Archive for October, 2016

  • Don’t Walk in Winter Wood This game clocks in at 46 pages, 1 page front cover, 1 page editorial, 3 pages of credits/thanks/reference, 1 page back cover, leaving us with 40 pages of content, so let’s take a look!   So, what is this? The simple answer would be that this is a cooperative, narrative, rules-light HORROR game set in a vaguely colonial setting in the United States. Society is one of rough and closely-knit, often isolated communities. Superstitions run wild and even well-meant belief may seem barbarous to us. Transportation is still mainly defined by equestrian means and print books are rare and expensive. AT night, it is still candles that are used to pierce the dark. Against said […]

    Don’t Walk in Winter Wood

    Don’t Walk in Winter Wood This game clocks in at 46 pages, 1 page front cover, 1 page editorial, 3 pages of credits/thanks/reference, 1 page back cover, leaving us with 40 pages of content, so let’s take a look!   So, what is this? The simple answer would be that this is a cooperative, narrative, rules-light HORROR game set in a vaguely colonial setting in the United States. Society is one of rough and closely-knit, often isolated communities. Superstitions run wild and even well-meant belief may seem barbarous to us. Transportation is still mainly defined by equestrian means and print books are rare and expensive. AT night, it is still candles that are used to pierce the dark. Against said […]

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  • Killer Clowns from Hell This pdf clocks in at 26 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of how to use/introduction, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 15 pages chockfull with content, so let’s take a look!   Even before I read Stephen King’s “It” or ever heard about a psycho called Gacey, clowns creeped me out – it was not full-blown coulrophobia, but rather an uncanny sense of unease – my infantile mind kept wondering what would make grown men paint their faces and generate antics. It is with some sense of self-conscious […]

    Killer Clowns from Hell

    Killer Clowns from Hell This pdf clocks in at 26 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of how to use/introduction, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 15 pages chockfull with content, so let’s take a look!   Even before I read Stephen King’s “It” or ever heard about a psycho called Gacey, clowns creeped me out – it was not full-blown coulrophobia, but rather an uncanny sense of unease – my infantile mind kept wondering what would make grown men paint their faces and generate antics. It is with some sense of self-conscious […]

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  • The Outer Presence (OSR) This module/system for very rules-light investigative horror clocks in at 45 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial/introduction, 2 pages of space for notes, 2 empty pages, 2 pages depicting the Kort’thalis glyph, 1 page inside of back cover, 1 page back cover, leaving us with 33 pages of content, so let’s take a look!   We begin this book with character generation, which is pretty simple – we begin with choosing a profession from a list of 20, though adding new ones is heartily encouraged. For purposes of determining cohesion and identity within the world, 10 organizations and 6 possible relationships with said organizations can be found. […]

    The Outer Presence (OSR)

    The Outer Presence (OSR) This module/system for very rules-light investigative horror clocks in at 45 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial/introduction, 2 pages of space for notes, 2 empty pages, 2 pages depicting the Kort’thalis glyph, 1 page inside of back cover, 1 page back cover, leaving us with 33 pages of content, so let’s take a look!   We begin this book with character generation, which is pretty simple – we begin with choosing a profession from a list of 20, though adding new ones is heartily encouraged. For purposes of determining cohesion and identity within the world, 10 organizations and 6 possible relationships with said organizations can be found. […]

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  • Monster Classes: Undead The third installment of the Monster Classes-series clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 8 pages of content, so let’s take a look!   So, what is this? In one sentence: It’s Dreamscarred press providing the Savage Species type of “Play monsters”-rules for  the context of the Pathfinder roleplaying game. The pdf does acknowledge that this series (or even, individual installments) may not be for everyone – the fact is that most modules are humanocentric and thus, playing monsters can wreck havoc with the assumptions of a given game…more so than players are liable to anyways.   Let’s not kid ourselves here – the guidelines presented […]

    Monster Classes: Undead

    Monster Classes: Undead The third installment of the Monster Classes-series clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 8 pages of content, so let’s take a look!   So, what is this? In one sentence: It’s Dreamscarred press providing the Savage Species type of “Play monsters”-rules for  the context of the Pathfinder roleplaying game. The pdf does acknowledge that this series (or even, individual installments) may not be for everyone – the fact is that most modules are humanocentric and thus, playing monsters can wreck havoc with the assumptions of a given game…more so than players are liable to anyways.   Let’s not kid ourselves here – the guidelines presented […]

