Archive for October, 2015

  • The Reign of Terror The latest 4 Dollar Dungeon-module clocks in at 88 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with a massive 84 pages, so let’s take a look!   But before we dive into the nit and grit of this module, I feel obliged to point out some peculiar facts of this book: For one, I provided basic advice for a minor crunch-component that is part of the supplemental information in this pdf. I was not involved in any other way with this book. Beyond that, this book follows the format established by 4 Dollar Dungeons – that means you’ll get A LOT of supplemental material herein – spells, […]

    The Reign of Terror

    The Reign of Terror The latest 4 Dollar Dungeon-module clocks in at 88 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with a massive 84 pages, so let’s take a look!   But before we dive into the nit and grit of this module, I feel obliged to point out some peculiar facts of this book: For one, I provided basic advice for a minor crunch-component that is part of the supplemental information in this pdf. I was not involved in any other way with this book. Beyond that, this book follows the format established by 4 Dollar Dungeons – that means you’ll get A LOT of supplemental material herein – spells, […]

    Continue Reading...

  • Ancient Empire of the Troglodytes The first installment of “Ancient Empires” clocks in at 23 pages, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 19 pages of content, so let’s take a look!   So, this is a source-book about an ancient empire, and as such, we are introduced to Ssar’targontha – the eponymous empire of troglodytes….only that it kind of isn’t. See, we all know troglodytes as those smelly, degenerate lizardfolk, right? Well, you may not be aware of that fact, but the word actually came into the English language from Middle French, based on Latin – “troglodytae” denoting “cave dwellers,” literally “one who creeps into holes.” […]

    Ancient Empire of the Troglodytes

    Ancient Empire of the Troglodytes The first installment of “Ancient Empires” clocks in at 23 pages, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 19 pages of content, so let’s take a look!   So, this is a source-book about an ancient empire, and as such, we are introduced to Ssar’targontha – the eponymous empire of troglodytes….only that it kind of isn’t. See, we all know troglodytes as those smelly, degenerate lizardfolk, right? Well, you may not be aware of that fact, but the word actually came into the English language from Middle French, based on Latin – “troglodytae” denoting “cave dwellers,” literally “one who creeps into holes.” […]

    Continue Reading...

  • Warrior Prestige Archetypes: Stalwart Defender This pdf of the Warrior Prestige Archetype-series clocks in at 9 pages, 1 page front cover, 1 page editorial/introduction (explaining the base concept of the series), 1 page SRD, leaving us with a 6 pages of content, so let’s take a look!   What are Prestige Archetypes? Well, I reviewed the whole first series, so here’s the tl;dr-version: They are prestige classes blended with one (or more) base-class(es) to result in a new, 20-level-class – much like you had modified the base class with an archetype. Get it? Yeah, not a hard concept to grasp, is it? Now personally, I use Prestige Classes with an emphasis on the PRESTIGE-component, archetypes more like a career path, […]

    Warrior Prestige Archetypes: Stalwart Defender

    Warrior Prestige Archetypes: Stalwart Defender This pdf of the Warrior Prestige Archetype-series clocks in at 9 pages, 1 page front cover, 1 page editorial/introduction (explaining the base concept of the series), 1 page SRD, leaving us with a 6 pages of content, so let’s take a look!   What are Prestige Archetypes? Well, I reviewed the whole first series, so here’s the tl;dr-version: They are prestige classes blended with one (or more) base-class(es) to result in a new, 20-level-class – much like you had modified the base class with an archetype. Get it? Yeah, not a hard concept to grasp, is it? Now personally, I use Prestige Classes with an emphasis on the PRESTIGE-component, archetypes more like a career path, […]

    Continue Reading...

