Articles

  • The Islands of Purple-Haunted Putrescence (OSR) This hex-crawl sandbox clocks in at 110 pages, 1 page front cover, 3 pages of editorial, 1 page Index, 1 page back cover, leaving us with 104 massive pages of content, so let’s take a look!   This was moved up in my review-queue due to me receiving a print-copy in exchange for a critical and honest review.   Well, before we do, let’s make one thing clear (if the cover hasn’t already…) – this is declared as “mature content”…though, at least to my European sensibilities, it does not require this declaration. There are literally more butts in just about any music videos and there is no full-frontal nudity or the like herein. While […]

    The Islands of Purple-Haunted Putrescence (OSR)

    The Islands of Purple-Haunted Putrescence (OSR) This hex-crawl sandbox clocks in at 110 pages, 1 page front cover, 3 pages of editorial, 1 page Index, 1 page back cover, leaving us with 104 massive pages of content, so let’s take a look!   This was moved up in my review-queue due to me receiving a print-copy in exchange for a critical and honest review.   Well, before we do, let’s make one thing clear (if the cover hasn’t already…) – this is declared as “mature content”…though, at least to my European sensibilities, it does not require this declaration. There are literally more butts in just about any music videos and there is no full-frontal nudity or the like herein. While […]

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  • Wayfinder #14 The 14th issue of the eminent Wayfinder fanzine, by fans, for fans, clocks in at 80 pages, 2 pages of SRD, 1 page front cover, 1 page editorial/ToC, 6 pages of advertisement, leaving us with 70 massive pages of content, so let’s take a look!   Okay. This is NOT a review in the traditional sense. Why? Because I am NOT going to analyze piece by piece, content by content everything featured herein – with a book as dense as Wayfinder #14, this would bloat the review to a level that would benefit no one, considering its free availability. What I’ll be doing instead, is first telling you a bit about Wayfinder…and what it means to me.   […]

    Wayfinder #14

    Wayfinder #14 The 14th issue of the eminent Wayfinder fanzine, by fans, for fans, clocks in at 80 pages, 2 pages of SRD, 1 page front cover, 1 page editorial/ToC, 6 pages of advertisement, leaving us with 70 massive pages of content, so let’s take a look!   Okay. This is NOT a review in the traditional sense. Why? Because I am NOT going to analyze piece by piece, content by content everything featured herein – with a book as dense as Wayfinder #14, this would bloat the review to a level that would benefit no one, considering its free availability. What I’ll be doing instead, is first telling you a bit about Wayfinder…and what it means to me.   […]

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  • Gossamer Worlds: The Otherlands (Diceless) This installment of the evocative Gossamer Worlds-series clocks in at 18 pages, 1 page front cover, 1 page editorial, leaving us with 16 pages of content, so let’s take a look!   So, we begin this installment of the Gossamer Worlds-series with a warning – the theories herein are considered heresy by the established Lords and Ladies. You see, among the vast plethora of worlds and realities accessible, or so goes the hypothesis herein, there are some that may be considered…semi-sentient. Or at least “alive” in the broadest sense that the reality grows…like a plant…or a tumor. From a seed of contact, a chrysalis springs, ultimately leaving only a husk reality behind – or so […]

    Gossamer Worlds: The Otherlands (Diceless)

    Gossamer Worlds: The Otherlands (Diceless) This installment of the evocative Gossamer Worlds-series clocks in at 18 pages, 1 page front cover, 1 page editorial, leaving us with 16 pages of content, so let’s take a look!   So, we begin this installment of the Gossamer Worlds-series with a warning – the theories herein are considered heresy by the established Lords and Ladies. You see, among the vast plethora of worlds and realities accessible, or so goes the hypothesis herein, there are some that may be considered…semi-sentient. Or at least “alive” in the broadest sense that the reality grows…like a plant…or a tumor. From a seed of contact, a chrysalis springs, ultimately leaving only a husk reality behind – or so […]

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  • Lost in Dream (Fiction) I’m going to deviate a bit from my usual standard here, since Lost in Dream is a fiction book – at 273 pages, 1 page front cover, 3 pages of editorial 1 page ToC, 1 page author bio, 1 page back cover, this one leaves 266 pages of content, so what do we get here?   Before I dive in: This review was moved up my review-queue as a prioritized review at the request of my patreons.   This being a fiction review, I am going to deviate in one crucial point from my usual shtick as a reviewer – I will not tell you explicitly what the story is about. Instead, I will try to […]

