Archive for August, 2017

  • Everyman Iconics: Taka’shi Tomoshiba This installment of the Everyman Iconics series clocks in at a MASSIVE 47 pages, 1 page front cover, 1 page editorial, 5 pages of SRD, 6 pages blank – yeah, something went a bit wrong there, but as long as the preview doesn’t state the false page-count (which it doesn’t) I’m good with this. Anyways, we are left with 34 pages of content, which is still rather massive, so let’s take a look!   This review was moved up in my reviewing-queue as a prioritized review at the request of my patreons.   Making a viable, well-crafted PC or NPC takes a lot of time in PFRPG, even if you’re good with math and as savvy […]

    Everyman Iconics: Taka’shi Tomoshiba

    Everyman Iconics: Taka’shi Tomoshiba This installment of the Everyman Iconics series clocks in at a MASSIVE 47 pages, 1 page front cover, 1 page editorial, 5 pages of SRD, 6 pages blank – yeah, something went a bit wrong there, but as long as the preview doesn’t state the false page-count (which it doesn’t) I’m good with this. Anyways, we are left with 34 pages of content, which is still rather massive, so let’s take a look!   This review was moved up in my reviewing-queue as a prioritized review at the request of my patreons.   Making a viable, well-crafted PC or NPC takes a lot of time in PFRPG, even if you’re good with math and as savvy […]

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  • Psionics Augmented: Psychic Warriors II The second expansion for the psychic warrior class clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 6 pages of content, so let’s take a look!   First things first: In order to use all parts of this book, you need Psionics Augmented: Psychic Warriors I; that becomes relevant in the feat-chapter, which btw. also features the reprints of Tap Animus and Extra Animus- you know, the feats, that frickin’ should have been in part I because more than half of the content was based on the frickin’ animus system?   … Ähem. Sorry. Anyways, where was I? Oh yeah, new archetype! The […]

    Psionics Augmented: Psychic Warriors II

    Psionics Augmented: Psychic Warriors II The second expansion for the psychic warrior class clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 6 pages of content, so let’s take a look!   First things first: In order to use all parts of this book, you need Psionics Augmented: Psychic Warriors I; that becomes relevant in the feat-chapter, which btw. also features the reprints of Tap Animus and Extra Animus- you know, the feats, that frickin’ should have been in part I because more than half of the content was based on the frickin’ animus system?   … Ähem. Sorry. Anyways, where was I? Oh yeah, new archetype! The […]

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  • Letters from the Flaming Crab: Ioun Artifacts This installment of the Letters from the Flaming Crab-series clocks in at 17 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 13 pages of content, so let’s take a look!   Ioun stones are magic items near and dear to my heart; and, after the usual, well-written framing narrative penned on the world-hopping UCS Flaming Crab, the pdf makes one thing clear – the ioun stones herein are not priced; they are intended to have the proper GM-control and they should represent unique treasure. They all clock in at either CL 12 or, most of the time, CL 20 – which may be closer to how […]

    Letters from the Flaming Crab: Ioun Artifacts

    Letters from the Flaming Crab: Ioun Artifacts This installment of the Letters from the Flaming Crab-series clocks in at 17 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 13 pages of content, so let’s take a look!   Ioun stones are magic items near and dear to my heart; and, after the usual, well-written framing narrative penned on the world-hopping UCS Flaming Crab, the pdf makes one thing clear – the ioun stones herein are not priced; they are intended to have the proper GM-control and they should represent unique treasure. They all clock in at either CL 12 or, most of the time, CL 20 – which may be closer to how […]

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  • Temple of the Opal Goddess (5e) This module by Pyromaniac Press‘ Micah Watt clocks in at 44 pages, 1 page front cover, 1 page editorial, 1 page back cover, leaving us with 41 pages of content, so let’s take a look!   This review was moved up in my review-queue as a prioritized review at the request of my patreons.   This is a module set within the sword-coast region of the Forgotten Realms, and, as a module, the following discussion of the module will contain SPOILERS. Potential players will want to jump to the conclusion. … .. . All right, only GMs around? Great!   Antivar Ravengard, nephew of none other than Ulver Ravengard, has gone missing on an […]

    Temple of the Opal Goddess (5e)

