About Author: Endzeitgeist

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Reviewer without a cause

Posts by Endzeitgeist

  • THOT Police (OSR) This Alpha Blue-module clocks in at 21 pages, 1 page front cover, 1 page editorial, leaving us with 19 pages of content, so let’s take a look!   As always, this is an Alpha Blue adventure. Alpha Blue is a sleazy scifi-game in the vein of 70s/early 80s scifi porn parodies that uses the dice-pool based VSd6-engine, and as such, the pdf contains a couple of suggestive images and sexual themes. As far as Alpha Blue is concerned, these are pretty tame, though – there is not a single exposed beast to be seen inside. Impressive, btw. – we get an array of cosplay-ish photography to serve as interior art, with one of the pieces being somewhat […]

    THOT Police (OSR)

    THOT Police (OSR) This Alpha Blue-module clocks in at 21 pages, 1 page front cover, 1 page editorial, leaving us with 19 pages of content, so let’s take a look!   As always, this is an Alpha Blue adventure. Alpha Blue is a sleazy scifi-game in the vein of 70s/early 80s scifi porn parodies that uses the dice-pool based VSd6-engine, and as such, the pdf contains a couple of suggestive images and sexual themes. As far as Alpha Blue is concerned, these are pretty tame, though – there is not a single exposed beast to be seen inside. Impressive, btw. – we get an array of cosplay-ish photography to serve as interior art, with one of the pieces being somewhat […]

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  • Orbi City-Station (SFRPG) This supplement clocks in at 21 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 15 pages of content, though it should be noted that these pages are laid out in a horizontal standard optimized for e-readers – that is, letter-size is pretty large.   The city station of Orbi sits on a disk dozens of miles across a city of metal and glass, with a central tower of black supporting an almost translucent platform almost as large as the city itself. Streets of warm laughter and cheer make the city of Orbi, home of the Nomi, a galactic entertainment hub. The city can […]

    Orbi City-Station (SFRPG)

    Orbi City-Station (SFRPG) This supplement clocks in at 21 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 15 pages of content, though it should be noted that these pages are laid out in a horizontal standard optimized for e-readers – that is, letter-size is pretty large.   The city station of Orbi sits on a disk dozens of miles across a city of metal and glass, with a central tower of black supporting an almost translucent platform almost as large as the city itself. Streets of warm laughter and cheer make the city of Orbi, home of the Nomi, a galactic entertainment hub. The city can […]

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  • Monstrous Lair: Troglodyte’s Warren (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables. It should be noted that this is the first installment that changes not the formula per se, but the layout of the tables and the headers: Instead of […]

    Monstrous Lair: Troglodyte’s Warren (system neutral)

    Monstrous Lair: Troglodyte’s Warren (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables. It should be noted that this is the first installment that changes not the formula per se, but the layout of the tables and the headers: Instead of […]

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  • Everyman Unchained: Teamwork Feats This installment of the Everyman Unchained-series clocks in at 12 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page advertisement, leaving us with 7 pages of content, so let’s take a look!   So, I’ve always felt that teamwork feats are a good idea, but not one that has been implemented well – I wholly concur with the assessment of the introduction, that they cost two feat slots for the benefit of one, which is, to boot, situational. This book thus aims to upgrade teamwork feats to make them useful for characters that don’t have a class feature that makes them more viable. Let’s dive in!   Teamwork feats require that […]

    Everyman Unchained: Teamwork Feats

    Everyman Unchained: Teamwork Feats This installment of the Everyman Unchained-series clocks in at 12 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page advertisement, leaving us with 7 pages of content, so let’s take a look!   So, I’ve always felt that teamwork feats are a good idea, but not one that has been implemented well – I wholly concur with the assessment of the introduction, that they cost two feat slots for the benefit of one, which is, to boot, situational. This book thus aims to upgrade teamwork feats to make them useful for characters that don’t have a class feature that makes them more viable. Let’s dive in!   Teamwork feats require that […]

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  • Totally Random Tables (system neutral) This supplement clocks in at 13 pages, 1 page front cover, 1 page kort’thalis glyph, 1 page space for notes, leaving us with 10 pages, so let’s take a look!   Okay, so this pdf contains a total number of 30 different d6 tables, which sport 6 entries per table; per page, you usually get up to 4 different tables, for up to 24 entries per page. This doesn’t exactly use space economically, is what I’m trying to say. I usually print out pdfs, but here, I probably won’t do that. On the plus-side, each table gets its own color, chosen from 6 different ones, which helps remember them.   It should also be noted […]

