Archive for May, 2016

  • In the Company of Unicorns This installment of Rite Publishing’s series of racial sourcebooks clocks in at 41 pages, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, leaving us with 36 pages of content, so let’s take a look!   This review was moved up in my review-queue as a prioritized review at the request of my patreons.   So, this time around, it’s unicorns – but what type? Well, obviously not the classic arcane mysticism of the middle ages that equated the unicorn with Jesus Christ – but neither is this just a rehash of the classic, noble trope, though this does feature in the equation. The unicorns, or re’em as they call […]

    In the Company of Unicorns

    In the Company of Unicorns This installment of Rite Publishing’s series of racial sourcebooks clocks in at 41 pages, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, leaving us with 36 pages of content, so let’s take a look!   This review was moved up in my review-queue as a prioritized review at the request of my patreons.   So, this time around, it’s unicorns – but what type? Well, obviously not the classic arcane mysticism of the middle ages that equated the unicorn with Jesus Christ – but neither is this just a rehash of the classic, noble trope, though this does feature in the equation. The unicorns, or re’em as they call […]

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  • Playable Monsters Vol. I – Fantasy Iconics & Mythology This pdf clocks in at 58 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of artist/writer-contact-info and 3 pages of SRD, leaving us with 50 pages of content, so let’s take a look!   So, after some general discussions on how to handle monstrous PCs and parties, we dive pretty much straight into the respective races, which cover a brief physical description, some minor information on society, relations with other races and alignment/religion preferences as well as how the race interacts with adventurers. After that, we get the racial traits…and that’s pretty much it. If you were looking for traits or alternate racial traits to customize […]

    Playable Monsters Vol. I – Fantasy Iconics & Mythology

    Playable Monsters Vol. I – Fantasy Iconics & Mythology This pdf clocks in at 58 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of artist/writer-contact-info and 3 pages of SRD, leaving us with 50 pages of content, so let’s take a look!   So, after some general discussions on how to handle monstrous PCs and parties, we dive pretty much straight into the respective races, which cover a brief physical description, some minor information on society, relations with other races and alignment/religion preferences as well as how the race interacts with adventurers. After that, we get the racial traits…and that’s pretty much it. If you were looking for traits or alternate racial traits to customize […]

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  • Four Horsemen Present: Hybrid Class – Fury This base class clocks in at 12 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   The fury as presented herein is a barbarian/monk-hybrid and gets d8 HD, 3/4 BAB-progression, good Fort- and Will-save progression, 4+Int skills per level, proficiency with simple and martial weapons, but not with any armor or shield. At 3rd level, the fury gets fast movement + 10 ft., which increases by +10 ft. again at 6th level and every 3 levels thereafter. Similarly, the fury gains an AC-bonus while unarmored and unencumbered based on Cha-mod, with 4th level and every 4 levels thereafter […]

    Four Horsemen Present: Hybrid Class – Fury

    Four Horsemen Present: Hybrid Class – Fury This base class clocks in at 12 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   The fury as presented herein is a barbarian/monk-hybrid and gets d8 HD, 3/4 BAB-progression, good Fort- and Will-save progression, 4+Int skills per level, proficiency with simple and martial weapons, but not with any armor or shield. At 3rd level, the fury gets fast movement + 10 ft., which increases by +10 ft. again at 6th level and every 3 levels thereafter. Similarly, the fury gains an AC-bonus while unarmored and unencumbered based on Cha-mod, with 4th level and every 4 levels thereafter […]

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  • The Mists of Akuma – Imperial Dragons (5e) The fourth free preview-pdf for Mists of Akuma clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page list of things to expect, 1 page SRD, leaving us with 6 pages of content, one of which, as always, is devoted to the continent of Soburin, so let’s take a look!   After a gorgeous art and proverb, we dive into the wonderfully crafted prose that details the history and nature of Imperial dragons – and no, they’re not conveniently color-coded. The pdf’s crunchy meat supplementing this prose would be three sample dragons – the wyrmling underworld dragon (challenge 6) that gets a nasty multiattack, necrotic breath and frightful […]