  • Thunderscape: The World of Aden Campaign Setting This massive campaign book clocks in at 227 pages, 1 page front cover, 1 page ToC, 2 pages of editorial, 1 page SRD, 1 page back cover, leaving us with 221 pages of content, so let’s take a look, all right?   Now, if I utilize my usual level of detail and analyze everything down to the feat-level, we’ll be here next Christmas, so please bear with me while I present this book’s content in slightly broader strokes.   After introductory prose and well-drawn maps as well as a general introduction, we begin this book with the section on races, discussing the core-races and their roles within the setting of Aden first – […]

    Thunderscape: The World of Aden Campaign Setting

    Thunderscape: The World of Aden Campaign Setting This massive campaign book clocks in at 227 pages, 1 page front cover, 1 page ToC, 2 pages of editorial, 1 page SRD, 1 page back cover, leaving us with 221 pages of content, so let’s take a look, all right?   Now, if I utilize my usual level of detail and analyze everything down to the feat-level, we’ll be here next Christmas, so please bear with me while I present this book’s content in slightly broader strokes.   After introductory prose and well-drawn maps as well as a general introduction, we begin this book with the section on races, discussing the core-races and their roles within the setting of Aden first – […]

    Continue Reading...

  • Monster Menagerie Seasonal Stars: Pumpkin Stalker This special installment of the monster menagerie-series clocks in at 11 pages, 1 page front cover, 1 page SRD, 1 page editorial, leaving us with 8 pages of content, so let’s take a look!   If the cover and sub-title “seasonal stars” wasn’t ample clue for you: This special installment of the series is all about Halloween-themed pumpkin-ish creatures – blends of nature’s power and seething anger. The creation of such creatures happens via the template sported herein, increasing CR, depending on base creatures size, between +1 and +3. Becoming a surprisingly nimble and resilient creature that is partially plant, the pumpkin stalker receives a pretty nifty array of supplemental defensive qualities that help […]

    Monster Menagerie Seasonal Stars: Pumpkin Stalker

    Monster Menagerie Seasonal Stars: Pumpkin Stalker This special installment of the monster menagerie-series clocks in at 11 pages, 1 page front cover, 1 page SRD, 1 page editorial, leaving us with 8 pages of content, so let’s take a look!   If the cover and sub-title “seasonal stars” wasn’t ample clue for you: This special installment of the series is all about Halloween-themed pumpkin-ish creatures – blends of nature’s power and seething anger. The creation of such creatures happens via the template sported herein, increasing CR, depending on base creatures size, between +1 and +3. Becoming a surprisingly nimble and resilient creature that is partially plant, the pumpkin stalker receives a pretty nifty array of supplemental defensive qualities that help […]

    Continue Reading...

  • Gossamer Worlds: Poseidon’s Rapture (DICELESS) This installment of the evocative Gossamer Worlds-series clocks in at 17 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, leaving us with 13 pages of content, so let’s take a look!   Poseidon’s Rapture was a bountiful world like many others – with ages good and bad…and then, Poseidon left…or died…or was abducted. The world’s god was gone, and soon after he had abandoned the place, the deluge began – or rather, the lack thereof. Mysteriously, the water did start to rise, swallowing most of the land of this world, forcing civilization beneath the waves – into remnants of former places, ships…   Poseidon’s Rapture is literally land-under. Above and below […]

    Gossamer Worlds: Poseidon’s Rapture (DICELESS)

    Gossamer Worlds: Poseidon’s Rapture (DICELESS) This installment of the evocative Gossamer Worlds-series clocks in at 17 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, leaving us with 13 pages of content, so let’s take a look!   Poseidon’s Rapture was a bountiful world like many others – with ages good and bad…and then, Poseidon left…or died…or was abducted. The world’s god was gone, and soon after he had abandoned the place, the deluge began – or rather, the lack thereof. Mysteriously, the water did start to rise, swallowing most of the land of this world, forcing civilization beneath the waves – into remnants of former places, ships…   Poseidon’s Rapture is literally land-under. Above and below […]

    Continue Reading...

  • The Esoterrorists 2nd Edition (GUMSHOE) The Esoterrorists clocks in at 161 pages, 1 page front cover, 2 pages of editorial, 3 pages of ToC, leaving 155 pages of content, so let’s take a look!   I received a print copy of this book for the purpose of providing a critical and unbiased review. This book was moved up in my review-queue due to this fact.   The Esoterrorists is the game that originally introduced the GUMSHOE-engine, which has since then been used in quite an intriguing array of systems that provide some overlap and options to combine them.   The system you’re probably most likely to know the engine from would be “Trail of Cthulhu,” Pelgrane Press’ investigative Cthulhu-horror game […]

    The Esoterrorists 2nd Edition (GUMSHOE)