    Lost in Dream (Fiction)

    Lost in Dream (Fiction) I’m going to deviate a bit from my usual standard here, since Lost in Dream is a fiction book – at 273 pages, 1 page front cover, 3 pages of editorial 1 page ToC, 1 page author bio, 1 page back cover, this one leaves 266 pages of content, so what do we get here?   Before I dive in: This review was moved up my review-queue as a prioritized review at the request of my patreons.   This being a fiction review, I am going to deviate in one crucial point from my usual shtick as a reviewer – I will not tell you explicitly what the story is about. Instead, I will try to […]

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  • The Faerie Ring expands the fey options for both players and GMs using either Pathfinder Roleplaying Game or 5th Edition rules. It creates new opportunities for meddling where you probably shouldn’t and introduces new fey monsters. Among other things you will discover playable fey races and other character options such as fey big bads, patrons (or both!), along with spectacular fey cities, planes, and various other locales. This project aims to highlight the fey: to construct their mythos with the strong personalities of powerful fey lords, to build their mystery with extraplanar fey locales and adventures, and to shape their influence with fey character options. We’re updating and remastering the two existing PDF releases (“Prelude” and “Red Jack”) and incorporating […]

    Faerie Ring Kickstarter

    The Faerie Ring expands the fey options for both players and GMs using either Pathfinder Roleplaying Game or 5th Edition rules. It creates new opportunities for meddling where you probably shouldn’t and introduces new fey monsters. Among other things you will discover playable fey races and other character options such as fey big bads, patrons (or both!), along with spectacular fey cities, planes, and various other locales. This project aims to highlight the fey: to construct their mythos with the strong personalities of powerful fey lords, to build their mystery with extraplanar fey locales and adventures, and to shape their influence with fey character options. We’re updating and remastering the two existing PDF releases (“Prelude” and “Red Jack”) and incorporating […]

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  • Mythic Mini: Uncommon Racial Feats All right, you know the deal – 4 pages – 1 page front cover, 1.75 pages of SRD, 1.25 pages content, let’s go!   -Agile Tongue: Pick up objects weighing up to 10 lbs and execute trips with your tongue; also numerical escalation for steal and disarm. Cool!   -Draconic Aspect: Gain resistance 10 according to your scale’s color; use mythic power for temporary immunity; cool synergy with dragon-scaled racial trait with alternate benefits. Two thumbs up!   -Draconic Breath: +4 saves vs. sleep/paralysis; 1/day breath weapon, +1/day per mythic tier; breath weapon depends on color of scales, with only chromatics covered as per the base feat. Has special synergy for draconic/kobold-blooded kobold sorcerors.   […]

    Mythic Mini: Uncommon Racial Feats

    Mythic Mini: Uncommon Racial Feats All right, you know the deal – 4 pages – 1 page front cover, 1.75 pages of SRD, 1.25 pages content, let’s go!   -Agile Tongue: Pick up objects weighing up to 10 lbs and execute trips with your tongue; also numerical escalation for steal and disarm. Cool!   -Draconic Aspect: Gain resistance 10 according to your scale’s color; use mythic power for temporary immunity; cool synergy with dragon-scaled racial trait with alternate benefits. Two thumbs up!   -Draconic Breath: +4 saves vs. sleep/paralysis; 1/day breath weapon, +1/day per mythic tier; breath weapon depends on color of scales, with only chromatics covered as per the base feat. Has special synergy for draconic/kobold-blooded kobold sorcerors.   […]

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  • Gossamer Options: Characters (Diceless) This MASSIVE book for Lords of Gossamer and Shadows clocks in at 73 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, leaving us with a colossal 69 pages of content, so let’s take a look!   What began as a reverse design based on the art that was available via the deck funded via LoGaS’ KS soon became this massive book – and oh boy. But let me begin differently: What’s the one thing you need to crunch in LoGaS, the one thing that takes time out of your GM’s day that does not pertain weaving the most awesome stories you can conceive? Yes, that would be statblocks for NPCs. […]

