Archive for February, 2018

  • Genius Adventures: Blood Space and Moon Dust (SFRPG) This introductory adventure for Starfinder clocks in at 50 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 45 pages of content, so let’s take a look!   All right, first things first: This takes place in the shared Xa-Osoro setting of Everyman Gaming and Rogue Genius Games, to be more precise, in the somewhat lawless region known as Blood Space. In also assumes the PCs have their own tier 1 starship, which is provided, stat-wise. I know that my PCs would want to customize it before play, but yeah. That’s not a downside, just something to bear in mind. […]

    Genius Adventures: Blood Space and Moon Dust (SFRPG)

    Genius Adventures: Blood Space and Moon Dust (SFRPG) This introductory adventure for Starfinder clocks in at 50 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 45 pages of content, so let’s take a look!   All right, first things first: This takes place in the shared Xa-Osoro setting of Everyman Gaming and Rogue Genius Games, to be more precise, in the somewhat lawless region known as Blood Space. In also assumes the PCs have their own tier 1 starship, which is provided, stat-wise. I know that my PCs would want to customize it before play, but yeah. That’s not a downside, just something to bear in mind. […]

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  • Save Yourself From Hell (OSR) This adventure is intended as a one-shot for Alpha Blue and clocks in at 20 pages, 1 page front cover, 1 page Kort’thalis glyph, 1 page editorial, leaving us with 17 pages of content, so let’s take a look!   Now, first things first: This is a scenario for Alpha Blue, the rules-lite scifi-porn-parody game by Kort’thalis Publishing; as such, this contains copious amounts of gonzo and raunchy themes. If the like offends you, then you may want to skip this one. None of the artworks herein sport exposed boobs or primary sexual organs, though – artwork-wise, this is a tame one. Now the module does feature sexual themes, swearing, etc., but it is, as […]

    Save Yourself From Hell (OSR)

    Save Yourself From Hell (OSR) This adventure is intended as a one-shot for Alpha Blue and clocks in at 20 pages, 1 page front cover, 1 page Kort’thalis glyph, 1 page editorial, leaving us with 17 pages of content, so let’s take a look!   Now, first things first: This is a scenario for Alpha Blue, the rules-lite scifi-porn-parody game by Kort’thalis Publishing; as such, this contains copious amounts of gonzo and raunchy themes. If the like offends you, then you may want to skip this one. None of the artworks herein sport exposed boobs or primary sexual organs, though – artwork-wise, this is a tame one. Now the module does feature sexual themes, swearing, etc., but it is, as […]

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  • CLASSifieds: The Astra Base Class This installment of the CLASSifieds-series clocks in at 14 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, ½ a page blank, leaving us with 8.5 pages of content, so let’s take a look!   Okay, so the astra class is all about using the mind as a weapon – quite literally. Chassis-wise, we get d10 HD, 4 + Int skills per level, proficiency with simple and martial weapons as well as light armor and shields, except tower shields. The class gets full BAB-progression and good Will-saves. One of the signature tools of the class would be the astral blade:A s aswift action, an astra can draw […]

    CLASSifieds: The Astra Base Class

    CLASSifieds: The Astra Base Class This installment of the CLASSifieds-series clocks in at 14 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, ½ a page blank, leaving us with 8.5 pages of content, so let’s take a look!   Okay, so the astra class is all about using the mind as a weapon – quite literally. Chassis-wise, we get d10 HD, 4 + Int skills per level, proficiency with simple and martial weapons as well as light armor and shields, except tower shields. The class gets full BAB-progression and good Will-saves. One of the signature tools of the class would be the astral blade:A s aswift action, an astra can draw […]

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  • Tides of War: Kineticist/X Feats This installment of Flying Pincushion Games’s Tides of War-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreons.   After a brief introduction (with a nice full-color artwork), we move on to the feats:   -Burn Cushion: Requires mutagen. 1/day, when brewing a mutagen that would allow for a Con-bonus, you can choose to accept 1 point of burn. If you accept burn while under the influence of this specially modified mutagen, you may reduce the bonus to Constitution granted by […]

