Archive for February, 2018

  • Everyman Minis: Favored Enemy Focuses This installment of the Everyman Minis-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   All right, after a brief introduction, we get the new Focused Favored Enemy Combat-feat, which requires fifth level to take. It nets the character a focused favored enemy option and may be taken multiple times, with every additional time requiring +5 ranger levels for the prerequisites. Alternatively, when gaining 5th level, the ranger may elect to gain a focused favored enemy option instead of choosing a new favored enemy; existing favored enemy progression still happens when such a switch is […]

    Everyman Minis: Favored Enemy Focuses

    Everyman Minis: Favored Enemy Focuses This installment of the Everyman Minis-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   All right, after a brief introduction, we get the new Focused Favored Enemy Combat-feat, which requires fifth level to take. It nets the character a focused favored enemy option and may be taken multiple times, with every additional time requiring +5 ranger levels for the prerequisites. Alternatively, when gaining 5th level, the ranger may elect to gain a focused favored enemy option instead of choosing a new favored enemy; existing favored enemy progression still happens when such a switch is […]

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  • In the Company of Dragons Expanded The massive expansion hardcover of „In the Company of Dragons“ clocks in at a massive 199 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with194 (!!) pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreons. It was further expedited by me receiving a print copy.   All right, so we begin with a massive foreword by Bill Slavicsek, original author of the by now classic Council of Wyrms…and then we dive right in. Okay, usually, I assume a degree of familiarity regarding the “In the Company of..:”-series, […]

    In the Company of Dragons Expanded

    In the Company of Dragons Expanded The massive expansion hardcover of „In the Company of Dragons“ clocks in at a massive 199 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with194 (!!) pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreons. It was further expedited by me receiving a print copy.   All right, so we begin with a massive foreword by Bill Slavicsek, original author of the by now classic Council of Wyrms…and then we dive right in. Okay, usually, I assume a degree of familiarity regarding the “In the Company of..:”-series, […]

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  • Dragon Thanes of Porphyra This installment of the „…of Porphyra“-series was sponsored by the Purple Duck Games patreon and clocks in at 24 pages, 1 page front cover, 2 pages of SRD, leaving us with 21 pages of content, so let’s take a look!   We begin this pdf with a brief summary of a variety of different in-character prose pieces before diving into what exactly dragon thanes are – in short, they are draconic gods or demigods, on a power-level with Porphyra’s elemental lords, psychopomp ushers, archdevils – you get the idea. Before we go into the nit and grit of the pdf, we actually get a handy table that lists the respective thanes with names, alignment, worshipers, domains […]

    Dragon Thanes of Porphyra

    Dragon Thanes of Porphyra This installment of the „…of Porphyra“-series was sponsored by the Purple Duck Games patreon and clocks in at 24 pages, 1 page front cover, 2 pages of SRD, leaving us with 21 pages of content, so let’s take a look!   We begin this pdf with a brief summary of a variety of different in-character prose pieces before diving into what exactly dragon thanes are – in short, they are draconic gods or demigods, on a power-level with Porphyra’s elemental lords, psychopomp ushers, archdevils – you get the idea. Before we go into the nit and grit of the pdf, we actually get a handy table that lists the respective thanes with names, alignment, worshipers, domains […]

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  • Mythic Monsters: Middle East This installment of Legendary Games‘ Mythic Monster-series (which has revolutionalized how I use bosses in non-mythic games, but that as an aside) clocks in at 28 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, 2 pages of introduction, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 17 pages of content – it should be noted, though, that like in all LG-books, there is A TON of text on each page, so the simple page numbers may be misleading.   Anyways, we begin this installment, as all of them, with supplemental material – and this time […]

    Mythic Monsters: Middle East

    Mythic Monsters: Middle East This installment of Legendary Games‘ Mythic Monster-series (which has revolutionalized how I use bosses in non-mythic games, but that as an aside) clocks in at 28 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, 2 pages of introduction, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 17 pages of content – it should be noted, though, that like in all LG-books, there is A TON of text on each page, so the simple page numbers may be misleading.   Anyways, we begin this installment, as all of them, with supplemental material – and this time […]