    Gossamer Options: Characters (Diceless)

    Gossamer Options: Characters (Diceless) This MASSIVE book for Lords of Gossamer and Shadows clocks in at 73 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, leaving us with a colossal 69 pages of content, so let’s take a look!   What began as a reverse design based on the art that was available via the deck funded via LoGaS’ KS soon became this massive book – and oh boy. But let me begin differently: What’s the one thing you need to crunch in LoGaS, the one thing that takes time out of your GM’s day that does not pertain weaving the most awesome stories you can conceive? Yes, that would be statblocks for NPCs. […]

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  • The Strangling Sea (13th Age) This module for 13th Age clocks in at 44 pages, 1 page front cover, 1 page inside front cover, 2 pages of editorial, 1 page ToC, 3 pages of advertisement, 1 page blank inside of back cover, 1 page back cover, leaving us with 34 pages of content, so let’s take a look!   This was moved ahead in my review-queue due to me receiving a print copy in exchange for a critical, honest review.   We begin this module with a briefing and a selection of the icon patron for the PCs – and, let me state this from the beginning, this section is very detailed: Each of the patron icons and also, each […]

    The Strangling Sea (13th Age)

    The Strangling Sea (13th Age) This module for 13th Age clocks in at 44 pages, 1 page front cover, 1 page inside front cover, 2 pages of editorial, 1 page ToC, 3 pages of advertisement, 1 page blank inside of back cover, 1 page back cover, leaving us with 34 pages of content, so let’s take a look!   This was moved ahead in my review-queue due to me receiving a print copy in exchange for a critical, honest review.   We begin this module with a briefing and a selection of the icon patron for the PCs – and, let me state this from the beginning, this section is very detailed: Each of the patron icons and also, each […]

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  • Tomb Raiders The second of Legendary Games’ Mummy’s Mask plug-ins clocks in at 34 pages, 1 page front cover, 2 pages editorial, 1 page hot-to-use, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 27 pages of content detailing the exploits of Lara Cro…wait, I’m just kidding!   The most interesting component of the Mummy’s Mask AP, beyond the focus on a kind of archeology-like theme, is the competition between teams of explorers, at least to me – alas, NPC-groups of rivals take a lot of space to properly portray…and it is here this book comes in. What we have here is an array of competing adventurer groups, ready to really sour the day of the […]

    Tomb Raiders

    Tomb Raiders The second of Legendary Games’ Mummy’s Mask plug-ins clocks in at 34 pages, 1 page front cover, 2 pages editorial, 1 page hot-to-use, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 27 pages of content detailing the exploits of Lara Cro…wait, I’m just kidding!   The most interesting component of the Mummy’s Mask AP, beyond the focus on a kind of archeology-like theme, is the competition between teams of explorers, at least to me – alas, NPC-groups of rivals take a lot of space to properly portray…and it is here this book comes in. What we have here is an array of competing adventurer groups, ready to really sour the day of the […]

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  • Mythic Minis: Elf Feats All right, you know the deal – 3 pages – 1 page front cover, 1 page SRD, 1 page content, let’s go!   -Attuned to the Wild: When in the selected terrain, triple natural HP recovery rate. +tier to Survival in the chosen terrain. Use mythic power to gain fast healing equal to 1/2 your tier for 1 minute.   -Discerning Eye: Increase racial bonus to +3 and also apply it to rolls opposed by Sleight of Hand and Disguise. Use mythic power to reroll a failed check to which the bonus applies.   -Elven Battle Training: Increase bonus vs. sunder and disarm to +4, also applying it against steal maneuvers for the listed weapons you’re […]

    Mythic Minis: Elf Feats

    Mythic Minis: Elf Feats All right, you know the deal – 3 pages – 1 page front cover, 1 page SRD, 1 page content, let’s go!   -Attuned to the Wild: When in the selected terrain, triple natural HP recovery rate. +tier to Survival in the chosen terrain. Use mythic power to gain fast healing equal to 1/2 your tier for 1 minute.   -Discerning Eye: Increase racial bonus to +3 and also apply it to rolls opposed by Sleight of Hand and Disguise. Use mythic power to reroll a failed check to which the bonus applies.   -Elven Battle Training: Increase bonus vs. sunder and disarm to +4, also applying it against steal maneuvers for the listed weapons you’re […]