    The Mists of Akuma – Imperial Dragons (5e)

    The Mists of Akuma – Imperial Dragons (5e) The fourth free preview-pdf for Mists of Akuma clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page list of things to expect, 1 page SRD, leaving us with 6 pages of content, one of which, as always, is devoted to the continent of Soburin, so let’s take a look!   After a gorgeous art and proverb, we dive into the wonderfully crafted prose that details the history and nature of Imperial dragons – and no, they’re not conveniently color-coded. The pdf’s crunchy meat supplementing this prose would be three sample dragons – the wyrmling underworld dragon (challenge 6) that gets a nasty multiattack, necrotic breath and frightful […]

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  • Shunned Valley of the Three Tombs This adventure clocks in at 28 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC (including tables for statblocks by CR), 1 page SRD, 1 page back cover, 1 page of advice on how to read statblocks, leaving us with 20 pages of content, so let’s take a look!   This product was moved up in my review-queue as a prioritized review at the request of my patreons.   All right, so what do we get here? Well, first of all, we get a incredibly gorgeous b/w-map of the Duchy of Ashlar: The cartography by Simon Butler, Dan Dyson and Tommi Salama employed herein is…well glorious. Oh, and […]

    Shunned Valley of the Three Tombs

    Shunned Valley of the Three Tombs This adventure clocks in at 28 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC (including tables for statblocks by CR), 1 page SRD, 1 page back cover, 1 page of advice on how to read statblocks, leaving us with 20 pages of content, so let’s take a look!   This product was moved up in my review-queue as a prioritized review at the request of my patreons.   All right, so what do we get here? Well, first of all, we get a incredibly gorgeous b/w-map of the Duchy of Ashlar: The cartography by Simon Butler, Dan Dyson and Tommi Salama employed herein is…well glorious. Oh, and […]

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  • Letters from the Flaming Crab: Culinary Magic This installment of the Letters from the Flaming Crab series clocks in at 12 pages, 1 page front cover, 1 page editorial, 1 3/4 pages of SRD, leaving us with 8 1/4 pages of content, so let’s take a look!   As in the first installment, we begin with a missive from captain Kelly Shell, captain of the planes- and worlds-jumping eponymous Flaming Crab, conveniently translated and compiled for us by J Gray. This page also consolidates Craft (cooking) and Craft (baking) into Craft (culinary), which is a sensible step.   So, how does culinary magic work? Well, each dish has a name, a difficulty for Craft (culinary) to make the dish, a […]

    Letters from the Flaming Crab: Culinary Magic

    Letters from the Flaming Crab: Culinary Magic This installment of the Letters from the Flaming Crab series clocks in at 12 pages, 1 page front cover, 1 page editorial, 1 3/4 pages of SRD, leaving us with 8 1/4 pages of content, so let’s take a look!   As in the first installment, we begin with a missive from captain Kelly Shell, captain of the planes- and worlds-jumping eponymous Flaming Crab, conveniently translated and compiled for us by J Gray. This page also consolidates Craft (cooking) and Craft (baking) into Craft (culinary), which is a sensible step.   So, how does culinary magic work? Well, each dish has a name, a difficulty for Craft (culinary) to make the dish, a […]

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  • Sir Reginald Lichlyter’s Magical Beers, Tankards and Other Inebrious Items This tome detailing the latest in inebriation-themed objects and concoctions clocks in at 32 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 27 pages of content, so let’s take a look!   We begin this tome with basically a rehash of the basic “how to get drunk”-rules from the last tome, though the approach has been streamlined with more precise rules – and yes, the hangover now comes with a proper duration, which renders these rules, overall, more concise. Additionally, the section now sports game-mechanics for a general alcohol addiction as well as three sample addictions for […]

    Sir Reginald Lichlyter’s Magical Beers, Tankards and Other Inebrious Items

    Sir Reginald Lichlyter’s Magical Beers, Tankards and Other Inebrious Items This tome detailing the latest in inebriation-themed objects and concoctions clocks in at 32 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 27 pages of content, so let’s take a look!   We begin this tome with basically a rehash of the basic “how to get drunk”-rules from the last tome, though the approach has been streamlined with more precise rules – and yes, the hangover now comes with a proper duration, which renders these rules, overall, more concise. Additionally, the section now sports game-mechanics for a general alcohol addiction as well as three sample addictions for […]