    Totally Random Tables (system neutral)

    Totally Random Tables (system neutral) This supplement clocks in at 13 pages, 1 page front cover, 1 page kort’thalis glyph, 1 page space for notes, leaving us with 10 pages, so let’s take a look!   Okay, so this pdf contains a total number of 30 different d6 tables, which sport 6 entries per table; per page, you usually get up to 4 different tables, for up to 24 entries per page. This doesn’t exactly use space economically, is what I’m trying to say. I usually print out pdfs, but here, I probably won’t do that. On the plus-side, each table gets its own color, chosen from 6 different ones, which helps remember them.   It should also be noted […]

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  • Galaxy Pirates: Adversaries – Voidborn (PFRPG/SFRPG) This Galaxy Pirates supplement comes as two pdfs – one made for Pathfinder, and one for Starfinder. Both pdfs clock in at 4 pages, 1 page front cover, 1 page SRD, leaving us with 2 pages of content, so let’s take a look!   The voidborn fast zombie presented for PFRPG clocks in at CR ½ and is a take on the infectious fast zombie. Slightly odd – while the type is undead, the statblock still reiterates basically a ton of the undead traits and calls them voidborn traits. This would usually not be an issue, but here, as they’re non-intelligent, the voidborn would usually fall under the undead clause of no natural healing, […]

    Galaxy Pirates: Adversaries – Voidborn (PFRPG/SFRPG)

    Galaxy Pirates: Adversaries – Voidborn (PFRPG/SFRPG) This Galaxy Pirates supplement comes as two pdfs – one made for Pathfinder, and one for Starfinder. Both pdfs clock in at 4 pages, 1 page front cover, 1 page SRD, leaving us with 2 pages of content, so let’s take a look!   The voidborn fast zombie presented for PFRPG clocks in at CR ½ and is a take on the infectious fast zombie. Slightly odd – while the type is undead, the statblock still reiterates basically a ton of the undead traits and calls them voidborn traits. This would usually not be an issue, but here, as they’re non-intelligent, the voidborn would usually fall under the undead clause of no natural healing, […]

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  • Wormskin #4: Ye Ruined Abbey of St. Clewd Pt.II (OSR) This installment of the Wormskin-‘zine that depicts the strange and wondrous forests of Dolenwood clocks in at a massive 72 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page back cover, leaving us with a massive 67 pages of content, laid out in 6’’ by 9’’ (A5), so let’s take a look!   Full Disclaimer: I converted the latest Dolmenwood module, “Winter’s Daughter” to 5e. I have no stake in the Wormskin-zine, and have had it for a year, slowly portioning my reading of the zines to when I got frustrated or bored. And yes, I bought them all long […]

    Wormskin #4: Ye Ruined Abbey of St. Clewd Pt.II (OSR)

    Wormskin #4: Ye Ruined Abbey of St. Clewd Pt.II (OSR) This installment of the Wormskin-‘zine that depicts the strange and wondrous forests of Dolenwood clocks in at a massive 72 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page back cover, leaving us with a massive 67 pages of content, laid out in 6’’ by 9’’ (A5), so let’s take a look!   Full Disclaimer: I converted the latest Dolmenwood module, “Winter’s Daughter” to 5e. I have no stake in the Wormskin-zine, and have had it for a year, slowly portioning my reading of the zines to when I got frustrated or bored. And yes, I bought them all long […]

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  • Everyman Minis: Mutative Mucks This Everyman Mini clocks in at 11 pages, 1 page front cover, 1 page editorial, 6 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   So, on the introductory page, we have something I really like – notes on harvesting mutating much, i.e. creature remnants. I don’t know why, but the notion of using parts of magical creatures to supplement your magical effects has always appealed to me immensely. (As an aside: Playground Adventures’ Creatures Components Vol. I is THE resource for that sort of thing…) Each muck yields 3 doses, plus one dose per size category above Small. Heal or Survival may be used as a substitute for […]

