Archive for May, 2017

  • VirtualFront (Cybergeneration 2027) This expansion book for the classic Cybergeneration-game clocks in at 90 pages, 1 page front cover, 1 page inside of front cover, 1 page advertisement, 1 page back cover, leaving us with 86 pages of content, so let’s take a look!   This review was commissioned by my patreons as a prioritized review.   Ah, the virtual world, as seen through the delightfully (at least from nowadays) retro-perspective of the 80s and early 90s, through the dystopian lens of Cybergeneration – we have an interesting sourcebook on our hands here, one that wastes no time and immediately situates us within the meta-narrative of the setting, explaining the legal situation and how the ISA have managed to basically […]

    VirtualFront (Cybergeneration 2027)

    VirtualFront (Cybergeneration 2027) This expansion book for the classic Cybergeneration-game clocks in at 90 pages, 1 page front cover, 1 page inside of front cover, 1 page advertisement, 1 page back cover, leaving us with 86 pages of content, so let’s take a look!   This review was commissioned by my patreons as a prioritized review.   Ah, the virtual world, as seen through the delightfully (at least from nowadays) retro-perspective of the 80s and early 90s, through the dystopian lens of Cybergeneration – we have an interesting sourcebook on our hands here, one that wastes no time and immediately situates us within the meta-narrative of the setting, explaining the legal situation and how the ISA have managed to basically […]

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  • Moar Goblins! (A Mini Bestiary) (5e) This mini-bestiary clocks in at 18 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 13 pages of content, so let’s take a look!   This review was moved up in my review-queue as a prioritized review at the request of my patreons.   All right, first things first: The layout of this pdf has been streamlined and adheres to a two-column standard with color artworks, so that’s the first thing I did not necessarily expect. Secondly, we begin this pdf with a nice recap of the term goblin and the various things it meant over the course of the centuries and […]

    Moar Goblins! (A Mini Bestiary) (5e)

    Moar Goblins! (A Mini Bestiary) (5e) This mini-bestiary clocks in at 18 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 13 pages of content, so let’s take a look!   This review was moved up in my review-queue as a prioritized review at the request of my patreons.   All right, first things first: The layout of this pdf has been streamlined and adheres to a two-column standard with color artworks, so that’s the first thing I did not necessarily expect. Secondly, we begin this pdf with a nice recap of the term goblin and the various things it meant over the course of the centuries and […]

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  • What Lies Beyond Reason Prologue: Difficult Circumstances The prologue-adventure for the “What Lies Beyond Reason”-AP clocks in at 65 pages, 1 page front cover, 1 page editorial, 1 page KS-credits, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with a hefty 59 pages of content, so let’s take a look, shall we?   This was moved up in my review-queue due to me receiving a print copy in exchange for a fair and unbiased review.   The first thing to note here would be that, generally, this module works well enough as a stand-alone offering, so if you don’t want to run the whole saga, that is very much a possibility. A total of 5 sample […]

    What Lies Beyond Reason Prologue: Difficult Circumstances

    What Lies Beyond Reason Prologue: Difficult Circumstances The prologue-adventure for the “What Lies Beyond Reason”-AP clocks in at 65 pages, 1 page front cover, 1 page editorial, 1 page KS-credits, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with a hefty 59 pages of content, so let’s take a look, shall we?   This was moved up in my review-queue due to me receiving a print copy in exchange for a fair and unbiased review.   The first thing to note here would be that, generally, this module works well enough as a stand-alone offering, so if you don’t want to run the whole saga, that is very much a possibility. A total of 5 sample […]

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  • What Lies Beyond Reason Prologue: Difficult Circumstances (5e) The prologue-adventure for the “What Lies Beyond Reason”-AP clocks in at 64 pages, 1 page front cover, 1 page editorial, 1 page KS-credits, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with a hefty 58 pages of content, so let’s take a look, shall we?   This was moved up in my review-queue due to me receiving a print copy in exchange for a fair and unbiased review.   The first thing to note here would be that, generally, this module works well enough as a stand-alone offering, so if you don’t want to run the whole saga, that is very much a possibility. A total of 5 […]

    What Lies Beyond Reason Prologue: Difficult Circumstances (5e)

