Tabletop Gaming

  • Lords of the Wild This supplement clocks in at 28 pages, 1 page front cover, 1 page editorial, ¾ of a page empty, 1 page SRD, 1 page advertisement, leaving us with slightly more than 23 pages of content, so let’s take a look!   All right, first of all, this is indeed what you think it is – we have a play-a-werewolf supplement here on our hands. As such, we begin with a werewolf template that is specifically designed for player-use in mind. This template unapologetically increases CR by +1, which obviously makes sense. The target character gets the shapechanger subtype and +2 natural AC in animal or hybrid form. In wolf form, speed is adjusted to 50 ft., […]

    Lords of the Wild

    Lords of the Wild This supplement clocks in at 28 pages, 1 page front cover, 1 page editorial, ¾ of a page empty, 1 page SRD, 1 page advertisement, leaving us with slightly more than 23 pages of content, so let’s take a look!   All right, first of all, this is indeed what you think it is – we have a play-a-werewolf supplement here on our hands. As such, we begin with a werewolf template that is specifically designed for player-use in mind. This template unapologetically increases CR by +1, which obviously makes sense. The target character gets the shapechanger subtype and +2 natural AC in animal or hybrid form. In wolf form, speed is adjusted to 50 ft., […]

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  • Tales of the Scarecrow (OSR) This short roadside-encounter/mini-adventure clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   All right, so this pdf comes with a pretty nice layout that presents some creepy shades in the background; in the pdf, which is layered, these may be turned off. The pdf features nice b/w-cartography, which unfortunately does not feature grids. In a slightly puzzling decision, the layered pdf does have an option to turn on/off grids etc., but this does not influence the keys of the map, meaning, alas, that you can’t make the maps player-friendly. My review is based on the […]

    Tales of the Scarecrow (OSR)

    Tales of the Scarecrow (OSR) This short roadside-encounter/mini-adventure clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   All right, so this pdf comes with a pretty nice layout that presents some creepy shades in the background; in the pdf, which is layered, these may be turned off. The pdf features nice b/w-cartography, which unfortunately does not feature grids. In a slightly puzzling decision, the layered pdf does have an option to turn on/off grids etc., but this does not influence the keys of the map, meaning, alas, that you can’t make the maps player-friendly. My review is based on the […]

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  • The God That Crawls (OSR) This module clocks in at 57 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 1 page backer-thanks, 1 page back cover, leaving us with 50 pages of content, laid out in 6’’ by 9’’ (A5)so let’s take a look!   This adventure is intended for a group of characters level 1 – 2, and one could argue that pretty much any party composition could be capable of besting it. In fact, this module could, theoretically, be run for a single character, but I’ll elaborate on that later. The ruleset used would be, no surprise there, LotFP (Lamentations of the Flame Princess), but, as always, translation […]

    The God That Crawls (OSR)

    The God That Crawls (OSR) This module clocks in at 57 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 1 page backer-thanks, 1 page back cover, leaving us with 50 pages of content, laid out in 6’’ by 9’’ (A5)so let’s take a look!   This adventure is intended for a group of characters level 1 – 2, and one could argue that pretty much any party composition could be capable of besting it. In fact, this module could, theoretically, be run for a single character, but I’ll elaborate on that later. The ruleset used would be, no surprise there, LotFP (Lamentations of the Flame Princess), but, as always, translation […]

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  • Star Log.EM: Dragon Disciple (SFRPG) This installment of the Star Log.EM-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page blank, leaving us with 3 pages of content, so let’s take a look!   After a brief text that contextualizes dragon disciples within the Xa-Osoro system as a setting that’s shared by Everyman Gaming and Rogue Genius Games, we are introduced to the Dragon Disciple archetype, which nets key abilities at 2nd and 6th level. It may not be added to a dragon with the dragon graft or template or to a construct, and if you have a class that sports a bloodline or heritage-themed ability, said ability must be dragon-themed, […]

    Star Log.EM: Dragon Disciple (SFRPG)

    Star Log.EM: Dragon Disciple (SFRPG) This installment of the Star Log.EM-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page blank, leaving us with 3 pages of content, so let’s take a look!   After a brief text that contextualizes dragon disciples within the Xa-Osoro system as a setting that’s shared by Everyman Gaming and Rogue Genius Games, we are introduced to the Dragon Disciple archetype, which nets key abilities at 2nd and 6th level. It may not be added to a dragon with the dragon graft or template or to a construct, and if you have a class that sports a bloodline or heritage-themed ability, said ability must be dragon-themed, […]