    Everyman Minis: Mutative Mucks

    Everyman Minis: Mutative Mucks This Everyman Mini clocks in at 11 pages, 1 page front cover, 1 page editorial, 6 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   So, on the introductory page, we have something I really like – notes on harvesting mutating much, i.e. creature remnants. I don’t know why, but the notion of using parts of magical creatures to supplement your magical effects has always appealed to me immensely. (As an aside: Playground Adventures’ Creatures Components Vol. I is THE resource for that sort of thing…) Each muck yields 3 doses, plus one dose per size category above Small. Heal or Survival may be used as a substitute for […]

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  • Monstrous Lair: Scrag’s Sunken Cave (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The outside of the caverns of scrags hints at foul proceedings: Rotten fish bones, discarded legs among weeds, half-eaten and then thrown away, macabre fish-head decorations […]

    Monstrous Lair: Scrag’s Sunken Cave (system neutral)

    Monstrous Lair: Scrag’s Sunken Cave (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The outside of the caverns of scrags hints at foul proceedings: Rotten fish bones, discarded legs among weeds, half-eaten and then thrown away, macabre fish-head decorations […]

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  • Monstrous Lairs: Sahuagin’s Sunken Caves (System neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   In contrast to the often-depicted, sprawling sunken cities of dread sahuagin, we take a more savage approach here – as the pdf immediately makes clear, when […]

    Monstrous Lairs: Sahuagin’s Sunken Caves (System neutral)

    Monstrous Lairs: Sahuagin’s Sunken Caves (System neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   In contrast to the often-depicted, sprawling sunken cities of dread sahuagin, we take a more savage approach here – as the pdf immediately makes clear, when […]

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  • Galaxy Pirates: Personas Folio #1 (SFRPG) This first collection of NPCs clocks in at 35 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 32 pages of content, so let’s take a look!   This review was requested to be moved up in my reviewing queue as a prioritized review at the request of my patreons   So, the first thing you’ll notice when opening this collection of NPCs would be that we do not get just NPC/Alien Archive-ish entries – this book depicts fully fleshed out characters. The second thing you’ll note would be that the presentation of said characters deviates somewhat from what we’re accustomed to see in Starfinder.   Take Jad Vanta, […]

    Galaxy Pirates: Personas Folio #1 (SFRPG)

    Galaxy Pirates: Personas Folio #1 (SFRPG) This first collection of NPCs clocks in at 35 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 32 pages of content, so let’s take a look!   This review was requested to be moved up in my reviewing queue as a prioritized review at the request of my patreons   So, the first thing you’ll notice when opening this collection of NPCs would be that we do not get just NPC/Alien Archive-ish entries – this book depicts fully fleshed out characters. The second thing you’ll note would be that the presentation of said characters deviates somewhat from what we’re accustomed to see in Starfinder.   Take Jad Vanta, […]

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  • Vs. Stranger Stuff: Krampusnacht (VsM Engine) This module-compilation/series of connected vignettes/deluxe-sized adventure clocks in at 32 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 29 pages of content, laid out in 6’’ by 9’’ (A5), so let’s take a look!   Originally, this was intended to hit sites in time for Christmas, but due to my injury, the review fell by the wayside. Since then, I’ve been asked by one of my patreon supporters to move this up in my reviewing queue, so there we go – a holiday module! (As an aside, I like to plan ahead, so yeah, reviews are, in a way timeless, right?)   Anyhow, this compilation takes place in […]

    Vs. Stranger Stuff: Krampusnacht (VsM Engine)

    Vs. Stranger Stuff: Krampusnacht (VsM Engine) This module-compilation/series of connected vignettes/deluxe-sized adventure clocks in at 32 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 29 pages of content, laid out in 6’’ by 9’’ (A5), so let’s take a look!   Originally, this was intended to hit sites in time for Christmas, but due to my injury, the review fell by the wayside. Since then, I’ve been asked by one of my patreon supporters to move this up in my reviewing queue, so there we go – a holiday module! (As an aside, I like to plan ahead, so yeah, reviews are, in a way timeless, right?)   Anyhow, this compilation takes place in […]