    The Esoterrorists 2nd Edition (GUMSHOE) The Esoterrorists clocks in at 161 pages, 1 page front cover, 2 pages of editorial, 3 pages of ToC, leaving 155 pages of content, so let’s take a look!   I received a print copy of this book for the purpose of providing a critical and unbiased review. This book was moved up in my review-queue due to this fact.   The Esoterrorists is the game that originally introduced the GUMSHOE-engine, which has since then been used in quite an intriguing array of systems that provide some overlap and options to combine them.   The system you’re probably most likely to know the engine from would be “Trail of Cthulhu,” Pelgrane Press’ investigative Cthulhu-horror game […]

    Continue Reading...

  • 101 Subterranean Spells The third book of Dave Paul’s terrain-centric spell-supplements clocks in at a massive 49 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with a massive 45 pages of content, so let’s take a look!   Okay, so subterranean spells, hmm? The theme itself is something near and dear to my heart – I still consider the lack of support for spells interacting with/requiring faerzress in the Forgotten Realms a criminally-negligent oversight, so let’s take a look at what type of spells we can find within these pages!   After the obligatory spell-list by class, we dive right into the new array of spells Dave Paul has crafted -and begin […]

    101 Subterranean Spells

    101 Subterranean Spells The third book of Dave Paul’s terrain-centric spell-supplements clocks in at a massive 49 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with a massive 45 pages of content, so let’s take a look!   Okay, so subterranean spells, hmm? The theme itself is something near and dear to my heart – I still consider the lack of support for spells interacting with/requiring faerzress in the Forgotten Realms a criminally-negligent oversight, so let’s take a look at what type of spells we can find within these pages!   After the obligatory spell-list by class, we dive right into the new array of spells Dave Paul has crafted -and begin […]

    Continue Reading...

  • Monster Menagerie: Lurkers in the Dark This installment of the Monster Menagerie-series clocks in at 26 pages, 1 page front cover, 1 page editorial/Toc, 1 page SRD, 1 page back cover, leaving us with 22 pages of content, so let’s take a look!   Dark Creepers and Stalkers have always been favorites of mine – mysterious, familiar…and yet alien enough to make them creepy in an uncanny valley-esque way. This installment of the Monster Menagerie-series than goes on to expand the variants of these creatures – but, more so than usual, this book could be considered also a kind of ecology – take the sample suggestions for origins of these creatures and customize the dread truth behind the race to […]

    Monster Menagerie: Lurkers in the Dark

    Monster Menagerie: Lurkers in the Dark This installment of the Monster Menagerie-series clocks in at 26 pages, 1 page front cover, 1 page editorial/Toc, 1 page SRD, 1 page back cover, leaving us with 22 pages of content, so let’s take a look!   Dark Creepers and Stalkers have always been favorites of mine – mysterious, familiar…and yet alien enough to make them creepy in an uncanny valley-esque way. This installment of the Monster Menagerie-series than goes on to expand the variants of these creatures – but, more so than usual, this book could be considered also a kind of ecology – take the sample suggestions for origins of these creatures and customize the dread truth behind the race to […]

    Continue Reading...

  • Dungeonlands I – Tomb of the Lich Queen (Revised Edition) This massive, revised edition of Tomb of the Lich Queen clocks in at 149 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages backer-list, 3 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 140 pages of content, so let’s take a look!   This review was moved up in my review-queue as a prioritized review at the request of my patreons.   Or rather, let’s recapitulate: The original Tomb of the Lich Queen was intended to be the first installment in a 3-parts mega-dungeon crawl of the old-school kind: Deadly, challenging and unique. The first module pretty much botched in two […]

    Dungeonlands I – Tomb of the Lich Queen (Revised Edition)

    Dungeonlands I – Tomb of the Lich Queen (Revised Edition) This massive, revised edition of Tomb of the Lich Queen clocks in at 149 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages backer-list, 3 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 140 pages of content, so let’s take a look!   This review was moved up in my review-queue as a prioritized review at the request of my patreons.   Or rather, let’s recapitulate: The original Tomb of the Lich Queen was intended to be the first installment in a 3-parts mega-dungeon crawl of the old-school kind: Deadly, challenging and unique. The first module pretty much botched in two […]

    Continue Reading...