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  • B/X-Essentials: Core Rules (OSR) This rule-set clocks in at 37 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page index, 1 page back cover, leaving us with 29 pages of content, laid out for 6’’ by 9’’ (A5). So, what is this about?   First things first: This was moved up in my reviewing-queue due to me receiving a print copy of the book. My review is primarily based on the premium print version of this book, though I have taken the pdf into account as well.   So, this is Basic/Expert-gaming (for the uninitiated, that’s where the “B/X”comes from); you may know the rules from […]

    B/X-Essentials: Core Rules (OSR)

    B/X-Essentials: Core Rules (OSR) This rule-set clocks in at 37 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page index, 1 page back cover, leaving us with 29 pages of content, laid out for 6’’ by 9’’ (A5). So, what is this about?   First things first: This was moved up in my reviewing-queue due to me receiving a print copy of the book. My review is primarily based on the premium print version of this book, though I have taken the pdf into account as well.   So, this is Basic/Expert-gaming (for the uninitiated, that’s where the “B/X”comes from); you may know the rules from […]

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  • Mythic Minis: Halloween Treats This installment of the Mythic Minis-series clocks in at 4 pages, 1 page front cover, 1 page SRD, leaving us with 2 pages of content, so let’s take a look!   Okay, we begin with two new mythic feats, which may both also be used as tier 1st abilities for the stranger, guardian and trickster paths:   Headless Horseman: Expend 1 use of mythic power as a swift action to make your head invisible and partially incorporeal for mythic tier minutes; you can still speak, see, eat, drink and get +2 to saves versus inhaled gas and poison as well as +2 to Intimidate and have a 25% chance to ignore critical hits and precision damage. […]

    Mythic Minis: Halloween Treats

    Mythic Minis: Halloween Treats This installment of the Mythic Minis-series clocks in at 4 pages, 1 page front cover, 1 page SRD, leaving us with 2 pages of content, so let’s take a look!   Okay, we begin with two new mythic feats, which may both also be used as tier 1st abilities for the stranger, guardian and trickster paths:   Headless Horseman: Expend 1 use of mythic power as a swift action to make your head invisible and partially incorporeal for mythic tier minutes; you can still speak, see, eat, drink and get +2 to saves versus inhaled gas and poison as well as +2 to Intimidate and have a 25% chance to ignore critical hits and precision damage. […]

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  • Rocket’s Red Flare: An Independence Day Tale This little module clocks in at 12 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   Okay, so beyond the adventure presented here, we do get pretty extensive rules for fireworks and their scoring; these rules begin with stating the different ways to create fireworks: Magic, alchemical mixture, magic powders or blast powders – all have skills etc. assigned. As for magical fireworks, up to two spells may be cast into a firework powder.   The scoring of a magical firework works as follows: The damage and effects of spells are treated as though they struck a 1 […]

    Rocket’s Red Flare: An Independence Day Tale

    Rocket’s Red Flare: An Independence Day Tale This little module clocks in at 12 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   Okay, so beyond the adventure presented here, we do get pretty extensive rules for fireworks and their scoring; these rules begin with stating the different ways to create fireworks: Magic, alchemical mixture, magic powders or blast powders – all have skills etc. assigned. As for magical fireworks, up to two spells may be cast into a firework powder.   The scoring of a magical firework works as follows: The damage and effects of spells are treated as though they struck a 1 […]

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  • The Stealth Scale (revised edition) This optional subsystem clocks in at 9 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page company logo, leaving us with 5 pages of content. The screen-version optimized for tablets instead clocks in at 15 pages, laid out in landscape format, and sports the same content.   This review is based on the revised and improved version of the pdf.   All right, so what is the Stealth Scale? If you’re like me and adore infiltration scenarios, you’ll have noted that Stealth can become pretty rolling-intense; The Stealth Scale proposes the following: Each character being stealthy tracks the position of the foes on the Stealth Scale – all of them, at […]

    The Stealth Scale (revised edition)

    The Stealth Scale (revised edition) This optional subsystem clocks in at 9 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page company logo, leaving us with 5 pages of content. The screen-version optimized for tablets instead clocks in at 15 pages, laid out in landscape format, and sports the same content.   This review is based on the revised and improved version of the pdf.   All right, so what is the Stealth Scale? If you’re like me and adore infiltration scenarios, you’ll have noted that Stealth can become pretty rolling-intense; The Stealth Scale proposes the following: Each character being stealthy tracks the position of the foes on the Stealth Scale – all of them, at […]