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  • Star Log.EM: Expansion Bays (SFRPG) This installment of the Star Log-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   All right, so, as always, we begin this with a contextualization of the subject matter at hand regarding the shared and implied setting of the Xa-Osoro galaxy, summarizing two popular starship manufacturers in a nice piece of fluff.   The pdf contains a total of 8 different expansion bays, which feature a proper table with PCU required noted alongside BP cost. One of these, the Null-Space Hold, comes in 3 Mks and basically applies the same tech as the null-space […]

    Star Log.EM: Expansion Bays (SFRPG)

    Star Log.EM: Expansion Bays (SFRPG) This installment of the Star Log-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   All right, so, as always, we begin this with a contextualization of the subject matter at hand regarding the shared and implied setting of the Xa-Osoro galaxy, summarizing two popular starship manufacturers in a nice piece of fluff.   The pdf contains a total of 8 different expansion bays, which feature a proper table with PCU required noted alongside BP cost. One of these, the Null-Space Hold, comes in 3 Mks and basically applies the same tech as the null-space […]

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  • Castle Falkenstein: The Black Lady of Brodick Castle: An Adventure Entertainment (Falkenstein) Mesdames et messieurs,  it has been too long since I had the opportunity to welcome you all in my salon for the purposes of the only past-time appropriate for the discerning connoisseur of proper pedigree – it is time that we once more engage in our favorite past-time and start a round of the Great Game! We shall, during today’s meeting, engage in a subject matter that is not for the faint of heart, but as Samhain’s approaching and thus, the season may seem appropriate to indulge in the darkly romantic flights of fancy one associates with those newfangled degenerates touting themselves as “Romantics” – with the proper […]

    Castle Falkenstein: The Black Lady of Brodick Castle: An Adventure Entertainment (Falkenstein)

    Castle Falkenstein: The Black Lady of Brodick Castle: An Adventure Entertainment (Falkenstein) Mesdames et messieurs,  it has been too long since I had the opportunity to welcome you all in my salon for the purposes of the only past-time appropriate for the discerning connoisseur of proper pedigree – it is time that we once more engage in our favorite past-time and start a round of the Great Game! We shall, during today’s meeting, engage in a subject matter that is not for the faint of heart, but as Samhain’s approaching and thus, the season may seem appropriate to indulge in the darkly romantic flights of fancy one associates with those newfangled degenerates touting themselves as “Romantics” – with the proper […]

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  • Star Log.EM: Yroometji (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   We begin this supplement with the by now traditional contextualization of the Yroometji within the frame of the Xa-Osoro galaxy, the evocative setting shared by Rogue Genius Games and Everyman Gaming, beginning the pdf of a flavorful note. We then proceed to get the racial information on the Yroometji regarding their physical descriptions, home world, etc. In case you didn’t know: We’re talking about kangaroo-folk here, which is a damn fine concept! The only flavor aspect not covered here would be […]

    Star Log.EM: Yroometji (SFRPG)

    Star Log.EM: Yroometji (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   We begin this supplement with the by now traditional contextualization of the Yroometji within the frame of the Xa-Osoro galaxy, the evocative setting shared by Rogue Genius Games and Everyman Gaming, beginning the pdf of a flavorful note. We then proceed to get the racial information on the Yroometji regarding their physical descriptions, home world, etc. In case you didn’t know: We’re talking about kangaroo-folk here, which is a damn fine concept! The only flavor aspect not covered here would be […]

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  • Classes of the Lost Spheres: Zodiac This installment of the Classes of the Lost Spheres-series clocks in at 42 pages, 1 page front cover, 2 pages of editorial, 1 page blank, 1 page back cover, and 5 pages of SRD, though it should be noted that a part of one statblock can be found on the first SRD-page. This leaves us with 32 pages of content, so let’s take a look!   The zodiac class gets, chassis-wise, d8 HD, 4 + Int skills per level, proficiency with light and medium armor and shields, except tower shields. They get ¾ BAB-progression as well as good Fort- and Will-saves, and their essence improves in a linear fashion over the levels, starting with […]

    Classes of the Lost Spheres: Zodiac

    Classes of the Lost Spheres: Zodiac This installment of the Classes of the Lost Spheres-series clocks in at 42 pages, 1 page front cover, 2 pages of editorial, 1 page blank, 1 page back cover, and 5 pages of SRD, though it should be noted that a part of one statblock can be found on the first SRD-page. This leaves us with 32 pages of content, so let’s take a look!   The zodiac class gets, chassis-wise, d8 HD, 4 + Int skills per level, proficiency with light and medium armor and shields, except tower shields. They get ¾ BAB-progression as well as good Fort- and Will-saves, and their essence improves in a linear fashion over the levels, starting with […]