    Tides of War: Kineticist/X Feats

    Tides of War: Kineticist/X Feats This installment of Flying Pincushion Games’s Tides of War-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreons.   After a brief introduction (with a nice full-color artwork), we move on to the feats:   -Burn Cushion: Requires mutagen. 1/day, when brewing a mutagen that would allow for a Con-bonus, you can choose to accept 1 point of burn. If you accept burn while under the influence of this specially modified mutagen, you may reduce the bonus to Constitution granted by […]

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  • Transcendent 10 – Feats of Offense – Spellcasting & Metamagic The first offering released by Lost Spheres Publishing back in the day, and first installment of this series, clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, ¾ of a page blank, leaving us with 2 ¼ pages of content, offering, as the name implies, 10 new feats.   It should be noted that there’s a nice difference here that sets this apart from other feat-books: We actually get notes on usage of the feats for each of them, which can be really helpful. Okay, without further ado:   -Cumulative Spell (Metamagic): +1 spell level; choose one spell you know; each time the spell […]

    Transcendent 10 – Feats of Offense – Spellcasting & Metamagic

    Transcendent 10 – Feats of Offense – Spellcasting & Metamagic The first offering released by Lost Spheres Publishing back in the day, and first installment of this series, clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, ¾ of a page blank, leaving us with 2 ¼ pages of content, offering, as the name implies, 10 new feats.   It should be noted that there’s a nice difference here that sets this apart from other feat-books: We actually get notes on usage of the feats for each of them, which can be really helpful. Okay, without further ado:   -Cumulative Spell (Metamagic): +1 spell level; choose one spell you know; each time the spell […]

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  • Adepts of the Inward Eye This supplement clocks in at 31 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 27 pages of content, so let’s take a look!   So, the theme of this pdf, in a nutshell, would be gestalting and theurgy – i.e. the combination of different casting traditions. In the case of this pdf, these would be predominantly Dreamscarred Press’ much beloved Ultimate Psionics as well as Paizo’s psychic magic. Furthermore, we have class options for Path of War as well, making use of Path of War Expanded.   The options provided follow the format of PrCs, the first of which would be the phrenic channeler. This would be a […]

    Adepts of the Inward Eye

    Adepts of the Inward Eye This supplement clocks in at 31 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 27 pages of content, so let’s take a look!   So, the theme of this pdf, in a nutshell, would be gestalting and theurgy – i.e. the combination of different casting traditions. In the case of this pdf, these would be predominantly Dreamscarred Press’ much beloved Ultimate Psionics as well as Paizo’s psychic magic. Furthermore, we have class options for Path of War as well, making use of Path of War Expanded.   The options provided follow the format of PrCs, the first of which would be the phrenic channeler. This would be a […]

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  • Village Backdrop: Farrav’n This installment of Raging Swan Press‘ Village Backdrop-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Okay, first things first: Farrav’n is situated within a stretch of desert called the luminous desert, a region, which is lavishly-mapped in a gorgeous, isometric map. This section also defines the surrounding environment, which is somewhat crucial to understand the nature of this settlement, for Farrav’n is indeed a holy site and a place of solace for the weary traveler through the deserts: Devoted to the mostly forgotten nature goddess Rrav, the settlement […]

    Village Backdrop: Farrav’n

    Village Backdrop: Farrav’n This installment of Raging Swan Press‘ Village Backdrop-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Okay, first things first: Farrav’n is situated within a stretch of desert called the luminous desert, a region, which is lavishly-mapped in a gorgeous, isometric map. This section also defines the surrounding environment, which is somewhat crucial to understand the nature of this settlement, for Farrav’n is indeed a holy site and a place of solace for the weary traveler through the deserts: Devoted to the mostly forgotten nature goddess Rrav, the settlement […]

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  • Village Backdrop: Farrav’n (5e) This installment of Raging Swan Press‘ Village Backdrop-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Okay, first things first: Farrav’n is situated within a stretch of desert called the luminous desert, a region, which is lavishly-mapped in a gorgeous, isometric map. This section also defines the surrounding environment, which is somewhat crucial to understand the nature of this settlement, for Farrav’n is indeed a holy site and a place of solace for the weary traveler through the deserts: Devoted to the mostly forgotten nature goddess Rrav, the […]

    Village Backdrop: Farrav’n (5e)