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  • The Book of Loot (13th Age) This book clocks in at 72 pages. I received this book in print for the purpose of an unbiased, critical review and it thus was moved up in my reviewing queue. Even if you are not interested in 13th Age, please read this review. Finally: I do not own the pdf version of this book, so I can’t comment on it.   All right, so if you’ve been reading my reviews for a while, you’ll know what my introductory spiel will be here: If there is one thing I loathe about d20-based systems, it would be that they wrecked magic. What do I mean by this? The massive rules-interaction possibilities and mathematical crafting rules […]

    The Book of Loot (13th Age)

    The Book of Loot (13th Age) This book clocks in at 72 pages. I received this book in print for the purpose of an unbiased, critical review and it thus was moved up in my reviewing queue. Even if you are not interested in 13th Age, please read this review. Finally: I do not own the pdf version of this book, so I can’t comment on it.   All right, so if you’ve been reading my reviews for a while, you’ll know what my introductory spiel will be here: If there is one thing I loathe about d20-based systems, it would be that they wrecked magic. What do I mean by this? The massive rules-interaction possibilities and mathematical crafting rules […]

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  • In the Company of Angels This massive installment of the “In the Company of…”-series clocks in at 57 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with a massive 54 pages of content – quite a bunch, so let’s dive in!   This review was moved up in my review-queue as a prioritized review at the request of my patreons.   As you may know, the “In the Company of..”-series is devoted to making high concept, monstrous races viable options for PCs and this one tackles angels, out of all creatures. I very much like this concept and, following the standard of Rite Publishing books, the introduction to the race is delivered in glorious in-character […]

    In the Company of Angels

    In the Company of Angels This massive installment of the “In the Company of…”-series clocks in at 57 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with a massive 54 pages of content – quite a bunch, so let’s dive in!   This review was moved up in my review-queue as a prioritized review at the request of my patreons.   As you may know, the “In the Company of..”-series is devoted to making high concept, monstrous races viable options for PCs and this one tackles angels, out of all creatures. I very much like this concept and, following the standard of Rite Publishing books, the introduction to the race is delivered in glorious in-character […]

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  • Search for Lost Legacy III: By Shadow’s Grasp The third installment of the Search for Lost Legacy adventure arc clocks in at 54 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 50 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following obviously contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, still here? Great! So, at the end of the module, the PCs began traversing an underground river towards the third level of the dungeon and thus, this module kicks off with an encounter of a duergar expedition force, including full stats for a vessel, the Ironkeel. […]

    Search for Lost Legacy III: By Shadow’s Grasp

    Search for Lost Legacy III: By Shadow’s Grasp The third installment of the Search for Lost Legacy adventure arc clocks in at 54 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 50 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following obviously contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, still here? Great! So, at the end of the module, the PCs began traversing an underground river towards the third level of the dungeon and thus, this module kicks off with an encounter of a duergar expedition force, including full stats for a vessel, the Ironkeel. […]

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  • Alternate Dungeons: Mystic Ruins This installment of Raging Swan Press’ Alternate Dungeon-series clocks in at 12 pages, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   So this time around, Alexander Augunas guides us through the process of making strange Mystic Ruins an alternate dungeon-area – but what exactly does that entail? Well, first of all, we receive what amounts to incremental degrees of 5 (anti-) magic levels -from dead to wild magic to ruins that enhance certain types of magic, these modifications instantly change the dynamics of your dungeon-ruins – pretty cool! But beyond magic levels, we also […]

    Alternate Dungeons: Mystic Ruins

    Alternate Dungeons: Mystic Ruins This installment of Raging Swan Press’ Alternate Dungeon-series clocks in at 12 pages, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   So this time around, Alexander Augunas guides us through the process of making strange Mystic Ruins an alternate dungeon-area – but what exactly does that entail? Well, first of all, we receive what amounts to incremental degrees of 5 (anti-) magic levels -from dead to wild magic to ruins that enhance certain types of magic, these modifications instantly change the dynamics of your dungeon-ruins – pretty cool! But beyond magic levels, we also […]

