Archive for March, 2014

  • Tome of Twisted Things This pdf is 34 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 31 pages of content, so let’s take a look, shall we?   We kick this pdf off with the Darkborn-PrC – essentially a character who opts to take the wickedness into him/herself, slowly becoming the monster they ought to destroy – in the words of “The Dark knight” -either die a hero or become a monster. The PrC spans 10 levels and ofefrs d10, 4+Int skills per level, 3/4 BAB-progression, 7 levels of spell progression and medium ref-saves. Unlike many other PrC, this class comes with a fighter/melee-centric alternative that offers full BAB-progression, but no spell-progression. Rules-wise, […]

    Tome of Twisted Things

    Tome of Twisted Things This pdf is 34 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 31 pages of content, so let’s take a look, shall we?   We kick this pdf off with the Darkborn-PrC – essentially a character who opts to take the wickedness into him/herself, slowly becoming the monster they ought to destroy – in the words of “The Dark knight” -either die a hero or become a monster. The PrC spans 10 levels and ofefrs d10, 4+Int skills per level, 3/4 BAB-progression, 7 levels of spell progression and medium ref-saves. Unlike many other PrC, this class comes with a fighter/melee-centric alternative that offers full BAB-progression, but no spell-progression. Rules-wise, […]

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  • A Steam-Peek Guide to Orbis This free teaser of Gaming Paper’s Seeampunk-setting of Orbis is 11 pages long, 1 page front cover/editorial/SRD, 1 page back cover, leaving us with 8 pages of content – though that would rather be 16.   Why? Well, because the pdf has one weird quirk – even if set to single page, it always displays two pages at once, something that usually only happens when a file is scanned in. Slightly annoying, but oh well.   So what is Orbis about? Essentially, it endeavors to be (as far as possible) realitsic, at least regarding the results of the availability of magic – the old guard, those that command arcane and divine might, are essentially the […]

    A Steam-Peek Guide to Orbis

    A Steam-Peek Guide to Orbis This free teaser of Gaming Paper’s Seeampunk-setting of Orbis is 11 pages long, 1 page front cover/editorial/SRD, 1 page back cover, leaving us with 8 pages of content – though that would rather be 16.   Why? Well, because the pdf has one weird quirk – even if set to single page, it always displays two pages at once, something that usually only happens when a file is scanned in. Slightly annoying, but oh well.   So what is Orbis about? Essentially, it endeavors to be (as far as possible) realitsic, at least regarding the results of the availability of magic – the old guard, those that command arcane and divine might, are essentially the […]

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  • Road to War: The Equinox Crown This module is 26 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page introduction (in which a rare Legendary Games typo can be found – a missing “Y” in “you” that has been eaten by the layout), 1 page back cover, 1 page SRD, leaving us with 20 pages of adventure, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here? Level-wise and concept-wise, this module is somewhat different from usual plug-in adventures in that is rather modular: Essentially, this module level-wise is intended to span levels 6 to 7 and are intended […]

    Road to War: The Equinox Crown

    Road to War: The Equinox Crown This module is 26 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page introduction (in which a rare Legendary Games typo can be found – a missing “Y” in “you” that has been eaten by the layout), 1 page back cover, 1 page SRD, leaving us with 20 pages of adventure, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here? Level-wise and concept-wise, this module is somewhat different from usual plug-in adventures in that is rather modular: Essentially, this module level-wise is intended to span levels 6 to 7 and are intended […]

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  • Bullet Points: 5 Magical Diseases All right, you know the drill – 3 pages, 1 page front cover, 1 page editorial/SRD, 1 page content, so let’s take a look!   Soooo. magical diseases! YEAH! I’m a sucker for diseases, poisons, hazards, traps, curses and haunts as my poor players can attest, so let’s dive in!   -Ashenblood: Contracted by magical fire, this disease damages your con-score, but for each point, you actually get fire resistance – to the point where you can temporarily gain the fire subtype! The downside is that upon death, you are incinerated and replaced by a fire elemental. But your players don’t know that…hell, they might even keep diseased agents lying around when seeking to do […]