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  • Advanced Adventures: The Secret of the Callair Hills (OSR) This installment of the Advanced Adventures-series clocks in at 13 pages, 1 page front/back cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 9 pages of content, so let’s take a look!   This review was sponsored by one of my patreon supporters, to be undertaken at my convenience.   All right, as always for the series, we use the OSRIC rules-set, including a couple of deviations from said system’s formatting conventions; conversion to other OSR-games is pretty simple. As for level-range, the module is intended for 4-6 characters of levels 3 – 5 and it takes places in a borderlands-like frontier’s region, which is represented by […]

    Advanced Adventures: The Secret of the Callair Hills (OSR)

    Advanced Adventures: The Secret of the Callair Hills (OSR) This installment of the Advanced Adventures-series clocks in at 13 pages, 1 page front/back cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 9 pages of content, so let’s take a look!   This review was sponsored by one of my patreon supporters, to be undertaken at my convenience.   All right, as always for the series, we use the OSRIC rules-set, including a couple of deviations from said system’s formatting conventions; conversion to other OSR-games is pretty simple. As for level-range, the module is intended for 4-6 characters of levels 3 – 5 and it takes places in a borderlands-like frontier’s region, which is represented by […]

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  • Wormskin #3: Ye Ruined Abbey of St. Clewd Pt. I (OSR) The third installment of the Wormskin-‘zine clocks in at 56 pages, 1 page front cover, 1 page inside of front cover, 2 pages editorial, 1 page ToC, 1 page back cover, leaving us with 50 pages of content, laid out in 6’’ by 9’’ (A5), so let’s take a look!   Full Disclaimer: I converted the latest Dolmenwood module, “Winter’s Daughter” to 5e. I have no stake in the Wormskin-zine, and have had it for a year, slowly portioning my reading of the zines to when I got frustrated or bored. And yes, I bought them all long before getting the chance to work on “Winter’s Daughter”. I have […]

    Wormskin #3: Ye Ruined Abbey of St. Clewd Pt. I (OSR)

    Wormskin #3: Ye Ruined Abbey of St. Clewd Pt. I (OSR) The third installment of the Wormskin-‘zine clocks in at 56 pages, 1 page front cover, 1 page inside of front cover, 2 pages editorial, 1 page ToC, 1 page back cover, leaving us with 50 pages of content, laid out in 6’’ by 9’’ (A5), so let’s take a look!   Full Disclaimer: I converted the latest Dolmenwood module, “Winter’s Daughter” to 5e. I have no stake in the Wormskin-zine, and have had it for a year, slowly portioning my reading of the zines to when I got frustrated or bored. And yes, I bought them all long before getting the chance to work on “Winter’s Daughter”. I have […]

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  • Everyman Minis: Allakhadae This Everyman Mini clocks in at 10 pages, 1 page front cover, 1 page editorial, 5 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   Wait! Right at the bottom of the SRD? There’s a coded message there. See if you can crack it sans decoder!   So yeah, Allakhadae. Another nice touch is that this pdf’s introductory text? It warns the GM; makes slightly fun of them Alen Igma. Loved this introduction.   But what is Allakhadae? A CR 30 Great Old One. BOOM. And I mean “BOOM” – this fellow uses both psychic magic and kineticist tricks, being classified as an essokineticist who draws upon the powers of […]

    Everyman Minis: Allakhadae

    Everyman Minis: Allakhadae This Everyman Mini clocks in at 10 pages, 1 page front cover, 1 page editorial, 5 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   Wait! Right at the bottom of the SRD? There’s a coded message there. See if you can crack it sans decoder!   So yeah, Allakhadae. Another nice touch is that this pdf’s introductory text? It warns the GM; makes slightly fun of them Alen Igma. Loved this introduction.   But what is Allakhadae? A CR 30 Great Old One. BOOM. And I mean “BOOM” – this fellow uses both psychic magic and kineticist tricks, being classified as an essokineticist who draws upon the powers of […]

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  • Pop Culture Catalog: Cruises and Resorts (SFRPG) This installment of the so-far absolutely amazing pop Culture Catalog-series clocks in at 11 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 7 pages of content, so let’s take a look!   This review was requested to be moved up in my reviewing queue as a prioritized review at the request of my patreons.   All righty, we begin this supplement with a brief introduction, as well as the rules for the fandom engine that powered the first two Pop Culture Catalog-installments (Vidgames & Clothing); I explained the engine twice by now, and I don’t like repeating myself, so please consult my reviews of these supplements […]

