contribute anything to this book. When this review refers to the dead tree version, I mean by that the limited edition full color hard-cover. It should also be mentioned that this kickstarter massively over-delivered, providing MUCH more content than was promised.   The pdf of this massive book is 135 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with a whopping 131 pages of content, so let’s take a look, shall we?   We kick this pdf off with player-races that set an appropriately weird theme for the whole book, first […]

    It Came From the Stars: Campaign Guide

    It Came From the Stars Campaign Guide Full disclosure: I was a patron of this kickstarter, but I did not contribute anything to this book. When this review refers to the dead tree version, I mean by that the limited edition full color hard-cover. It should also be mentioned that this kickstarter massively over-delivered, providing MUCH more content than was promised.   The pdf of this massive book is 135 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with a whopping 131 pages of content, so let’s take a look, shall we?   We kick this pdf off with player-races that set an appropriately weird theme for the whole book, first […]

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  • It Came From the Stars Extras The Extra-pdf for “It Came From the Stars” is 34 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with exactly 30 pages of content, so let’s take a look, shall we?   We kick this off with a new base-class, the Untouchable, who gets d8, 4+Int skills per level, no armor or weapon proficiency,3/4 BAB-progression, up to +5 AC, CMB and CMD while unarmored and unencumbered and have all good saves. Being touched by the weirdness, the Untouchable is surrounded by a nimbus that provides torch-like illumination and negates your need to eat, but also makes it impossible to trigger, ingest or gain any benefit […]

    It Came from the Stars: Extras (PDF)

    It Came From the Stars Extras The Extra-pdf for “It Came From the Stars” is 34 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with exactly 30 pages of content, so let’s take a look, shall we?   We kick this off with a new base-class, the Untouchable, who gets d8, 4+Int skills per level, no armor or weapon proficiency,3/4 BAB-progression, up to +5 AC, CMB and CMD while unarmored and unencumbered and have all good saves. Being touched by the weirdness, the Untouchable is surrounded by a nimbus that provides torch-like illumination and negates your need to eat, but also makes it impossible to trigger, ingest or gain any benefit […]

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  • Amazing Races: Kitsune This installment of the Amazing Races-series is 4 pages long, 1 page front cover, 1 page SRD, leaving us with 2 pages of content, so let’s check out these options for the Kitsune!   We kick off with two new feats for the Kitsune: -Kitsune Chakra: Via the expenditure of spell-level ki, you may use racially granted/magical tail-feat granted spell-like ability without expending it. Powerful one – and without the racially exclusive component, I’d start complaining right now. Since it’s restricted to Kitsune, I won’t complain here.   -Shapechanger’s Reveal: This one allows you to revert to your true form by foregoing the first attack of your full attack and make bluff AND intimidate check versus every […]

    Amazing Races: Kitsune (Revised edition)

    Amazing Races: Kitsune This installment of the Amazing Races-series is 4 pages long, 1 page front cover, 1 page SRD, leaving us with 2 pages of content, so let’s check out these options for the Kitsune!   We kick off with two new feats for the Kitsune: -Kitsune Chakra: Via the expenditure of spell-level ki, you may use racially granted/magical tail-feat granted spell-like ability without expending it. Powerful one – and without the racially exclusive component, I’d start complaining right now. Since it’s restricted to Kitsune, I won’t complain here.   -Shapechanger’s Reveal: This one allows you to revert to your true form by foregoing the first attack of your full attack and make bluff AND intimidate check versus every […]

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  • Monster Knowledge Cards II So…I’m going to break my usual format for reviewing here and instead take a look at a deck of cards.   Yes, cards. But what do they contain? Essentially, as the name suggest, Monster Lore – one feature absent (probably for space-reasons) from Paizo’s bestiaries. These cards seek to remedy the absence of DC for knowledge checks about the creatures your PCs will encounter. 4 DCs are given per card, one at DC 10, one at DC 15, one at DC 20 and one at DC 25. Alternatively, these DCs could be added to the monster’s CR for a more complex formula or modified further due to rarity etc.   At the top of each card, […]

    GM’s Aid IX: Monster Knowledge Cards II

    Monster Knowledge Cards II So…I’m going to break my usual format for reviewing here and instead take a look at a deck of cards.   Yes, cards. But what do they contain? Essentially, as the name suggest, Monster Lore – one feature absent (probably for space-reasons) from Paizo’s bestiaries. These cards seek to remedy the absence of DC for knowledge checks about the creatures your PCs will encounter. 4 DCs are given per card, one at DC 10, one at DC 15, one at DC 20 and one at DC 25. Alternatively, these DCs could be added to the monster’s CR for a more complex formula or modified further due to rarity etc.   At the top of each card, […]