    Village Backdrop: Farrav’n (5e) This installment of Raging Swan Press‘ Village Backdrop-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Okay, first things first: Farrav’n is situated within a stretch of desert called the luminous desert, a region, which is lavishly-mapped in a gorgeous, isometric map. This section also defines the surrounding environment, which is somewhat crucial to understand the nature of this settlement, for Farrav’n is indeed a holy site and a place of solace for the weary traveler through the deserts: Devoted to the mostly forgotten nature goddess Rrav, the […]

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  • Village Backdrop: Farrav’n (system neutral) This installment of Raging Swan Press‘ Village Backdrop-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Okay, first things first: Farrav’n is situated within a stretch of desert called the luminous desert, a region, which is lavishly-mapped in a gorgeous, isometric map. This section also defines the surrounding environment, which is somewhat crucial to understand the nature of this settlement, for Farrav’n is indeed a holy site and a place of solace for the weary traveler through the deserts: Devoted to the mostly forgotten nature goddess Rrav, […]

    Village Backdrop: Farrav’n (system neutral)

    Village Backdrop: Farrav’n (system neutral) This installment of Raging Swan Press‘ Village Backdrop-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Okay, first things first: Farrav’n is situated within a stretch of desert called the luminous desert, a region, which is lavishly-mapped in a gorgeous, isometric map. This section also defines the surrounding environment, which is somewhat crucial to understand the nature of this settlement, for Farrav’n is indeed a holy site and a place of solace for the weary traveler through the deserts: Devoted to the mostly forgotten nature goddess Rrav, […]

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  • Xeno Files #1: Umvee (SFRPG) The first of Amora Game’s Xeno Files-supplements clocks in at 8 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   This whole series was requested to be moved up in my reviewing queue by my patreons.   All right, so the Umvee hail from a planet that has slipped dimensions in an event called “kitsune shift”; the race sports pale white to light pink skin and females are typically taller; they are defined by a rigid caste system, knowing 4 castes: Alpha, Beta, Omega and Zeta. Umvee get +2 Con and Int, -2 Cha, are Medium humanoids with the kemonomimi […]

    Xeno Files #1: Umvee (SFRPG)

    Xeno Files #1: Umvee (SFRPG) The first of Amora Game’s Xeno Files-supplements clocks in at 8 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   This whole series was requested to be moved up in my reviewing queue by my patreons.   All right, so the Umvee hail from a planet that has slipped dimensions in an event called “kitsune shift”; the race sports pale white to light pink skin and females are typically taller; they are defined by a rigid caste system, knowing 4 castes: Alpha, Beta, Omega and Zeta. Umvee get +2 Con and Int, -2 Cha, are Medium humanoids with the kemonomimi […]

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  • Adventure Path Iconics: Path of Kings This installment of the Adventure Path Iconics-series clocks in at 19 pages, 1 page front cover, 1 page SRD, leaving us with 17 pages of content, so let’s take a look! Now, first things first: The respective NPCs are made with a 20-pt.-buy option in mind, but we get scaling notes for both 15 and 25 pt. buy campaigns. However, no other notes for the generation process are provided – instead, we dive right into the respective pregens. The characters have all been created with the Kingmaker AP in mind, but may be used, obviously, just as well in other contexts.   Now, as a plus, each of the characters comes with notes for […]

    Adventure Path Iconics: Path of Kings

    Adventure Path Iconics: Path of Kings This installment of the Adventure Path Iconics-series clocks in at 19 pages, 1 page front cover, 1 page SRD, leaving us with 17 pages of content, so let’s take a look! Now, first things first: The respective NPCs are made with a 20-pt.-buy option in mind, but we get scaling notes for both 15 and 25 pt. buy campaigns. However, no other notes for the generation process are provided – instead, we dive right into the respective pregens. The characters have all been created with the Kingmaker AP in mind, but may be used, obviously, just as well in other contexts.   Now, as a plus, each of the characters comes with notes for […]

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  • Cosmic Odyssey – Service Bots and Synthetic Companions (SFRPG) The second book in Fat Goblin Games‘ series of Starfinder-supplements in the Cosmic Odyssey-series clocks in at a massive 62 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover and 1 page sample robot-sheet (Nice!), leaving us with a massive 55 pages of content, so let’s take a look!   Okay, we begin this massive tome with a nice introduction (which also specifies that the book uses gender-neutral pronouns for the service bots and synthetic companions within) and moves on from there to a list of influences on the design, which could be taken as a brief Appendix N-like […]