    Pop Culture Catalog: Cruises and Resorts (SFRPG)

    Pop Culture Catalog: Cruises and Resorts (SFRPG) This installment of the so-far absolutely amazing pop Culture Catalog-series clocks in at 11 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 7 pages of content, so let’s take a look!   This review was requested to be moved up in my reviewing queue as a prioritized review at the request of my patreons.   All righty, we begin this supplement with a brief introduction, as well as the rules for the fandom engine that powered the first two Pop Culture Catalog-installments (Vidgames & Clothing); I explained the engine twice by now, and I don’t like repeating myself, so please consult my reviews of these supplements […]

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  • Lamentations of the Gingerbread Princess (OSR) This adventure clocks in at 20 pages, 1 page front cover, 1 page editorial, 1 page back cover, leaving us with 17 pages of content, which are laid out in 6’’ by 9’’ (A5), which means you could fit up to 4 pages on a sheet of paper, so let’s take a look!   This is an adventure intended for characters level 1 – 4, and it is one that can have some high-impact consequences. It should be known that, at level 1 and 2, the likelihood of PC death is pretty high. Compared to many Lamentations-modules, the adventure is not as lethal, though. The OSR-rules-set employed is obviously LotFP (Lamentations of the Flame […]

    Lamentations of the Gingerbread Princess (OSR)

    Lamentations of the Gingerbread Princess (OSR) This adventure clocks in at 20 pages, 1 page front cover, 1 page editorial, 1 page back cover, leaving us with 17 pages of content, which are laid out in 6’’ by 9’’ (A5), which means you could fit up to 4 pages on a sheet of paper, so let’s take a look!   This is an adventure intended for characters level 1 – 4, and it is one that can have some high-impact consequences. It should be known that, at level 1 and 2, the likelihood of PC death is pretty high. Compared to many Lamentations-modules, the adventure is not as lethal, though. The OSR-rules-set employed is obviously LotFP (Lamentations of the Flame […]

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  • Everyman Minis: Arcanist Exploits This Everyman Mini clocks in at 15 pages, 1 page front cover, 1 page editorial, 1 page introduction, 2 pages of SRD, 8 pages blank, leaving us with 2 pages of content, so let’s take a look!   We begin this pdf with 6 new arcanist exploits: Altered Protection is clever and a great start for the pdf – the exploit allows an arcanist to spend 1 point from her arcane reservoir to change the damage type to which the protection of an abjuration spell applies to another choice taken from that spell’s array. NICE! Cerebral implantation lets you choose 4 spells of 1st level or higher that you’ve added to your spellbook. You may then […]

    Everyman Minis: Arcanist Exploits

    Everyman Minis: Arcanist Exploits This Everyman Mini clocks in at 15 pages, 1 page front cover, 1 page editorial, 1 page introduction, 2 pages of SRD, 8 pages blank, leaving us with 2 pages of content, so let’s take a look!   We begin this pdf with 6 new arcanist exploits: Altered Protection is clever and a great start for the pdf – the exploit allows an arcanist to spend 1 point from her arcane reservoir to change the damage type to which the protection of an abjuration spell applies to another choice taken from that spell’s array. NICE! Cerebral implantation lets you choose 4 spells of 1st level or higher that you’ve added to your spellbook. You may then […]

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  • Jewels of the Carnifex (DCC) This module clocks in at 36 pages, 1 page front cover, 1 page editorial, ½ a page SRD, 1 page advertisement, 1 page back cover, leaving us with 31.5 pages of content, so let’s take a look!   This adventure is intended for 6 – 10 level 3 characters, and is situated in the city of Punjar. Picture an opium-clad, decadent haze, a metropolis of ancient stones, foundations old as time itself. A moloch – you don’t have to run this in Punjar, but you do need to have a decadent city with a storied past. As always, we do get plenty of read-aloud text, as well as a list of the encounters in question. […]

    Jewels of the Carnifex (DCC)

    Jewels of the Carnifex (DCC) This module clocks in at 36 pages, 1 page front cover, 1 page editorial, ½ a page SRD, 1 page advertisement, 1 page back cover, leaving us with 31.5 pages of content, so let’s take a look!   This adventure is intended for 6 – 10 level 3 characters, and is situated in the city of Punjar. Picture an opium-clad, decadent haze, a metropolis of ancient stones, foundations old as time itself. A moloch – you don’t have to run this in Punjar, but you do need to have a decadent city with a storied past. As always, we do get plenty of read-aloud text, as well as a list of the encounters in question. […]