  • Shadows over Vathak: Colonies – Silhouette of a Shadow The first module set in Vathak, this pdf clocks in at a pretty impressive 62 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page back cover, 1 page advertisement, 1 page SRD, leaving us with 56 pages of content, so let’s take a look, shall we?   But before we do – here’s a warning: This being an adventure-review, the following contains SPOILERS. Potential players will wish to jump to the conclusion. … .. . All right, still here? We begin this module with several key-components: For one, a sidebox on the fragility of 1st level characters explains that more action-oriented groups may want to run this […]

    Shadows over Vathak: Colonies – Silhouette of a Shadow

    Shadows over Vathak: Colonies – Silhouette of a Shadow The first module set in Vathak, this pdf clocks in at a pretty impressive 62 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page back cover, 1 page advertisement, 1 page SRD, leaving us with 56 pages of content, so let’s take a look, shall we?   But before we do – here’s a warning: This being an adventure-review, the following contains SPOILERS. Potential players will wish to jump to the conclusion. … .. . All right, still here? We begin this module with several key-components: For one, a sidebox on the fragility of 1st level characters explains that more action-oriented groups may want to run this […]

    Continue Reading...

  • Warrior Prestige Archetypes: Steel Falcon This pdf of the Warrior Prestige Archetype-series clocks in at 10 pages, 1 page front cover, 1 page editorial/introduction (explaining the base concept of the series), 1/2 page blank, 1 page SRD, leaving us with 6.5 pages of content, so let’s take a look!   What are Prestige Archetypes? Well, I reviewed the whole first series, so here’s the tl;dr-version: They are prestige classes blended with one (or more) base-class(es) to result in a new, 20-level-class – much like you had modified the base class with an archetype. Get it? Yeah, not a hard concept to grasp, is it? Now personally, I use Prestige Classes with an emphasis on the PRESTIGE-component, archetypes more like a […]

    Warrior Prestige Archetypes: Steel Falcon

    Warrior Prestige Archetypes: Steel Falcon This pdf of the Warrior Prestige Archetype-series clocks in at 10 pages, 1 page front cover, 1 page editorial/introduction (explaining the base concept of the series), 1/2 page blank, 1 page SRD, leaving us with 6.5 pages of content, so let’s take a look!   What are Prestige Archetypes? Well, I reviewed the whole first series, so here’s the tl;dr-version: They are prestige classes blended with one (or more) base-class(es) to result in a new, 20-level-class – much like you had modified the base class with an archetype. Get it? Yeah, not a hard concept to grasp, is it? Now personally, I use Prestige Classes with an emphasis on the PRESTIGE-component, archetypes more like a […]

    Continue Reading...

  • The Adequate Commoner This massive book clock in at 133 pages, 1 page front cover, 1 page advertisement, 2 pages of SRD, 1 page Kickstarter-backer-list, 2 pages of editorial, 1 page ToC, leaving us with 125 pages of content, so let’s take a look!   This book was moved up in my review-queue as a prioritized review at the request of my patreons.   Playing a commoner – as you can imagine, this book is not about a gameplay that is a cakewalk. Indeed, one may call it “insane” at first, as the in-character commentary spread throughout the book, from the mouth of the commoner-adventurer extraordinaire Felix Feckle, calls it. Well, turns out, and I can say that from my […]

    The Adequate Commoner

    The Adequate Commoner This massive book clock in at 133 pages, 1 page front cover, 1 page advertisement, 2 pages of SRD, 1 page Kickstarter-backer-list, 2 pages of editorial, 1 page ToC, leaving us with 125 pages of content, so let’s take a look!   This book was moved up in my review-queue as a prioritized review at the request of my patreons.   Playing a commoner – as you can imagine, this book is not about a gameplay that is a cakewalk. Indeed, one may call it “insane” at first, as the in-character commentary spread throughout the book, from the mouth of the commoner-adventurer extraordinaire Felix Feckle, calls it. Well, turns out, and I can say that from my […]

    Continue Reading...