    What Lies Beyond Reason Prologue: Difficult Circumstances (5e) The prologue-adventure for the “What Lies Beyond Reason”-AP clocks in at 64 pages, 1 page front cover, 1 page editorial, 1 page KS-credits, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with a hefty 58 pages of content, so let’s take a look, shall we?   This was moved up in my review-queue due to me receiving a print copy in exchange for a fair and unbiased review.   The first thing to note here would be that, generally, this module works well enough as a stand-alone offering, so if you don’t want to run the whole saga, that is very much a possibility. A total of 5 […]

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  • 5E Mini-Dungeon: The Halls of Hellfire (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players […]

    5E Mini-Dungeon: The Halls of Hellfire (5e)

    5E Mini-Dungeon: The Halls of Hellfire (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players […]

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  • Legendary Villains: Vigilantes This installment of the Legendary Villains-series clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction/how to use, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 29 pages of raw content, so let’s take a look!   This was moved slightly up in my review queue as a non-prioritized review at the request of my patreons.   All right, let’s begin with the new archetypes contained herein, the first of which would be the alchemical scoundrel, who gets a modified class skill list and reduced the skills gained per level […]

    Legendary Villains: Vigilantes

    Legendary Villains: Vigilantes This installment of the Legendary Villains-series clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction/how to use, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 29 pages of raw content, so let’s take a look!   This was moved slightly up in my review queue as a non-prioritized review at the request of my patreons.   All right, let’s begin with the new archetypes contained herein, the first of which would be the alchemical scoundrel, who gets a modified class skill list and reduced the skills gained per level […]

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  • Myrmidon Hybrid Class This hybrid class clocks in at 9 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover, ~1/2 page SRD, leaving us with 5.5 pages of content, so let’s take a look!   The myrmidon class depicted here gets d10 HD, 2 + Int skills per level and proficiency with all simple and martial weapons as well as all armor and shields, including tower shields. Chassis-wise, we get full BAB-progression and good Fort-saves.   The myrmidon’s defining class feature would be exclamations -basically the talents of the class, with one gained at 1st level and another one at 2nd level and every 2 levels thereafter. If required, a save is based on DC 10 + […]

    Myrmidon Hybrid Class

    Myrmidon Hybrid Class This hybrid class clocks in at 9 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover, ~1/2 page SRD, leaving us with 5.5 pages of content, so let’s take a look!   The myrmidon class depicted here gets d10 HD, 2 + Int skills per level and proficiency with all simple and martial weapons as well as all armor and shields, including tower shields. Chassis-wise, we get full BAB-progression and good Fort-saves.   The myrmidon’s defining class feature would be exclamations -basically the talents of the class, with one gained at 1st level and another one at 2nd level and every 2 levels thereafter. If required, a save is based on DC 10 + […]

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  • 5E Mini-Dungeon: Torment at Torni Tower (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version and a .tif-version of the map! Yeah, that’s pretty amazing! The dungeon’s number-less version of the map doesn’t sport any deceptive trap icons or traps – kudos, though the place where the secret doors are can still be gleaned by proximity…but if you conceal that part, it works well. In short: Full, proper VTT-support and help […]

    5E Mini-Dungeon: Torment at Torni Tower (5e)

    5E Mini-Dungeon: Torment at Torni Tower (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version and a .tif-version of the map! Yeah, that’s pretty amazing! The dungeon’s number-less version of the map doesn’t sport any deceptive trap icons or traps – kudos, though the place where the secret doors are can still be gleaned by proximity…but if you conceal that part, it works well. In short: Full, proper VTT-support and help […]

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  • 5E Mini-Dungeon: The Soul of a Prince (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential […]

    5E Mini-Dungeon: The Soul of a Prince (5e)

    5E Mini-Dungeon: The Soul of a Prince (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential […]

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  • 5E Mini-Dungeon: The Case of the Scrupulous Pawnbroker (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version and a .tif-version of the map! Yeah, that’s pretty amazing! The dungeon’s number-less version of the map doesn’t sport any deceptive trap icons or traps – kudos, though the place where the secret doors are can still be gleaned by proximity…but if you conceal that part, it works well. In short: Full, proper VTT-support […]

    5E Mini-Dungeon: The Case of the Scrupulous Pawnbroker (5e)