    Temple of the Opal Goddess (5e) This module by Pyromaniac Press‘ Micah Watt clocks in at 44 pages, 1 page front cover, 1 page editorial, 1 page back cover, leaving us with 41 pages of content, so let’s take a look!   This review was moved up in my review-queue as a prioritized review at the request of my patreons.   This is a module set within the sword-coast region of the Forgotten Realms, and, as a module, the following discussion of the module will contain SPOILERS. Potential players will want to jump to the conclusion. … .. . All right, only GMs around? Great!   Antivar Ravengard, nephew of none other than Ulver Ravengard, has gone missing on an […]

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  • Psionics Augmented: Psychic Warriors I This installment of the Psionics Augmented-series clocks in at 14 pages, 1 page front cover, 1 page editorial, 1 page foreword, 1 page SRD, 1 page advertisement, leaving us with 9 pages of content, so let’s take a look!   We begin this pdf with new archetypes, the first of which would be the Halo Knight, who REQUIRES Path of War Expanded – so if you don’t use Path of War alongside psionics due to balance-concerns, this one provides a bit of a conundrum, since the pdf does not replicate the feat on which the core ability of the archetype is based. It should also be noted that yes, the power-level for this one is […]

    Psionics Augmented: Psychic Warriors I

    Psionics Augmented: Psychic Warriors I This installment of the Psionics Augmented-series clocks in at 14 pages, 1 page front cover, 1 page editorial, 1 page foreword, 1 page SRD, 1 page advertisement, leaving us with 9 pages of content, so let’s take a look!   We begin this pdf with new archetypes, the first of which would be the Halo Knight, who REQUIRES Path of War Expanded – so if you don’t use Path of War alongside psionics due to balance-concerns, this one provides a bit of a conundrum, since the pdf does not replicate the feat on which the core ability of the archetype is based. It should also be noted that yes, the power-level for this one is […]

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  • Hybrid Class: Redeemer This hybrid class clocks in at 14 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 10 pages. It should be noted that the pages are formatted for 6’’ by 9’’ size (or A5), thus allowing you to fit up to 4 pages on a given sheet of paper if your sight’s good enough. All righty, so what is the redeemer?   A redeemer is a pala/antipala and rogue hybrid, whose alignment must be within one step of the patron deity’s law/chaos or good/evil axis, The class gets d10 HD, full BAB-progression, good Fort- and Ref-saves, 6 + Int skills per level and proficiency with simple and martial weapons + hand […]

    Hybrid Class: Redeemer

    Hybrid Class: Redeemer This hybrid class clocks in at 14 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 10 pages. It should be noted that the pages are formatted for 6’’ by 9’’ size (or A5), thus allowing you to fit up to 4 pages on a given sheet of paper if your sight’s good enough. All righty, so what is the redeemer?   A redeemer is a pala/antipala and rogue hybrid, whose alignment must be within one step of the patron deity’s law/chaos or good/evil axis, The class gets d10 HD, full BAB-progression, good Fort- and Ref-saves, 6 + Int skills per level and proficiency with simple and martial weapons + hand […]

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  • Raiders of the Lost Artifacts (OSR) This rules-book/toolkit for original edition-gaming clocks in at 128 pages, 1 page front cover, 1 page blank inside of front cover, 2 pages of editorial, 1 page ToC,1 page final quote, 1 page SRD, 1 page blank inside of back cover, 1 page back cover, leaving us with 119 pages. It should be noted that the pages are formatted for a 6’’ by 9’’ booklet; if your sight’s good enough, you can thus fit about 4 pages on a single sheet of paper when printing this.   This review was sponsored and chosen as a prioritized review at the request of my patreons.   All righty, so what is this? Well, we have basically […]

    Raiders of the Lost Artifacts (OSR)

    Raiders of the Lost Artifacts (OSR) This rules-book/toolkit for original edition-gaming clocks in at 128 pages, 1 page front cover, 1 page blank inside of front cover, 2 pages of editorial, 1 page ToC,1 page final quote, 1 page SRD, 1 page blank inside of back cover, 1 page back cover, leaving us with 119 pages. It should be noted that the pages are formatted for a 6’’ by 9’’ booklet; if your sight’s good enough, you can thus fit about 4 pages on a single sheet of paper when printing this.   This review was sponsored and chosen as a prioritized review at the request of my patreons.   All righty, so what is this? Well, we have basically […]