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  • Malevolent Medium Monsters This bestiary clocks in at 28 pages, 1 page front cover, 2 pages of introduction/how to use, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 20 pages of content, so let’s take a look!   Okay, let’s be real – ginormous monsters are awesome! Duking it out with Godzilla as a demigod-like high-level character? Heck yeah! Here’s the thing: Running these titanic foes on the battlemat? That can be a pain. Worse: What if you need a good showdown in the middle of a dungeon? Suddenly, the vast threat is a lot less mobile, cool, and you need to structure the dungeon to account for it. […]

    Malevolent Medium Monsters

    Malevolent Medium Monsters This bestiary clocks in at 28 pages, 1 page front cover, 2 pages of introduction/how to use, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 20 pages of content, so let’s take a look!   Okay, let’s be real – ginormous monsters are awesome! Duking it out with Godzilla as a demigod-like high-level character? Heck yeah! Here’s the thing: Running these titanic foes on the battlemat? That can be a pain. Worse: What if you need a good showdown in the middle of a dungeon? Suddenly, the vast threat is a lot less mobile, cool, and you need to structure the dungeon to account for it. […]

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  • Monstrous Lair: Kobold Warren (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The approach to a kobold’s warren can feature wind-chimes of bone, and shallow, spiked pits as well as barrels of rotting apples swarmed by flies telegraph the […]

    Monstrous Lair: Kobold Warren (system neutral)

    Monstrous Lair: Kobold Warren (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The approach to a kobold’s warren can feature wind-chimes of bone, and shallow, spiked pits as well as barrels of rotting apples swarmed by flies telegraph the […]

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  • Occult Secrets: The Spiritualist This expansion file for the Spiritualist base class clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 14 pages of content, so let’s take a look!   After a brief introduction, we begin this pdf with 3 different archetypes, the first of whom would be the forgotten: The forgotten exchanges Intimidate with Stealth as a class skill and at 3rd level is locked into the veiled or incorporeal bonded manifestation. The veiled one lets the forgotten, flavor-wise, hide in the cracks of history and nets a scaling sneak attack and makes the forgotten hard to directly attack or target, requiring a hefty scaling Will save DC to […]

    Occult Secrets: The Spiritualist

    Occult Secrets: The Spiritualist This expansion file for the Spiritualist base class clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 14 pages of content, so let’s take a look!   After a brief introduction, we begin this pdf with 3 different archetypes, the first of whom would be the forgotten: The forgotten exchanges Intimidate with Stealth as a class skill and at 3rd level is locked into the veiled or incorporeal bonded manifestation. The veiled one lets the forgotten, flavor-wise, hide in the cracks of history and nets a scaling sneak attack and makes the forgotten hard to directly attack or target, requiring a hefty scaling Will save DC to […]

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  • Vexers of Porphyra (Porphyra RPG) This installment of the „…of Porphyra“-series clocks in at 15 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 11 pages of content, laid out in 6’’ by 9’’ (A5), so let#s take a look!   Vexers get d8 HD, 8 + Int skills per level, proficiency with simple weapons, hand crossbow, rapier, sap, short sword, shortbow, sword cane and an additional martial or exotic weapon proficiency as well as light armor. The class gets ¾ BAB-progression, and good Reflex-saves. The saving throw column for Will saves has a glitch, which erroneously notes the bonus for levels 18 – 20 as +0/+1 – it should be +6.   A […]

    Vexers of Porphyra (Porphyra RPG)

    Vexers of Porphyra (Porphyra RPG) This installment of the „…of Porphyra“-series clocks in at 15 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 11 pages of content, laid out in 6’’ by 9’’ (A5), so let#s take a look!   Vexers get d8 HD, 8 + Int skills per level, proficiency with simple weapons, hand crossbow, rapier, sap, short sword, shortbow, sword cane and an additional martial or exotic weapon proficiency as well as light armor. The class gets ¾ BAB-progression, and good Reflex-saves. The saving throw column for Will saves has a glitch, which erroneously notes the bonus for levels 18 – 20 as +0/+1 – it should be +6.   A […]