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  • The Mists of Akuma – Martial Arts Feats (5e) This FREE preview-file for the Mists of Akuma-setting clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page summary of the setting, 1 page SRD, leaving us with 6 pages, though one of these is devoted to the map of the Soburin continent, so let’s take a look!   The pdf  begins with 5 new feats: Metallic Elementalist Warlocks are aligned with the seasonal patron and have an interesting mechanic – they can pay gold to empower their spells, with precise effects depending on the spell’s school (nice!) that being said, the secondary benefit may be overshooting the target a bit – upon hitting a foe with […]

    The Mists of Akuma – Martial Arts Feats (5e)

    The Mists of Akuma – Martial Arts Feats (5e) This FREE preview-file for the Mists of Akuma-setting clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page summary of the setting, 1 page SRD, leaving us with 6 pages, though one of these is devoted to the map of the Soburin continent, so let’s take a look!   The pdf  begins with 5 new feats: Metallic Elementalist Warlocks are aligned with the seasonal patron and have an interesting mechanic – they can pay gold to empower their spells, with precise effects depending on the spell’s school (nice!) that being said, the secondary benefit may be overshooting the target a bit – upon hitting a foe with […]

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  • Strange Magic Items – Truenaming This expansion for the stellar, critically-acclaimed Strange Magic-book clocks in at 12 pages, 1 page front cover, 1 page SRD, leaving us with 10 pages of content, so let’s take a look!   Wait…before we do: In case you haven’t noticed: My name’s on that cover. I am one of the authors of this book. I am writing these lines since I was explicitly asked to by some of my readers. Hence, this will not be a review – there will be no rating or the like – consider this, instead, to be basically a kind of overview of what’s in this pdf, all right? As such, I will try to take out as much […]

    Strange Magic Items – Truenaming

    Strange Magic Items – Truenaming This expansion for the stellar, critically-acclaimed Strange Magic-book clocks in at 12 pages, 1 page front cover, 1 page SRD, leaving us with 10 pages of content, so let’s take a look!   Wait…before we do: In case you haven’t noticed: My name’s on that cover. I am one of the authors of this book. I am writing these lines since I was explicitly asked to by some of my readers. Hence, this will not be a review – there will be no rating or the like – consider this, instead, to be basically a kind of overview of what’s in this pdf, all right? As such, I will try to take out as much […]

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  • The Mists of Akuma – Tsukumogami (5e) This second of the FREE preview-pdfs for Mike Myler & Storm Bunny Studios’ cooperation clocks in at 8 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page KS-summary, leaving us with 4 pages of content, though one of these is devoted to the nice maps of Soburin, the continent of Mists of Akuma.   So, what do we get in these pages? The reply is simple: 4 of the eponymous tsukumogani monstrosities! What are tsukumogami? Well, in case you didn’t know – on the 100th birthday of an item, there is a chance it may awaken to sentience – with sometimes, though not often, dire consequences. Hence rules for […]

    The Mists of Akuma – Tsukumogami (5e)

    The Mists of Akuma – Tsukumogami (5e) This second of the FREE preview-pdfs for Mike Myler & Storm Bunny Studios’ cooperation clocks in at 8 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page KS-summary, leaving us with 4 pages of content, though one of these is devoted to the nice maps of Soburin, the continent of Mists of Akuma.   So, what do we get in these pages? The reply is simple: 4 of the eponymous tsukumogani monstrosities! What are tsukumogami? Well, in case you didn’t know – on the 100th birthday of an item, there is a chance it may awaken to sentience – with sometimes, though not often, dire consequences. Hence rules for […]