    Bullet Points: 5 Magical Diseases

    Bullet Points: 5 Magical Diseases All right, you know the drill – 3 pages, 1 page front cover, 1 page editorial/SRD, 1 page content, so let’s take a look!   Soooo. magical diseases! YEAH! I’m a sucker for diseases, poisons, hazards, traps, curses and haunts as my poor players can attest, so let’s dive in!   -Ashenblood: Contracted by magical fire, this disease damages your con-score, but for each point, you actually get fire resistance – to the point where you can temporarily gain the fire subtype! The downside is that upon death, you are incinerated and replaced by a fire elemental. But your players don’t know that…hell, they might even keep diseased agents lying around when seeking to do […]

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  • Prepare for War: Basic Training Manual This Player’s Guide for Amora Game’s new AP is 29 pages long, 1 page front cover, 1 page editorial, 1 page ToC,1 page SRD, leaving us with 25 pages of content, so let’s take a look, shall we?   Military-life is not for the faint of heart or easy, and the same holds true for the city-state of Thaddeus, where, in the Compound 13, the PCs will undergo their training for war against the city-state’s adversaries. Hence, as you can imagine, the player characters don’t start as full-blown adventurers, but rather 0-level characters. Where via SGG (or now, RGG’s) Apprentice-level character-rules (don’t fear – all required is in here) and char generation, the PCs […]

    Prepare for War: Basic Training Manual

    Prepare for War: Basic Training Manual This Player’s Guide for Amora Game’s new AP is 29 pages long, 1 page front cover, 1 page editorial, 1 page ToC,1 page SRD, leaving us with 25 pages of content, so let’s take a look, shall we?   Military-life is not for the faint of heart or easy, and the same holds true for the city-state of Thaddeus, where, in the Compound 13, the PCs will undergo their training for war against the city-state’s adversaries. Hence, as you can imagine, the player characters don’t start as full-blown adventurers, but rather 0-level characters. Where via SGG (or now, RGG’s) Apprentice-level character-rules (don’t fear – all required is in here) and char generation, the PCs […]

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  • Tribes Most Foul: Ogres This installment of the Tribes Most Foul-series is 11 pages long, 1 page front cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD and 1 page back cover, leaving us with 6 pages of content, so let’s take a look at this offering!   As always with the Tribes Most Foul-series, we get 3 tribes herein, all of which come with a tribal roster, lore, some fluff-only NPCs, at least one statblock for a notable personality of a tribe and a unique crest, depicted in beautiful b/w-artwork.   Now let’s get one thing out of the way – Paizo’s ogres have made one of the most-loathed monsters (If I had a dime for every 1st […]

    Tribes Most Foul: Ogres

    Tribes Most Foul: Ogres This installment of the Tribes Most Foul-series is 11 pages long, 1 page front cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD and 1 page back cover, leaving us with 6 pages of content, so let’s take a look at this offering!   As always with the Tribes Most Foul-series, we get 3 tribes herein, all of which come with a tribal roster, lore, some fluff-only NPCs, at least one statblock for a notable personality of a tribe and a unique crest, depicted in beautiful b/w-artwork.   Now let’s get one thing out of the way – Paizo’s ogres have made one of the most-loathed monsters (If I had a dime for every 1st […]

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  • NPC Arsenal: Troll Witchdoctor This new series by Abandoned Arts offers you one NPC-build, a complex one – 3 pages, 1 page front cover, 1 page SRD, 1 page character, so what do we get here?   Well, we get a beastmorph alchemist 6/Gravewalker Witch 2 Troll for a CR of 12! Troll physical prowess plus beastform mutagen + buffing + enhanced spell/alchemy-empowered regenerative properties supplemented by smart item-choices make this one memorable BEAST of a character! Add to that a smart spell-selection that allows for the purchase of time for the buffing suite and the information on build and tactical notes provided should guarantee that your PCs will NOT forget ending on the business end of this shaman’s longspear […]

    NPC Arsenal: Troll Witchdoctor

    NPC Arsenal: Troll Witchdoctor This new series by Abandoned Arts offers you one NPC-build, a complex one – 3 pages, 1 page front cover, 1 page SRD, 1 page character, so what do we get here?   Well, we get a beastmorph alchemist 6/Gravewalker Witch 2 Troll for a CR of 12! Troll physical prowess plus beastform mutagen + buffing + enhanced spell/alchemy-empowered regenerative properties supplemented by smart item-choices make this one memorable BEAST of a character! Add to that a smart spell-selection that allows for the purchase of time for the buffing suite and the information on build and tactical notes provided should guarantee that your PCs will NOT forget ending on the business end of this shaman’s longspear […]