    5E Mini-Dungeon: The Case of the Scrupulous Pawnbroker (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version and a .tif-version of the map! Yeah, that’s pretty amazing! The dungeon’s number-less version of the map doesn’t sport any deceptive trap icons or traps – kudos, though the place where the secret doors are can still be gleaned by proximity…but if you conceal that part, it works well. In short: Full, proper VTT-support […]

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  • Mythic Monsters: India This installment of the Mythic Monsters-series clocks in at 28 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages introduction/how to use, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 17 pages of raw content, so let’s take a look!   The pdf’s supplemental material this time around contains magic items – greater and lesser offerings of placation, which can be used to attract and place outsiders and undead that subsist on flesh, making them lethargic for a while. We know the concept from mythology and the representation via the rules works well – two […]

    Mythic Monsters: India

    Mythic Monsters: India This installment of the Mythic Monsters-series clocks in at 28 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages introduction/how to use, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 17 pages of raw content, so let’s take a look!   The pdf’s supplemental material this time around contains magic items – greater and lesser offerings of placation, which can be used to attract and place outsiders and undead that subsist on flesh, making them lethargic for a while. We know the concept from mythology and the representation via the rules works well – two […]

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  • Kineticists of Porphyra IV The fourth installment of the Kineticists of Porphyra-books clocks in at 68 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 64 pages of content, though it should be noted that they’re formatted for a%-size (6” by 9”); this means you can fit up to 4 pages on a sheet of A4 paper if your eye-sight’s good enough. It should also be noted that we have a bit of overlap for convenience’s sake in the respective chapters, though personally, I enjoy having not to skip books as much – even with that taken away, the pdf still presents a bunch of material.   The pdf begins with a short list […]

    Kineticists of Porphyra IV

    Kineticists of Porphyra IV The fourth installment of the Kineticists of Porphyra-books clocks in at 68 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 64 pages of content, though it should be noted that they’re formatted for a%-size (6” by 9”); this means you can fit up to 4 pages on a sheet of A4 paper if your eye-sight’s good enough. It should also be noted that we have a bit of overlap for convenience’s sake in the respective chapters, though personally, I enjoy having not to skip books as much – even with that taken away, the pdf still presents a bunch of material.   The pdf begins with a short list […]

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  • 5E Mini-Dungeon: Nekh-ta-Nebi’s Tomb (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version and a .tif-version of the map! Yeah, that’s pretty amazing! The dungeon’s number-less version of the map doesn’t sport any deceptive trap icons or traps – kudos, though the place where the secret doors are can still be gleaned by proximity…but if you conceal that part, it works well. In short: Full, proper VTT-support and help for guys […]

    5E Mini-Dungeon: Nekh-ta-Nebi’s Tomb (5e)

    5E Mini-Dungeon: Nekh-ta-Nebi’s Tomb (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version and a .tif-version of the map! Yeah, that’s pretty amazing! The dungeon’s number-less version of the map doesn’t sport any deceptive trap icons or traps – kudos, though the place where the secret doors are can still be gleaned by proximity…but if you conceal that part, it works well. In short: Full, proper VTT-support and help for guys […]

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  • 5E Mini-Dungeon: Buta No Shiro (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version and a .tif-version of the map! Yeah, that’s pretty amazing! The dungeon’s number-less version of the map doesn’t sport any deceptive trap icons or traps – kudos, though the place where the secret doors are can still be gleaned by proximity…but if you conceal that part, it works well. In short: Full, proper VTT-support and help for […]

    5E Mini-Dungeon: Buta No Shiro (5e)

    5E Mini-Dungeon: Buta No Shiro (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version and a .tif-version of the map! Yeah, that’s pretty amazing! The dungeon’s number-less version of the map doesn’t sport any deceptive trap icons or traps – kudos, though the place where the secret doors are can still be gleaned by proximity…but if you conceal that part, it works well. In short: Full, proper VTT-support and help for […]

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  • Echelon Explorations: Polyhedral Pantheons This supplement clocks in at 42 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages blank after ToC and SRD, respectively (odd), 1 page back cover, 2 pages of SRD, 1 page reading “appendices” before the SRD, leaving us with 33 pages of content, so let’s take a look!   This was moved up in my review-queue as a prioritized review at the request of my patreons.   So, what is this? Well, have you read Rose of the Prophet? No, well, all right: Basically, it is a system that defines deities and their values, if you will, as an interconnected geometrical shape – which also, by virtue of connections, situates neutral […]