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  • The Unfortunate Circumstances of Dame Margaret Pearl (OSR) This is the second of the brief adventure-sketches/set-ups released by Violent Media that I’d describe as “Weird-Sad”; it clocks in at 12 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 7 pages of content. It should be noted that the print version features a ToC as well as a bonus page. Pages are laid out in 6’’ by 9’’ (A5).   So, what is this? Structurally, this is an adventure of sorts, a mystery/Investigation of sorts to be precise. It presents the characters encountered in a bullet-point format that notes station, visage, personality and secrets, if any. The module assumes a […]

    The Unfortunate Circumstances of Dame Margaret Pearl (OSR)

    The Unfortunate Circumstances of Dame Margaret Pearl (OSR) This is the second of the brief adventure-sketches/set-ups released by Violent Media that I’d describe as “Weird-Sad”; it clocks in at 12 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 7 pages of content. It should be noted that the print version features a ToC as well as a bonus page. Pages are laid out in 6’’ by 9’’ (A5).   So, what is this? Structurally, this is an adventure of sorts, a mystery/Investigation of sorts to be precise. It presents the characters encountered in a bullet-point format that notes station, visage, personality and secrets, if any. The module assumes a […]

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  • Advanced Adventures: The Barrow Mound of Gravemoor (OSR) This installment of the Advanced Adventures-series clocks in at 13 pages, 1 page front and back cover, 1 page editorial, 1 page SRD, 1/2 a page advertisement, leaving us with 9.5 pages of content, so let’s take a look!   My reviews of this series were requested by one of my patreons, to be undertaken at my convenience.   This adventure, like all in the series, uses the OSRIC rule-set, but can easily be converted to other old-school rules. It should be a given by now that there are a few formatting peculiarities that are still consistent in their application, so boil down to a matter of aesthetics. The cartography is functional, […]

    Advanced Adventures: The Barrow Mound of Gravemoor (OSR)

    Advanced Adventures: The Barrow Mound of Gravemoor (OSR) This installment of the Advanced Adventures-series clocks in at 13 pages, 1 page front and back cover, 1 page editorial, 1 page SRD, 1/2 a page advertisement, leaving us with 9.5 pages of content, so let’s take a look!   My reviews of this series were requested by one of my patreons, to be undertaken at my convenience.   This adventure, like all in the series, uses the OSRIC rule-set, but can easily be converted to other old-school rules. It should be a given by now that there are a few formatting peculiarities that are still consistent in their application, so boil down to a matter of aesthetics. The cartography is functional, […]

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  • 20 Things: Lich’s Lair (system neutral) This installment of the #20 Things-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   All righty, we begin this installment with the locale outside of the lair, with 8 different, flavorful entries establishing the influx of evil magic on the surrounding area; this is further supplemented by 6 whispers and rumors: As the tales of vanquished would-be lich-slayers ring in your ears, the floors approaching the lair as smooth, destroyed equipment littering the area, telling tales of all the failures that came before you and your […]

    20 Things: Lich’s Lair (system neutral)

    20 Things: Lich’s Lair (system neutral) This installment of the #20 Things-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   All righty, we begin this installment with the locale outside of the lair, with 8 different, flavorful entries establishing the influx of evil magic on the surrounding area; this is further supplemented by 6 whispers and rumors: As the tales of vanquished would-be lich-slayers ring in your ears, the floors approaching the lair as smooth, destroyed equipment littering the area, telling tales of all the failures that came before you and your […]

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  • The Creator’s Handbook This installment of Drop Dead Studios‘ expansion of the Spheres of Power-series clocks in at 36 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1page blank, 1 page back cover, leaving us with 30 pages of content, so let’s take a look!   We should start analyzing this book from the back, as the last chapter provides quite a few rather important clarifications of the Creation sphere’s parameters – particularly, the woefully brief definition of what can and can’t be created receives a much-needed, more precise clarification that should prove to be a boon for many GMs out there. Interaction with magic items, anchoring items and destruction/dismissal of objects also are […]

