Archive for May, 2015

  • The Opened Mind This module clocks in at 25 pages, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, leaving us with 20 pages of content, so let’s take a look, shall we?   First things first – this is intended as an intro-adventure to psionics, so went in without expecting it to produce exceedingly complex or odd storylines. 2 pages providing a total of 4 sample pregens are provided for the convenience of players and DMs alike. This module can be used in conjunction with the Third Dawn-setting, but is not limited to it.   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All […]

    The Opened Mind

    The Opened Mind This module clocks in at 25 pages, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, leaving us with 20 pages of content, so let’s take a look, shall we?   First things first – this is intended as an intro-adventure to psionics, so went in without expecting it to produce exceedingly complex or odd storylines. 2 pages providing a total of 4 sample pregens are provided for the convenience of players and DMs alike. This module can be used in conjunction with the Third Dawn-setting, but is not limited to it.   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All […]

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  • Gossamer Worlds: Hollow Thune (Diceless) This installment of the evocative Gossamer Worlds-series clocks in at 13 pages, 1 page front cover, 1 page editorial, leaving us with 11 pages of content, so let’s take a look!   What happens if Edward Bulwer-Lytton’s thesis in Vril, The Power of the Master Race, of a subterranean master-race and their quasi-mystical super-technology was set against a backdrop of genocidal struggle between two competing races and then combined with a classic “you dug too deep” twist, unleashing dread Erebi on the genocidal victors of the struggle? We get one messed up setting. Add to that a sprinkling of hollow earth and H.G Wellsian Time Machine and we have even more of a mess – […]

    Gossamer Worlds: Hollow Thune (Diceless)

    Gossamer Worlds: Hollow Thune (Diceless) This installment of the evocative Gossamer Worlds-series clocks in at 13 pages, 1 page front cover, 1 page editorial, leaving us with 11 pages of content, so let’s take a look!   What happens if Edward Bulwer-Lytton’s thesis in Vril, The Power of the Master Race, of a subterranean master-race and their quasi-mystical super-technology was set against a backdrop of genocidal struggle between two competing races and then combined with a classic “you dug too deep” twist, unleashing dread Erebi on the genocidal victors of the struggle? We get one messed up setting. Add to that a sprinkling of hollow earth and H.G Wellsian Time Machine and we have even more of a mess – […]

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  • Mini-Dungeon: Tiikeri’s Revenge This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map (alas, sans player-friendly version) and all item/monster-stats hyperlinked to d20pfsrd.com’s shop and thus, absent from the pdf.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right!   The PCs have been contracted by a sect of local fanatics on the verge of eradicating […]

    Mini-Dungeon: Tiikeri’s Revenge

    Mini-Dungeon: Tiikeri’s Revenge This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map (alas, sans player-friendly version) and all item/monster-stats hyperlinked to d20pfsrd.com’s shop and thus, absent from the pdf.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right!   The PCs have been contracted by a sect of local fanatics on the verge of eradicating […]

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  • Demon Cults: The Hand of Nakresh This installment of Kobold Press’ Demon Cults-series clocks in at 16 pages, 1 page front cover, 1 page editorial/ToC, 1 page advertisement, 2/3 of a page SRD, leaving us with 11 1/3 pages of content, so let’s take a look!   The fourth Demon Cult the series offers would be the Hand of Nakresh – who is Nakresh, you ask? He is the forty-fingered simian demon-god of thieves, with his lower left hand reserved for his most daring of thefts – it is this hand that gives this cult its name. The leadership of the cult is firmly in the hands of the Five Exalted, which receive full-blown statblocks herein – a kobold alchemist, […]

    Demon Cults: The Hand of Nakresh

    Demon Cults: The Hand of Nakresh This installment of Kobold Press’ Demon Cults-series clocks in at 16 pages, 1 page front cover, 1 page editorial/ToC, 1 page advertisement, 2/3 of a page SRD, leaving us with 11 1/3 pages of content, so let’s take a look!   The fourth Demon Cult the series offers would be the Hand of Nakresh – who is Nakresh, you ask? He is the forty-fingered simian demon-god of thieves, with his lower left hand reserved for his most daring of thefts – it is this hand that gives this cult its name. The leadership of the cult is firmly in the hands of the Five Exalted, which receive full-blown statblocks herein – a kobold alchemist, […]