    Cosmic Odyssey – Service Bots and Synthetic Companions (SFRPG)

    Cosmic Odyssey – Service Bots and Synthetic Companions (SFRPG) The second book in Fat Goblin Games‘ series of Starfinder-supplements in the Cosmic Odyssey-series clocks in at a massive 62 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover and 1 page sample robot-sheet (Nice!), leaving us with a massive 55 pages of content, so let’s take a look!   Okay, we begin this massive tome with a nice introduction (which also specifies that the book uses gender-neutral pronouns for the service bots and synthetic companions within) and moves on from there to a list of influences on the design, which could be taken as a brief Appendix N-like […]

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  • Village Backdrop: Dawnmarsh This installment of Raging Swan Press‘ Village Backdrops-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Well, first things first: Dawnmarsh is playing against the classic trope of the isolationalist, xenophobic lizardfolk tribe – instead, the lizardfolk of Dawnmarsh are actually welcoming trade, dealing with rare remedies etc. – this opening is not happening unopposed, with particularly the non-lizardfolk populace being welcomed into the village being too much for the more conservative elements. As such, there is some internal tension going on in the lavishly-mapped AND illustrated village. Yes, […]

    Village Backdrop: Dawnmarsh

    Village Backdrop: Dawnmarsh This installment of Raging Swan Press‘ Village Backdrops-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Well, first things first: Dawnmarsh is playing against the classic trope of the isolationalist, xenophobic lizardfolk tribe – instead, the lizardfolk of Dawnmarsh are actually welcoming trade, dealing with rare remedies etc. – this opening is not happening unopposed, with particularly the non-lizardfolk populace being welcomed into the village being too much for the more conservative elements. As such, there is some internal tension going on in the lavishly-mapped AND illustrated village. Yes, […]

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  • Village Backdrop: Dawnmarsh (system neutral) This installment of Raging Swan Press‘ Village Backdrops-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Well, first things first: Dawnmarsh is playing against the classic trope of the isolationalist, xenophobic lizardfolk tribe – instead, the lizardfolk of Dawnmarsh are actually welcoming trade, dealing with rare remedies etc. – this opening is not happening unopposed, with particularly the non-lizardfolk populace being welcomed into the village being too much for the more conservative elements. As such, there is some internal tension going on in the lavishly-mapped AND illustrated […]

    Village Backdrop: Dawnmarsh (system neutral)

    Village Backdrop: Dawnmarsh (system neutral) This installment of Raging Swan Press‘ Village Backdrops-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Well, first things first: Dawnmarsh is playing against the classic trope of the isolationalist, xenophobic lizardfolk tribe – instead, the lizardfolk of Dawnmarsh are actually welcoming trade, dealing with rare remedies etc. – this opening is not happening unopposed, with particularly the non-lizardfolk populace being welcomed into the village being too much for the more conservative elements. As such, there is some internal tension going on in the lavishly-mapped AND illustrated […]

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  • Village Backdrop: Dawnmarsh (5e) This installment of Raging Swan Press‘ Village Backdrops-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Well, first things first: Dawnmarsh is playing against the classic trope of the isolationalist, xenophobic lizardfolk tribe – instead, the lizardfolk of Dawnmarsh are actually welcoming trade, dealing with rare remedies etc. – this opening is not happening unopposed, with particularly the non-lizardfolk populace being welcomed into the village being too much for the more conservative elements. As such, there is some internal tension going on in the lavishly-mapped AND illustrated village. […]

    Village Backdrop: Dawnmarsh (5e)

    Village Backdrop: Dawnmarsh (5e) This installment of Raging Swan Press‘ Village Backdrops-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Well, first things first: Dawnmarsh is playing against the classic trope of the isolationalist, xenophobic lizardfolk tribe – instead, the lizardfolk of Dawnmarsh are actually welcoming trade, dealing with rare remedies etc. – this opening is not happening unopposed, with particularly the non-lizardfolk populace being welcomed into the village being too much for the more conservative elements. As such, there is some internal tension going on in the lavishly-mapped AND illustrated village. […]