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  • Everyman Minis: Cleric Options This installment of the Everyman Minis-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 2.5 pages of SRD, leaving us with 3.5 pages of content, so let’s take a look!   In a sidebar on the introductory page, we are introduced to the feat Domain Flexibility (minor complain: Benefits and Prerequisites sub-headers are not bolded properly). This feat allows you to choose to gain the powers of a subdomain of your chosen domain, or the domain powers associated with your chosen subdomain when preparing spells: You can basically switch them, depending on your needs, but only within one domain/subdomain micro-tree – so no switching between subdomains granted by different […]

    Everyman Minis: Cleric Options

    Everyman Minis: Cleric Options This installment of the Everyman Minis-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 2.5 pages of SRD, leaving us with 3.5 pages of content, so let’s take a look!   In a sidebar on the introductory page, we are introduced to the feat Domain Flexibility (minor complain: Benefits and Prerequisites sub-headers are not bolded properly). This feat allows you to choose to gain the powers of a subdomain of your chosen domain, or the domain powers associated with your chosen subdomain when preparing spells: You can basically switch them, depending on your needs, but only within one domain/subdomain micro-tree – so no switching between subdomains granted by different […]

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  • The Manor #3 (OSR) The third installment of the OSR-zine „The Manor“ clocks in at 32 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover/advertisement, leaving us with 29 pages, which are laid out for an A5 (6’’ by 9’’)-standard, which means you may be able to fit up to 4 pages on a sheet of paper when printing this one out.   The pdf is an evolution in comparison to the previous installments of the magazine, in that it subscribes to specific systems.   First of all, the pdf does contain a new class for Blood and Treasure, the Monster Hunter devoted to Adzeer, God of the Hunt. The class has requirements of Strength and Wisdom […]

    The Manor #3 (OSR)

    The Manor #3 (OSR) The third installment of the OSR-zine „The Manor“ clocks in at 32 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover/advertisement, leaving us with 29 pages, which are laid out for an A5 (6’’ by 9’’)-standard, which means you may be able to fit up to 4 pages on a sheet of paper when printing this one out.   The pdf is an evolution in comparison to the previous installments of the magazine, in that it subscribes to specific systems.   First of all, the pdf does contain a new class for Blood and Treasure, the Monster Hunter devoted to Adzeer, God of the Hunt. The class has requirements of Strength and Wisdom […]

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  • Village Backdrop: Needlebriar This installment of Raging Swan Press‘ Village Backdrop-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Needlebriar is an isolated community, situated in a remote region of a duchy; it is also, in a nice change of pace, a Halfling community. The village takes its name from the rows upon rows of thorny hedgerows that can be found in and around the place, providing a natural series of borders. The red flowers of the hedgerow, as some claim, bloom in this vibrant a color due to the local custom […]

    Village Backdrop: Needlebriar

    Village Backdrop: Needlebriar This installment of Raging Swan Press‘ Village Backdrop-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Needlebriar is an isolated community, situated in a remote region of a duchy; it is also, in a nice change of pace, a Halfling community. The village takes its name from the rows upon rows of thorny hedgerows that can be found in and around the place, providing a natural series of borders. The red flowers of the hedgerow, as some claim, bloom in this vibrant a color due to the local custom […]

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  • Village Backdrop: Needlebriar (system neutral) This installment of Raging Swan Press‘ Village Backdrop-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Needlebriar is an isolated community, situated in a remote region of a duchy; it is also, in a nice change of pace, a Halfling community. The village takes its name from the rows upon rows of thorny hedgerows that can be found in and around the place, providing a natural series of borders. The red flowers of the hedgerow, as some claim, bloom in this vibrant a color due to the […]

    Village Backdrop: Needlebriar (system neutral)

    Village Backdrop: Needlebriar (system neutral) This installment of Raging Swan Press‘ Village Backdrop-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Needlebriar is an isolated community, situated in a remote region of a duchy; it is also, in a nice change of pace, a Halfling community. The village takes its name from the rows upon rows of thorny hedgerows that can be found in and around the place, providing a natural series of borders. The red flowers of the hedgerow, as some claim, bloom in this vibrant a color due to the […]

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  • Village Backdrop: Needlebriar (5e) This installment of Raging Swan Press‘ Village Backdrop-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Needlebriar is an isolated community, situated in a remote region of a duchy; it is also, in a nice change of pace, a Halfling community. The village takes its name from the rows upon rows of thorny hedgerows that can be found in and around the place, providing a natural series of borders. The red flowers of the hedgerow, as some claim, bloom in this vibrant a color due to the local […]