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  • Sanctuary of Belches (5e) This module clocks in at 25 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 21 pages of content, so let’s take a look!   Okay, so first things first: This module makes use of Kobold Press’ excellent “Tome of Beasts”, using several creatures featured in that massive bestiary. However, it should be noted that the Tome is not required to run this module; all creatures featured get abbreviated statblocks with the respective ability-modifiers, speeds, short-hand traits, etc. – while these are not exactly nice to look at and pretty cramped, their inclusion constitutes a nice bonus for everyone who has not yet bough the massive tome. Kudos […]

    Sanctuary of Belches (5e)

    Sanctuary of Belches (5e) This module clocks in at 25 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 21 pages of content, so let’s take a look!   Okay, so first things first: This module makes use of Kobold Press’ excellent “Tome of Beasts”, using several creatures featured in that massive bestiary. However, it should be noted that the Tome is not required to run this module; all creatures featured get abbreviated statblocks with the respective ability-modifiers, speeds, short-hand traits, etc. – while these are not exactly nice to look at and pretty cramped, their inclusion constitutes a nice bonus for everyone who has not yet bough the massive tome. Kudos […]

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  • Strange Magic Expanded – Ethermagic for Core Classes This little expansion for the amazing Strange Magic-tome clocks in at 7 pages, 1 page front cover, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   First things first: This is a stand-alone expansion for Strange Magic – it does not require the main book: 24 alteration and voidmeld manifestations are reproduced for your convenience within this pdf. (As a purely cosmetic grip – voidmeld manifestations don’t have a header, which could be slightly confusing for novices of ethermagic) – these reproduced pieces take btw. up 3 pages of the pdf.   The first archetype here would be the cosmic minstrel, who replaces bardic knowledge […]

    Strange Magic Expanded – Ethermagic for Core Classes

    Strange Magic Expanded – Ethermagic for Core Classes This little expansion for the amazing Strange Magic-tome clocks in at 7 pages, 1 page front cover, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   First things first: This is a stand-alone expansion for Strange Magic – it does not require the main book: 24 alteration and voidmeld manifestations are reproduced for your convenience within this pdf. (As a purely cosmetic grip – voidmeld manifestations don’t have a header, which could be slightly confusing for novices of ethermagic) – these reproduced pieces take btw. up 3 pages of the pdf.   The first archetype here would be the cosmic minstrel, who replaces bardic knowledge […]

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  • GM’s Miscellany: 20 Things #2 (system neutral) This massive compilation clocks in at 93 pages, 1 front cover, 2 pages of advertisement, 1 page editorial, 2 pages of ToC/foreword, 1 page SRD, 1 page back cover, leaving us with 85 pages of content, so let’s take a look!   Well, first things first: This is a compilation of material, namely of the humongous numbers of lists Creighton Broadhurst regularly posts on his blog; so yes, technically, the material can be found for free. At the same time OMG, get this!   Sorry, I’m getting ahead of myself. At this point, it most assuredly should be no secret that I consider Raging Swan ‘s dressing files among the most useful books […]

    GM’s Miscellany: 20 Things #2 (system neutral)

    GM’s Miscellany: 20 Things #2 (system neutral) This massive compilation clocks in at 93 pages, 1 front cover, 2 pages of advertisement, 1 page editorial, 2 pages of ToC/foreword, 1 page SRD, 1 page back cover, leaving us with 85 pages of content, so let’s take a look!   Well, first things first: This is a compilation of material, namely of the humongous numbers of lists Creighton Broadhurst regularly posts on his blog; so yes, technically, the material can be found for free. At the same time OMG, get this!   Sorry, I’m getting ahead of myself. At this point, it most assuredly should be no secret that I consider Raging Swan ‘s dressing files among the most useful books […]

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  • GM’s Miscellany: Alternate Dungeons This compilation of the Alternate Dungeons-series clocks in at 75 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 68 pages of content, so let’s take a look!   There is a meta-reason for the way in which dungeons have become this popular in our games; they represent a closed environment that is simply easier to handle for the GM than a wide open sandbox or open wilderness adventure; it can be predicted more easily, etc. That being said, anyone who has played a dungeon-campaign before (or GM’d one!) can probably attest to the necessity of changing paces, dressing, etc. […]

    GM’s Miscellany: Alternate Dungeons

    GM’s Miscellany: Alternate Dungeons This compilation of the Alternate Dungeons-series clocks in at 75 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 68 pages of content, so let’s take a look!   There is a meta-reason for the way in which dungeons have become this popular in our games; they represent a closed environment that is simply easier to handle for the GM than a wide open sandbox or open wilderness adventure; it can be predicted more easily, etc. That being said, anyone who has played a dungeon-campaign before (or GM’d one!) can probably attest to the necessity of changing paces, dressing, etc. […]