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  • Path of War: The Stalker This pdf is 56 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with a total of 53 pages of content, so let’s take a look, shall we?   So…what is this? Remember 3.X’s Book of the 9 Swords? Yeah, it’s the spiritual successor. In order to properly review this series, let me tell you where I’m coming from: I own the Bo9S and when I first read it, I loved it: Essentially, much like in fantasy martial arts movies and anime, the approach is to grant martial classes maneuvers and stances to allow them some of the versatility of the casting classes and that concept rocks. Unfortunately, the Bo9S’s […]

    Path of War: The Stalker

    Path of War: The Stalker This pdf is 56 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with a total of 53 pages of content, so let’s take a look, shall we?   So…what is this? Remember 3.X’s Book of the 9 Swords? Yeah, it’s the spiritual successor. In order to properly review this series, let me tell you where I’m coming from: I own the Bo9S and when I first read it, I loved it: Essentially, much like in fantasy martial arts movies and anime, the approach is to grant martial classes maneuvers and stances to allow them some of the versatility of the casting classes and that concept rocks. Unfortunately, the Bo9S’s […]

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  • Wilderness Dressing: Extreme Weather This installment of the Wilderness Dressing-series is 13 pages long, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 8 pages of content.   So…here we are, this time around for extreme weather phenomena, first of which would be rainstorms – 20 different rainstorm-appearances, from slow, escalating drizzles to perception-impeding sheets of downpour, with and without thunder – awesome. 20 Rainstorm-events like flashflooding rivers, short rounds of preparation, hot ground (and mist, reducing visibility) add further awesome mechanical components to these storms, with almost every entry offering some sort of cool mechanics to influence the weather. On the storytelling front, we also get a table […]

    Wilderness Dressing: Extreme Weather

    Wilderness Dressing: Extreme Weather This installment of the Wilderness Dressing-series is 13 pages long, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 8 pages of content.   So…here we are, this time around for extreme weather phenomena, first of which would be rainstorms – 20 different rainstorm-appearances, from slow, escalating drizzles to perception-impeding sheets of downpour, with and without thunder – awesome. 20 Rainstorm-events like flashflooding rivers, short rounds of preparation, hot ground (and mist, reducing visibility) add further awesome mechanical components to these storms, with almost every entry offering some sort of cool mechanics to influence the weather. On the storytelling front, we also get a table […]

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  • Advanced Races 4: Dragonkin This pdf is 14 pages long, 1 page front cover, 1 page editorial/ToC, 1 page advertisement and 3/4 of a page SRD, leaving us with  10 1/4 pages content, so let’s take a look, shall we?   The Dragonkin are a relatively young race and their mindset as well as the rigid caste structure of the militaristic Mharoti empire are explained in detail, with the roles of dragonkin both within and beyond the borders of the empire being highlighted as means for players to get some inspiration for their PC’s origin. Crunch-wise, dragonkin get +2 Str and Cha, -2 Dex, are slow and have their speed not modified by encumbrance or armor, choose one energy type […]

    Advanced Races 4: Dragonkin

    Advanced Races 4: Dragonkin This pdf is 14 pages long, 1 page front cover, 1 page editorial/ToC, 1 page advertisement and 3/4 of a page SRD, leaving us with  10 1/4 pages content, so let’s take a look, shall we?   The Dragonkin are a relatively young race and their mindset as well as the rigid caste structure of the militaristic Mharoti empire are explained in detail, with the roles of dragonkin both within and beyond the borders of the empire being highlighted as means for players to get some inspiration for their PC’s origin. Crunch-wise, dragonkin get +2 Str and Cha, -2 Dex, are slow and have their speed not modified by encumbrance or armor, choose one energy type […]

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  • Cerulean Seas: Beasts of the Boundless Blue This bestiary of aquatic (and water/swamp etc.)-themed creatures is 294 pages long, 1 page front cover, 2 pages editorial/KS-thanks, 2 pages of ToC, 1 page SRD, 1 page blank inside of th4 back cover and 1 page back cover, leaving us with 286 pages of content, so let’s take a…   …what? 286 pages?? O_O Oh boy, that’s a lot ground to cover, so let’s get started! Emily E. Kusbisz’s introduction explains what to expect from this book: First of all, all races introduced by Cerulean Seas-books get their own entries and the book also contains ALL Cerulean Seas-creatures contained in the various bestiary-chapters of the respective books released so far – several […]