    The Creator’s Handbook

    The Creator’s Handbook This installment of Drop Dead Studios‘ expansion of the Spheres of Power-series clocks in at 36 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1page blank, 1 page back cover, leaving us with 30 pages of content, so let’s take a look!   We should start analyzing this book from the back, as the last chapter provides quite a few rather important clarifications of the Creation sphere’s parameters – particularly, the woefully brief definition of what can and can’t be created receives a much-needed, more precise clarification that should prove to be a boon for many GMs out there. Interaction with magic items, anchoring items and destruction/dismissal of objects also are […]

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  • Black Sun Deathcrawl (DCC) This supplement clocks in at 64 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 60 pages, laid out for 6’’ by 9’’ (A5), which means that you can fit up to 4 pages on a given sheet of paper when printing this one.   This supplement/module was brought to my attention by one of my patreons, who asked me to review this at my leisure and wished to remain anonymous. Thank you.   So, what is this? Well, “Black Sun Deathcrawl” is an experimental one-shot or basic campaign kit, depending on how you look at it. Others may call it “art”, while for some others, this […]

    Black Sun Deathcrawl (DCC)

    Black Sun Deathcrawl (DCC) This supplement clocks in at 64 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 60 pages, laid out for 6’’ by 9’’ (A5), which means that you can fit up to 4 pages on a given sheet of paper when printing this one.   This supplement/module was brought to my attention by one of my patreons, who asked me to review this at my leisure and wished to remain anonymous. Thank you.   So, what is this? Well, “Black Sun Deathcrawl” is an experimental one-shot or basic campaign kit, depending on how you look at it. Others may call it “art”, while for some others, this […]

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  • Mutants in Toyland (MCC) This adventure/environment clocks in at 60 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with a massive 56 pages of content, so let’s take a look!   This review was moved up in my reviewing queue…because I wanted to. Post-apocalypse is a genre that is not employed as often, and Goodman Games’ Mutant Crawl Classics provides a unique twist on the subject matter…and, unless I am sorely mistaken, this may well be the very first MCC 3rd part adventure released!   Structurally, this funnel is a combination of a sandbox that allows for a wide variety of different outcomes, and a more story-driven experience. It can be […]

    Mutants in Toyland (MCC)

    Mutants in Toyland (MCC) This adventure/environment clocks in at 60 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with a massive 56 pages of content, so let’s take a look!   This review was moved up in my reviewing queue…because I wanted to. Post-apocalypse is a genre that is not employed as often, and Goodman Games’ Mutant Crawl Classics provides a unique twist on the subject matter…and, unless I am sorely mistaken, this may well be the very first MCC 3rd part adventure released!   Structurally, this funnel is a combination of a sandbox that allows for a wide variety of different outcomes, and a more story-driven experience. It can be […]

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  • 20 Things: Traveller’s Inn (system neutral) This installment of the #20 Things-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   All righty, we begin this installment with 6 sample traveller NPCs, who, as always, are depicted as fluff-only write-ups, noting alignment, race and class, if applicable, in brackets. Class references do mention the old-school classes like thief and magic-users. A lavishly-illustrated ranger wearing a wide-brimmed, feathered head (seriously, amazing artwork!), a magic-user looking for a lost barrow-mound…some really nice write-ups here; the NPCs do sport plenty of adventuring hooks. The pdf then […]

    20 Things: Traveller’s Inn (system neutral)

    20 Things: Traveller’s Inn (system neutral) This installment of the #20 Things-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   All righty, we begin this installment with 6 sample traveller NPCs, who, as always, are depicted as fluff-only write-ups, noting alignment, race and class, if applicable, in brackets. Class references do mention the old-school classes like thief and magic-users. A lavishly-illustrated ranger wearing a wide-brimmed, feathered head (seriously, amazing artwork!), a magic-user looking for a lost barrow-mound…some really nice write-ups here; the NPCs do sport plenty of adventuring hooks. The pdf then […]

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  • Club Anyone: An Interface Zero Novel And now for something completely different!   Club Anyone is a novel that clocks in at a total of 308 pages of content, with visual representations of the setting helping to envision the setting, TRIC city, on Mars.   This review was requested by one of my readers. I have received a print copy of the book for the purpose of an unbiased review.   It should be noted that this book contains well-written descriptions of sex, substance abuse and the like – these are not gratuitous, and they are written in a concise and well-presented manner, but I felt the need to state this for your convenience. While I try to be as […]

    Club Anyone: An Interface Zero Novel

    Club Anyone: An Interface Zero Novel And now for something completely different!   Club Anyone is a novel that clocks in at a total of 308 pages of content, with visual representations of the setting helping to envision the setting, TRIC city, on Mars.   This review was requested by one of my readers. I have received a print copy of the book for the purpose of an unbiased review.   It should be noted that this book contains well-written descriptions of sex, substance abuse and the like – these are not gratuitous, and they are written in a concise and well-presented manner, but I felt the need to state this for your convenience. While I try to be as […]