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  • I loot the Wizard’s Body! (PFRPG/System-neutral) This installment of Raging Swan Press’ “I Loot the Body”-series clocks in at 11 pages, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 6 pages of content, so let’s take a look!   We begin this supplement with a massive table of 100 different wizard pouches and the thing to find are curious indeed – crossword puzzles in foreign languages, partially knit socks, sealed bins of beard balm, holy symbols, colored chalk, ropes made from impossible smooth substances – from the odd and quirky to the foreboding and weird, this table is great.   The second table sports a wide variety of […]

    I loot the Wizard’s Body! (PFRPG/System-neutral)

    I loot the Wizard’s Body! (PFRPG/System-neutral) This installment of Raging Swan Press’ “I Loot the Body”-series clocks in at 11 pages, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 6 pages of content, so let’s take a look!   We begin this supplement with a massive table of 100 different wizard pouches and the thing to find are curious indeed – crossword puzzles in foreign languages, partially knit socks, sealed bins of beard balm, holy symbols, colored chalk, ropes made from impossible smooth substances – from the odd and quirky to the foreboding and weird, this table is great.   The second table sports a wide variety of […]

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  • Four Horsemen Present: Hybrid Class – The Renegade This hybrid class from the Four Horsemen clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 8 pages of content, so let’s take a look!   The renegade, chassis-wise, is a blending of the gunslinger and rogue and receives d8 HD, 6+Int skills per level, good Ref-saves and a 3/4 BAB-progression. At 1st level, the class gains gunsmith and the class does gain Panache (based on Charisma, maximum equal to Charisma-modifier) and may regain panache via killing blows with firearms, critical hits with pistols and, if applicable, the class pools both grit and panache and may use the resources interchangeably. Proficiency-wise, the class […]

    Four Horsemen Present: Hybrid Class – The Renegade

    Four Horsemen Present: Hybrid Class – The Renegade This hybrid class from the Four Horsemen clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 8 pages of content, so let’s take a look!   The renegade, chassis-wise, is a blending of the gunslinger and rogue and receives d8 HD, 6+Int skills per level, good Ref-saves and a 3/4 BAB-progression. At 1st level, the class gains gunsmith and the class does gain Panache (based on Charisma, maximum equal to Charisma-modifier) and may regain panache via killing blows with firearms, critical hits with pistols and, if applicable, the class pools both grit and panache and may use the resources interchangeably. Proficiency-wise, the class […]

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  • The Big Book of Bloodlines This massive, huge book clocks in at 153 pages, 1 page front cover, 2 pages of ToC/editorial, 1 page KS-thanks, 3 pages of SRD, leaving us with a colossal 146 pages of content, so let’s take a look!   We begin this pdf with an introduction regarding the goals of this book – in one sentence: Making bloodlines more versatile and interesting. This is achieved in a rather ingenious way – the pdf designates a number of bloodlines as parent bloodlines, others as children of said bloodlines. When multiclassing soceror and bloodrager, all you need to ensure is that the two bloodlines share a parent, are parent and child or match – i.e. one is […]

    The Big Book of Bloodlines

    The Big Book of Bloodlines This massive, huge book clocks in at 153 pages, 1 page front cover, 2 pages of ToC/editorial, 1 page KS-thanks, 3 pages of SRD, leaving us with a colossal 146 pages of content, so let’s take a look!   We begin this pdf with an introduction regarding the goals of this book – in one sentence: Making bloodlines more versatile and interesting. This is achieved in a rather ingenious way – the pdf designates a number of bloodlines as parent bloodlines, others as children of said bloodlines. When multiclassing soceror and bloodrager, all you need to ensure is that the two bloodlines share a parent, are parent and child or match – i.e. one is […]

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  • Veranthea Codex: Radical Pantheon The massive first expansion for Veranthea clocks in at a whopping 100 pages (for this price-point!), 1 page front cover,1 page editorial/ToC, 1 page advertisement, 1 page SRD, leaving us with 96 pages of content – quite a lot, so let’s get to it!   Veranthea Codex is a truly massive book – and still, there are a lot of components that simply, by virtue of their unique ideas, deserved more coverage. Well, this would be the first book doing just that. If you require a brief one-sentence summary – think of this as the setting’s Inner Sea Gods…though, admittedly, the focus is somewhat different.   In the first chapter, we get information on the respective […]