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  • Star Log.EM: Kyubi Paragon (SFRPG) This installment of the Star Log.EM-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 4 pages of content, so let’s take a look!   Hej. Wait. Yep, you’d be right – the Kitsune is obviously not a race featured in the Starfinder Core Rules. Its Starfinder iteration was released in the Starfarer’s Companion by Rogue Genius Games. Since both RGG’s Starfinder supplements and those of Everyman Gaming share the implicit setting of the Xa-Osoro system, this makes sense. Now, the Kyubi paragon for Pathfinder was a massive, highly customizable racial prestige class – a degree of flexibility that this one does not attempt to […]

    Star Log.EM: Kyubi Paragon (SFRPG)

    Star Log.EM: Kyubi Paragon (SFRPG) This installment of the Star Log.EM-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 4 pages of content, so let’s take a look!   Hej. Wait. Yep, you’d be right – the Kitsune is obviously not a race featured in the Starfinder Core Rules. Its Starfinder iteration was released in the Starfarer’s Companion by Rogue Genius Games. Since both RGG’s Starfinder supplements and those of Everyman Gaming share the implicit setting of the Xa-Osoro system, this makes sense. Now, the Kyubi paragon for Pathfinder was a massive, highly customizable racial prestige class – a degree of flexibility that this one does not attempt to […]

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  • Star Log.EM: Infosphere Mystic Connection (SFRPG) This installment of the Star Log.EM-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 3.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   After the usual, flavorful Query-entry as a brief introduction, we begin sans much ado with the new connection: Associated skills would be Computer and Engineering, and spells include dream from Starfarer’s Companion – the series assumes the shared Xa-Osoro system, after all. However, in a rather nice twist, we also get a new spell that is granted by the sphere (otherwise, tech 5): Digital profile, which lets you name a creature by name and attempt a Computer check with […]

    Star Log.EM: Infosphere Mystic Connection (SFRPG)

    Star Log.EM: Infosphere Mystic Connection (SFRPG) This installment of the Star Log.EM-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 3.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   After the usual, flavorful Query-entry as a brief introduction, we begin sans much ado with the new connection: Associated skills would be Computer and Engineering, and spells include dream from Starfarer’s Companion – the series assumes the shared Xa-Osoro system, after all. However, in a rather nice twist, we also get a new spell that is granted by the sphere (otherwise, tech 5): Digital profile, which lets you name a creature by name and attempt a Computer check with […]

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  • Star Log.EM: Collateral Characters (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   We begin this pdf, as always, with a brief, flavorful recap, as these logs are presented as queries to a database; this time around, the tie-in to the shared Xa-Osoro system that is assumed to be the backdrop for Rogue Genius Games and Everyman Gaming’s Starfinder-supplements, is particularly profound: One of the system’s binary stars has imploded in a black hole in a catastrophe known as Regicide, which destroyed the Radiant Imperium’s central seat of government in Azan, creating the […]

    Star Log.EM: Collateral Characters (SFRPG)

    Star Log.EM: Collateral Characters (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   We begin this pdf, as always, with a brief, flavorful recap, as these logs are presented as queries to a database; this time around, the tie-in to the shared Xa-Osoro system that is assumed to be the backdrop for Rogue Genius Games and Everyman Gaming’s Starfinder-supplements, is particularly profound: One of the system’s binary stars has imploded in a black hole in a catastrophe known as Regicide, which destroyed the Radiant Imperium’s central seat of government in Azan, creating the […]

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  • Cosmic Odyssey – Pirates of the Starstream (SFRPG) The first of the Cosmic Odyssey sourcebooks for Starfinder clocks in at 52 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, 1 page blank, 1 page back cover, leaving us with 46 pages of content, so let’s take a look!   All right, we begin with a brief contextualization of the Jolly Rogers and the historical pirates and goes on to extrapolate some components that may differ in space – from tight-knit ports to specific practices – walking the plank would be rather lethal in space, with the airlock being the analogue. This, obviously, generates some deviations in the style that is ascribed […]

    Cosmic Odyssey – Pirates of the Starstream (SFRPG)