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  • Dire, Devilish Deeds III – Devaneum Arcineas I The third part of the “Dire, Devilish Deeds”-saga clocks in at 41 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 36 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . Still here? All right! At this point, I do assume you are familiar with the premise of this series of modules – if not, please consult my review of the first 2 books. Now the second installment saw the PCs vanquish (hopefully) the first gauntlet of challenges and thus, […]

    Dire, Devilish Deeds III – Devaneum Arcineas I

    Dire, Devilish Deeds III – Devaneum Arcineas I The third part of the “Dire, Devilish Deeds”-saga clocks in at 41 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 36 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . Still here? All right! At this point, I do assume you are familiar with the premise of this series of modules – if not, please consult my review of the first 2 books. Now the second installment saw the PCs vanquish (hopefully) the first gauntlet of challenges and thus, […]

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  • Rite Map Pack: River Isle This map-pack clocks in at 35 pages, 1 page front cover, 1 page editorial, leaving no less than 33 pages of content – so what’s on the map?   Well, first of all, a couple of semi-transparent trees that allow for the easy placement of miniatures and determining line-f-sight. Secondly, we get Tommi Salama depicting drop-dead-gorgeous water that looks like you just want to take a dip. The map depicts a road leading past an isle in a body of water, with some irregular stones making for an eroded, makeshift bridge towards a small isle, on which five trees grow in a conspicuously pentagram-shaped pattern. While I enjoy small rocks near the solid land jutting […]

    Rite Map Pack: River Isle

    Rite Map Pack: River Isle This map-pack clocks in at 35 pages, 1 page front cover, 1 page editorial, leaving no less than 33 pages of content – so what’s on the map?   Well, first of all, a couple of semi-transparent trees that allow for the easy placement of miniatures and determining line-f-sight. Secondly, we get Tommi Salama depicting drop-dead-gorgeous water that looks like you just want to take a dip. The map depicts a road leading past an isle in a body of water, with some irregular stones making for an eroded, makeshift bridge towards a small isle, on which five trees grow in a conspicuously pentagram-shaped pattern. While I enjoy small rocks near the solid land jutting […]

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  • Vehicles of Legend This supplement clocks in at 13 pages, 1 page front cover, 1 page editorial/SRD, 2 pages of advertisement, leaving us with 9 pages of content, so let’s take a look, shall we?   Okay, the first vehicle herein is called the Calamar – and is a massive, bronze kraken. Yes, including deadly tentacle and arm-attacks. We’re talking about a WAR-KRAKEN SUBMERSIBLE!! I thought “..of legend” was a bit much, but oh boy, what a furious first one! Better yet, beyond the default stats, the vehicle also receives a means for an emergency escape – heck yes! Do you prefer your vehicles less far out? Well the 1/day teleporting Century Osprey may then be just what you’re looking […]

    Vehicles of Legend

    Vehicles of Legend This supplement clocks in at 13 pages, 1 page front cover, 1 page editorial/SRD, 2 pages of advertisement, leaving us with 9 pages of content, so let’s take a look, shall we?   Okay, the first vehicle herein is called the Calamar – and is a massive, bronze kraken. Yes, including deadly tentacle and arm-attacks. We’re talking about a WAR-KRAKEN SUBMERSIBLE!! I thought “..of legend” was a bit much, but oh boy, what a furious first one! Better yet, beyond the default stats, the vehicle also receives a means for an emergency escape – heck yes! Do you prefer your vehicles less far out? Well the 1/day teleporting Century Osprey may then be just what you’re looking […]

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  • Genius Adventures: The Black Skull Laughs This genius adventure clocks in at 21 pages, 1 page front cover, 1 page advertisement, 1 page editorial, 1 page SRD, leaving us with 17 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, still here? This is, layout-wise – the most boring dungeon imaginable -10 identically-sized rooms connected by 30-ft-corridors. That’s it. And yes, this is by design. The complex herein depicts a minor dwarven way station turned doom-laden crypt, recently disturbed, as per the tradition by bandits – who unleashed the so-called Black Skull. Now to clear this place and claim its […]

    Genius Adventures: The Black Skull Laughs

    Genius Adventures: The Black Skull Laughs This genius adventure clocks in at 21 pages, 1 page front cover, 1 page advertisement, 1 page editorial, 1 page SRD, leaving us with 17 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, still here? This is, layout-wise – the most boring dungeon imaginable -10 identically-sized rooms connected by 30-ft-corridors. That’s it. And yes, this is by design. The complex herein depicts a minor dwarven way station turned doom-laden crypt, recently disturbed, as per the tradition by bandits – who unleashed the so-called Black Skull. Now to clear this place and claim its […]