    Village Backdrop: Needlebriar (5e)

    Village Backdrop: Needlebriar (5e) This installment of Raging Swan Press‘ Village Backdrop-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Needlebriar is an isolated community, situated in a remote region of a duchy; it is also, in a nice change of pace, a Halfling community. The village takes its name from the rows upon rows of thorny hedgerows that can be found in and around the place, providing a natural series of borders. The red flowers of the hedgerow, as some claim, bloom in this vibrant a color due to the local […]

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  • Mystical: Kingdom of Monsters (Revised Edition) This revised edition of Mystical: Kingdom of Monsters clocks in at 206 pages, 1 page front cover, 1 page editorial, 3 pages of ToC, 1 page advertisement, 2 pages of SRD, 1 page credits, 1 page back cover, leaving us with 196 pages of content, so let’s take a look!   This review is based on the version 11-01, which is the most current one – NOT the one that reads “finished” at the end.   So what is this book? In one sentence: Pokémon for Pathfinder. As such, the book begins with a pretty concise introduction to be then supplemented by easy to grasp fast-play rules. These include the notion of “heart” – […]

    Mystical: Kingdom of Monsters (revised edition)

    Mystical: Kingdom of Monsters (Revised Edition) This revised edition of Mystical: Kingdom of Monsters clocks in at 206 pages, 1 page front cover, 1 page editorial, 3 pages of ToC, 1 page advertisement, 2 pages of SRD, 1 page credits, 1 page back cover, leaving us with 196 pages of content, so let’s take a look!   This review is based on the version 11-01, which is the most current one – NOT the one that reads “finished” at the end.   So what is this book? In one sentence: Pokémon for Pathfinder. As such, the book begins with a pretty concise introduction to be then supplemented by easy to grasp fast-play rules. These include the notion of “heart” – […]

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  • Cave of Seiljua (OSR) This is a one-page-dungeon; as such, the dungeon and all text literally fit on, well, one page. There are no stats here, with monster-names bolded instead; the map is hand-drawn, in full-color, and surprisingly well-done – while a player-friendly, key-less version on a second page would have been appreciated, I still was positively surprised by the map.   As per usual, I don’t expect a pdf of this brevity to provide earth-shaking stories or the like. The adventure assumes a gold standard. Spells and magic items are not perfectly formatted.   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . Okay, only GMs around? Great!   The […]

    Cave of Seiljua (OSR)

    Cave of Seiljua (OSR) This is a one-page-dungeon; as such, the dungeon and all text literally fit on, well, one page. There are no stats here, with monster-names bolded instead; the map is hand-drawn, in full-color, and surprisingly well-done – while a player-friendly, key-less version on a second page would have been appreciated, I still was positively surprised by the map.   As per usual, I don’t expect a pdf of this brevity to provide earth-shaking stories or the like. The adventure assumes a gold standard. Spells and magic items are not perfectly formatted.   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . Okay, only GMs around? Great!   The […]

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  • Vs. Stranger Stuff: Lucky’s Curse (VsM Engine) This short module for the vs. Stranger Stuff-game clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page character sheets, 1 page SRD, leaving us with 6 pages of content. The pages are laid out in digest style (6’’ by 9’’/A5), allowing you to theoretically print up to 4 pages on a sheet of paper, if you’re conscious about your use of paper/ink/toner.   Now, this review is focused on taking a look at how well this module works within the context of season 2 of the vs. Stranger Stuff-game. The adventure has originally been released for the first season of the RPG, and as such should be retroactively […]

    Vs. Stranger Stuff: Lucky’s Curse (VsM Engine)

    Vs. Stranger Stuff: Lucky’s Curse (VsM Engine) This short module for the vs. Stranger Stuff-game clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page character sheets, 1 page SRD, leaving us with 6 pages of content. The pages are laid out in digest style (6’’ by 9’’/A5), allowing you to theoretically print up to 4 pages on a sheet of paper, if you’re conscious about your use of paper/ink/toner.   Now, this review is focused on taking a look at how well this module works within the context of season 2 of the vs. Stranger Stuff-game. The adventure has originally been released for the first season of the RPG, and as such should be retroactively […]