    Veranthea Codex: Radical Pantheon

    Veranthea Codex: Radical Pantheon The massive first expansion for Veranthea clocks in at a whopping 100 pages (for this price-point!), 1 page front cover,1 page editorial/ToC, 1 page advertisement, 1 page SRD, leaving us with 96 pages of content – quite a lot, so let’s get to it!   Veranthea Codex is a truly massive book – and still, there are a lot of components that simply, by virtue of their unique ideas, deserved more coverage. Well, this would be the first book doing just that. If you require a brief one-sentence summary – think of this as the setting’s Inner Sea Gods…though, admittedly, the focus is somewhat different.   In the first chapter, we get information on the respective […]

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  • Drow of Porphyra – Nalbrezu, Devils in Disguise The second installment of books detailing the subtypes of drow that exist on the patch-work planet of Porphyra clocks in at 24 pages, 1 page front cover, 1 page editorial, 2/3 pages of SRD, leaving us with 21 1/3 pages of content, so let’s take a look!   Unlike other planets, Porphyra, defined by the NewGod War and the Calling, is a unique place regarding the drow – taking vastly diverging drow from various worlds, they are NOT all the same. The Nalbrezu, in particular, are a radically different take on the drow: On their home world, the ran perhaps one of the greatest cons of all time, self-styling themselves as a […]

    Drow of Porphyra – Nalbrezu, Devils in Disguise

    Drow of Porphyra – Nalbrezu, Devils in Disguise The second installment of books detailing the subtypes of drow that exist on the patch-work planet of Porphyra clocks in at 24 pages, 1 page front cover, 1 page editorial, 2/3 pages of SRD, leaving us with 21 1/3 pages of content, so let’s take a look!   Unlike other planets, Porphyra, defined by the NewGod War and the Calling, is a unique place regarding the drow – taking vastly diverging drow from various worlds, they are NOT all the same. The Nalbrezu, in particular, are a radically different take on the drow: On their home world, the ran perhaps one of the greatest cons of all time, self-styling themselves as a […]

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  • I loot the Rogue’s Body! This installment of Raging Swan Press’ “I Loot the Body”-series clocks in at 11 pages, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 6 pages of content, so let’s take a look!   All right – after a brief, nice introduction to the subject matter, we dive right into the first table – which contains 50 sample rogue outfits that range from startling color-combinations to dark vests over white shirts…and e.g. goggles and gas-mask-like outfits for a surprisingly diverse assortment of evocative sample outfits.   Beyond these, rogues, perhaps more so than other classes, sport an important tool of the trade…and if you’re […]

    I loot the Rogue’s Body! (PFRPG/system-neutral)

    I loot the Rogue’s Body! This installment of Raging Swan Press’ “I Loot the Body”-series clocks in at 11 pages, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 6 pages of content, so let’s take a look!   All right – after a brief, nice introduction to the subject matter, we dive right into the first table – which contains 50 sample rogue outfits that range from startling color-combinations to dark vests over white shirts…and e.g. goggles and gas-mask-like outfits for a surprisingly diverse assortment of evocative sample outfits.   Beyond these, rogues, perhaps more so than other classes, sport an important tool of the trade…and if you’re […]

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  • Tides of War: Magus/X-Feats This installment of the Tides of War-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   As the first pages of introductory fluff clarifies, this pdf is intended to provide feats that facilitate a magus’ means of multicassing synergy – so what do the feats do?   -Arcane Brew: The alchemist crossover feat allows you to spend arcane points as part of casting your spell or attacking to ignore penalties imposed on Intelligence or Strength by mutagens or cognatogens, respectively. Solid, functional, no complaints.   -Arcane Challenge: 1/day, spend 2 points from the arcane pool to get […]

    Tides of War: Magus/X-Feats

    Tides of War: Magus/X-Feats This installment of the Tides of War-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   As the first pages of introductory fluff clarifies, this pdf is intended to provide feats that facilitate a magus’ means of multicassing synergy – so what do the feats do?   -Arcane Brew: The alchemist crossover feat allows you to spend arcane points as part of casting your spell or attacking to ignore penalties imposed on Intelligence or Strength by mutagens or cognatogens, respectively. Solid, functional, no complaints.   -Arcane Challenge: 1/day, spend 2 points from the arcane pool to get […]