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  • C04 – The Play’s the Thing (revised edition) This revised edition of the module is 50 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 45 pages of content, so let’s check this out!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? Good! Naytella is a goddess of relaxed, pleasure-driven life and one of her adherents, a man named Teatteri is finally settling down, has managed to ingratiate himself within the town of Bankside. Unbeknownst to most, their secret allegiance to the goddess made them clash with conservative authorities before and in […]

    C04 – The Play’s the Thing (revised edition)

    C04 – The Play’s the Thing (revised edition) This revised edition of the module is 50 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 45 pages of content, so let’s check this out!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? Good! Naytella is a goddess of relaxed, pleasure-driven life and one of her adherents, a man named Teatteri is finally settling down, has managed to ingratiate himself within the town of Bankside. Unbeknownst to most, their secret allegiance to the goddess made them clash with conservative authorities before and in […]

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  • Ultimate Truenaming This massive pdf clocks in at 104 pages, a total of 101 being content, so let’s take a look…   …wait. A quick note before:   DISCLAIMER: I was a contributing author for this book. I also provided some editing, so yes, I am involved with this project. Beyond that, though, there’s a reason why this review exists in the first place and that would be that I had no part whatsoever in making the basic system. The truenamer originally debuted in “Libram of the First Language,” which I reviewed long before anything like Strange Magic or my involvement with it was even contemplated in the first place. This, the basic system was so good, it would have […]

    Ultimate Truenaming

    Ultimate Truenaming This massive pdf clocks in at 104 pages, a total of 101 being content, so let’s take a look…   …wait. A quick note before:   DISCLAIMER: I was a contributing author for this book. I also provided some editing, so yes, I am involved with this project. Beyond that, though, there’s a reason why this review exists in the first place and that would be that I had no part whatsoever in making the basic system. The truenamer originally debuted in “Libram of the First Language,” which I reviewed long before anything like Strange Magic or my involvement with it was even contemplated in the first place. This, the basic system was so good, it would have […]

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  • Mythic Monsters: Masters of Chaos This installment of the Mythic Monsters-series clocks in at 30 pages, 1 page front cover, 2 pages editorial, 1 page ToC, 1 page SRD, 2 pages of introduction, 2 pages advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 21 pages of content, so let’s take a look!   As always, we kick off this installment of the Mythic Monsters-series with a supplemental piece of content – this time around with a massive, neat piece of fiction that works rather well to get you in the mood for the things to come….which would be chaotic outsiders of various shapes and sizes, first of which would be the Bralani Azata at […]

    Mythic Monsters: Masters of Chaos

    Mythic Monsters: Masters of Chaos This installment of the Mythic Monsters-series clocks in at 30 pages, 1 page front cover, 2 pages editorial, 1 page ToC, 1 page SRD, 2 pages of introduction, 2 pages advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 21 pages of content, so let’s take a look!   As always, we kick off this installment of the Mythic Monsters-series with a supplemental piece of content – this time around with a massive, neat piece of fiction that works rather well to get you in the mood for the things to come….which would be chaotic outsiders of various shapes and sizes, first of which would be the Bralani Azata at […]

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  • Vathak Hauntings: Red Rose Manor This supplement clocks in at 9 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 5 pages of content, so what do we get?   Well, first of all, we get a short run-down of the background story of red rose manor – when a grove of dryads bit off more than they could chew, a rather nasty wizard cut down their trees and made them into the very wood that was used to construct red rose manor. If your PCs are wise, they’ll be doing leg-work before entering such a place – if they botch their gathering of information, they may hear a kind of wrong […]

    Vathak Hauntings: Red Rose Manor

    Vathak Hauntings: Red Rose Manor This supplement clocks in at 9 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 5 pages of content, so what do we get?   Well, first of all, we get a short run-down of the background story of red rose manor – when a grove of dryads bit off more than they could chew, a rather nasty wizard cut down their trees and made them into the very wood that was used to construct red rose manor. If your PCs are wise, they’ll be doing leg-work before entering such a place – if they botch their gathering of information, they may hear a kind of wrong […]