  • Monster Menagerie: Horrors of the Aboleth This installment of the Monster Menagerie-series clocks in at 27 pages, 1 page front cover, 1 page foreword, 1 page editorial, 2 pages of SRD, leaving us with 22 pages of content, so let’s take a look, shall we?   Well, before we do, let me please come clean: I *LOVE* aboleths – the wonderful blending of Lovecraftian tropes and body horror they represent resonates with me. Alas, since Lords of Madness, there hasn’t been much spotlighting of these great creatures. So let’s take a look at the horrors herein!   Number one would be the Cr 16 Behemoth Aboleth – a gargantuan, living siege engine bred to destroy ships. These big guns of […]

    Monster Menagerie: Horrors of the Aboleth

    Monster Menagerie: Horrors of the Aboleth This installment of the Monster Menagerie-series clocks in at 27 pages, 1 page front cover, 1 page foreword, 1 page editorial, 2 pages of SRD, leaving us with 22 pages of content, so let’s take a look, shall we?   Well, before we do, let me please come clean: I *LOVE* aboleths – the wonderful blending of Lovecraftian tropes and body horror they represent resonates with me. Alas, since Lords of Madness, there hasn’t been much spotlighting of these great creatures. So let’s take a look at the horrors herein!   Number one would be the Cr 16 Behemoth Aboleth – a gargantuan, living siege engine bred to destroy ships. These big guns of […]

    Continue Reading...

  • Warrior Prestige Archetypes: Smuggler Guide This pdf of the Warrior Prestige Archetype-series clocks in at 10 pages, 1 page front cover, 1 page editorial/introduction (explaining the base concept of the series), 1.5 pages SRD, leaving us with 6.5 pages of content, so let’s take a look!   What are Prestige Archetypes? Well, I reviewed the whole first series, so here’s the tl;dr-version: They are prestige classes blended with one (or more) base-class(es) to result in a new, 20-level-class – much like you had modified the base class with an archetype. Get it? Yeah, not a hard concept to grasp, is it? Now personally, I use Prestige Classes with an emphasis on the PRESTIGE-component, archetypes more like a career path, but […]

    Warrior Prestige Archetypes: Smuggler Guide

    Warrior Prestige Archetypes: Smuggler Guide This pdf of the Warrior Prestige Archetype-series clocks in at 10 pages, 1 page front cover, 1 page editorial/introduction (explaining the base concept of the series), 1.5 pages SRD, leaving us with 6.5 pages of content, so let’s take a look!   What are Prestige Archetypes? Well, I reviewed the whole first series, so here’s the tl;dr-version: They are prestige classes blended with one (or more) base-class(es) to result in a new, 20-level-class – much like you had modified the base class with an archetype. Get it? Yeah, not a hard concept to grasp, is it? Now personally, I use Prestige Classes with an emphasis on the PRESTIGE-component, archetypes more like a career path, but […]

    Continue Reading...

  • Night’s Black Agents (GUMSHOE) Night’s Black Agents, as a hardcover, is a massive 232 page-book, with 2 pages of editorial, 3 pages of ToC, which leaves us with 227 pages of content – so let’s take a look!   Wait for a second – before we do: Yes, this means I’m branching out into GUMSHOE, at least occasionally. Why? Well, I actually got Night’s Black Agents as a present from a friend of mine (thanks, Paco!) and had been playing with it for quite some time. Before I get into the nit and grit, let’s start with a brief discussion of GUMSHOE, the engine of this RPG.   The system you’re probably most likely to know the engine from would […]

    Night’s Black Agents (GUMSHOE)

    Night’s Black Agents (GUMSHOE) Night’s Black Agents, as a hardcover, is a massive 232 page-book, with 2 pages of editorial, 3 pages of ToC, which leaves us with 227 pages of content – so let’s take a look!   Wait for a second – before we do: Yes, this means I’m branching out into GUMSHOE, at least occasionally. Why? Well, I actually got Night’s Black Agents as a present from a friend of mine (thanks, Paco!) and had been playing with it for quite some time. Before I get into the nit and grit, let’s start with a brief discussion of GUMSHOE, the engine of this RPG.   The system you’re probably most likely to know the engine from would […]

    Continue Reading...