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  • The Genius Guide to More Witch Talents The inevitable expansion book for the talented witch clocks in at 25 pages, 1 page front cover, 1 page ToC, 1 page editorial, 1 page SRD, leaving us with 21 pages of content – quite a lot, so let’s dive in!   After getting once again the patented wall of text (which also categorizes them by utility) before diving into the new edges – and there are no cookie-cutter edges in this one – we begin with the complex (and awesome) curse bag: An item-class into which the witch can put all kinds of nasty curses and enhance them – these enhancements are concisely codified by the item’s spell level increase for creation […]

    The Genius Guide to More Witch Talents

    The Genius Guide to More Witch Talents The inevitable expansion book for the talented witch clocks in at 25 pages, 1 page front cover, 1 page ToC, 1 page editorial, 1 page SRD, leaving us with 21 pages of content – quite a lot, so let’s dive in!   After getting once again the patented wall of text (which also categorizes them by utility) before diving into the new edges – and there are no cookie-cutter edges in this one – we begin with the complex (and awesome) curse bag: An item-class into which the witch can put all kinds of nasty curses and enhance them – these enhancements are concisely codified by the item’s spell level increase for creation […]

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  • In the Company of Dragons (5e) The conversion to 5e of the massive book on playable dragons clocks in at 29 pages, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, which leaves us with 24 pages of content, so let’s take a look, shall we?   Okay, so the first thing you need to know as a 5th edition player – the In the Company of…-series started off as a PFRPG-exclusive line of unusual races that codified monstrous races as balanced player options, often utilizing a class to represent progression into becoming a proper full-blown member of that race. This class was optional and thus allowed you to play the race sans progressing in […]

    In the Company of Dragons (5e)

    In the Company of Dragons (5e) The conversion to 5e of the massive book on playable dragons clocks in at 29 pages, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, which leaves us with 24 pages of content, so let’s take a look, shall we?   Okay, so the first thing you need to know as a 5th edition player – the In the Company of…-series started off as a PFRPG-exclusive line of unusual races that codified monstrous races as balanced player options, often utilizing a class to represent progression into becoming a proper full-blown member of that race. This class was optional and thus allowed you to play the race sans progressing in […]

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  • Sir Reginald Lichlyter’s Trusty Tavern Tome This massive supplement clocks in at 62 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with a massive 57 pages of content, so let’s take a look!   After a brief introductory prose and a short history on alcohol, we begin this pdf with a chapter that is aptly named “How to get drunk” -and if you’ve taken a look at the GMG, you’ll know that the rules leave something to be desired there – hence, this pdf codifies drinks in sizes – basically, from shot to huge kegs, you get the respective number of shots contained. Much like Raging Swan Press’ […]

    Sir Reginald Lichlyter’s Trusty Tavern Tome

    Sir Reginald Lichlyter’s Trusty Tavern Tome This massive supplement clocks in at 62 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with a massive 57 pages of content, so let’s take a look!   After a brief introductory prose and a short history on alcohol, we begin this pdf with a chapter that is aptly named “How to get drunk” -and if you’ve taken a look at the GMG, you’ll know that the rules leave something to be desired there – hence, this pdf codifies drinks in sizes – basically, from shot to huge kegs, you get the respective number of shots contained. Much like Raging Swan Press’ […]

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  • The Genius Guide to the Talented Witch This HUGE book clocks in at 57 pages, 1 page front cover, 1 page editorial 1 page SRD, leaving us with…54 pages of content. Yep, that’s right… brutal!   The witch class, as rebuild in the talented line, mostly is identical in chassis to the base witch – though one noticeable discrepancy is an upgrade in skills per level from 2 + Int to 4 + Int, which may not be required for the witch in general and/or constitute a glitch.   At this point, I am assuming you’re familiar with teh concept of the talented class redesigns – basically, you have class features as a grab-bag, taken from archetypes and codified as […]