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  • Tides of War – Mounted Charging Feats Flying Pincushion Games has regrouped and is back with a 6-page pdf, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief introduction, we are left with the premise of the pdf and the content – essentially, we have here feats for mounted characters that elect NOT to use a lance – which is pretty much the only truly efficient option as per the default rules, so let’s take a look at those feats!   -Bloody Axe: Deal +1d4 bleed damage when using an axe while using a mounted charge. Nice!   -Brutal Axe: BAB 10+ prereq […]

    Tides of War – Mounted Charging Feats

    Tides of War – Mounted Charging Feats Flying Pincushion Games has regrouped and is back with a 6-page pdf, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief introduction, we are left with the premise of the pdf and the content – essentially, we have here feats for mounted characters that elect NOT to use a lance – which is pretty much the only truly efficient option as per the default rules, so let’s take a look at those feats!   -Bloody Axe: Deal +1d4 bleed damage when using an axe while using a mounted charge. Nice!   -Brutal Axe: BAB 10+ prereq […]

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  • Compendium Arcanum Vol. 4: 3rd-level Spells This installment of the Compendium Arcanum-series clocks in at 114 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 110 pages of content, so let’s take a look, shall we?   So what is this series about? In a nutshell, the compendium arcanum-series takes the concept of 3.X’s Arcana Evolved for the option of heightening/diminishing spells and translates that to PFRPG. This means a spell can be cast as one level higher or as one level lower. The series covers all spells from the core-book, APG, UM and Ultimate Combat. If a class has no level lower (i.e. no cantrip slots), you can’t cast the diminished […]

    Compendium Arcanum Vol. 4: 3rd-level Spells

    Compendium Arcanum Vol. 4: 3rd-level Spells This installment of the Compendium Arcanum-series clocks in at 114 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 110 pages of content, so let’s take a look, shall we?   So what is this series about? In a nutshell, the compendium arcanum-series takes the concept of 3.X’s Arcana Evolved for the option of heightening/diminishing spells and translates that to PFRPG. This means a spell can be cast as one level higher or as one level lower. The series covers all spells from the core-book, APG, UM and Ultimate Combat. If a class has no level lower (i.e. no cantrip slots), you can’t cast the diminished […]

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  •   D&D fans have spoken: Dragon+ is a big hit! Since the all-in-one D&D companion launched in the App Store and on Google Play, Dragon+ has delighted fans of Dungeons & Dragons and newcomers alike. Within the first week of its iTunes release, Dragon+ reached the following milestones: Featured in the Best New Apps section Ranked #3 app overall in the News Stand Reached #1 in the Entertainment category in the News Stand, ranking ahead of publications like People Magazine and Maxim Readers are enjoying the sleek modern layout, the multi-media content (including videos from Acquisitions, Inc. and a new comic presented by Scott Kurtz of PVP), and deep-dives into the lore of the Forgotten Realms and Elemental Evil storyline. […]

    DRAGON+

      D&D fans have spoken: Dragon+ is a big hit! Since the all-in-one D&D companion launched in the App Store and on Google Play, Dragon+ has delighted fans of Dungeons & Dragons and newcomers alike. Within the first week of its iTunes release, Dragon+ reached the following milestones: Featured in the Best New Apps section Ranked #3 app overall in the News Stand Reached #1 in the Entertainment category in the News Stand, ranking ahead of publications like People Magazine and Maxim Readers are enjoying the sleek modern layout, the multi-media content (including videos from Acquisitions, Inc. and a new comic presented by Scott Kurtz of PVP), and deep-dives into the lore of the Forgotten Realms and Elemental Evil storyline. […]

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  • Legendary Villains: Dark Druids This installment of the Legendary villains series clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page advertisement, 1 page back cover, leaving us with 18 pages of content, so let’s take a look, shall we?   Okay, so first of all, the pdf takes the concept of “Shade of the Woodlands” and expands on it, essentially providing a kind of thematic continuation and exploration of the more sinister concepts associated with the umbrae tokens provided as part of this feat. But before we dive into the crunch component, the pdf provides guidance in a rather unique and helpful way – it […]

    Legendary Villains: Dark Druids

    Legendary Villains: Dark Druids This installment of the Legendary villains series clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page advertisement, 1 page back cover, leaving us with 18 pages of content, so let’s take a look, shall we?   Okay, so first of all, the pdf takes the concept of “Shade of the Woodlands” and expands on it, essentially providing a kind of thematic continuation and exploration of the more sinister concepts associated with the umbrae tokens provided as part of this feat. But before we dive into the crunch component, the pdf provides guidance in a rather unique and helpful way – it […]