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  • Grimalkin (5e) This supplement clocks in at 34 pages, 1 page front cover, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 29 pages of content, so let’s take a look!   So, the first thing you should know is that this module is set in the amazing, evocative city of Per-Bastet, within Midgard’s Southlands. If you haven’t checked out the amazing setting, you should do so. Secondly, this can be run as a sequel to “Cat & Mouse” or as a stand-alone adventure. Now, this module works best when used in conjunction with Tome of Beasts; there are several creatures like the Anubian or the Temple Cat that refer to the Southlands Bestiary. This […]

    Grimalkin (5e)

    Grimalkin (5e) This supplement clocks in at 34 pages, 1 page front cover, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 29 pages of content, so let’s take a look!   So, the first thing you should know is that this module is set in the amazing, evocative city of Per-Bastet, within Midgard’s Southlands. If you haven’t checked out the amazing setting, you should do so. Secondly, this can be run as a sequel to “Cat & Mouse” or as a stand-alone adventure. Now, this module works best when used in conjunction with Tome of Beasts; there are several creatures like the Anubian or the Temple Cat that refer to the Southlands Bestiary. This […]

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  • Macchiato Monsters Zero (OSR) This OSR-game clocks in at 34 pages, 1 page editorial/ToC, 1 page SRD; two pages are devoted to the introduction and the game comes with a bunch of additional pdfs – I’ll get to those later. This review is based on V.1.1. of the system/book; V.1.0. is still included in the download as well. The pages are presented in a 1-column standard, suitable to be printed out in 6’’ by 9’’, though the bonus-pdfs, e.g. the die-drop-tables, should probably be considered to be standard size/A4 instead.   This review was sponsored and requested by one of my patreons.   Okay, so, the pdf freely acknowledges being basically a blend of the Whitehack and The Black Hack […]

    Macchiato Monsters Zero (OSR)

    Macchiato Monsters Zero (OSR) This OSR-game clocks in at 34 pages, 1 page editorial/ToC, 1 page SRD; two pages are devoted to the introduction and the game comes with a bunch of additional pdfs – I’ll get to those later. This review is based on V.1.1. of the system/book; V.1.0. is still included in the download as well. The pages are presented in a 1-column standard, suitable to be printed out in 6’’ by 9’’, though the bonus-pdfs, e.g. the die-drop-tables, should probably be considered to be standard size/A4 instead.   This review was sponsored and requested by one of my patreons.   Okay, so, the pdf freely acknowledges being basically a blend of the Whitehack and The Black Hack […]

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  • A Red Light, Heavy. (Novella) This novella clocks in at 59 pages if you take away the usual editorial etc., though it should be noted that there is a lot of blank space throughout the book, courtesy of the unique concept of the book.   This review was sponsored and requested by one of my patreons.   All right, and now for something completely different: “A Red Light, Heavy.” is an experimental novella by Evey Lockhart, one set against a rather unique background. The prose within the pages of this novella represents the reality depicted within in formal and functional criteria. What do I mean by this? Well, as the back cover notes: “The Sun has betrayed us” – it […]

    A Red Light, Heavy. (Novella)

    A Red Light, Heavy. (Novella) This novella clocks in at 59 pages if you take away the usual editorial etc., though it should be noted that there is a lot of blank space throughout the book, courtesy of the unique concept of the book.   This review was sponsored and requested by one of my patreons.   All right, and now for something completely different: “A Red Light, Heavy.” is an experimental novella by Evey Lockhart, one set against a rather unique background. The prose within the pages of this novella represents the reality depicted within in formal and functional criteria. What do I mean by this? Well, as the back cover notes: “The Sun has betrayed us” – it […]

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  • Mythic Monsters: Elementals This installment of the Mythic Monsters-series clocks in at 34 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial,1 page SRD, 1 page ToC, 2 pages introduction/hot to use, 3 pages advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 22 pages of content, so let’s take a look, shall we?   As always, we begin with supplemental material: This time around, that includes two feats: Elemental Expert provides a bonus to Knowledge checks pertaining the elemental planes and increases the maximum HD and decreases the Charisma score of outsiders of the elemental subtype when using planar ally etc. to negotiate with the entities. The mythic version […]