  • Carnival of Sinners This massive book clocks in at 50 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with a massive 46 pages of content, so let’s take a look!   Carnivals are awesome…and creepy. The blending of the alien and the familiar, the oscillation of bright light and deepest shadows fascinate, entice. I distinctly recall a sense of kinship when I first saw the more weirder performances and the sense of freedom implied in such a life, despite the hardships, resonates with me on a primal level. In roleplaying games, specifically the various iterations I’ve played, I did ten to enjoy the modules and supplements dealing with […]

    Carnival of Sinners

    Carnival of Sinners This massive book clocks in at 50 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with a massive 46 pages of content, so let’s take a look!   Carnivals are awesome…and creepy. The blending of the alien and the familiar, the oscillation of bright light and deepest shadows fascinate, entice. I distinctly recall a sense of kinship when I first saw the more weirder performances and the sense of freedom implied in such a life, despite the hardships, resonates with me on a primal level. In roleplaying games, specifically the various iterations I’ve played, I did ten to enjoy the modules and supplements dealing with […]

    Continue Reading...

  • Dark Deeds in Freeport This mega-adventure/anthology clocks in at 82 pages of content, 1 page front cover, 1 page editorial, 1 page ToC, 2/3 of a page SRD, 1 page back cover, leaving us with 77 1/3 pages of content, so let’s take a look!   Disclaimer: I was a patron of this book. I was in no way associated with the production of this book, though.   Sometimes, books seem cursed – most often, surprisingly, when the feature Lovecraftian themes and this was no different: Long-delayed, the adventure finally arrived when I had all but forgotten about it. I read and ran it, but then…it fell between the virtual cracks of my own hard drive, languishing…until this day.   […]

    Dark Deeds in Freeport

    Dark Deeds in Freeport This mega-adventure/anthology clocks in at 82 pages of content, 1 page front cover, 1 page editorial, 1 page ToC, 2/3 of a page SRD, 1 page back cover, leaving us with 77 1/3 pages of content, so let’s take a look!   Disclaimer: I was a patron of this book. I was in no way associated with the production of this book, though.   Sometimes, books seem cursed – most often, surprisingly, when the feature Lovecraftian themes and this was no different: Long-delayed, the adventure finally arrived when I had all but forgotten about it. I read and ran it, but then…it fell between the virtual cracks of my own hard drive, languishing…until this day.   […]

    Continue Reading...

  • Mythic Monsters: Colossal This installment of the mythic monsters-series clocks in at 30 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages hot to use/introduction, 3 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 18 pages of content – so let’s not waste any time!   The supplemental content provided in this installment would pertain a variant rule I’ve been using in my home game for years – variant shapes and a supra-colossal size for Kaiju et al. Essentially, standard, tall, long, narrow etc. are provided as easy measurements to make the fighting experience more intriguing. Alongside these handy […]

    Mythic Monsters: Colossal

    Mythic Monsters: Colossal This installment of the mythic monsters-series clocks in at 30 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages hot to use/introduction, 3 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 18 pages of content – so let’s not waste any time!   The supplemental content provided in this installment would pertain a variant rule I’ve been using in my home game for years – variant shapes and a supra-colossal size for Kaiju et al. Essentially, standard, tall, long, narrow etc. are provided as easy measurements to make the fighting experience more intriguing. Alongside these handy […]

    Continue Reading...

  • Gossamer Worlds: Poetica Mundi Fifteen pages in total await, with two devoted to cover and credits, leave thirteen, all suffused with content galore. This must have required a gazillion of edits… Why? Let’s not tarry and read more!   Now this is unlike any of its brethren before, even though I’ve reviewed more than a score. You see, there’s magic in worlds uncounted – and on others, you’ll find mechs, laser-mounted. But in this world, which sees its fair share of strife, reigns but one principle: Poetry is life. And yes, let me state this brief and terse: This whole book is written mostly in verse!   Where the forces of nature itself align, and pentameters grow the waves, with […]

    Gossamer Worlds: Poetica Mundi (DICELESS)

    Gossamer Worlds: Poetica Mundi Fifteen pages in total await, with two devoted to cover and credits, leave thirteen, all suffused with content galore. This must have required a gazillion of edits… Why? Let’s not tarry and read more!   Now this is unlike any of its brethren before, even though I’ve reviewed more than a score. You see, there’s magic in worlds uncounted – and on others, you’ll find mechs, laser-mounted. But in this world, which sees its fair share of strife, reigns but one principle: Poetry is life. And yes, let me state this brief and terse: This whole book is written mostly in verse!   Where the forces of nature itself align, and pentameters grow the waves, with […]

    Continue Reading...