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  • Occult Adventures This massive hardcover clocks in at a whopping 271 pages, though 1 page inside of front cover, 1 page editorial, 1 page ToC and 1/3rd of a page decrease that down to 267 2/3 pages of content, so let’s take a look!   Well, before we do, let me  deal with the confusion for a second that this review undoubtedly will cause. Yes, I usually only do 3pp material. This has several reasons: For one, I want to showcase the fringe of gaming, the evocative books that push the envelope. Secondly, I’m not particularly affluent, to say the least and want to reward the publishers that do send me their books. Well, I obviously *HAVE* to get the […]

    Occult Adventures

    Occult Adventures This massive hardcover clocks in at a whopping 271 pages, though 1 page inside of front cover, 1 page editorial, 1 page ToC and 1/3rd of a page decrease that down to 267 2/3 pages of content, so let’s take a look!   Well, before we do, let me  deal with the confusion for a second that this review undoubtedly will cause. Yes, I usually only do 3pp material. This has several reasons: For one, I want to showcase the fringe of gaming, the evocative books that push the envelope. Secondly, I’m not particularly affluent, to say the least and want to reward the publishers that do send me their books. Well, I obviously *HAVE* to get the […]

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  • Campaign Kits: The Mysteries of Hollowfield This Campaign Kit clocks in at 39 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 35 pages of content, so let’s check this out!   This installment of the Campaign Kits-series is a charity product for the Roleplaying Game Creators Relief Fund and it is, to make that clear from the get-go, a “Pay what you want”-product. The original iteration has sported some glitches that have been identified and rectified, which is why this review is based on V.2.0 of the book.   So, what is this? Well, in short, this book contains 8 expanded adventure seeds: With statblocks and structure and all, just […]

    Campaign Kits: The Mysteries of Hollowfield

    Campaign Kits: The Mysteries of Hollowfield This Campaign Kit clocks in at 39 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 35 pages of content, so let’s check this out!   This installment of the Campaign Kits-series is a charity product for the Roleplaying Game Creators Relief Fund and it is, to make that clear from the get-go, a “Pay what you want”-product. The original iteration has sported some glitches that have been identified and rectified, which is why this review is based on V.2.0 of the book.   So, what is this? Well, in short, this book contains 8 expanded adventure seeds: With statblocks and structure and all, just […]

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  • Monster Classes: Earth Elemental The fourth installment of Dreamscarred Press’ Monster Classes-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 7 pages of content, so let’s take a look!   So, what is this? In one sentence: It’s Dreamscarred press providing the Savage Species type of “Play monsters”-rules for the context of the Pathfinder roleplaying game. The pdf does acknowledge that this series (or even, individual installments) may not be for everyone – the fact is that most modules are humanocentric and thus, playing monsters can wreck havoc with the assumptions of a given game…more so than players are liable to anyways.   Let’s not kid ourselves here – the […]

    Monster Classes: Earth Elemental

    Monster Classes: Earth Elemental The fourth installment of Dreamscarred Press’ Monster Classes-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 7 pages of content, so let’s take a look!   So, what is this? In one sentence: It’s Dreamscarred press providing the Savage Species type of “Play monsters”-rules for the context of the Pathfinder roleplaying game. The pdf does acknowledge that this series (or even, individual installments) may not be for everyone – the fact is that most modules are humanocentric and thus, playing monsters can wreck havoc with the assumptions of a given game…more so than players are liable to anyways.   Let’s not kid ourselves here – the […]

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  • 20 Things #2: Looting the Body (system-neutral) This installment of Raging Swan Press’ system-neutral #20-series clocks in at 12 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 6 pages of content, so let’s take a look!   Looting the bodies of creatures is its own series in Raging Swan press’ product roster, but this does not mean that we can’t use more of these, right? Right! So, we begin with the remnants of 20 adventurers to loot, which sport healing potions, wooden scroll cases full of dungeon maps, trapmaker’s kits – quite a few different entries that provide a sufficient diversity.   Beyond these, the pdf […]

    20 Things #2: Looting the Body (system-neutral)

    20 Things #2: Looting the Body (system-neutral) This installment of Raging Swan Press’ system-neutral #20-series clocks in at 12 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 6 pages of content, so let’s take a look!   Looting the bodies of creatures is its own series in Raging Swan press’ product roster, but this does not mean that we can’t use more of these, right? Right! So, we begin with the remnants of 20 adventurers to loot, which sport healing potions, wooden scroll cases full of dungeon maps, trapmaker’s kits – quite a few different entries that provide a sufficient diversity.   Beyond these, the pdf […]