    The Genius Guide to the Talented Witch

    The Genius Guide to the Talented Witch This HUGE book clocks in at 57 pages, 1 page front cover, 1 page editorial 1 page SRD, leaving us with…54 pages of content. Yep, that’s right… brutal!   The witch class, as rebuild in the talented line, mostly is identical in chassis to the base witch – though one noticeable discrepancy is an upgrade in skills per level from 2 + Int to 4 + Int, which may not be required for the witch in general and/or constitute a glitch.   At this point, I am assuming you’re familiar with teh concept of the talented class redesigns – basically, you have class features as a grab-bag, taken from archetypes and codified as […]

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  • The Mists of Akuma Primer (5e) This primer for Mike Myler’s Mists of Akuma-setting clocks in at 14 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page sales-pitch for the kickstarter – so what do we get in here?   Okay, this is pitched as eastern fantasy noir steampunk for 5th edition – basically what would happen if you took the eagerly anticipated Steampunk Musha and infused a hefty dose of Ravenloft with more emphasis on the fantastic. After a brief page of introductory prose, we get the one component that may alone very much justify downloading this primer: The Mists of Akuma. These would basically be a variant of the mists of Ravenloft crossed with […]

    The Mists of Akuma Primer (5e)

    The Mists of Akuma Primer (5e) This primer for Mike Myler’s Mists of Akuma-setting clocks in at 14 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page sales-pitch for the kickstarter – so what do we get in here?   Okay, this is pitched as eastern fantasy noir steampunk for 5th edition – basically what would happen if you took the eagerly anticipated Steampunk Musha and infused a hefty dose of Ravenloft with more emphasis on the fantastic. After a brief page of introductory prose, we get the one component that may alone very much justify downloading this primer: The Mists of Akuma. These would basically be a variant of the mists of Ravenloft crossed with […]

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  • Death to Alignment This supplement clocks in at 44 pages, 1 page front cover, ~1 page of artist contacts, 3 pages of SRD, leaving us with 39 pages of content, so let’s take a look!   We begin this supplement with 1 page of opening fiction before diving right into the nit and grit of this book’s lofty goal – abolishing a system deeply ingrained in d20 and its derivatives. And, much like the author, I absolutely LOATHE the alignment-system. I consider it poison for portraying complex characters and have abolished it in my non-playtest games for more than 10 years. It took a lot of work to get there – but can this book take this effort and burden […]

    Death to Alignment

    Death to Alignment This supplement clocks in at 44 pages, 1 page front cover, ~1 page of artist contacts, 3 pages of SRD, leaving us with 39 pages of content, so let’s take a look!   We begin this supplement with 1 page of opening fiction before diving right into the nit and grit of this book’s lofty goal – abolishing a system deeply ingrained in d20 and its derivatives. And, much like the author, I absolutely LOATHE the alignment-system. I consider it poison for portraying complex characters and have abolished it in my non-playtest games for more than 10 years. It took a lot of work to get there – but can this book take this effort and burden […]

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  • Darkwood Arc Excursions: Curse of the Barrowspawn back cover, leaving us with 32 pages of content, so let’s take a look!   Wait, before we do – I need to apologize. This is one of the cases where a file fell into the digital cracks of my HD and between prioritized reviews and the hustle and bustle of real life, I fell short of my duties. Consider this me rectifying this shortcoming.   Before we dive into the nit and grit of this module, let me elaborate what the Darkwood Saga is – basically, it’s a series of interconnected modules, with the big ones being the main meat of the storyline, while these excursions represent the “sidetreks”. Why the quotation […]

    Darkwood Arc Excursions: Curse of the Barrowspawn

    Darkwood Arc Excursions: Curse of the Barrowspawn back cover, leaving us with 32 pages of content, so let’s take a look!   Wait, before we do – I need to apologize. This is one of the cases where a file fell into the digital cracks of my HD and between prioritized reviews and the hustle and bustle of real life, I fell short of my duties. Consider this me rectifying this shortcoming.   Before we dive into the nit and grit of this module, let me elaborate what the Darkwood Saga is – basically, it’s a series of interconnected modules, with the big ones being the main meat of the storyline, while these excursions represent the “sidetreks”. Why the quotation […]