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  • Warrior Prestige Archetypes: Mammoth Lord & Mammoth Rider This pdf of the Warrior Prestige Archetype-series clocks in at 16 pages, 1 page front cover, 1 page editorial/introduction (explaining the base concept of the series), 1 page SRD, leaving us with a massive 13 pages of content, so let’s take a look!   What are Prestige Archetypes? Well, I reviewed the whole first series, so here’s the tl;dr-version: They are prestige classes blended with one (or more) base-class(es) to result in a new, 20-level-class – much like you had modified the base class with an archetype. Get it? Yeah, not a hard concept to grasp, is it? Now personally, I use Prestige Classes with an emphasis on the PRESTIGE-component, archetypes more […]

    Warrior Prestige Archetypes: Mammoth Lord & Mammoth Rider

    Warrior Prestige Archetypes: Mammoth Lord & Mammoth Rider This pdf of the Warrior Prestige Archetype-series clocks in at 16 pages, 1 page front cover, 1 page editorial/introduction (explaining the base concept of the series), 1 page SRD, leaving us with a massive 13 pages of content, so let’s take a look!   What are Prestige Archetypes? Well, I reviewed the whole first series, so here’s the tl;dr-version: They are prestige classes blended with one (or more) base-class(es) to result in a new, 20-level-class – much like you had modified the base class with an archetype. Get it? Yeah, not a hard concept to grasp, is it? Now personally, I use Prestige Classes with an emphasis on the PRESTIGE-component, archetypes more […]

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  • Mini-Dungeons: The Penetentieyrie This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map (alas, sans player-friendly version) and all item/monster-stats hyperlinked to d20pfsrd.com’s shop and thus, absent from the pdf.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right!   Okay, beyond the pun-tastic title, this one is interesting – draw a rough image of the […]

    Mini-Dungeons: The Penetentieyrie

    Mini-Dungeons: The Penetentieyrie This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map (alas, sans player-friendly version) and all item/monster-stats hyperlinked to d20pfsrd.com’s shop and thus, absent from the pdf.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right!   Okay, beyond the pun-tastic title, this one is interesting – draw a rough image of the […]

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  • Brick-by-Brick: Doors This installment of Moebius Adventures’ Brick-by-Brick-series is 14 pages long, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, leaving us with 11 pages of content, so let’s take a look!   The introduction makes pretty much clear from the get-go what this pdf provides – a detailed door-generator – or rather a door-related storytelling tool! The first d10-table provides 10 entries for the purpose of a door, with sample examples being provided – and yes, the keep in/out-dichotomy is covered. The placement of a door can be determined via a d4, while a d8 determines the shape of a door, the presence of a keyhole, etc.   Two tables, each covering d8, cover the profession of […]

    Brick-by-Brick: Doors (System-neutral)

    Brick-by-Brick: Doors This installment of Moebius Adventures’ Brick-by-Brick-series is 14 pages long, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, leaving us with 11 pages of content, so let’s take a look!   The introduction makes pretty much clear from the get-go what this pdf provides – a detailed door-generator – or rather a door-related storytelling tool! The first d10-table provides 10 entries for the purpose of a door, with sample examples being provided – and yes, the keep in/out-dichotomy is covered. The placement of a door can be determined via a d4, while a d8 determines the shape of a door, the presence of a keyhole, etc.   Two tables, each covering d8, cover the profession of […]

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  • Mythic Maps: River Village This Map-pack not only is pay-what you want, it comes in a zip-file that sports two folders: One containing high-res jpegs, one that sports pdfs.   Let’s start with the jpegs – these come with full-color and b/w-versions – both come in two versions: One sports labels that denote which buildings are which, whereas the others come without them for maximum immersion. (Nice if you’re like me and HATE handing out maps with numbers detailing the hotspots…   The pdfs clock in at 23 pages each – 1 page front cover, 1 page editorial, 1 page advertisement, leaving a total of 20 pages for the maps. The pdf first provides aforementioned maps that also are included […]