    Mythic Monsters: Elementals

    Mythic Monsters: Elementals This installment of the Mythic Monsters-series clocks in at 34 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial,1 page SRD, 1 page ToC, 2 pages introduction/hot to use, 3 pages advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 22 pages of content, so let’s take a look, shall we?   As always, we begin with supplemental material: This time around, that includes two feats: Elemental Expert provides a bonus to Knowledge checks pertaining the elemental planes and increases the maximum HD and decreases the Charisma score of outsiders of the elemental subtype when using planar ally etc. to negotiate with the entities. The mythic version […]

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  • Blood Vaults of Sister Alkava (5e) This side-trek adventure clocks in at 13 pages, 1 page front cover, 1 page editorial, 2/3 page SRD, leaving us with 10 1/3 pages of content, so let’s take a look!   This module is intended for the standard 4 – 6 characters of levels 5-6. The module provides detailed, well-written read-aloud text, so if you have issues with spontaneous generation of flavorful text, the pdf has you covered. The book does make use of the monsters from Tome of Beasts – if you don’t have the tome, you’ll need to substitute a couple of them. The following review will contain several SPOILERS. Potential players should skip ahead to the conclusion. … .. . […]

    Blood Vaults of Sister Alkava (5e)

    Blood Vaults of Sister Alkava (5e) This side-trek adventure clocks in at 13 pages, 1 page front cover, 1 page editorial, 2/3 page SRD, leaving us with 10 1/3 pages of content, so let’s take a look!   This module is intended for the standard 4 – 6 characters of levels 5-6. The module provides detailed, well-written read-aloud text, so if you have issues with spontaneous generation of flavorful text, the pdf has you covered. The book does make use of the monsters from Tome of Beasts – if you don’t have the tome, you’ll need to substitute a couple of them. The following review will contain several SPOILERS. Potential players should skip ahead to the conclusion. … .. . […]

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  • The Esoterrorists: Albion’s Ransom I – Little Girl Lost (GUMSHOE) This massive first part of the two-part Albion’s Ransom adventure clocks in at 105 pages, 101 pages of content if you take away editorial, ToC, etc. This review is mostly based on the softcover print version; the pdf version does not sport bookmarks, which makes navigation annoying.   So, this adventure is set in the UK, and as such, it comes with a well-written and interesting appendix that notes the use of abilities in conjunction with the local regions and explains peculiarities of UK English, as well as giving a cursory overview of the different regions of England. A whole page of slang-terms and an explanation of pub culture can […]

    The Esoterrorists: Albion’s Ransom I – Little Girl Lost (GUMSHOE)

    The Esoterrorists: Albion’s Ransom I – Little Girl Lost (GUMSHOE) This massive first part of the two-part Albion’s Ransom adventure clocks in at 105 pages, 101 pages of content if you take away editorial, ToC, etc. This review is mostly based on the softcover print version; the pdf version does not sport bookmarks, which makes navigation annoying.   So, this adventure is set in the UK, and as such, it comes with a well-written and interesting appendix that notes the use of abilities in conjunction with the local regions and explains peculiarities of UK English, as well as giving a cursory overview of the different regions of England. A whole page of slang-terms and an explanation of pub culture can […]

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  • Unfettered Dreams: Malefex The first installment in Dreamscarred Press‘ Unfettered Dreams-series clocks in at 19 pages, 1 page front cover, 1 page editorial, 1 page introduction/ToC, 1 page SRD, 1 page advertisement, leaving us with 14 pages of content, so let’s take a look!   The Malefex class gains d8 HD, 6 + Int skills per level, ¾ BAB-progression, good Ref- and Will-saves and proficiency with simple and martial weapons as well as light armor; the class also begins play with trapfinding, More important, though, would be the malefactions, the signature curses and jinxes of the class. They may be used as a swift action; at 8th level, a malefex may trigger two malefactions at once with the same swift […]

    Unfettered Dreams: Malefex

    Unfettered Dreams: Malefex The first installment in Dreamscarred Press‘ Unfettered Dreams-series clocks in at 19 pages, 1 page front cover, 1 page editorial, 1 page introduction/ToC, 1 page SRD, 1 page advertisement, leaving us with 14 pages of content, so let’s take a look!   The Malefex class gains d8 HD, 6 + Int skills per level, ¾ BAB-progression, good Ref- and Will-saves and proficiency with simple and martial weapons as well as light armor; the class also begins play with trapfinding, More important, though, would be the malefactions, the signature curses and jinxes of the class. They may be used as a swift action; at 8th level, a malefex may trigger two malefactions at once with the same swift […]