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  • Advanced Races: Gnolls This installment of the Advanced Races-series clocks in at 17 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD and 1 page advertisement, leaving us with 13 pages of content, so let’s take a look!   We kick off this discussion on gnolls with an extensive text on the nature of gnoll society and psychology, steeped in Midgard-lore, yes, but also more setting-agnostic than many similar introductions – the writing here is pretty much top-notch and the new deity/mask of a deity Nkishi – which are particularly nasty, being allied to were-hyenas and bouda. What’s a bouda, you ask? well bouda are a new monster, a CR 5 div that is truly and utterly disgusting […]

    Advanced Races: Gnolls

    Advanced Races: Gnolls This installment of the Advanced Races-series clocks in at 17 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD and 1 page advertisement, leaving us with 13 pages of content, so let’s take a look!   We kick off this discussion on gnolls with an extensive text on the nature of gnoll society and psychology, steeped in Midgard-lore, yes, but also more setting-agnostic than many similar introductions – the writing here is pretty much top-notch and the new deity/mask of a deity Nkishi – which are particularly nasty, being allied to were-hyenas and bouda. What’s a bouda, you ask? well bouda are a new monster, a CR 5 div that is truly and utterly disgusting […]

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  • Ultimate War The third expansion of the kingdom building/mass combat rules presented in Ultimate Campaign, expanded by the very man who wrote the original rules, clocks in at 45 pages, 1 page front cover, 2 pages editorial, 1 page SRD, 1 page ToC, 2 pages on how-to-use/what to expect, 1 page advertisement and 1 page back cover, leaving us with 36 pages of content, so let’s take a look!   This supplement kick off by eliminating two of my most serious gripes with the base mass combat rules from Ultimate Campaign. Number one: Ultimate Campaign does not distinguish between ranged and melee capacity, instead subsuming both under the termino umbrellone of OM, Offense Modifier. This resulted potentially in ridiculous scenarios […]

    Ultimate War

    Ultimate War The third expansion of the kingdom building/mass combat rules presented in Ultimate Campaign, expanded by the very man who wrote the original rules, clocks in at 45 pages, 1 page front cover, 2 pages editorial, 1 page SRD, 1 page ToC, 2 pages on how-to-use/what to expect, 1 page advertisement and 1 page back cover, leaving us with 36 pages of content, so let’s take a look!   This supplement kick off by eliminating two of my most serious gripes with the base mass combat rules from Ultimate Campaign. Number one: Ultimate Campaign does not distinguish between ranged and melee capacity, instead subsuming both under the termino umbrellone of OM, Offense Modifier. This resulted potentially in ridiculous scenarios […]

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  • Demiplanes: The Frozen Cage This installment in Raging Swan Press’ new series detailing Demiplanes clocks in at 10 pages, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   The demiplane know as the Frozen Cage is…surprise: A cage! *cicadas chirp* Yeah, I know. So an ancient, daemonic evil has been imprisoned Now, a recent incursion of the vile crusaders of the shattered sky has almost brought down the defenses of the Wardens of the Frozen Flame, guardians tasked to ensure that dread Shektelmatu remains bound.   In the frigid, lavishly mapped wasteland, which may have regular gravity, but also […]

    Demiplanes: The Frozen Cage

    Demiplanes: The Frozen Cage This installment in Raging Swan Press’ new series detailing Demiplanes clocks in at 10 pages, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   The demiplane know as the Frozen Cage is…surprise: A cage! *cicadas chirp* Yeah, I know. So an ancient, daemonic evil has been imprisoned Now, a recent incursion of the vile crusaders of the shattered sky has almost brought down the defenses of the Wardens of the Frozen Flame, guardians tasked to ensure that dread Shektelmatu remains bound.   In the frigid, lavishly mapped wasteland, which may have regular gravity, but also […]

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  • The Veranthea Codex Kickstarter is entering its final weekend! Mike Myler (Master of the AaWBlog) and Rogue Genius Games’ Kickstarter is coming to an end this weekend on Sunday October 5th and you do not want to miss this fantastic campaign setting/player resource/GM tool! To get an idea of what they’ve got to offer, grab the four free PDFs from the Kickstarter page and get ready for one of the most exciting Pathfinder tomes you have ever seen! Leading off the book is a foreword by RPG veteran artist Larry Dixon (Oriental Adventures, Fiend Folio, Epic Level Handbook from Wizards of the Coast), who’s contributing an illustration of a character written by NY Times bestseller Mercedes Lackey! Anyone keen to […]

    FINAL HOURS of the Veranthea Codex Kickstarter!