    Mythic Maps: River Village

    Mythic Maps: River Village This Map-pack not only is pay-what you want, it comes in a zip-file that sports two folders: One containing high-res jpegs, one that sports pdfs.   Let’s start with the jpegs – these come with full-color and b/w-versions – both come in two versions: One sports labels that denote which buildings are which, whereas the others come without them for maximum immersion. (Nice if you’re like me and HATE handing out maps with numbers detailing the hotspots…   The pdfs clock in at 23 pages each – 1 page front cover, 1 page editorial, 1 page advertisement, leaving a total of 20 pages for the maps. The pdf first provides aforementioned maps that also are included […]

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  • Dire, Devilish Deeds II: Arcineum Devaneas II The second part of the “Dire, Devilish Deeds”-saga clocks in at 50 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 45 pages of content, so let’s take a look, shall we?   Now, for the purposes of this review, I do assume that you have read my review of the first Arcineum Devaneas module, so no, I’m not going to repeat the basic premise etc. and instead jump right into the action, okay? Great! Now the following obviously sports SPOILERS. As such, I’d advise potential players to jump to the conclusion. … .. . All right, still here? Only DMs […]

    Dire, Devilish Deeds II: Arcineum Devaneas II

    Dire, Devilish Deeds II: Arcineum Devaneas II The second part of the “Dire, Devilish Deeds”-saga clocks in at 50 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 45 pages of content, so let’s take a look, shall we?   Now, for the purposes of this review, I do assume that you have read my review of the first Arcineum Devaneas module, so no, I’m not going to repeat the basic premise etc. and instead jump right into the action, okay? Great! Now the following obviously sports SPOILERS. As such, I’d advise potential players to jump to the conclusion. … .. . All right, still here? Only DMs […]

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  • Warrior Prestige Archetypes: The Low Templar This pdf of the Warrior Prestige Archetype-series clocks in at 9 pages, 1 page front cover, 1 page editorial/introduction (explaining the base concept of the series), 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   What are Prestige Archetypes? Well, I reviewed the whole first series, so here’s the tl;dr-version: They are prestige classes blended with one (or more) base-class(es) to result in a new, 20-level-class – much like you had modified the base class with an archetype. Get it? Yeah, not a hard concept to grasp, is it? Now personally, I use Prestige Classes with an emphasis on the PRESTIGE-component, archetypes more like a career path, […]

    Warrior Prestige Archetypes: The Low Templar

    Warrior Prestige Archetypes: The Low Templar This pdf of the Warrior Prestige Archetype-series clocks in at 9 pages, 1 page front cover, 1 page editorial/introduction (explaining the base concept of the series), 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   What are Prestige Archetypes? Well, I reviewed the whole first series, so here’s the tl;dr-version: They are prestige classes blended with one (or more) base-class(es) to result in a new, 20-level-class – much like you had modified the base class with an archetype. Get it? Yeah, not a hard concept to grasp, is it? Now personally, I use Prestige Classes with an emphasis on the PRESTIGE-component, archetypes more like a career path, […]

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  • Mythic Minis: Mythic Lycanthropy All right, you know the deal – 3 pages – 1 page front cover, 1 page SRD, 1 page content, let’s go!   So, this is a bit odd – I have to acknowledge something – I LOATHE how PFRPG handles Lycanthropy. In my home-game, I have by now more than 30 strains of lycanthropy, with different degrees of power and unique abilities. Just thinking about the default one-size-fits-all table makes me hurl. I’m not particularly well-suited for this review, but I’ll try my best to abstract my bias.   So, what is mythic lycanthropy about? Well, essentially, these guys lose all benefits of their tiers, instead gaining this template – which provides essentially a tier-substitution […]

    Mythic Minis: Mythic Lycanthropy

    Mythic Minis: Mythic Lycanthropy All right, you know the deal – 3 pages – 1 page front cover, 1 page SRD, 1 page content, let’s go!   So, this is a bit odd – I have to acknowledge something – I LOATHE how PFRPG handles Lycanthropy. In my home-game, I have by now more than 30 strains of lycanthropy, with different degrees of power and unique abilities. Just thinking about the default one-size-fits-all table makes me hurl. I’m not particularly well-suited for this review, but I’ll try my best to abstract my bias.   So, what is mythic lycanthropy about? Well, essentially, these guys lose all benefits of their tiers, instead gaining this template – which provides essentially a tier-substitution […]