    Cerulean Seas: Beasts of the Boundless Blue

    Cerulean Seas: Beasts of the Boundless Blue This bestiary of aquatic (and water/swamp etc.)-themed creatures is 294 pages long, 1 page front cover, 2 pages editorial/KS-thanks, 2 pages of ToC, 1 page SRD, 1 page blank inside of th4 back cover and 1 page back cover, leaving us with 286 pages of content, so let’s take a…   …what? 286 pages?? O_O Oh boy, that’s a lot ground to cover, so let’s get started! Emily E. Kusbisz’s introduction explains what to expect from this book: First of all, all races introduced by Cerulean Seas-books get their own entries and the book also contains ALL Cerulean Seas-creatures contained in the various bestiary-chapters of the respective books released so far – several […]

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  • Village Backdrops: Hulw’Ma This installment of RSP’s Village Backdrop-series is 10 pages long, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement Greg Marks has crafted here, shall we?   Hulw’Ma translates roughly to “Sweet Water” in the local tongue and as you may glean by this, the village is actually build around an oasis! Great to see Raging Swan’s Village Backdrops broaden their horizon thus! As has become the tradition with the series, we get a fully detailed marketplace, village statblock, lore-DCs, a short paragraph on how the villagers look as well as 6 rumors. […]

    Village Backdrops: Hulw’Ma

    Village Backdrops: Hulw’Ma This installment of RSP’s Village Backdrop-series is 10 pages long, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement Greg Marks has crafted here, shall we?   Hulw’Ma translates roughly to “Sweet Water” in the local tongue and as you may glean by this, the village is actually build around an oasis! Great to see Raging Swan’s Village Backdrops broaden their horizon thus! As has become the tradition with the series, we get a fully detailed marketplace, village statblock, lore-DCs, a short paragraph on how the villagers look as well as 6 rumors. […]

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  • Pug’s Bazaar Tent #2 The second installment in Tricky Owlbear’s Pug’s Bazaar-series is 12 pages long, 1 page front cover, 1 page SRD, leaving us with 10 pages of content, so let’s take a look!   Written in-character like the sales pitches of Pug, we are introduced to a variety of curiosities and oddities in this supplement, first of which would be hexeater voodoo dolls – these essentially work as buffers for curse-spells and hexes, with each prevented one draining chrages from the doll. As a nice idea, each item herein comes with adventure hooks, the Hexeater’s one dealing with the potential that these dolls that emit shrieks upon expending their final charge, may actually be linked to orphans…haunted orphanages…perhaps […]

    Pug’s Bazaar Tent #2

    Pug’s Bazaar Tent #2 The second installment in Tricky Owlbear’s Pug’s Bazaar-series is 12 pages long, 1 page front cover, 1 page SRD, leaving us with 10 pages of content, so let’s take a look!   Written in-character like the sales pitches of Pug, we are introduced to a variety of curiosities and oddities in this supplement, first of which would be hexeater voodoo dolls – these essentially work as buffers for curse-spells and hexes, with each prevented one draining chrages from the doll. As a nice idea, each item herein comes with adventure hooks, the Hexeater’s one dealing with the potential that these dolls that emit shrieks upon expending their final charge, may actually be linked to orphans…haunted orphanages…perhaps […]

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  • Ladies and gentlemen, subterranean and surface elves, traditionalist and radical dwarves—the Rise of the Drow PDF is now available! This enormous tome brings the fantastic trilogy of adventures detailing the dubious doings of the drow of Aventyr’s Underworld above the surface and into your game! Within the Rise of the Drow PDF you’ll find a multitude of veteran industry designers like Brian Berg and Christina Stiles, inimitable illustrations by the likes of Jen Page and Jacob Blackmon, and more content than you can shake a +5 greatclub at. The beautifully rendered artwork and carefully crafted prose in Rise of the Drow creates an innovative and original subterranean setting for both the Dungeons & Dragons 3.5 rule set AND Pathfinder, filled with numerous new creatures, equipment, magic items, spells, […]

    RISE OF THE DROW HAS ARRIVED!