    Echelon Explorations: Polyhedral Pantheons

    Echelon Explorations: Polyhedral Pantheons This supplement clocks in at 42 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages blank after ToC and SRD, respectively (odd), 1 page back cover, 2 pages of SRD, 1 page reading “appendices” before the SRD, leaving us with 33 pages of content, so let’s take a look!   This was moved up in my review-queue as a prioritized review at the request of my patreons.   So, what is this? Well, have you read Rose of the Prophet? No, well, all right: Basically, it is a system that defines deities and their values, if you will, as an interconnected geometrical shape – which also, by virtue of connections, situates neutral […]

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  • Everyman Minis: The Skinsuit Ritual This installment of Everyman Gaming’s minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 2 pages of content, so let’s take a look!   Okay, so first things first: This is an occult ritual. I assume that you have Occult Adventures on hand (If not…why?? It’s literally one of the best books Paizo has ever made!) and thus know how occult rituals work.   Allr ighty, so, the ritual herein would be a level 8 and represents an evil polymorph effect. As befitting of a proper ritual, the materials required are delightfully exotic: Living steel buttons? hag’s hair twine and boiled calamus root, licorice […]

    Everyman Minis: The Skinsuit Ritual

    Everyman Minis: The Skinsuit Ritual This installment of Everyman Gaming’s minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 2 pages of content, so let’s take a look!   Okay, so first things first: This is an occult ritual. I assume that you have Occult Adventures on hand (If not…why?? It’s literally one of the best books Paizo has ever made!) and thus know how occult rituals work.   Allr ighty, so, the ritual herein would be a level 8 and represents an evil polymorph effect. As befitting of a proper ritual, the materials required are delightfully exotic: Living steel buttons? hag’s hair twine and boiled calamus root, licorice […]

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  • The Ytroth Larvae of the Scarsea Cliffs (system neutral) This module is system-neutral and clocks in at 2 pages – all content. Structure-wise, we have a basic 3 locations – each of which sports a brief read-aloud text, a more detailed elaboration of the respective area and then a couple of different dangers that the GM can use. Creatures are explained, with notes like “medium damage, high health”, notes on “moves” and “impulses.” Additionally, each of the 3 sections sports sample treasures (using gold standard, just fyi).   All right, and this would be as far as I can go sans going into SPOILERS. Potential players should jump to the conclusion. … .. . All right, only referees around? Great! […]

    The Ytroth Larvae of the Scarsea Cliffs (system neutral)

    The Ytroth Larvae of the Scarsea Cliffs (system neutral) This module is system-neutral and clocks in at 2 pages – all content. Structure-wise, we have a basic 3 locations – each of which sports a brief read-aloud text, a more detailed elaboration of the respective area and then a couple of different dangers that the GM can use. Creatures are explained, with notes like “medium damage, high health”, notes on “moves” and “impulses.” Additionally, each of the 3 sections sports sample treasures (using gold standard, just fyi).   All right, and this would be as far as I can go sans going into SPOILERS. Potential players should jump to the conclusion. … .. . All right, only referees around? Great! […]

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  • Bad Myrmidon (OSR) This module clocks in at 52 pages, 1 page editorial, 2 pages of SRD, 1 page encouragement, leaving us with 48 pages of content. These have been formatted for booklet-size (A5 or, approximately 6” by 9”), which means you can fit up to 4 pages on a given sheet of paper. I tried it and the text remained legible. The PoD-version sports the hex-map, which in the pdf is inside, on the back, in color.   Why encouragement? Well, yes, this module was originally penned for the benefit of Mandy Morbid, with artwork by Gennifer Bone and Wayne Snyder, cartography by Dyson Logos and content mainly by Rafael Chandler, though James Edward Raggi IV did write one […]

    Bad Myrmidon (OSR)