  • Deadly Gardens Volume II – Blood Rose Swarm The second installment in Rusted Iron Games’ Deadly Gardens-series clocks in at 5 pages, 1 page front cover, 1/2 page SRD, leaving us with 3.5 pages of content, so let’s take a look!   We begin this supplement with supplemental alchemical items, the first of which renders plant creatures dormant for a time – nice one!   Clearwater Drops can be used to purify water – I like those. I have gone on record time and again, stating that DR is overvalued in PFRPG – thus, the 40 gp Tough-skin Oil, which nets you DR 2/slashing for 10 minutes for 40 gp may be a powerful item which I’d personally price at […]

    Deadly Gardens Volume II – Blood Rose Swarm

    Deadly Gardens Volume II – Blood Rose Swarm The second installment in Rusted Iron Games’ Deadly Gardens-series clocks in at 5 pages, 1 page front cover, 1/2 page SRD, leaving us with 3.5 pages of content, so let’s take a look!   We begin this supplement with supplemental alchemical items, the first of which renders plant creatures dormant for a time – nice one!   Clearwater Drops can be used to purify water – I like those. I have gone on record time and again, stating that DR is overvalued in PFRPG – thus, the 40 gp Tough-skin Oil, which nets you DR 2/slashing for 10 minutes for 40 gp may be a powerful item which I’d personally price at […]

    Continue Reading...

  • Warrior Prestige Archetypes: Pit Fighter This pdf of the Warrior Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1 page editorial/introduction (explaining the base concept of the series), 1/2 a page SRD, leaving us with a 5.5 pages of content, so let’s take a look!   What are Prestige Archetypes? Well, I reviewed the whole first series, so here’s the tl;dr-version: They are prestige classes blended with one (or more) base-class(es) to result in a new, 20-level-class – much like you had modified the base class with an archetype. Get it? Yeah, not a hard concept to grasp, is it? Now personally, I use Prestige Classes with an emphasis on the PRESTIGE-component, archetypes more like a career […]

    Warrior Prestige Archetypes: Pit Fighter

    Warrior Prestige Archetypes: Pit Fighter This pdf of the Warrior Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1 page editorial/introduction (explaining the base concept of the series), 1/2 a page SRD, leaving us with a 5.5 pages of content, so let’s take a look!   What are Prestige Archetypes? Well, I reviewed the whole first series, so here’s the tl;dr-version: They are prestige classes blended with one (or more) base-class(es) to result in a new, 20-level-class – much like you had modified the base class with an archetype. Get it? Yeah, not a hard concept to grasp, is it? Now personally, I use Prestige Classes with an emphasis on the PRESTIGE-component, archetypes more like a career […]

    Continue Reading...

  • Village Backdrop: Kennutcat This installment of RSP’s Village Backdrop-series is 10 pages long, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement   In this installment of the Village Backdrop-series, we venture forth to a place that has a history steeped in colonialism – the native Kittiwaki have all but been exterminated and now the settlement prospers – a visitor coming to town indeed sees a calm, idyllic town – by day. At night, though, the fog rolls in. And in the best of Ravenloft-traditions, voices of the lost, footsteps echoing in the fog, make travel […]

    Village Backdrop: Kennutcat

    Village Backdrop: Kennutcat This installment of RSP’s Village Backdrop-series is 10 pages long, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement   In this installment of the Village Backdrop-series, we venture forth to a place that has a history steeped in colonialism – the native Kittiwaki have all but been exterminated and now the settlement prospers – a visitor coming to town indeed sees a calm, idyllic town – by day. At night, though, the fog rolls in. And in the best of Ravenloft-traditions, voices of the lost, footsteps echoing in the fog, make travel […]

    Continue Reading...