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  • Mortars & Miniguns: Zane’s Guide to Pistols (5e) This pdf depicting pistols for 5e clocks in at 13 pages, 1 page front cover, 1 page foreword/editorial, 1 page SRD, 1 page almost blank (only a small part of a sentence is on it, so I’m counting it as blank), leaving us with 9 pages of content, so let’s take a look!   After a brief introduction, we are introduced to the general gun rules herein: Basically, on a 1  on an attack roll, a weapon jams and can’t be used until you spend an action to clear it. Guns as portrayed here have a rate of fire –  a single shot is just that. A burst of fire consumes 3 […]

    Mortars & Miniguns: Zane’s Guide to Pistols (5e)

    Mortars & Miniguns: Zane’s Guide to Pistols (5e) This pdf depicting pistols for 5e clocks in at 13 pages, 1 page front cover, 1 page foreword/editorial, 1 page SRD, 1 page almost blank (only a small part of a sentence is on it, so I’m counting it as blank), leaving us with 9 pages of content, so let’s take a look!   After a brief introduction, we are introduced to the general gun rules herein: Basically, on a 1  on an attack roll, a weapon jams and can’t be used until you spend an action to clear it. Guns as portrayed here have a rate of fire –  a single shot is just that. A burst of fire consumes 3 […]

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  • Drow of Porphyra – Karza, Children of the Loomqueen This pdf detailing drow of Porphyra clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page SRD (featuring a bit of rules text), leaving us with a bit more than 15 pages of content, so let’s take a look!   Porphyra is unlike other campaign settings – the patchwork planet has been very much defined by the NewGod War and the Calling – and when the creatures called out for the reach of other worlds and deities…they got more than they bargained for. A LOT more. One of the drow (yes, ONE of the nations of these guys and gals know for their kind hearts) that responded […]

    Drow of Porphyra – Karza, Children of the Loomqueen

    Drow of Porphyra – Karza, Children of the Loomqueen This pdf detailing drow of Porphyra clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page SRD (featuring a bit of rules text), leaving us with a bit more than 15 pages of content, so let’s take a look!   Porphyra is unlike other campaign settings – the patchwork planet has been very much defined by the NewGod War and the Calling – and when the creatures called out for the reach of other worlds and deities…they got more than they bargained for. A LOT more. One of the drow (yes, ONE of the nations of these guys and gals know for their kind hearts) that responded […]

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  • Free-to-Play MMORPG Brings Six Years’ Worth of Content, Updated Engine Today, Perfect World Entertainment Inc., a leading publisher of free-to-play MMORPGs, and Cryptic Studios announced plans to bring Star Trek Online, the free-to-play MMORPG based on the Star Trek franchise, to PlayStation®4 and Xbox One in Fall 2016. At the console launch, Star Trek Online will offer over six years’ worth of content, including over 130 featured episodes that build upon classic Star Trek stories and series as they play alongside a cast of Star Trek actors including Jeri Ryan (Seven of Nine), Michael Dorn (Worf), Tim Russ (Tuvok) and more.   Star Trek Online for consoles will bring two expansions and 11 seasons’ worth of updates for players looking […]

    STAR TREK ONLINE COMING TO PLAYSTATION®4, XBOX ONE

    Free-to-Play MMORPG Brings Six Years’ Worth of Content, Updated Engine Today, Perfect World Entertainment Inc., a leading publisher of free-to-play MMORPGs, and Cryptic Studios announced plans to bring Star Trek Online, the free-to-play MMORPG based on the Star Trek franchise, to PlayStation®4 and Xbox One in Fall 2016. At the console launch, Star Trek Online will offer over six years’ worth of content, including over 130 featured episodes that build upon classic Star Trek stories and series as they play alongside a cast of Star Trek actors including Jeri Ryan (Seven of Nine), Michael Dorn (Worf), Tim Russ (Tuvok) and more.   Star Trek Online for consoles will bring two expansions and 11 seasons’ worth of updates for players looking […]

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