    Bad Myrmidon (OSR) This module clocks in at 52 pages, 1 page editorial, 2 pages of SRD, 1 page encouragement, leaving us with 48 pages of content. These have been formatted for booklet-size (A5 or, approximately 6” by 9”), which means you can fit up to 4 pages on a given sheet of paper. I tried it and the text remained legible. The PoD-version sports the hex-map, which in the pdf is inside, on the back, in color.   Why encouragement? Well, yes, this module was originally penned for the benefit of Mandy Morbid, with artwork by Gennifer Bone and Wayne Snyder, cartography by Dyson Logos and content mainly by Rafael Chandler, though James Edward Raggi IV did write one […]

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  • Monster Menagerie: Troops This installment of Rogue Genius Games’ Monster Menagerie-series clocks in at 22 pages, 1 page front cover, 1 page editorial/ToC, 1 page introduction, 1 page SRD, 1 page back cover, leaving us with 17 pages of content, so let’s take a look!   Okay, let me state something from the get-go: I LOVE the troop subtype. I always hated that mobs of low-level commoners and soldiers sucked so much and the troop subtype keeps these low-level threats viable and simulates the “advantage in numbers”-aspect. As you may have noticed, I tend to enjoy a somewhat gritty and high-challenge playstyle and troops help immensely in that regard – hence, I’d be lying if I said I didn’t look […]

    Monster Menagerie: Troops

    Monster Menagerie: Troops This installment of Rogue Genius Games’ Monster Menagerie-series clocks in at 22 pages, 1 page front cover, 1 page editorial/ToC, 1 page introduction, 1 page SRD, 1 page back cover, leaving us with 17 pages of content, so let’s take a look!   Okay, let me state something from the get-go: I LOVE the troop subtype. I always hated that mobs of low-level commoners and soldiers sucked so much and the troop subtype keeps these low-level threats viable and simulates the “advantage in numbers”-aspect. As you may have noticed, I tend to enjoy a somewhat gritty and high-challenge playstyle and troops help immensely in that regard – hence, I’d be lying if I said I didn’t look […]

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  • 5E Mini-Dungeon: Candelabra Towers (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   …wait…there’s…I haven’t…Yep! My memory is not betraying me: I have never seen […]

    5E Mini-Dungeon: Candelabra Towers (5e)

    5E Mini-Dungeon: Candelabra Towers (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   …wait…there’s…I haven’t…Yep! My memory is not betraying me: I have never seen […]

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  • 5E Mini-Dungeon: Tiikeri’s Revenge (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version and a .tif-version of the map! Yeah, that’s pretty amazing! The dungeon’s number-less version of the map doesn’t sport any deceptive trap icons or traps – kudos, though the place where the secret doors are can still be gleaned by proximity…but if you conceal that part, it works well. In short: Full, proper VTT-support and help for guys […]

    5E Mini-Dungeon: Tiikeri’s Revenge (5e)

    5E Mini-Dungeon: Tiikeri’s Revenge (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version and a .tif-version of the map! Yeah, that’s pretty amazing! The dungeon’s number-less version of the map doesn’t sport any deceptive trap icons or traps – kudos, though the place where the secret doors are can still be gleaned by proximity…but if you conceal that part, it works well. In short: Full, proper VTT-support and help for guys […]

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  • 5E Mini-Dungeon: Carrionholme (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to […]

    5E Mini-Dungeon: Carrionholme (5e)

    5E Mini-Dungeon: Carrionholme (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to […]

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  • Rhûne: The Rune of Hope This module for Rhûne clocks in at 87 pages, 1 page front cover, 1 page editorial, 1 page SRD, 3 pages short story/advertisement (actually worth reading!), 1 page back cover, leaving us with 80 pages of content – a massive amount!   All right, first things first: The mythic sidebar/support from “Into the Pale Tower” is maintained herein; if you’ve been playing the anti-tech side of the Rhûne factions (via The Ælven Agenda), then…you’ll actually have a different intro, gaining specialized Aodain Shrouds. While transition from this angle takes a bit more finesse for the GM, it is very much feasible – though perhaps the coolest way to play this would be to play BOTH […]

    Rhûne: The Rune of Hope

    Rhûne: The Rune of Hope This module for Rhûne clocks in at 87 pages, 1 page front cover, 1 page editorial, 1 page SRD, 3 pages short story/advertisement (actually worth reading!), 1 page back cover, leaving us with 80 pages of content – a massive amount!   All right, first things first: The mythic sidebar/support from “Into the Pale Tower” is maintained herein; if you’ve been playing the anti-tech side of the Rhûne factions (via The Ælven Agenda), then…you’ll actually have a different intro, gaining specialized Aodain Shrouds. While transition from this angle takes a bit more finesse for the GM, it is very much feasible – though perhaps the coolest way to play this would be to play BOTH […]