  • Steel and Fury (DCC) This massive book clocks in at 57 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 53 pages of content, so let’s take a look!   So, basically, this is a system that tackles the caster/martial-discrepancy…but this time, in DCC! The basic idea is that combat, in the hands of capable warriors, ought to be lethal. In DCC’s rules, though, much like in most systems that grew out of d20, casters get insta-frys where martial characters have to slowly whittle down the HP.   This book then takes a different approach: First of all, the system here is based on so-called Mighty Deeds: Cutting open your foe […]

    Steel and Fury – Combat Maneuvers of the Mighty (DCC)

    Steel and Fury (DCC) This massive book clocks in at 57 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 53 pages of content, so let’s take a look!   So, basically, this is a system that tackles the caster/martial-discrepancy…but this time, in DCC! The basic idea is that combat, in the hands of capable warriors, ought to be lethal. In DCC’s rules, though, much like in most systems that grew out of d20, casters get insta-frys where martial characters have to slowly whittle down the HP.   This book then takes a different approach: First of all, the system here is based on so-called Mighty Deeds: Cutting open your foe […]

    Continue Reading...

  • CLASSifieds: The Apothecary This installment of the CLASSifieds-series clocks in at 9 pages, 1 page front cover, 1 page SRD, 1 page advertisement, leaving us with 6 pages of content, so let’s take a look, shall we?   The apothecary is a new base-class provided herein – it sports 1/2 BAB-progression, good fort- and will-saves, simple weapon and light armor proficiency and Brew Potion as a 1st level bonus feat. The class lacks HD and skill-information, though. This is a glaring oversight, for while the class obviously mutated out of an archetype, it lacks the “X replaces Y”-information that is the standard for archetypes and thus would be considered a class of its own. While I assume the alchemist’s default […]

    CLASSifieds: The Apothecary

    CLASSifieds: The Apothecary This installment of the CLASSifieds-series clocks in at 9 pages, 1 page front cover, 1 page SRD, 1 page advertisement, leaving us with 6 pages of content, so let’s take a look, shall we?   The apothecary is a new base-class provided herein – it sports 1/2 BAB-progression, good fort- and will-saves, simple weapon and light armor proficiency and Brew Potion as a 1st level bonus feat. The class lacks HD and skill-information, though. This is a glaring oversight, for while the class obviously mutated out of an archetype, it lacks the “X replaces Y”-information that is the standard for archetypes and thus would be considered a class of its own. While I assume the alchemist’s default […]

    Continue Reading...

  • Mythic Monsters: Bugs This installment of the mythic monsters-series clocks in at 32 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages hot to use/introduction, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 21 pages of content – so let’s not waste any time!   As always with the mythic monster-series, we begin this pdf by taking a look at the introductory supplemental content -this time, a total of 8 mythic feats – which are necessary. Why? Simple: Most vermin are mindless and as such, are pretty limited in their options. Since most mythic feats are upgrades of […]

    Mythic Monsters: Bugs

    Mythic Monsters: Bugs This installment of the mythic monsters-series clocks in at 32 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages hot to use/introduction, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 21 pages of content – so let’s not waste any time!   As always with the mythic monster-series, we begin this pdf by taking a look at the introductory supplemental content -this time, a total of 8 mythic feats – which are necessary. Why? Simple: Most vermin are mindless and as such, are pretty limited in their options. Since most mythic feats are upgrades of […]

    Continue Reading...

  • How to Game Master Like A Fucking Boss This book clocks in at a total of 124 pages, 1 page front cover, 2 pages editorial, 1 page (very detailed) index, 1 page back cover, leaving us with a pretty massive 119 pages of content, so let’s take a look!   This book was moved on my review-list due to receiving a print-copy for the purpose of writing a critical, unbiased review.   So, this is pretty much a GM’s advice and trick book. I don’t review this type of book too often, and that has a reason: This may sound arrogant, when it certainly isn’t intended to be – I’m a pretty kickass GM. Almost all of my players have […]

    How to Game Master Like A Fucking Boss

    How to Game Master Like A Fucking Boss This book clocks in at a total of 124 pages, 1 page front cover, 2 pages editorial, 1 page (very detailed) index, 1 page back cover, leaving us with a pretty massive 119 pages of content, so let’s take a look!   This book was moved on my review-list due to receiving a print-copy for the purpose of writing a critical, unbiased review.   So, this is pretty much a GM’s advice and trick book. I don’t review this type of book too often, and that has a reason: This may sound arrogant, when it certainly isn’t intended to be – I’m a pretty kickass GM. Almost all of my players have […]

    Continue Reading...