    Ladies and gentlemen, subterranean and surface elves, traditionalist and radical dwarves—the Rise of the Drow PDF is now available! This enormous tome brings the fantastic trilogy of adventures detailing the dubious doings of the drow of Aventyr’s Underworld above the surface and into your game! Within the Rise of the Drow PDF you’ll find a multitude of veteran industry designers like Brian Berg and Christina Stiles, inimitable illustrations by the likes of Jen Page and Jacob Blackmon, and more content than you can shake a +5 greatclub at. The beautifully rendered artwork and carefully crafted prose in Rise of the Drow creates an innovative and original subterranean setting for both the Dungeons & Dragons 3.5 rule set AND Pathfinder, filled with numerous new creatures, equipment, magic items, spells, […]

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  • Mythic Minis: Monster Feats This supplement is 3 pages long, 1 page front cover, 1 page SRD, 1 page content, so let’s take a look, shall we?   So here we get mythic feats for monsters, so what do they do?   -Ability Focus (Mythic): Increased the bonus to the DC granted by ability focus by +2, use mythic power to force targets to roll their save twice, taking the worse result.   -Awesome Blow (Mythic): Essentially awesome blow’s improved mythic version, including potential stunning (which can be extended via mythic power)   -Improved Natural Armor (Mythic): Increases natural armor further (depending on how often the non-mythic feat has been taken) and reduces bleed damage, even attribute bleed. Okay, but […]

    Mythic Minis: Monster Feats

    Mythic Minis: Monster Feats This supplement is 3 pages long, 1 page front cover, 1 page SRD, 1 page content, so let’s take a look, shall we?   So here we get mythic feats for monsters, so what do they do?   -Ability Focus (Mythic): Increased the bonus to the DC granted by ability focus by +2, use mythic power to force targets to roll their save twice, taking the worse result.   -Awesome Blow (Mythic): Essentially awesome blow’s improved mythic version, including potential stunning (which can be extended via mythic power)   -Improved Natural Armor (Mythic): Increases natural armor further (depending on how often the non-mythic feat has been taken) and reduces bleed damage, even attribute bleed. Okay, but […]

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  • Super Mega Ultra Mecha Fighting for Me, You and All of Our Friends (A Tinker Prestige Class) This pdf is 6 pages long, 1 page front cover, 1 page SRD, leaving us with 4 pages of content, so let’s take a look, shall we?   So, this is the much-anticipated installment of Tinker-expansions Bradley Crouch has promised should ever 200 Tinker-pdfs be sold – The SMUMFYUMAOOF-(said that out loud – surprisingly fun!)-expansion that provides us the Mechgineer, a 10-level PrC that gets 3/4 BAB-progression, medium ref-save and full invention-progression as well as d8 and 4+Int skills per level. The requirements for this particular PrC are rather steep, requiring ten ranks in Ride and Knowledge (engineering), the endurance-feat, the option to […]

    Super Mega Ultra Mecha Fighting for Me, You and All of Our Friends (A Tinker Prestige Class)

    Super Mega Ultra Mecha Fighting for Me, You and All of Our Friends (A Tinker Prestige Class) This pdf is 6 pages long, 1 page front cover, 1 page SRD, leaving us with 4 pages of content, so let’s take a look, shall we?   So, this is the much-anticipated installment of Tinker-expansions Bradley Crouch has promised should ever 200 Tinker-pdfs be sold – The SMUMFYUMAOOF-(said that out loud – surprisingly fun!)-expansion that provides us the Mechgineer, a 10-level PrC that gets 3/4 BAB-progression, medium ref-save and full invention-progression as well as d8 and 4+Int skills per level. The requirements for this particular PrC are rather steep, requiring ten ranks in Ride and Knowledge (engineering), the endurance-feat, the option to […]

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  • Dark Fey This mini-bestiary of dark fey is 23 pages long, 1 page front cover, 1 page editorial/ToC,1 page SRD, 4/5 pages of SRD, leaving us with 19 1/5 pages of content, so let’s take a look, shall we?   The first creature herein would be the CR 6 Aridni, essentially tainted pixie hunters that can shoot arrows that can cause hideous laughter, confusion and similar effects, making them well-suited to their task. Beli on the other hand are the ice-arrows firing servants of the arctic god Boreas, whereas Bereginyas at CR 4 are semi-gaseous and, though tiny, they get a racial bonus to CMB and CMD that not only offsets their size penalty and makes them rather adept at […]