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  • Guarding Galaxy XXX (OSR) This modules, formerly known as Guardians of Galaxy XXX, clocks in at 10 pages, 1 page front cover, 1 page full-color artwork doubling as back cover, 1/2 page editorial, leaving us with 7.5 pages of content, so let’s take a look!   This module is intended for use with Kort’thalis Publishing’s Alpha Blue RPG, which centers on capturing the aesthetics of 70s and 80s scifi-porn-parodies. As such, the usual disclaimer regarding adult topics applies. If you’re not familiar with the system and its tropes and themes, I have reviewed the 3 core supplements for it and assume familiarity with the respective rules in this review. These reviews would also be a nice place to ascertain whether […]

    Guarding Galaxy XXX (OSR)

    Guarding Galaxy XXX (OSR) This modules, formerly known as Guardians of Galaxy XXX, clocks in at 10 pages, 1 page front cover, 1 page full-color artwork doubling as back cover, 1/2 page editorial, leaving us with 7.5 pages of content, so let’s take a look!   This module is intended for use with Kort’thalis Publishing’s Alpha Blue RPG, which centers on capturing the aesthetics of 70s and 80s scifi-porn-parodies. As such, the usual disclaimer regarding adult topics applies. If you’re not familiar with the system and its tropes and themes, I have reviewed the 3 core supplements for it and assume familiarity with the respective rules in this review. These reviews would also be a nice place to ascertain whether […]

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  • Places of Power: Tumblestone Inn (system neutral) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   In the middle of the borderlands, in the middle of the wilderness, situated atop the ruins of an erstwhile keep, there lies a place, equal parts armed camp of sellswords and mercenaries and bastion of civilization, bazaar of the exotic and recruiting ground – this place is tumblestone inn, and it may be precariously close to the territory of orcs…but so far it stands, also thanks to the continuous influx […]

    Places of Power: Tumblestone Inn (system neutral)

    Places of Power: Tumblestone Inn (system neutral) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   In the middle of the borderlands, in the middle of the wilderness, situated atop the ruins of an erstwhile keep, there lies a place, equal parts armed camp of sellswords and mercenaries and bastion of civilization, bazaar of the exotic and recruiting ground – this place is tumblestone inn, and it may be precariously close to the territory of orcs…but so far it stands, also thanks to the continuous influx […]

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  • Places of Power: Tumblestone Inn (5e) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   In the middle of the borderlands, in the middle of the wilderness, situated atop the ruins of an erstwhile keep, there lies a place, equal parts armed camp of sellswords and mercenaries and bastion of civilization, bazaar of the exotic and recruiting ground – this place is tumblestone inn, and it may be precariously close to the territory of orcs…but so far it stands, also thanks to the continuous influx of […]

    Places of Power: Tumblestone Inn (5e)

    Places of Power: Tumblestone Inn (5e) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   In the middle of the borderlands, in the middle of the wilderness, situated atop the ruins of an erstwhile keep, there lies a place, equal parts armed camp of sellswords and mercenaries and bastion of civilization, bazaar of the exotic and recruiting ground – this place is tumblestone inn, and it may be precariously close to the territory of orcs…but so far it stands, also thanks to the continuous influx of […]

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  • 5E Mini-Dungeon: The Pententieyrie (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version and a .tif-version of the map! Yeah, that’s pretty amazing! Something went wrong with the jpg and tif-maps, though: One sports the trap icons, but not the secret doors…and the other sports secret doors noted by the deceptive “S”…but not the trap icons. This makes neither the GM, nor the player maps work ideally.   Since this product […]

    5E Mini-Dungeon: The Pententieyrie (5e)

    5E Mini-Dungeon: The Pententieyrie (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version and a .tif-version of the map! Yeah, that’s pretty amazing! Something went wrong with the jpg and tif-maps, though: One sports the trap icons, but not the secret doors…and the other sports secret doors noted by the deceptive “S”…but not the trap icons. This makes neither the GM, nor the player maps work ideally.   Since this product […]

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