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  • Deep Magic: Battle Magic (5e) This installment of Kobold Press‘ 5e-Deep Magic-series clocks in at 12 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 8 pages of content, so let’s take a look!   We begin this installment with a brief introduction and then move on to no less than 8 (!!) feats, so what do they do? Arcane Charger lets you Dash and cast a cantrip with a range of touch as a bonus action, granting you +5 to spell damage or the option to push the target 10 feet away if you move at least 10 ft. in a straight line. Okay, so I *assume*, due to the name, […]

    Deep Magic: Battle Magic (5e)

    Deep Magic: Battle Magic (5e) This installment of Kobold Press‘ 5e-Deep Magic-series clocks in at 12 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 8 pages of content, so let’s take a look!   We begin this installment with a brief introduction and then move on to no less than 8 (!!) feats, so what do they do? Arcane Charger lets you Dash and cast a cantrip with a range of touch as a bonus action, granting you +5 to spell damage or the option to push the target 10 feet away if you move at least 10 ft. in a straight line. Okay, so I *assume*, due to the name, […]

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  • Everyman Iconics: Kyr’shin Unchained This installment of the Everyman Iconics-series clocks in at 24 pages, 1 page front cover, 1 page editorial, 4 pages SRD/advertisement, leaving us with 18 pages of content, so let’s take a look!   This review was moved up in my reviewing-queue as a prioritized review at the request of my patreons.   Making a viable, well-crafted PC or NPC takes a lot of time in PFRPG, even if you’re good with math and as savvy in the rules as many designers or guys like me are. That’s not supposed to be arrogance, it’s just a fact – I’ve been doing these reviews for a long, long time. Still, that may be, as a whole, the […]

    Everyman Iconics: Kyr’shin Unchained

    Everyman Iconics: Kyr’shin Unchained This installment of the Everyman Iconics-series clocks in at 24 pages, 1 page front cover, 1 page editorial, 4 pages SRD/advertisement, leaving us with 18 pages of content, so let’s take a look!   This review was moved up in my reviewing-queue as a prioritized review at the request of my patreons.   Making a viable, well-crafted PC or NPC takes a lot of time in PFRPG, even if you’re good with math and as savvy in the rules as many designers or guys like me are. That’s not supposed to be arrogance, it’s just a fact – I’ve been doing these reviews for a long, long time. Still, that may be, as a whole, the […]

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  • Vigilantes of Horror II The second supplement dealing with horrific vigilantes clocks in at 20 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page advertisement, leaving us with 15 pages of content, so let’s take a look!   Okay, first of all, the archetypes all make use of the variant, transformative Dual Identity variant introduced in the first Vigilantes of Horror-pdf, and yes, it has been reproduced for your convenience here. So, what are the archetypes I’m talking about? The first of these would be a modification that can be applied to them all: The revealed monster, who loses aforementioned dual identity and seamless guise with Toughness and +1 to natural armor bonus, increasing that […]

    Vigilantes of Horror II

    Vigilantes of Horror II The second supplement dealing with horrific vigilantes clocks in at 20 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page advertisement, leaving us with 15 pages of content, so let’s take a look!   Okay, first of all, the archetypes all make use of the variant, transformative Dual Identity variant introduced in the first Vigilantes of Horror-pdf, and yes, it has been reproduced for your convenience here. So, what are the archetypes I’m talking about? The first of these would be a modification that can be applied to them all: The revealed monster, who loses aforementioned dual identity and seamless guise with Toughness and +1 to natural armor bonus, increasing that […]

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  • Babbage’s Engine: An Adventure Entertainment (Castle Falkenstein) Ladies and gentlemen, gather round, as we elucidate upon this latest adventure entertainment provided for your edification by Fat Goblin Games. It covers a total of 28 pages, with a total of 4 of the pages being devoted to the paraphernalia of such tomes, thus making the totality of the content span 24 pages.   In case your undoubtedly busy schedules should have prevented you from crafting sample dramatic characters, no less than 6 of these have been provided for your immediate enjoyment. These include lavish pieces of artwork and photography and some guidance to properly depict these fine individuals of, as a whole, more or less proper breeding and education, in the […]