    The Veranthea Codex Kickstarter is entering its final weekend! Mike Myler (Master of the AaWBlog) and Rogue Genius Games’ Kickstarter is coming to an end this weekend on Sunday October 5th and you do not want to miss this fantastic campaign setting/player resource/GM tool! To get an idea of what they’ve got to offer, grab the four free PDFs from the Kickstarter page and get ready for one of the most exciting Pathfinder tomes you have ever seen! Leading off the book is a foreword by RPG veteran artist Larry Dixon (Oriental Adventures, Fiend Folio, Epic Level Handbook from Wizards of the Coast), who’s contributing an illustration of a character written by NY Times bestseller Mercedes Lackey! Anyone keen to […]

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  • GM’s Miscellany: Wilderness Dressing This massive compilation of Raging Swan Press’ Wilderness Dressing-series clocks in at a massive 159 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page editorial, 1 page ToC, 1 page back cover, leaving us with no less than a massive 152 pages of content, so let’s take a look!   Okay, so you know the deal, right? I did reviews for all the constituent files of the wilderness dressing-series and I don’t like repeating myself over and over, so if e.g. the exact content of what the installment on “Snow & Ice” or “So what’s the Pirate Ship like, anyways?” intrigue you – just check out my reviews for those, all […]

    GM’s Miscellany: Wilderness Dressing

    GM’s Miscellany: Wilderness Dressing This massive compilation of Raging Swan Press’ Wilderness Dressing-series clocks in at a massive 159 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page editorial, 1 page ToC, 1 page back cover, leaving us with no less than a massive 152 pages of content, so let’s take a look!   Okay, so you know the deal, right? I did reviews for all the constituent files of the wilderness dressing-series and I don’t like repeating myself over and over, so if e.g. the exact content of what the installment on “Snow & Ice” or “So what’s the Pirate Ship like, anyways?” intrigue you – just check out my reviews for those, all […]

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  • Threats: Echoes of the Typhonians (Diceless) This supplement for Lords of Gossamer and Shadows is the first providing a spotlight for a particular kind of threat (D’unh) faced by the Gossamer Lords and Ladies (and other – we don’t discriminate on the great stair…) clocks in at 23 pages, 1 page editorial, 1 page front cover, 21 pages of content – so let’s take a look!   So, as has become tradition with Rite Publishing’s supplements, this one as well in written in aptly-crafted in-character prose, introducing us to the so-called Usari. What are these people? Well, you’re probably familiar with the saying that everyone has a Doppelgänger out there? Well, we have one world. With infinite worlds at one’s […]

    Threats: Echoes of the Typhonians (Diceless)

    Threats: Echoes of the Typhonians (Diceless) This supplement for Lords of Gossamer and Shadows is the first providing a spotlight for a particular kind of threat (D’unh) faced by the Gossamer Lords and Ladies (and other – we don’t discriminate on the great stair…) clocks in at 23 pages, 1 page editorial, 1 page front cover, 21 pages of content – so let’s take a look!   So, as has become tradition with Rite Publishing’s supplements, this one as well in written in aptly-crafted in-character prose, introducing us to the so-called Usari. What are these people? Well, you’re probably familiar with the saying that everyone has a Doppelgänger out there? Well, we have one world. With infinite worlds at one’s […]

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  • Prestigious Roles: Toxicologist This pdf is 6 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 3 pages of content for the new PrC, so let’s take a look, shall we?   The Toxicologist needs to be non-good and have 5 ranks in Craft (alchemy), sleight of hand and stealth, 3 in heal and need to have poisoned an unsuspecting victim and made friendly contact with a poison-selling apothecary. Got that? Okay, then you qualify for a PrC that nets you d8, 6+Int-mod skills, proficiency with light armor and blow guns, 3/4 BAB-progression and 1/2 fort- and ref-save progression. Toxicologists never risk poisoning themselves, create poisons at half the time and may apply them […]

