3.5 Edition Dungeons & Dragons Spell Compendium

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Premium 3.5 Edition Dungeons & Dragons Spell Compendium

Pockets full of bat guano, incomprehensible speech, and twisted hands making bizarre gestures—it sounds crazy, but in the Dungeons & Dragons game, these are the earmarks of power (as written in the 3.5 Premium Spell Compendium), for they are the signs of spellcasting.

As further written (back in the 1st Edition Dungeon Master’s Guide), all magic and cleric spells are similar in that the word sounds, when combined into whatever patterns are applicable, are charged with energy from the Positive or Negative Material Plane. When uttered, these sounds cause the release of this energy, which in turn triggers a set reaction. The release of the energy contained in these words is what causes the spell to be forgotten or the writing to disappear from the surface upon which it is written.

Spells and spellcasters form a cornerstone of fantasy, and the Spell Compendium builds on that cornerstone by presenting over a thousand spells in one place.

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About Jonathan G. Nelson

Jonathan G. Nelson is the editor-in-chief and owner of NERD TREK. He is also owner/publisher at AAW Games / AdventureAWeek.com, a tabletop gaming company based in Snoqualmie, WA. Connect with Jonathan via Facebook.