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  • Village Backdrop: Golden Valley This installment of the Village Backdrop-series is 13 pages long, 1 page front cover, 1 page advertisement, 2 pages of editorial, 1 page ToC/foreword, 1 page SRD, 1 page advice on how to read statblocks for novice DMs and 1 page back cover, leaving us with 5 pages of content – so let’s take a look whether Golden Valley can maintain the streak of consecutive 5-star+seal of approval ratings the last installments of the series had!   Once known as sunset valley, the town known as Golden Valley is wealthy for a place of its size – prompted by a gold rush. Quickly, the man to become known as Boss Corl staked his claim and miners […]

    Village Backdrop: Golden Valley

    Village Backdrop: Golden Valley This installment of the Village Backdrop-series is 13 pages long, 1 page front cover, 1 page advertisement, 2 pages of editorial, 1 page ToC/foreword, 1 page SRD, 1 page advice on how to read statblocks for novice DMs and 1 page back cover, leaving us with 5 pages of content – so let’s take a look whether Golden Valley can maintain the streak of consecutive 5-star+seal of approval ratings the last installments of the series had!   Once known as sunset valley, the town known as Golden Valley is wealthy for a place of its size – prompted by a gold rush. Quickly, the man to become known as Boss Corl staked his claim and miners […]

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  • CE 2 -The Black Goat This mini-module is 12 pages long, 1 page front cover, 1 page SRD, leaving us with 10 pages of content, so let’s take a look, shall we?   This being a review of a mini-module, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here?   The Pass of the Black Goat is home to two weird types of humanoids – the fox-like Pellas Troth and the elephant-eared Mahmat Troth – which are mortal enemies, though they both worship the same concept, Silence, under the auspice of the mysterious, sphinx-like and utterly silent black goat.   Attuned to silence, the Mahmat Troth can hear those approaching from a mile […]

    CE 2 -The Black Goat

    CE 2 -The Black Goat This mini-module is 12 pages long, 1 page front cover, 1 page SRD, leaving us with 10 pages of content, so let’s take a look, shall we?   This being a review of a mini-module, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here?   The Pass of the Black Goat is home to two weird types of humanoids – the fox-like Pellas Troth and the elephant-eared Mahmat Troth – which are mortal enemies, though they both worship the same concept, Silence, under the auspice of the mysterious, sphinx-like and utterly silent black goat.   Attuned to silence, the Mahmat Troth can hear those approaching from a mile […]

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  • Welcome to the Jungle: The Tropics Biome for the Herbalist Base Class This would be the first expansion for Interjection Games unconventional, complex Herbalist-base-class and the pdf clocks in at 9 pages – 1 page front cover, 1 page SRD, leaving us with 7 pages of content, so let’s take a look!   Now if you haven’t taken a look at the Herbalist, here’s the basic premise: Herbalists essentially can collect herbs depending on their biome and store them in special pots – each herb corresponding to some unique effects that go beyond boring duplications of spell-effects. Furthermore, they all require different capacities from the herbalist and can be mixed into special recipes. Got that?   Great, so, like the […]

    Welcome to the Jungle: The Tropics Biome for the Herbalist Base Class

    Welcome to the Jungle: The Tropics Biome for the Herbalist Base Class This would be the first expansion for Interjection Games unconventional, complex Herbalist-base-class and the pdf clocks in at 9 pages – 1 page front cover, 1 page SRD, leaving us with 7 pages of content, so let’s take a look!   Now if you haven’t taken a look at the Herbalist, here’s the basic premise: Herbalists essentially can collect herbs depending on their biome and store them in special pots – each herb corresponding to some unique effects that go beyond boring duplications of spell-effects. Furthermore, they all require different capacities from the herbalist and can be mixed into special recipes. Got that?   Great, so, like the […]

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  • The Genius Guide to More Monk Talents This pdf is 10 pages long, 2/3 of a page of front cover, 1 page editorial/SRD, leaving us with  8 1/3 pages of content, so let’s take a look!   So, here we are, new talents for the excellent reimagining of the monk class  and we kick off with 15 new talents –  though that number, especially when compared to older installments in the series, is deceptive – some of these talents are MASSIVE. Take for example elemental ki powers – these allow monks to harness an element for which the monk has an elemental fist-affinity. Now, by expending a point of ki, the monk learns to harness one ability from the list […]