    Prestigious Roles: Toxicologist

    Prestigious Roles: Toxicologist This pdf is 6 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 3 pages of content for the new PrC, so let’s take a look, shall we?   The Toxicologist needs to be non-good and have 5 ranks in Craft (alchemy), sleight of hand and stealth, 3 in heal and need to have poisoned an unsuspecting victim and made friendly contact with a poison-selling apothecary. Got that? Okay, then you qualify for a PrC that nets you d8, 6+Int-mod skills, proficiency with light armor and blow guns, 3/4 BAB-progression and 1/2 fort- and ref-save progression. Toxicologists never risk poisoning themselves, create poisons at half the time and may apply them […]

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  • Elven Papercraft Sets: a brand new downloadable PDF set of paper models Lord Zsezse Works has started a Kickstarter project to make brand new Elven papercraft models. This set will contain Elven walls, towers and pieces for a whole fortress with many accessories. With the stretch goals and its customization, this set will be almost limitless! From Antal Kéninger, one of the graphic artists at Lord Zsezse Works: Our goal with this project is to create a brand new downloadable PDF set of paper models. We would like to leave the beaten path and blaze a new trail forward. This is why we’ve decided to ask for your support in the form of a Kickstarter campaign. We would like to […]

    Elven Papercraft Sets

    Elven Papercraft Sets: a brand new downloadable PDF set of paper models Lord Zsezse Works has started a Kickstarter project to make brand new Elven papercraft models. This set will contain Elven walls, towers and pieces for a whole fortress with many accessories. With the stretch goals and its customization, this set will be almost limitless! From Antal Kéninger, one of the graphic artists at Lord Zsezse Works: Our goal with this project is to create a brand new downloadable PDF set of paper models. We would like to leave the beaten path and blaze a new trail forward. This is why we’ve decided to ask for your support in the form of a Kickstarter campaign. We would like to […]

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  • Obsidian Apocalypse Obsidian Apocalypse is a massive 200-page book, 1 page front cover, 1 page donor-list, 1 page editorial, 1 page SRD, 2 pages of ToC,, leaving a massive 194 pages of content, so let’s take a look!   What is Obsidian Apocalypse? Well, first of all, it’s the heir of Obsidian Twilight – a campaign-setting that gloriously failed just about all my expectations. Still, LPJr Design improved so vastly that I joined, with a somewhat hopeful anticipation, the Kickstarter to make Obsidian Apocalypse, the sequel. Kind of. For, while there is a default setting kind of assumed, Obsidian Apocalypse now is less of a campaign setting, but rather an extremely versatile toolbox for to scavenge from. So after the […]

    Obsidian Apocalypse

    Obsidian Apocalypse Obsidian Apocalypse is a massive 200-page book, 1 page front cover, 1 page donor-list, 1 page editorial, 1 page SRD, 2 pages of ToC,, leaving a massive 194 pages of content, so let’s take a look!   What is Obsidian Apocalypse? Well, first of all, it’s the heir of Obsidian Twilight – a campaign-setting that gloriously failed just about all my expectations. Still, LPJr Design improved so vastly that I joined, with a somewhat hopeful anticipation, the Kickstarter to make Obsidian Apocalypse, the sequel. Kind of. For, while there is a default setting kind of assumed, Obsidian Apocalypse now is less of a campaign setting, but rather an extremely versatile toolbox for to scavenge from. So after the […]

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  • [This is part of a series of articles, the first of which is here] As the weekend continued at Tekkocon 2014, I noticed no shortage of TekkoShodown players but gamers of all types were welcome across the board!   Video Gamers The video game room at Tekkocon 2014 was not one to disappoint; there we plenty of tournaments (which are all tallied and covered live; find more info here) and no shortage of opponents! A Dance Dance Revolution set-up (with heavy duty metal controllers) dominated the game room’s center, with a LAN hub for Call of Duty clustered behind it. One half of the room had several projection screens all rocking old school good times with a catalog of different games and arcade joysticks, a Rock Band area, […]

    TekkoCon 2014 – For the Gamers

    [This is part of a series of articles, the first of which is here] As the weekend continued at Tekkocon 2014, I noticed no shortage of TekkoShodown players but gamers of all types were welcome across the board!   Video Gamers The video game room at Tekkocon 2014 was not one to disappoint; there we plenty of tournaments (which are all tallied and covered live; find more info here) and no shortage of opponents! A Dance Dance Revolution set-up (with heavy duty metal controllers) dominated the game room’s center, with a LAN hub for Call of Duty clustered behind it. One half of the room had several projection screens all rocking old school good times with a catalog of different games and arcade joysticks, a Rock Band area, […]