    Babbage’s Engine: An Adventure Entertainment (Castle Falkenstein)

    Babbage’s Engine: An Adventure Entertainment (Castle Falkenstein) Ladies and gentlemen, gather round, as we elucidate upon this latest adventure entertainment provided for your edification by Fat Goblin Games. It covers a total of 28 pages, with a total of 4 of the pages being devoted to the paraphernalia of such tomes, thus making the totality of the content span 24 pages.   In case your undoubtedly busy schedules should have prevented you from crafting sample dramatic characters, no less than 6 of these have been provided for your immediate enjoyment. These include lavish pieces of artwork and photography and some guidance to properly depict these fine individuals of, as a whole, more or less proper breeding and education, in the […]

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  • Deadly Gardens: Swarmhive This installment of the Deadly Gardens-series clocks in at 6 pages, 1 page front cover, 1/2 page of SRD, leaving us with 4.5 pages of content, so let’s take a look!   Okay, this time around, we don’t have magic items in the pdf – but there’s a reason for that I’ll get to later. We do get 3 natural items, though: Boggard tongues, 10 feet long, can stretch to up to 50 ft. when used as a short bungee! Sargassumm [sic!] Fiend Pheromones can produce the mirage effect of the creature and finally, swarmhearts can be used to affect the swarms of the swarmhive creature from which it was created.   My experienced readers will have […]

    Deadly Gardens: Swarmhive

    Deadly Gardens: Swarmhive This installment of the Deadly Gardens-series clocks in at 6 pages, 1 page front cover, 1/2 page of SRD, leaving us with 4.5 pages of content, so let’s take a look!   Okay, this time around, we don’t have magic items in the pdf – but there’s a reason for that I’ll get to later. We do get 3 natural items, though: Boggard tongues, 10 feet long, can stretch to up to 50 ft. when used as a short bungee! Sargassumm [sic!] Fiend Pheromones can produce the mirage effect of the creature and finally, swarmhearts can be used to affect the swarms of the swarmhive creature from which it was created.   My experienced readers will have […]

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  • From the Vats (OSR) This FREE pdf (the print copy costs a measly $3.00 for at-cost printing!) clocks in at 54 pages, 1 page front cover, 1 page editorial, 1 page ToC/foreword, 2 pages of SRD, leaving us with 49 pages of content – though, as most of the time for OSR-supplements, the file is formatted for a 6’’ by 9’’-standard, which means you can try to fit up to 4 pages of content on a sheet of paper when printing this. Personally, I consider the super low price for print to be well worth it – my review is mostly based on the softcover print edition of this supplement.   Okay, first things first – this is basically a […]

    From the Vats (OSR)

    From the Vats (OSR) This FREE pdf (the print copy costs a measly $3.00 for at-cost printing!) clocks in at 54 pages, 1 page front cover, 1 page editorial, 1 page ToC/foreword, 2 pages of SRD, leaving us with 49 pages of content – though, as most of the time for OSR-supplements, the file is formatted for a 6’’ by 9’’-standard, which means you can try to fit up to 4 pages of content on a sheet of paper when printing this. Personally, I consider the super low price for print to be well worth it – my review is mostly based on the softcover print edition of this supplement.   Okay, first things first – this is basically a […]

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  • Vigilantes of Horror This installment of class-options in Purple Duck Games series clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 15 pages of content, so let’s take a look!   So, first of all – all archetypes herein share a certain leitmotif, namely that they employ the classic Jekyll/Hyde dichotomy, classifying the vigilante identity as something monstrous; as this transformation is more than the application of make-up etc., e.g. hats of disguise (not properly italicized, in a nitpick – as a whole, I noticed a few instances of spell references etc. that should be italicized) do not hasten the procedure; the monstrous vigilante identity may not be good and as […]

    Vigilantes of Horror

    Vigilantes of Horror This installment of class-options in Purple Duck Games series clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 15 pages of content, so let’s take a look!   So, first of all – all archetypes herein share a certain leitmotif, namely that they employ the classic Jekyll/Hyde dichotomy, classifying the vigilante identity as something monstrous; as this transformation is more than the application of make-up etc., e.g. hats of disguise (not properly italicized, in a nitpick – as a whole, I noticed a few instances of spell references etc. that should be italicized) do not hasten the procedure; the monstrous vigilante identity may not be good and as […]

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  • 5E Mini-Dungeon: The Dragon Queen’s Sanctuary (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players […]