    The Genius Guide to More Monk Talents

    The Genius Guide to More Monk Talents This pdf is 10 pages long, 2/3 of a page of front cover, 1 page editorial/SRD, leaving us with  8 1/3 pages of content, so let’s take a look!   So, here we are, new talents for the excellent reimagining of the monk class  and we kick off with 15 new talents –  though that number, especially when compared to older installments in the series, is deceptive – some of these talents are MASSIVE. Take for example elemental ki powers – these allow monks to harness an element for which the monk has an elemental fist-affinity. Now, by expending a point of ki, the monk learns to harness one ability from the list […]

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  • Feats of Flight This pdf is 3 pages long, 1 page front cover, 1 page SRD, leaving us with 1 page of content with 10 feats themed around flying, so what do we get?   -Aerial Acrobatics: Use fly instead of acrobatics with regards to moving in/out of occupied/threatened squares. Also improves evasion if you have it.   -Aerial Marksmanship: Ignore prone bonuses to AC when at least 30 feet above your foes.   -Eagle Eye: Triples the range-increment by which your perception-checks are penalized when doing aerial scouting.   -Flight of the Bumblebee: When airborne, you may use fly instead of bluff to feint.   -Just out of reach: Gain 5 foot elevation as an immediate action.   -Looming […]

    Feats of Flight

    Feats of Flight This pdf is 3 pages long, 1 page front cover, 1 page SRD, leaving us with 1 page of content with 10 feats themed around flying, so what do we get?   -Aerial Acrobatics: Use fly instead of acrobatics with regards to moving in/out of occupied/threatened squares. Also improves evasion if you have it.   -Aerial Marksmanship: Ignore prone bonuses to AC when at least 30 feet above your foes.   -Eagle Eye: Triples the range-increment by which your perception-checks are penalized when doing aerial scouting.   -Flight of the Bumblebee: When airborne, you may use fly instead of bluff to feint.   -Just out of reach: Gain 5 foot elevation as an immediate action.   -Looming […]

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  • Random Encounters Remastered: Wold’s Edge and Beyond This pdf is 36 pages long, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 31 pages of content – quite a massive bunch!   It’s been a long time since David Nicholas Ross (the mastermind behind my favorite PFRPG-class EVER in Legendary Classes: Covenant Magic, btw.!) has graced us with an installment of his ridiculously useful Random Encounters Remastered-series. Originally spanning 3 pdfs, this series is essentially devoted to providing a DM a way to create random encounters depending on terrain-type: Essentially, you get basic terrain-features and a table of appropriate clues. And a MASSIVE table of encounters – with usually about 400 -500 entries. You choose […]

    Random Encounters Remastered: Wold’s Edge and Beyond

    Random Encounters Remastered: Wold’s Edge and Beyond This pdf is 36 pages long, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 31 pages of content – quite a massive bunch!   It’s been a long time since David Nicholas Ross (the mastermind behind my favorite PFRPG-class EVER in Legendary Classes: Covenant Magic, btw.!) has graced us with an installment of his ridiculously useful Random Encounters Remastered-series. Originally spanning 3 pdfs, this series is essentially devoted to providing a DM a way to create random encounters depending on terrain-type: Essentially, you get basic terrain-features and a table of appropriate clues. And a MASSIVE table of encounters – with usually about 400 -500 entries. You choose […]

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  • #30 More Manuals of Improvement This sequel to the first collection of 30 manuals is 21 pages of content, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, leaving us with 16 pages of content, so let’s take a look, shall we?   As has become the tradition with Rite Publishing’s supplements, we get the crunch herein framed by an aptly-written frame-narrative before diving into new manuals for permanent character improvement. Before I go into some examples, here are some worthwhile facts about them: Each of the books comes in at least two iterations, most of the time actually three – elementary, advanced and expert levels, all with the necessary GP-values, upping the ante of […]

    #30 More Manuals of Improvement

    #30 More Manuals of Improvement This sequel to the first collection of 30 manuals is 21 pages of content, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, leaving us with 16 pages of content, so let’s take a look, shall we?   As has become the tradition with Rite Publishing’s supplements, we get the crunch herein framed by an aptly-written frame-narrative before diving into new manuals for permanent character improvement. Before I go into some examples, here are some worthwhile facts about them: Each of the books comes in at least two iterations, most of the time actually three – elementary, advanced and expert levels, all with the necessary GP-values, upping the ante of […]

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