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  •   Tekkocon is Pittsburgh’s annual Japanese Pop Culture convention, filled with events at the David L. Lawrence Convention Center—it is not to be missed. This is the 12th incarnation of the convention and as far as I could tell, the best yet; there were plenty of attendees, staff members, and activities for the enthusiasts. Asking around it became clear that with each year, Tekkocon becomes bigger and faster; to that end, they enjoyed a 20% influx of pre-registration for 2014. Overwhelmingly though, virtually everyone I talked to (guest or staff) noted one thing as the most outstanding attribute about TekkoCon—the sense of community (which, one astute interviewee coined aptly as a “clubhouse mentality”). Congoers (of which there were more than […]

    Tekkocon 2014 – A Fan-Community Convention

      Tekkocon is Pittsburgh’s annual Japanese Pop Culture convention, filled with events at the David L. Lawrence Convention Center—it is not to be missed. This is the 12th incarnation of the convention and as far as I could tell, the best yet; there were plenty of attendees, staff members, and activities for the enthusiasts. Asking around it became clear that with each year, Tekkocon becomes bigger and faster; to that end, they enjoyed a 20% influx of pre-registration for 2014. Overwhelmingly though, virtually everyone I talked to (guest or staff) noted one thing as the most outstanding attribute about TekkoCon—the sense of community (which, one astute interviewee coined aptly as a “clubhouse mentality”). Congoers (of which there were more than […]

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  • Companions of the Firmament This book is 188 pages long, 1 page front cover, 1 page editorial, 1 page KS-thanks, 1 page ToC, 1 page SRD and 1 page back cover, leaving us with182 pages of content, so let’s take a look, shall we?   Full Disclosure: This review is mostly based on the Hardcover of the book, which I got for backing the Kickstarter. With just a minimum delay and communication throughout the process, I might add. I was in no way affiliated with the production of this book.   That out of the way… Before you click on another page due to the book’s price: WAIT. Just a second, okay? Please read on, I guarantee you won’t regret […]

    Companions of the Firmament

    Companions of the Firmament This book is 188 pages long, 1 page front cover, 1 page editorial, 1 page KS-thanks, 1 page ToC, 1 page SRD and 1 page back cover, leaving us with182 pages of content, so let’s take a look, shall we?   Full Disclosure: This review is mostly based on the Hardcover of the book, which I got for backing the Kickstarter. With just a minimum delay and communication throughout the process, I might add. I was in no way affiliated with the production of this book.   That out of the way… Before you click on another page due to the book’s price: WAIT. Just a second, okay? Please read on, I guarantee you won’t regret […]

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  •   This weekend I’m a press guest of Pittsburghs #1 anime convention—Tekkocon! The events began tonight and continue through Sunday, running the gamut from LARPs to movie showings to card games and everything in between. Every staff member I’ve met thus far has been wonderfully helpful and they’ve really put together a top-notch crew for this year’s convention, held down at the waterfront in the spacious David L. Lawrence Convention Center. Later this week we’ll have more about the convention—a solid rundown of the video game tournaments, interviews with celebrity guests, and some of the story behind the formation of the magnificent 2014 gathering—but in doing the rounds today I found something that people need to know about immediately: TekkoShodown. […]

    TekkoShodown – A Real-Time Massively Multiplayer CCG

      This weekend I’m a press guest of Pittsburghs #1 anime convention—Tekkocon! The events began tonight and continue through Sunday, running the gamut from LARPs to movie showings to card games and everything in between. Every staff member I’ve met thus far has been wonderfully helpful and they’ve really put together a top-notch crew for this year’s convention, held down at the waterfront in the spacious David L. Lawrence Convention Center. Later this week we’ll have more about the convention—a solid rundown of the video game tournaments, interviews with celebrity guests, and some of the story behind the formation of the magnificent 2014 gathering—but in doing the rounds today I found something that people need to know about immediately: TekkoShodown. […]

    Continue Reading...