    Dark Fey

    Dark Fey This mini-bestiary of dark fey is 23 pages long, 1 page front cover, 1 page editorial/ToC,1 page SRD, 4/5 pages of SRD, leaving us with 19 1/5 pages of content, so let’s take a look, shall we?   The first creature herein would be the CR 6 Aridni, essentially tainted pixie hunters that can shoot arrows that can cause hideous laughter, confusion and similar effects, making them well-suited to their task. Beli on the other hand are the ice-arrows firing servants of the arctic god Boreas, whereas Bereginyas at CR 4 are semi-gaseous and, though tiny, they get a racial bonus to CMB and CMD that not only offsets their size penalty and makes them rather adept at […]

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  • Legendary VIII: Legendary Evil The seventh installment of Purple Duck Games’ superb series of magic items that improve over the levels is 40 pages long, 1 page front cover, 1 page editorial/ToC, 1.5 pages of SRD, leaving us with 36.5 pages of content, so let’s take a look, shall we?   Okay, let me come clear for a second – I’m a complete sucker for legendary weapons. No, not the mythic kind, but the ones by Purple Duck Games that have been established for a lot of installments – weapons that grow with the character are just awesome. Until now, the focus has been mostly on tools for the PCs, though – now, we get an arsenal not only fitting […]

    Legendary VIII: Legendary Evil

    Legendary VIII: Legendary Evil The seventh installment of Purple Duck Games’ superb series of magic items that improve over the levels is 40 pages long, 1 page front cover, 1 page editorial/ToC, 1.5 pages of SRD, leaving us with 36.5 pages of content, so let’s take a look, shall we?   Okay, let me come clear for a second – I’m a complete sucker for legendary weapons. No, not the mythic kind, but the ones by Purple Duck Games that have been established for a lot of installments – weapons that grow with the character are just awesome. Until now, the focus has been mostly on tools for the PCs, though – now, we get an arsenal not only fitting […]

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  • Phil Glotfelty over at Gamemasters (Pittsburgh’s best, newly-remodeled hobby shop!) has been on to me for a few weeks about writing something for his re-vamped website. After thinking about it for a bit, I’ve decided that I owe more than just him a proper review—Paizo is due some love for the NPC Codex as well. When I first heard about this book, I wasn’t impressed—that was a mistake on my part. This is easily the best thing I got at Gencon last year and has paid for itself several times over at this point. The fact that it’s open content shouldn’t deter you either; what’s the random shopkeeper the PCs have decided to stiff have for attack options? Now those are at hand (not on a […]

    The NPC Codex: A Pathfinder Essential

    Phil Glotfelty over at Gamemasters (Pittsburgh’s best, newly-remodeled hobby shop!) has been on to me for a few weeks about writing something for his re-vamped website. After thinking about it for a bit, I’ve decided that I owe more than just him a proper review—Paizo is due some love for the NPC Codex as well. When I first heard about this book, I wasn’t impressed—that was a mistake on my part. This is easily the best thing I got at Gencon last year and has paid for itself several times over at this point. The fact that it’s open content shouldn’t deter you either; what’s the random shopkeeper the PCs have decided to stiff have for attack options? Now those are at hand (not on a […]

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  • VICTORIA JACZKO WINS RPG SUPERSTAR 2014 Largest Global Open-Call Game Design Contest Comes to a Close Paizo Inc., publisher of the world’s best-selling Pathfinder Roleplaying Game, as well as novels, game accessories, and board games, is thrilled today to announce the winner of the 2014 RPG Superstar™ contest. After 4 months, more than 1000 submissions, and nearly half a million votes, game designer Victoria Jaczko is 2014’s RPG Superstar. Paizo will publish Jaczko’s winning Pathfinder RPG module, The Daughters of Fury, set to release November 2014. “Victoria’s design decisions—a grief-based magic item, an undead warhorse, a haunted chapel in a land torn by revolution, and a city besieged by a devil trying to collect a debt–are all unusual and interesting choices, showing she has the […]