    Cosmic Odyssey – Pirates of the Starstream (SFRPG) The first of the Cosmic Odyssey sourcebooks for Starfinder clocks in at 52 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, 1 page blank, 1 page back cover, leaving us with 46 pages of content, so let’s take a look!   All right, we begin with a brief contextualization of the Jolly Rogers and the historical pirates and goes on to extrapolate some components that may differ in space – from tight-knit ports to specific practices – walking the plank would be rather lethal in space, with the airlock being the analogue. This, obviously, generates some deviations in the style that is ascribed […]

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  • B/X Essentials: Classes and Equipment (OSR) The second B/X Essentials-book clocks in at 47 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 2 pages of SRD, 1 page index, 1 page back cover, leaving us with 38 pages of content, laid out for 6’’ by 9’’ (A5). So, what is this about?   First things first: This was moved up in my reviewing-queue due to me receiving a print copy of the book. My review is primarily based on the premium print version of this book, though I have taken the pdf into account as well.   Okay, so the Core Rules-supplement in this series was made to […]

    B/X Essentials: Classes and Equipment (OSR)

    B/X Essentials: Classes and Equipment (OSR) The second B/X Essentials-book clocks in at 47 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 2 pages of SRD, 1 page index, 1 page back cover, leaving us with 38 pages of content, laid out for 6’’ by 9’’ (A5). So, what is this about?   First things first: This was moved up in my reviewing-queue due to me receiving a print copy of the book. My review is primarily based on the premium print version of this book, though I have taken the pdf into account as well.   Okay, so the Core Rules-supplement in this series was made to […]

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  • Village Backdrop: Silver Bluff (system neutral) This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement!   Silver Bluff is a mining town with a twist – sprung up as little more than a better camp, it began in a promising manner…but then, the mine’s silver started to run out. Let’s just say that the local population did not take kindly to these changes and the ramshackle ethnic composition alongside the lack of a governing body mean that this is very much a dangerous place to […]

    Village Backdrop: Silver Bluff (system neutral)

    Village Backdrop: Silver Bluff (system neutral) This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement!   Silver Bluff is a mining town with a twist – sprung up as little more than a better camp, it began in a promising manner…but then, the mine’s silver started to run out. Let’s just say that the local population did not take kindly to these changes and the ramshackle ethnic composition alongside the lack of a governing body mean that this is very much a dangerous place to […]

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  • Village Backdrop: Silver Bluff (5e) This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement!   Silver Bluff is a mining town with a twist – sprung up as little more than a better camp, it began in a promising manner…but then, the mine’s silver started to run out. Let’s just say that the local population did not take kindly to these changes and the ramshackle ethnic composition alongside the lack of a governing body mean that this is very much a dangerous place to be. […]

    Village Backdrop: Silver Bluff (5e)

    Village Backdrop: Silver Bluff (5e) This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement!   Silver Bluff is a mining town with a twist – sprung up as little more than a better camp, it began in a promising manner…but then, the mine’s silver started to run out. Let’s just say that the local population did not take kindly to these changes and the ramshackle ethnic composition alongside the lack of a governing body mean that this is very much a dangerous place to be. […]

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  • Everyman Minis: Investigator Options This installment of the Everyman Minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   On the introductory page, we get the Inspired Objection feat: Whenever an opponent you can see attempts an opposed skill check that opposes your own skill checks, CMD or HD, you may spend an inspiration use to roll the inspiration die as a free action, even if it’s not your turn. The opponent takes the rolled result as a penalty to the check in question. You can’t spend inspiration this way if you already boosted your skill check […]

    Everyman Minis: Investigator Options

    Everyman Minis: Investigator Options This installment of the Everyman Minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   On the introductory page, we get the Inspired Objection feat: Whenever an opponent you can see attempts an opposed skill check that opposes your own skill checks, CMD or HD, you may spend an inspiration use to roll the inspiration die as a free action, even if it’s not your turn. The opponent takes the rolled result as a penalty to the check in question. You can’t spend inspiration this way if you already boosted your skill check […]

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  • Legendary Monks This installment of the Legendary Heroes-series clocks in at 39 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page advertisement, 1 page back cover, leaving us with 30 pages of content, so let’s take a look!   As always, we begin with new archetypes, the first of which would be the Chakra Champion, who utilizes the Occult Adventures system, which, while interesting, ultimately falls short of what one can do with the premise…but that as an aside. What does the archetype do with it? The archetype replaces the 1st level bonus feat, providing Chakra Initiate, adding +1/2 monk level (minimum +1) […]