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  • 20 Things #1: Seedy Tavern (system-neutral) This installment of Raging Swan Press’ system-neutral #20-series clocks in at 12 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 6 pages of content, so let’s take a look!   We begin this dressing-file with a selection of 20 different seedy tavern patrons you can find in a seedy tavern. The respective individuals are presented with their name, followed by an alignment abbreviation, gender and race…though some of the entries, oddly, feature class names and levels as well, while others don’t even though worn armor mentioned etc. would point towards an adventuring career. Drinking, boisterous dwarves, ancient gnome-beggars nicknamed “Filth” […]

    20 Things #1: Seedy Tavern (system-neutral)

    20 Things #1: Seedy Tavern (system-neutral) This installment of Raging Swan Press’ system-neutral #20-series clocks in at 12 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 6 pages of content, so let’s take a look!   We begin this dressing-file with a selection of 20 different seedy tavern patrons you can find in a seedy tavern. The respective individuals are presented with their name, followed by an alignment abbreviation, gender and race…though some of the entries, oddly, feature class names and levels as well, while others don’t even though worn armor mentioned etc. would point towards an adventuring career. Drinking, boisterous dwarves, ancient gnome-beggars nicknamed “Filth” […]

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  • OPEN LEGEND is Taking the RPG World by Storm New open genre, open source, streamlined game system to tell epic tales & companion campaign setting by legendary storytellers whose including Ed Greenwood & Matthew Mercer is fully funded on Kickstarter in 2 1/2 hours, currently 550% funded! Today, Seventh Sphere Publishing, LLC announced that Open Legend, their new open genre tabletop roleplaying game (or RPG) with companion campaign setting of Amaurea’s Dawn (which transports players from the grimy gear and cog city of Schlectenberg to a savage jungle world via a magical portal between the worlds), was fully funded on Kickstarter in 2 1/2 hours, currently over 550% funded with 24 days still to go! Open Legend has been featured in many major media outlets. Check out the links below for game play, […]

    Open Legend Kickstarter

    OPEN LEGEND is Taking the RPG World by Storm New open genre, open source, streamlined game system to tell epic tales & companion campaign setting by legendary storytellers whose including Ed Greenwood & Matthew Mercer is fully funded on Kickstarter in 2 1/2 hours, currently 550% funded! Today, Seventh Sphere Publishing, LLC announced that Open Legend, their new open genre tabletop roleplaying game (or RPG) with companion campaign setting of Amaurea’s Dawn (which transports players from the grimy gear and cog city of Schlectenberg to a savage jungle world via a magical portal between the worlds), was fully funded on Kickstarter in 2 1/2 hours, currently over 550% funded with 24 days still to go! Open Legend has been featured in many major media outlets. Check out the links below for game play, […]

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  • Four Horsemen Present: Comedic Character Options This pdf clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 14 pages of content, so let’s take a look!   Ah, the art of comedy – a topic only relatively seldom used in gaming – all the more reason to take a close look at this particular little file, which begins with 6 new traits -these include being able to Disguise as a clown or properly insult adversaries, featuring mechanical relevance as well as a mundane prestidigitation effect via Sleight of Hand. Slapstick Offense is pretty powerful in that it offers unarmed strike damage at one size larger for characters with Improved Unarmored Strike, […]

    Four Horsemen Present: Comedic Character Options

    Four Horsemen Present: Comedic Character Options This pdf clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 14 pages of content, so let’s take a look!   Ah, the art of comedy – a topic only relatively seldom used in gaming – all the more reason to take a close look at this particular little file, which begins with 6 new traits -these include being able to Disguise as a clown or properly insult adversaries, featuring mechanical relevance as well as a mundane prestidigitation effect via Sleight of Hand. Slapstick Offense is pretty powerful in that it offers unarmed strike damage at one size larger for characters with Improved Unarmored Strike, […]

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  • Green Devil Face #2 (OSR) The second installment of the Green Devil Face e-zine clocks in at 18 pages, 1 page editorial/introduction – the cover-artwork and similar shenanigans is its own pdf…so what do we get this time around?   Well, something rather different – not a dungeon, but rather than that, trap-rooms! The first would be the eyes of Parsifur and Dunsane, penned by Kent. It should be noted that the following contains SPOILERS for the traps/encounters herein – only referees should read further. … .. . Okay, so the first room is shaped like a cathedral and is EVIL: A troll thing, friendly enough, wants to paint the characters…and when he does, the character is imprisoned in the […]