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  • Warrior Prestige Archetypes: The Gold Legionaire This pdf of the Warrior Prestige Archetype-series clocks in at 7 pages, 1 page front cover, 1 page editorial/introduction (explaining the base concept of the series), 1 page SRD, leaving us with 4 pages of content, so let’s take a look!   What are Prestige Archetypes? Well, I reviewed the whole first series, so here’s the tl;dr-version: They are prestige classes blended with one (or more) base-class(es) to result in a new, 20-level-class – much like you had modified the base class with an archetype. Get it? Yeah, not a hard concept to grasp, is it? Now personally, I use Prestige Classes with an emphasis on the PRESTIGE-component, archetypes more like a career path, […]

    Warrior Prestige Archetypes: The Gold Legionaire

    Warrior Prestige Archetypes: The Gold Legionaire This pdf of the Warrior Prestige Archetype-series clocks in at 7 pages, 1 page front cover, 1 page editorial/introduction (explaining the base concept of the series), 1 page SRD, leaving us with 4 pages of content, so let’s take a look!   What are Prestige Archetypes? Well, I reviewed the whole first series, so here’s the tl;dr-version: They are prestige classes blended with one (or more) base-class(es) to result in a new, 20-level-class – much like you had modified the base class with an archetype. Get it? Yeah, not a hard concept to grasp, is it? Now personally, I use Prestige Classes with an emphasis on the PRESTIGE-component, archetypes more like a career path, […]

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  • Mini-Dungeons: Carrionholme This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map (alas, sans player-friendly version) and all item/monster-stats hyperlinked to d20pfsrd.com’s shop and thus, absent from the pdf.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right!   In the center of a swamp, a hag-coven in service of Jubilex has created a complex inhabited […]

    Mini-Dungeons: Carrionholme

    Mini-Dungeons: Carrionholme This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map (alas, sans player-friendly version) and all item/monster-stats hyperlinked to d20pfsrd.com’s shop and thus, absent from the pdf.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right!   In the center of a swamp, a hag-coven in service of Jubilex has created a complex inhabited […]

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  • Kaiju Codex The Kaiju Codex clocks in at 53 pages, 1 page front cover, 1 page editorial, 1 page SRD,2 pages of advertisement, leaving us with 48 pages of content – quite a massive book, so let’s take a look!   If you’re following my reviews, you’ll note that this is “early” – it jumped ahead in the queue. This is due to one of my patrons requesting it to be tackled sooner via my patreon. The verdict of the product was not influenced in any way, only the place in my review-queue.   All right, let’s dive…wait. If my nickname “Endzeitgeist” wasn’t ample clue for you, I do have a certain weak spot for anything cataclysmic, in particular, for […]

    Kaiju Codex

    Kaiju Codex The Kaiju Codex clocks in at 53 pages, 1 page front cover, 1 page editorial, 1 page SRD,2 pages of advertisement, leaving us with 48 pages of content – quite a massive book, so let’s take a look!   If you’re following my reviews, you’ll note that this is “early” – it jumped ahead in the queue. This is due to one of my patrons requesting it to be tackled sooner via my patreon. The verdict of the product was not influenced in any way, only the place in my review-queue.   All right, let’s dive…wait. If my nickname “Endzeitgeist” wasn’t ample clue for you, I do have a certain weak spot for anything cataclysmic, in particular, for […]

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  • Necropunk Advanced Player’s Guide This massive expansion book for LRGG’s glorious, innovative Necropunk setting clocks in at 122 pages, 1 page front cover, 1 page editorial, 1 page list of kickstarter-backers, 1 page ToC, 2 pages of SRD, leaving us with a massive 117 pages of content – now this is *a lot* of material, so let’s dive in, shall we?   This massive supplement’s central theme would be war – and it does show – from the introduction onwards, we obviously dive right into the matter at hand – an explanation of how the diverse ethnicities of the Necropunk setting handle the concept of warfare. Now, where’s war, there are vehicles and if you’re like me, you love the […]

    Necropunk Advanced Player’s Guide

    Necropunk Advanced Player’s Guide This massive expansion book for LRGG’s glorious, innovative Necropunk setting clocks in at 122 pages, 1 page front cover, 1 page editorial, 1 page list of kickstarter-backers, 1 page ToC, 2 pages of SRD, leaving us with a massive 117 pages of content – now this is *a lot* of material, so let’s dive in, shall we?   This massive supplement’s central theme would be war – and it does show – from the introduction onwards, we obviously dive right into the matter at hand – an explanation of how the diverse ethnicities of the Necropunk setting handle the concept of warfare. Now, where’s war, there are vehicles and if you’re like me, you love the […]

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