    5E Mini-Dungeon: The Dragon Queen’s Sanctuary (5e)

    5E Mini-Dungeon: The Dragon Queen’s Sanctuary (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players […]

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  • 5E Mini-Dungeon: The Queen’s Estuary (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may […]

    5E Mini-Dungeon: The Queen’s Estuary (5e)

    5E Mini-Dungeon: The Queen’s Estuary (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may […]

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  • Tides of War: Bard/X Feats This collection of multiclass-feats for bard-multiclasses clocks in at 6 ages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 3 pages, so let’s take a look!   This was moved up in my review-queue as a prioritized review at the request of my patreons.   All righty, after a brief introduction, we go through the feats alphabetically – you know the drill!   -Acting Over Action: Extra Performance is added to the list of bonus feats; alternatively, you can learn a bardic masterpiece you meet the prereqs instead.   -Bursting With Knowledge: Levels from a Knowledge (all) class skill class stack with bard levels for bardic knowledge.   -Cantrip Conversion: […]

    Tides of War: Bard/X Feats

    Tides of War: Bard/X Feats This collection of multiclass-feats for bard-multiclasses clocks in at 6 ages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 3 pages, so let’s take a look!   This was moved up in my review-queue as a prioritized review at the request of my patreons.   All righty, after a brief introduction, we go through the feats alphabetically – you know the drill!   -Acting Over Action: Extra Performance is added to the list of bonus feats; alternatively, you can learn a bardic masterpiece you meet the prereqs instead.   -Bursting With Knowledge: Levels from a Knowledge (all) class skill class stack with bard levels for bardic knowledge.   -Cantrip Conversion: […]

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  • GM’s Miscellany: I loot the Body! (system neutral) This compilation of the „I Loot the Body!”-series (easily one of my favorite series-titles ever) clocks in at 56 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC/how to use, 1 page SRD, 1 page back cover, leaving us with 49 pages of content, so let’s take a look!   Note: This is almost identical to the “PFRPG”-version with the black cover – which is almost system neutral. However, this system-neutral version did obviously get some polish – a couple of entries have been streamlined, references to specific languages have been made more general – you get the idea.   We begin this compilation with a […]

    GM’s Miscellany: I loot the Body! (system neutral)

    GM’s Miscellany: I loot the Body! (system neutral) This compilation of the „I Loot the Body!”-series (easily one of my favorite series-titles ever) clocks in at 56 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC/how to use, 1 page SRD, 1 page back cover, leaving us with 49 pages of content, so let’s take a look!   Note: This is almost identical to the “PFRPG”-version with the black cover – which is almost system neutral. However, this system-neutral version did obviously get some polish – a couple of entries have been streamlined, references to specific languages have been made more general – you get the idea.   We begin this compilation with a […]

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  • GM’s Miscellany: I loot the Body! This compilation of the „I Loot the Body!”-series (easily one of my favorite series-titles ever) clocks in at 56 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC/how to use, 1 page SRD, 1 page back cover, leaving us with 49 pages of content, so let’s take a look!   We begin this compilation with a helpful reminder/summary of how one can use treasure – foreshadowing, abilities, etc. – this is a handy reminder to bear in mind, for sure – but more importantly, it contextualizes the material presented within this book: We *all* have read supplement upon supplement, where those critters that the PCs mow down by […]

    GM’s Miscellany: I loot the Body!

    GM’s Miscellany: I loot the Body! This compilation of the „I Loot the Body!”-series (easily one of my favorite series-titles ever) clocks in at 56 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC/how to use, 1 page SRD, 1 page back cover, leaving us with 49 pages of content, so let’s take a look!   We begin this compilation with a helpful reminder/summary of how one can use treasure – foreshadowing, abilities, etc. – this is a handy reminder to bear in mind, for sure – but more importantly, it contextualizes the material presented within this book: We *all* have read supplement upon supplement, where those critters that the PCs mow down by […]

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  • Echelon Reference Series: Cleric/Oracle Spells Compiled (3pp + PRD) Okay, this massive reference-TOME clocks in at 580 pages, 1 page front cover, 1 page blank, 1 page editorial, 1 page ToC, 9 pages of SRD, 1 page back cover, leaving us with a staggering 566 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   So, first things first – this is a reference work and I will rate it as such; it also represents a compilation of spells for the cleric/oracle classes and as such, there are constituent files for the respective spell-levels available, in case this colossal compilation breaks […]