    VICTORIA JACZKO WINS RPG SUPERSTAR 2014

    VICTORIA JACZKO WINS RPG SUPERSTAR 2014 Largest Global Open-Call Game Design Contest Comes to a Close Paizo Inc., publisher of the world’s best-selling Pathfinder Roleplaying Game, as well as novels, game accessories, and board games, is thrilled today to announce the winner of the 2014 RPG Superstar™ contest. After 4 months, more than 1000 submissions, and nearly half a million votes, game designer Victoria Jaczko is 2014’s RPG Superstar. Paizo will publish Jaczko’s winning Pathfinder RPG module, The Daughters of Fury, set to release November 2014. “Victoria’s design decisions—a grief-based magic item, an undead warhorse, a haunted chapel in a land torn by revolution, and a city besieged by a devil trying to collect a debt–are all unusual and interesting choices, showing she has the […]

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  • After over a year of dedicated  revision, organizing the creation of scores of beautifully illustrated artworks, playtesting brand new material to accompany the tome and dozens of other uplifting duties, Rise of the Drow is heading out of AdventureAWeek.com’s hands and on the way to the printers! Looking ahead to the future, Adventureaweek.com is ready to hit the ground running once last year’s enormously successful Kickstarter reaches fruition. The video is prepared, the images are in, and the numbers have all been run—SNOW WHITE is the next big thing on AdventureAWeek.com’s plate! Get ready to hear more about what’s in store for this next premium hardcover book across the week before the Kickstarter launches on Friday, March 14th (and get onto the Facebook page to stay ahead […]

    SNOW WHITE – AdventureAWeek.com’s new Kickstarter!

    After over a year of dedicated  revision, organizing the creation of scores of beautifully illustrated artworks, playtesting brand new material to accompany the tome and dozens of other uplifting duties, Rise of the Drow is heading out of AdventureAWeek.com’s hands and on the way to the printers! Looking ahead to the future, Adventureaweek.com is ready to hit the ground running once last year’s enormously successful Kickstarter reaches fruition. The video is prepared, the images are in, and the numbers have all been run—SNOW WHITE is the next big thing on AdventureAWeek.com’s plate! Get ready to hear more about what’s in store for this next premium hardcover book across the week before the Kickstarter launches on Friday, March 14th (and get onto the Facebook page to stay ahead […]

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  • Northland Saga IV – Blood on the Snow The fourth installment of the Northlands-Saga-series is 28 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page advertisement, leaving us with 23 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion.   Still here? The area of Estinfird in the Northlands is depicted in lavish detail regarding its infra-structure and mindset – considered rather provincial by the jarls of the Northlands, this area is a true frontier among frontiers, where men are truly free and not even the yoke of jarls reaches. The geographic area by […]

    Northland Saga IV – Blood on the Snow

    Northland Saga IV – Blood on the Snow The fourth installment of the Northlands-Saga-series is 28 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page advertisement, leaving us with 23 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion.   Still here? The area of Estinfird in the Northlands is depicted in lavish detail regarding its infra-structure and mindset – considered rather provincial by the jarls of the Northlands, this area is a true frontier among frontiers, where men are truly free and not even the yoke of jarls reaches. The geographic area by […]

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  • Dungeon Dressing: Legends II The second Dungeon Dressing installment featuring legends is 11 pages long, 1 page front cover, 1 page advertisement, 1 page editorial, 1 page how-to-use, 1 page SRD and 1 page back cover, leaving us with 5 pages of legends, so let’s take a look!   We kick off this pdf with 10 legends about lost treasures (wrongly headed by a d20 -as are all tables herein) – take the potion of permanent invisibility and its unhappy, now mad first imbiber. Or what about a magic armor that protects from all blows, but did not save the wearer from being eaten by otyughs. D10 famed adventurers also get their own legends – From Ley Blude, the seductress […]

    Dungeon Dressing: Legends II

    Dungeon Dressing: Legends II The second Dungeon Dressing installment featuring legends is 11 pages long, 1 page front cover, 1 page advertisement, 1 page editorial, 1 page how-to-use, 1 page SRD and 1 page back cover, leaving us with 5 pages of legends, so let’s take a look!   We kick off this pdf with 10 legends about lost treasures (wrongly headed by a d20 -as are all tables herein) – take the potion of permanent invisibility and its unhappy, now mad first imbiber. Or what about a magic armor that protects from all blows, but did not save the wearer from being eaten by otyughs. D10 famed adventurers also get their own legends – From Ley Blude, the seductress […]