    Green Devil Face #2 (OSR)

    Green Devil Face #2 (OSR) The second installment of the Green Devil Face e-zine clocks in at 18 pages, 1 page editorial/introduction – the cover-artwork and similar shenanigans is its own pdf…so what do we get this time around?   Well, something rather different – not a dungeon, but rather than that, trap-rooms! The first would be the eyes of Parsifur and Dunsane, penned by Kent. It should be noted that the following contains SPOILERS for the traps/encounters herein – only referees should read further. … .. . Okay, so the first room is shaped like a cathedral and is EVIL: A troll thing, friendly enough, wants to paint the characters…and when he does, the character is imprisoned in the […]

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  • Monster Classes: Erinyes The second installment of Dreamscarred Press’ Monster Classes-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   So, what is this? In one sentence: It’s Dreamscarred Press providing the Savage Species type of “Play monsters”-rules for  the context of the Pathfinder roleplaying game. The pdf does acknowledge that this series (or even, individual installments) may not be for everyone – the fact is that most modules are humanocentric and thus, playing monsters can wreck havoc with the assumptions of a given game…more so than players are liable to anyways.   Let’s not kid ourselves here – the guidelines […]

    Monster Classes: Erinyes

    Monster Classes: Erinyes The second installment of Dreamscarred Press’ Monster Classes-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   So, what is this? In one sentence: It’s Dreamscarred Press providing the Savage Species type of “Play monsters”-rules for  the context of the Pathfinder roleplaying game. The pdf does acknowledge that this series (or even, individual installments) may not be for everyone – the fact is that most modules are humanocentric and thus, playing monsters can wreck havoc with the assumptions of a given game…more so than players are liable to anyways.   Let’s not kid ourselves here – the guidelines […]

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  • Monster Classes: Astral Deva The first installment of the Monster Classes-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page SRD, 3/4 of a page empty space, leaving us with about 6 1/4 pages of content, so let’s take a look!   So, what is this? In one sentence: It’s Dreamscarred press providing the Savage Species type of “Play monsters”-rules for  the context of the Pathfinder roleplaying game. The pdf does acknowledge that this series (or even, individual installments) may not be for everyone – the fact is that most modules are humanocentric and thus, playing monsters can wreck havoc with the assumptions of a given game…more so than players are liable to anyways.   […]

    Monster Classes: Astral Deva

    Monster Classes: Astral Deva The first installment of the Monster Classes-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page SRD, 3/4 of a page empty space, leaving us with about 6 1/4 pages of content, so let’s take a look!   So, what is this? In one sentence: It’s Dreamscarred press providing the Savage Species type of “Play monsters”-rules for  the context of the Pathfinder roleplaying game. The pdf does acknowledge that this series (or even, individual installments) may not be for everyone – the fact is that most modules are humanocentric and thus, playing monsters can wreck havoc with the assumptions of a given game…more so than players are liable to anyways.   […]

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  • Path of the Reluctant Hero This installment of Legendary Games’ Mythic Paths-series clocks in at 30 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 2 pages of introduction, 2 pages of SRD, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 17 pages of raw, crammed content, so let’s take a look!   The fish out of water, who suddenly is drawn into circumstances and is way over his head – there is no single narrative trope that manages as well to equalize the knowledge of the reader and character among narrative strategies…but, alas, at the same time, many an anime and […]

    Path of the Reluctant Hero

    Path of the Reluctant Hero This installment of Legendary Games’ Mythic Paths-series clocks in at 30 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 2 pages of introduction, 2 pages of SRD, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 17 pages of raw, crammed content, so let’s take a look!   The fish out of water, who suddenly is drawn into circumstances and is way over his head – there is no single narrative trope that manages as well to equalize the knowledge of the reader and character among narrative strategies…but, alas, at the same time, many an anime and […]

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  • Lost Lore: Supernal Dragon Dojo This installment of the Lost Lore-series clocks in at 8 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   We begin this installment of the series with a neat fluffy introduction of the dojo in question and the pdf introduces 3 new uses of resolve, which includes self-hasting, moving through difficult terrain and using resolve as an immediate action to add a 1d6-surge to CMD.   The pdf also features two different archetypes – the Daisho Master gets a scaling AC bonus when using full attacks, quicker drawing and better crit-confirmation, scaling bonuses to atk and damage as well as […]