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  • The Accursed (revised edition) This base class clocks in at 17 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 13 pages of content. These pages are laid out in 6’’ by 9’’ for digest-size, allowing you to fit up to 4 pages on a given sheet of paper if your eye-sight’s good enough. This review is based on V.2 of the class.   The accursed class gains d8 HD, 4 + Int skills per level, proficiency with simple weapons (and no shields/armor), ¾ BAB-progression and good Fort- and Will-saves. They add Charisma bonus to AC and CMD while unarmored and also gain +1 o AC and CMD at 4th level, + 1 for […]

    The Accursed (revised edition)

    The Accursed (revised edition) This base class clocks in at 17 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 13 pages of content. These pages are laid out in 6’’ by 9’’ for digest-size, allowing you to fit up to 4 pages on a given sheet of paper if your eye-sight’s good enough. This review is based on V.2 of the class.   The accursed class gains d8 HD, 4 + Int skills per level, proficiency with simple weapons (and no shields/armor), ¾ BAB-progression and good Fort- and Will-saves. They add Charisma bonus to AC and CMD while unarmored and also gain +1 o AC and CMD at 4th level, + 1 for […]

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  • The Gobbler – A Thanksgiving Tale This module clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 8 pages of content, so let’s take a look!   Okay, so one of these pages is devoted to a new race, the awakened turkey, who receives +2 Con and Cha, -2 Int, is Small and a magical beast with the augmented animal subtype. Turkeys has a base speed of 20 ft. and are natural gliders, taking no damage from falls and allowing them to glide 60 ft. per 1 foot they fall. They also get +2 to natural AC due to feathers…but any fire damage cancels that bonus until the turkey is fully […]

    The Gobbler – A Thanksgiving Tale

    The Gobbler – A Thanksgiving Tale This module clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 8 pages of content, so let’s take a look!   Okay, so one of these pages is devoted to a new race, the awakened turkey, who receives +2 Con and Cha, -2 Int, is Small and a magical beast with the augmented animal subtype. Turkeys has a base speed of 20 ft. and are natural gliders, taking no damage from falls and allowing them to glide 60 ft. per 1 foot they fall. They also get +2 to natural AC due to feathers…but any fire damage cancels that bonus until the turkey is fully […]

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  • Slumbering Ursine Dunes (OSR) This adventure/location-supplement clocks in at 68 pages, 1 page front cover, 1 page back cover, 1 page editorial, 2 pages of SRD, leaving us with 63 pages of content. It should be noted that the Cave Dwarf race/class and War Bear race/class take up 3.5 of these pages (including a nice war bear marching song) – both are also featured in the PWYW Hill Cantons Compendiums and I have covered them in my reviews of these files.   This review was moved up in my reviewing queue as requested by my patreons.   This module/location is written for the Labyrinth Lord rules and takes place in the world of Zĕm, which is inspired by Slavic folk […]

    Slumbering Ursine Dunes (OSR)

    Slumbering Ursine Dunes (OSR) This adventure/location-supplement clocks in at 68 pages, 1 page front cover, 1 page back cover, 1 page editorial, 2 pages of SRD, leaving us with 63 pages of content. It should be noted that the Cave Dwarf race/class and War Bear race/class take up 3.5 of these pages (including a nice war bear marching song) – both are also featured in the PWYW Hill Cantons Compendiums and I have covered them in my reviews of these files.   This review was moved up in my reviewing queue as requested by my patreons.   This module/location is written for the Labyrinth Lord rules and takes place in the world of Zĕm, which is inspired by Slavic folk […]

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  • Village Backdrop: Tigley (system neutral) This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement   All right, just in case you’re not familiar with Raging Swan Press excellent series of villages – here’s the deal: Each village backdrop showcases one particular village and so much more: We get information on magic items for sale in the place, key NPC-information, notes on local nomenclature and lore that can be unearthed (depending, as befitting of old-school gaming, on the referee and roleplaying) as well as 6 local […]

    Village Backdrop: Tigley (system neutral)

    Village Backdrop: Tigley (system neutral) This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement   All right, just in case you’re not familiar with Raging Swan Press excellent series of villages – here’s the deal: Each village backdrop showcases one particular village and so much more: We get information on magic items for sale in the place, key NPC-information, notes on local nomenclature and lore that can be unearthed (depending, as befitting of old-school gaming, on the referee and roleplaying) as well as 6 local […]

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