    Echelon Reference Series: Cleric/Oracle Spells Compiled (3pp + PRD)

    Echelon Reference Series: Cleric/Oracle Spells Compiled (3pp + PRD) Okay, this massive reference-TOME clocks in at 580 pages, 1 page front cover, 1 page blank, 1 page editorial, 1 page ToC, 9 pages of SRD, 1 page back cover, leaving us with a staggering 566 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   So, first things first – this is a reference work and I will rate it as such; it also represents a compilation of spells for the cleric/oracle classes and as such, there are constituent files for the respective spell-levels available, in case this colossal compilation breaks […]

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  • Echelon Reference Series: Clerics (PRD + 3pp) This colossal reference-book clocks in at 542 pages, 1 page front cover, 1 page editorial, 2 pages of ToC, 9 pages of SRD, 1 page echelon reference dashboard, 1 page back cover, leaving us with a staggering 527 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   So, first things first – this is a reference work and I will rate it as such. This book focuses on the cleric and my review is based on the iteration that is based on both PRD and 3pp-material from a wide array of different sources. […]

    Echelon Reference Series: Clerics (PRD + 3pp)

    Echelon Reference Series: Clerics (PRD + 3pp) This colossal reference-book clocks in at 542 pages, 1 page front cover, 1 page editorial, 2 pages of ToC, 9 pages of SRD, 1 page echelon reference dashboard, 1 page back cover, leaving us with a staggering 527 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   So, first things first – this is a reference work and I will rate it as such. This book focuses on the cleric and my review is based on the iteration that is based on both PRD and 3pp-material from a wide array of different sources. […]

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  • Four Horsemen Present: Hybrid Class – Possessed This hybrid class clocks in at 14 pages, 1 page front cover, 1 page editorial, 1 page RSD, leaving us with 11 pages of content, so let’s take a look!   The possessed is a hybrid of medium and witch and gains. Chassis-wise, d8 HD, 4 + Int skills per level, proficiency with simple weapons, light armor and light shields (interesting differentiation that we don’t see often). Armor heavier than light imposes spell failure chance. The possessed casts arcane spells drawn from the custom spell-list of the class. The class is a full caster, gaining access to all 9 spell levels and casts spells spontaneously, with Charisma as governing spellcasting attribute. The class […]

    Four Horsemen Present: Hybrid Class – Possessed

    Four Horsemen Present: Hybrid Class – Possessed This hybrid class clocks in at 14 pages, 1 page front cover, 1 page editorial, 1 page RSD, leaving us with 11 pages of content, so let’s take a look!   The possessed is a hybrid of medium and witch and gains. Chassis-wise, d8 HD, 4 + Int skills per level, proficiency with simple weapons, light armor and light shields (interesting differentiation that we don’t see often). Armor heavier than light imposes spell failure chance. The possessed casts arcane spells drawn from the custom spell-list of the class. The class is a full caster, gaining access to all 9 spell levels and casts spells spontaneously, with Charisma as governing spellcasting attribute. The class […]

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  • GM’s Miscellany: Village Backdrops I (system neutral) This compilation of Raging Swan Press’ critically-acclaimed and well-received Village Backdrop-series is a massive 89 pages long, 1 page front cover, 2 pages of advertisement, 2 pages of editorial/foreword, 1 page ToC, 1 page SRD and 1 page back cover, leaving us with 81 pages of content – so let’s get this on, shall we?   Okay, first things first: This is NOT the same book as Village Backdrops I for Pathfinder! Instead, we have a different compilation on our hands. This is evident pretty much from the get-go, with a different page-count – but also with a slightly different organization and villages featured. The book, for example, begins with a brief chapter […]

    GM’s Miscellany: Village Backdrops I (system neutral)

    GM’s Miscellany: Village Backdrops I (system neutral) This compilation of Raging Swan Press’ critically-acclaimed and well-received Village Backdrop-series is a massive 89 pages long, 1 page front cover, 2 pages of advertisement, 2 pages of editorial/foreword, 1 page ToC, 1 page SRD and 1 page back cover, leaving us with 81 pages of content – so let’s get this on, shall we?   Okay, first things first: This is NOT the same book as Village Backdrops I for Pathfinder! Instead, we have a different compilation on our hands. This is evident pretty much from the get-go, with a different page-count – but also with a slightly different organization and villages featured. The book, for example, begins with a brief chapter […]

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