    Lost Lore: Supernal Dragon Dojo

    Lost Lore: Supernal Dragon Dojo This installment of the Lost Lore-series clocks in at 8 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   We begin this installment of the series with a neat fluffy introduction of the dojo in question and the pdf introduces 3 new uses of resolve, which includes self-hasting, moving through difficult terrain and using resolve as an immediate action to add a 1d6-surge to CMD.   The pdf also features two different archetypes – the Daisho Master gets a scaling AC bonus when using full attacks, quicker drawing and better crit-confirmation, scaling bonuses to atk and damage as well as […]

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  • Green Devil Face #1 (OSR) The first installment of the Green Devil Face magazine clocks in at 21 pages, 1 page editorial/introduction, leaving 20 pages of content – and in case you were wondering: The cover etc. is its own pdf contained in the folder.   So, what is this? As the author tells us, this was originally a project called “Fantasy Fucking Vietnam”; it is, unlike what most people will associate with Lamentations of the Flame Princess, obviously and very intentionally a satire…and it is a massive module…a dungeon, to be more precise. 59 rooms strong and ready to rock for  OSR-games. There is no key-less, player-friendly version of the b/w-map, but considering the price-point, I am okay with […]

    Green Devil Face #1 (OSR)

    Green Devil Face #1 (OSR) The first installment of the Green Devil Face magazine clocks in at 21 pages, 1 page editorial/introduction, leaving 20 pages of content – and in case you were wondering: The cover etc. is its own pdf contained in the folder.   So, what is this? As the author tells us, this was originally a project called “Fantasy Fucking Vietnam”; it is, unlike what most people will associate with Lamentations of the Flame Princess, obviously and very intentionally a satire…and it is a massive module…a dungeon, to be more precise. 59 rooms strong and ready to rock for  OSR-games. There is no key-less, player-friendly version of the b/w-map, but considering the price-point, I am okay with […]

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  • The Town of Brighton This little pdf clocks in at 14 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   The town of Brighton was founded by the explorer Jandor Windsong almost 400 years ago and is under the auspice of the crown of Bryndell. Situated in fertile, flat farmland it features the tower of the wizard Alhoon and is now the home of slightly more than 3000 souls. To the west of the town, the fungal-infested forest and quartz laden mountains are homes to ogres and similarly dread creatures, providing ample adventuring potential…particularly since, in the […]

    The Town of Brighton

    The Town of Brighton This little pdf clocks in at 14 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   The town of Brighton was founded by the explorer Jandor Windsong almost 400 years ago and is under the auspice of the crown of Bryndell. Situated in fertile, flat farmland it features the tower of the wizard Alhoon and is now the home of slightly more than 3000 souls. To the west of the town, the fungal-infested forest and quartz laden mountains are homes to ogres and similarly dread creatures, providing ample adventuring potential…particularly since, in the […]

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  • 4Saken (4C) This game clocks in at 97 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover (though this also contains the crucial percentile chart called Master Table- nice use of space!), leaving us with 94 pages of content, so let’s take a look!   This was moved up in my review-queue as a prioritized review at the request of my patreons. The review is based on V. 8 of the pdf.   The open-source 4C-system is usually used for superhero roleplaying may be open source, but tying it to the horror genre? Can that work? Well, to begin, I have never played the 4C-system prior to getting this book – probably because superhero comics and roleplaying […]

    4Saken (4C)

    4Saken (4C) This game clocks in at 97 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover (though this also contains the crucial percentile chart called Master Table- nice use of space!), leaving us with 94 pages of content, so let’s take a look!   This was moved up in my review-queue as a prioritized review at the request of my patreons. The review is based on V. 8 of the pdf.   The open-source 4C-system is usually used for superhero roleplaying may be open source, but tying it to the horror genre? Can that work? Well, to begin, I have never played the 4C-system prior to getting this book – probably because superhero comics and roleplaying […]

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  • The Tomb of Tiberesh (5e) This module taking place in the Southlands of Midgard clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 21 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, still here? Great! right outside the absolutely amazing metropolis of Per-Bastet (one of my favorite fantasy cities of the last 5 years…), there supposedly lies hidden and sunken Anu-Asir, which has recently emerged from the sands and became a kind of hub…and not far from it, there is the eponymous Tomb […]