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  • Beasts of Legend: Boreal Bestiary This collections of monsters is 40 pages long, 1 page front cover, 1 page editorial/SRD, 1 page ToC, 1 page how-to-use, 2 pages back cover variants, leaving us with 34 pages of content, so let’s take a look!   After a short introduction of the monsters herein, we dive head-first into the new beasts herein, first of which would be the CR 4 Arctic Harpspider, a spider that plays a hypnotic, haunting tune via its crystalline web – cool! At CR 5, Green Children are small undead spawned from the soured mires of the colder climates and they are GLORIOUS: They can phase around, use deadly pack tactics versus their adversaries and get three (!!!) […]

    Beasts of Legend: Boreal Bestiary

    Beasts of Legend: Boreal Bestiary This collections of monsters is 40 pages long, 1 page front cover, 1 page editorial/SRD, 1 page ToC, 1 page how-to-use, 2 pages back cover variants, leaving us with 34 pages of content, so let’s take a look!   After a short introduction of the monsters herein, we dive head-first into the new beasts herein, first of which would be the CR 4 Arctic Harpspider, a spider that plays a hypnotic, haunting tune via its crystalline web – cool! At CR 5, Green Children are small undead spawned from the soured mires of the colder climates and they are GLORIOUS: They can phase around, use deadly pack tactics versus their adversaries and get three (!!!) […]

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  • Bullet Points: 5 Magic Abilities for Cold Iron Weapons This Bullet Point is 3 pages long, 1 page front cover, 1 page SRD, leaving us with 1 page containing the 5 new weapon qualities for cold iron weapons, so what are they?   -Distracting: At +2bonus, damage thus dealt counts as continuing damage for purposes of concentration for one round. Regular concentration DC when hitting foes to interrupt casting. only the largest amount of damage applies. What a mage-slayer! Two thumbs up – I like!   -Grounding: +2 bonus; first time you a foes in a round, said foe is targeted by dimension anchor, thankfully with a save. Synergy with anchoring weapons. Again, complete awesomeness and win!   -Revealing: +2 […]

    Bullet Points: 5 Magic Abilities for Cold Iron Weapons

    Bullet Points: 5 Magic Abilities for Cold Iron Weapons This Bullet Point is 3 pages long, 1 page front cover, 1 page SRD, leaving us with 1 page containing the 5 new weapon qualities for cold iron weapons, so what are they?   -Distracting: At +2bonus, damage thus dealt counts as continuing damage for purposes of concentration for one round. Regular concentration DC when hitting foes to interrupt casting. only the largest amount of damage applies. What a mage-slayer! Two thumbs up – I like!   -Grounding: +2 bonus; first time you a foes in a round, said foe is targeted by dimension anchor, thankfully with a save. Synergy with anchoring weapons. Again, complete awesomeness and win!   -Revealing: +2 […]

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  • SPEAKABLE HORRORS What Lovecraftian consequences did Prospero invoke by using black magic for his own selfish gain? Author Aron Tarbuck (Werewolf: the Apocalypse, Unhallowed Metropolis) and Illustrator J Kovach (Magic: the Gathering, Adult Swim) have joined up to create this haunting tale of struggle and redemption against insurmountable horrors in this, their first graphic novel together.  Crowd sourcing the funds for this project through Kickstarter will enable the creators to develop a graphic novel with fine art illustrations and an amazing tale.  They hope you stop by and take a look at the concept art and detail pieces for this project!   FROM ARON AND J The Tempest is William Shakespeare’s final solo work. Each time I watch or read […]

    Prospero’s Price from J Kovach

    SPEAKABLE HORRORS What Lovecraftian consequences did Prospero invoke by using black magic for his own selfish gain? Author Aron Tarbuck (Werewolf: the Apocalypse, Unhallowed Metropolis) and Illustrator J Kovach (Magic: the Gathering, Adult Swim) have joined up to create this haunting tale of struggle and redemption against insurmountable horrors in this, their first graphic novel together.  Crowd sourcing the funds for this project through Kickstarter will enable the creators to develop a graphic novel with fine art illustrations and an amazing tale.  They hope you stop by and take a look at the concept art and detail pieces for this project!   FROM ARON AND J The Tempest is William Shakespeare’s final solo work. Each time I watch or read […]

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