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  • Advanced Adventures: The Forsaken Sepulcher (OSR) This module clocks in at 17 pages, 1 page front/back cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 13 pages of content, so let’s take a look!   This review is part of a series of reviews requested by one of my patreons, to be undertaken at my convenience.   Okay, nominally, this module is intended for 4 – 6 PCs level 10 – 15, though I certainly advise in favor of sticking to the higher end of the level-range here. The adventure, like all Advanced Adventures-modules, uses the OSRIC rules-set, and can be converted to other OSR-rules relatively easily. It should be noted, that, like the entirety of […]

    Advanced Adventures: The Forsaken Sepulcher (OSR)

    Advanced Adventures: The Forsaken Sepulcher (OSR) This module clocks in at 17 pages, 1 page front/back cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 13 pages of content, so let’s take a look!   This review is part of a series of reviews requested by one of my patreons, to be undertaken at my convenience.   Okay, nominally, this module is intended for 4 – 6 PCs level 10 – 15, though I certainly advise in favor of sticking to the higher end of the level-range here. The adventure, like all Advanced Adventures-modules, uses the OSRIC rules-set, and can be converted to other OSR-rules relatively easily. It should be noted, that, like the entirety of […]

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  • Creature Compendium (OSR) This massive book clocks in at 94 pages, 1 page front cover, 1 page editorial, 1 page Foreward (which is a typo or a pun – I opt for the latter), 1 page alphabetic ToC, 1 page SRD, 1 page back cover, leaving us with 88 pages of content, so let’s take a look!   Why am I reviewing this? Well, Gavin Norman’s B/X Essentials-line up of new and refined takes on the classic and much beloved B/X-rules made me look for monsters, and this is one of the books I found. As noted in the “foreward”, the mission of this book, and I quote, is “The memories of that original tome inspire this one—a book that […]

    Creature Compendium (OSR)

    Creature Compendium (OSR) This massive book clocks in at 94 pages, 1 page front cover, 1 page editorial, 1 page Foreward (which is a typo or a pun – I opt for the latter), 1 page alphabetic ToC, 1 page SRD, 1 page back cover, leaving us with 88 pages of content, so let’s take a look!   Why am I reviewing this? Well, Gavin Norman’s B/X Essentials-line up of new and refined takes on the classic and much beloved B/X-rules made me look for monsters, and this is one of the books I found. As noted in the “foreward”, the mission of this book, and I quote, is “The memories of that original tome inspire this one—a book that […]

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  • Monstrous Lair: Gnolls’ Camp (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Outside of a gnoll encampment, one can find large buffalo corpses, bushes stinking of ammonia and the yipping of encaged creatures, fearful of the fate looming for […]

    Monstrous Lair: Gnolls’ Camp (system neutral)

    Monstrous Lair: Gnolls’ Camp (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Outside of a gnoll encampment, one can find large buffalo corpses, bushes stinking of ammonia and the yipping of encaged creatures, fearful of the fate looming for […]

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  • Everyman Minis: Gculcilite This installment of the Everyman Minis-series clocks in at 11 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, 2 pages blank, leaving us with 3 pages of content, so let’s take a look!   So, what is the Gculcilite, apart from one of the hardest to fluidly and correctly type monsters I’ve ever reviewed?   We, the creature is the critter seen on the cover, a chaotic neutral diminutive fey with the shapechanger subtype that clocks in at CR 7. The swift creatures are capable of perfect flight, and have an array of both spell-like abilities and sorcerer spell-casting prowess. They can assume the shape of objects and get ½ HD to discern […]

    Everyman Minis: Gculcilite

    Everyman Minis: Gculcilite This installment of the Everyman Minis-series clocks in at 11 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, 2 pages blank, leaving us with 3 pages of content, so let’s take a look!   So, what is the Gculcilite, apart from one of the hardest to fluidly and correctly type monsters I’ve ever reviewed?   We, the creature is the critter seen on the cover, a chaotic neutral diminutive fey with the shapechanger subtype that clocks in at CR 7. The swift creatures are capable of perfect flight, and have an array of both spell-like abilities and sorcerer spell-casting prowess. They can assume the shape of objects and get ½ HD to discern […]

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