    The Tomb of Tiberesh (5e)

    The Tomb of Tiberesh (5e) This module taking place in the Southlands of Midgard clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 21 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, still here? Great! right outside the absolutely amazing metropolis of Per-Bastet (one of my favorite fantasy cities of the last 5 years…), there supposedly lies hidden and sunken Anu-Asir, which has recently emerged from the sands and became a kind of hub…and not far from it, there is the eponymous Tomb […]

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  • Cloak and Ballot Trilogy II: False Honesty, Corrupt Virtue The second part of the Cloak and Ballot trilogy clocks in at 22 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 18 pages of content, so let’s take a look!   It’s been a while, since we’ve been to the fair town of Rogail in the first installment “Tyranny of Greed“, so let’s recap, shall we? Obviously, this recap with contain SPOILERS. From here on out, potential players should jump to the conclusion. … .. . All right, only GMs left? Great! The order of the unified voice, a quasi-democratic institution erected in the aftermath of a tyrant’s regime, allows the […]

    Cloak and Ballot Trilogy II: False Honesty, Corrupt Virtue

    Cloak and Ballot Trilogy II: False Honesty, Corrupt Virtue The second part of the Cloak and Ballot trilogy clocks in at 22 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 18 pages of content, so let’s take a look!   It’s been a while, since we’ve been to the fair town of Rogail in the first installment “Tyranny of Greed“, so let’s recap, shall we? Obviously, this recap with contain SPOILERS. From here on out, potential players should jump to the conclusion. … .. . All right, only GMs left? Great! The order of the unified voice, a quasi-democratic institution erected in the aftermath of a tyrant’s regime, allows the […]

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  • Lords of Gossamer & Shadows Icon and Icon NPCs Decks (Diceless/system-neutral) And now for something complete different!   This was moved up my review-queue due to me receiving a physical copy of the product in question.   From the get-go, I was positively surprised – not sure if it’s due to a change in policy on behalf of OBS or not, but the cards I received arrived in absolutely pristine condition, contained in hard-shell plastic cases, which prevented any creases or other unpleasant surprises.   Beyond that, this deck of cards is massive and contains a selection of US Poker-Size 2.5” x 3.5 ” cards with round corners. The card-stock paper is high-quality and employs a 305 gsm matte and […]

    Lords of Gossamer & Shadows Icon and Icon NPCs Decks (Diceless/system-neutral)

    Lords of Gossamer & Shadows Icon and Icon NPCs Decks (Diceless/system-neutral) And now for something complete different!   This was moved up my review-queue due to me receiving a physical copy of the product in question.   From the get-go, I was positively surprised – not sure if it’s due to a change in policy on behalf of OBS or not, but the cards I received arrived in absolutely pristine condition, contained in hard-shell plastic cases, which prevented any creases or other unpleasant surprises.   Beyond that, this deck of cards is massive and contains a selection of US Poker-Size 2.5” x 3.5 ” cards with round corners. The card-stock paper is high-quality and employs a 305 gsm matte and […]

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  • Bite Me! Weretigers This installment of the Bite Me!-series clocks in at 33 pages, 1 page front cover, 1 page editorial, 1 page ToC,4 1/5th pages of SRD, 3 pages of advertisements, leaving us with ~23 pages of content, so let’s take a look!   This time around, we take a look at weretigers, now reimagined as part of the Bite Me!-series. They get +2 Dex and Str, -2 Int, the two bloods racial feature (making you count as a parent race as well as a shapeshifter for purposes of being affected by effects), low-light vision, +2 to Perception and Survival. Beast Form works is presented in a rather precise wording construct that takes temporary hit points, equipment and the […]

    Bite Me! Weretigers

    Bite Me! Weretigers This installment of the Bite Me!-series clocks in at 33 pages, 1 page front cover, 1 page editorial, 1 page ToC,4 1/5th pages of SRD, 3 pages of advertisements, leaving us with ~23 pages of content, so let’s take a look!   This time around, we take a look at weretigers, now reimagined as part of the Bite Me!-series. They get +2 Dex and Str, -2 Int, the two bloods racial feature (making you count as a parent race as well as a shapeshifter for purposes of being affected by effects), low-light vision, +2 to Perception and Survival. Beast Form works is presented in a rather precise wording construct that takes temporary hit points, equipment and the […]