    Legendary Monks

    Legendary Monks This installment of the Legendary Heroes-series clocks in at 39 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page advertisement, 1 page back cover, leaving us with 30 pages of content, so let’s take a look!   As always, we begin with new archetypes, the first of which would be the Chakra Champion, who utilizes the Occult Adventures system, which, while interesting, ultimately falls short of what one can do with the premise…but that as an aside. What does the archetype do with it? The archetype replaces the 1st level bonus feat, providing Chakra Initiate, adding +1/2 monk level (minimum +1) […]

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  • The Magnificent Joop Van Ooms (OSR) This supplement clocks in at 19 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover; additionally, the absolutely GORGEOUS artwork on front- and back-cover has been reproduced in total as a final page, so you can marvel at this Jason Rainville’s masterpiece in full. This leaves us with 15 pages of content, so let’s take a look!   This review was requested by one of my patreons.   We begin this supplement with a recap of Dutch history and their current place in the world, leading up to the assumed starting date of the supplement, namely 1615 AD, with currently a truce with Spain and a few overseas settlements existing. Tactics […]

    The Magnificent Joop Van Ooms (OSR)

    The Magnificent Joop Van Ooms (OSR) This supplement clocks in at 19 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover; additionally, the absolutely GORGEOUS artwork on front- and back-cover has been reproduced in total as a final page, so you can marvel at this Jason Rainville’s masterpiece in full. This leaves us with 15 pages of content, so let’s take a look!   This review was requested by one of my patreons.   We begin this supplement with a recap of Dutch history and their current place in the world, leading up to the assumed starting date of the supplement, namely 1615 AD, with currently a truce with Spain and a few overseas settlements existing. Tactics […]

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  • Everyman Minis: Mystic Scrivener This installment of the Everyman Minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 2 pages of SRD, leaving us with 2 pages of content, so let’s take a look!   The pdf begins with a sidebar describing the basic understanding of the multiverse the scriveners are supposed to have, elaborating upon the concept of the Language of Creation. After this brief summary, we dive into the proper archetype; the mystic scrivener is an investigator archetype that alters alchemy: Instead of the usual benefits, the mystic scrivener adds the bonus to Linguistics and Profession (scribe). Additionally, the mystic scrivener gains read magic as a constant SP and may cast […]

    Everyman Minis: Mystic Scrivener

    Everyman Minis: Mystic Scrivener This installment of the Everyman Minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 2 pages of SRD, leaving us with 2 pages of content, so let’s take a look!   The pdf begins with a sidebar describing the basic understanding of the multiverse the scriveners are supposed to have, elaborating upon the concept of the Language of Creation. After this brief summary, we dive into the proper archetype; the mystic scrivener is an investigator archetype that alters alchemy: Instead of the usual benefits, the mystic scrivener adds the bonus to Linguistics and Profession (scribe). Additionally, the mystic scrivener gains read magic as a constant SP and may cast […]

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  • Vs. Stranger Stuff Season 2 Easy Mode (VsM Engine) This version of Vs. Stranger Stuff Season 2 clocks in at 34 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, 1 page back cover, leaving us with 28 pages of content, so let’s take a look!   First things first: This review was requested by one of my patreons. The Easy Mode version of Vs. Stranger Stuff Season 2 is basically the refined and updated version of Season 1, and as such still contains the original pdf in the downloads. I strongly suggest going with the proper Easy Mode Season 2 upgrade – the rules are significantly more precise.   Now, this […]

    Vs. Stranger Stuff Season 2 Easy Mode (VsM Engine)

    Vs. Stranger Stuff Season 2 Easy Mode (VsM Engine) This version of Vs. Stranger Stuff Season 2 clocks in at 34 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, 1 page back cover, leaving us with 28 pages of content, so let’s take a look!   First things first: This review was requested by one of my patreons. The Easy Mode version of Vs. Stranger Stuff Season 2 is basically the refined and updated version of Season 1, and as such still contains the original pdf in the downloads. I strongly suggest going with the proper Easy Mode Season 2 upgrade – the rules are significantly more precise.   Now, this […]

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