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  • Tavern Tales Mini-Adventure #1: A Thief in the Night (5e) The 5e-version of the first of the Tavern Tales mini-adventures clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 2 pages of content, so let’s take a look!   Wait, before we do: This mini-adventure can be pretty easily employed on its own, but its intention is to be run in conjunction with one of the taverns featured in Tangible Taverns: A Trio of Taverns, namely Blackberry Bill’s. In case you’re not familiar with it: Think former, gruff dwarven adventurer obsessed with blackberries who has a hidden location where they grow like crazy. The cast of characters, […]

    Tavern Tales Mini-Adventure #1: A Thief in the Night (5e)

    Tavern Tales Mini-Adventure #1: A Thief in the Night (5e) The 5e-version of the first of the Tavern Tales mini-adventures clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 2 pages of content, so let’s take a look!   Wait, before we do: This mini-adventure can be pretty easily employed on its own, but its intention is to be run in conjunction with one of the taverns featured in Tangible Taverns: A Trio of Taverns, namely Blackberry Bill’s. In case you’re not familiar with it: Think former, gruff dwarven adventurer obsessed with blackberries who has a hidden location where they grow like crazy. The cast of characters, […]

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  • Tavern Tales Mini-Adventure #1: A Thief in the Night The first of the Tavern Tales mini-adventures clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 2 pages of content, so let’s take a look!   Wait, before we do: This mini-adventure can be pretty easily employed on its own, but its intention is to be run in conjunction with one of the taverns featured in Tangible Taverns: A Trio of Taverns, namely Blackberry Bill’s. In case you’re not familiar with it: Think former, gruff dwarven adventurer obsessed with blackberries who has a hidden location where they grow like crazy. The cast of characters, while depicted in sufficient […]

    Tavern Tales Mini-Adventure #1: A Thief in the Night

    Tavern Tales Mini-Adventure #1: A Thief in the Night The first of the Tavern Tales mini-adventures clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 2 pages of content, so let’s take a look!   Wait, before we do: This mini-adventure can be pretty easily employed on its own, but its intention is to be run in conjunction with one of the taverns featured in Tangible Taverns: A Trio of Taverns, namely Blackberry Bill’s. In case you’re not familiar with it: Think former, gruff dwarven adventurer obsessed with blackberries who has a hidden location where they grow like crazy. The cast of characters, while depicted in sufficient […]

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  • Akashic Mysteries It has been coming for a long time – the completed Akashic Mysteries book, which clocks in at a mighty 97 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 2 pages of advertisement, leaving us with 92 pages of content, so let’s take a look!   So, what is this? The simple reply would be “fixed incarnum with a Silk Road flavor.” If that does not ring any bells, let me reiterate. Akasha is a type of magic that is utilized most commonly via veils that are channeled through conduits in the body called chakra. Every creature is supposed to have a finite amount of essence in their being, which is called […]

    Akashic Mysteries

    Akashic Mysteries It has been coming for a long time – the completed Akashic Mysteries book, which clocks in at a mighty 97 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 2 pages of advertisement, leaving us with 92 pages of content, so let’s take a look!   So, what is this? The simple reply would be “fixed incarnum with a Silk Road flavor.” If that does not ring any bells, let me reiterate. Akasha is a type of magic that is utilized most commonly via veils that are channeled through conduits in the body called chakra. Every creature is supposed to have a finite amount of essence in their being, which is called […]

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  • Four Horsemen Present: Yet More Horrifically Overpowered Feats This pdf clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 10 pages…though these are further reduced by 1 page-version of the cover and a pretty bad 1-page piece of stock art, bringing this down to 8 pages, so let’s take a look!   All right, so I explained these feats in the “Even More...” review of Horrifically Overpowered feats, so I’m not going into that aspect again…however, this does have a new idea added to the fray: Metagaming feats.  These feats allow a player to intercede in game and perform deity-like feats…but they require the player to own a focus of gaming […]

    Four Horsemen Present: Yet More Horrifically Overpowered Feats

    Four Horsemen Present: Yet More Horrifically Overpowered Feats This pdf clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 10 pages…though these are further reduced by 1 page-version of the cover and a pretty bad 1-page piece of stock art, bringing this down to 8 pages, so let’s take a look!   All right, so I explained these feats in the “Even More...” review of Horrifically Overpowered feats, so I’m not going into that aspect again…however, this does have a new idea added to the fray: Metagaming feats.  These feats allow a player to intercede in game and perform deity-like feats…but they require the player to own a focus of gaming […]

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