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  • Everyman Minis: Magus Arcana This installment of the Everyman Minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page introduction, 2.5 pages of SRD, leaving us with 1.5 pages of content, so let’s take a look!   This supplement contains a total of 15 new magus arcana, so let’s take a look!   -Abundant Metamagic: This arcana needs another arcana that adds metamagic effects to a magus spell with daily uses, and allows for the payment of arcana points to not expend the limited uses of such metamagic enhancer arcanas. Nice. Should probably specify requiring such an arcana as a prerequisite, though.   -Augmented Aspergillum: Upgrades the damage of the holy water in a battle […]

    Everyman Minis: Magus Arcana

    Everyman Minis: Magus Arcana This installment of the Everyman Minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page introduction, 2.5 pages of SRD, leaving us with 1.5 pages of content, so let’s take a look!   This supplement contains a total of 15 new magus arcana, so let’s take a look!   -Abundant Metamagic: This arcana needs another arcana that adds metamagic effects to a magus spell with daily uses, and allows for the payment of arcana points to not expend the limited uses of such metamagic enhancer arcanas. Nice. Should probably specify requiring such an arcana as a prerequisite, though.   -Augmented Aspergillum: Upgrades the damage of the holy water in a battle […]

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  • Call to Arms: Deck of Cards This installment of the Call to Arms-series of item-sourcebooks/compilations clocks in at 54 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with a massive 50 pages of content, so let’s take a look, shall we?   As has become the tradition with this series, we begin the supplement with a recap of the history of the subject matter at hand, though this time, not only the playing cards as used in real life, but also of the cards employed in the iconic deck of many things. After this brief and informative history lesson, we receive descriptions and modifications for mundane playing cards, as well as more […]

    Call to Arms: Deck of Cards

    Call to Arms: Deck of Cards This installment of the Call to Arms-series of item-sourcebooks/compilations clocks in at 54 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with a massive 50 pages of content, so let’s take a look, shall we?   As has become the tradition with this series, we begin the supplement with a recap of the history of the subject matter at hand, though this time, not only the playing cards as used in real life, but also of the cards employed in the iconic deck of many things. After this brief and informative history lesson, we receive descriptions and modifications for mundane playing cards, as well as more […]

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  • Advanced Adventures: The Conqueror Worm (OSR) This installment of the Advanced Adventures-series clocks in at 21 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, leaving us with 17 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   As always for this series, the default rules-system is OSRIC, and the presentation is perfectly in line with the nostalgic 1e style, down to the font. This is an old-school adventure, and as such, you should not expect much read-aloud text beyond the introduction. The cartography included within is functional, but does not include player-friendly maps. Cartography is serviceable. This module […]

    Advanced Adventures: The Conqueror Worm (OSR)

    Advanced Adventures: The Conqueror Worm (OSR) This installment of the Advanced Adventures-series clocks in at 21 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, leaving us with 17 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   As always for this series, the default rules-system is OSRIC, and the presentation is perfectly in line with the nostalgic 1e style, down to the font. This is an old-school adventure, and as such, you should not expect much read-aloud text beyond the introduction. The cartography included within is functional, but does not include player-friendly maps. Cartography is serviceable. This module […]

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  • Thunderscape: Iron Guard Field Guide This class expansion for Thunderscape’s classes clocks in at 38 pages, 1 page front cover, 1 page back cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 33 pages of content, so let’s take a look!   Now, first things first: This is an expansion for the Golemoid and Thunder Scout classes – as such, I assume familiarity with both classes in this review. If in doubt, consult the campaign setting to freshen up regarding their mechanics.   After a well-written piece of introductory fiction, but there is more to this: As the name implies, there are intrinsic connections to the setting’s flavor here: The class options are tied, flavor-wise, to […]

    Thunderscape: Iron Guard Field Guide

    Thunderscape: Iron Guard Field Guide This class expansion for Thunderscape’s classes clocks in at 38 pages, 1 page front cover, 1 page back cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 33 pages of content, so let’s take a look!   Now, first things first: This is an expansion for the Golemoid and Thunder Scout classes – as such, I assume familiarity with both classes in this review. If in doubt, consult the campaign setting to freshen up regarding their mechanics.   After a well-written piece of introductory fiction, but there is more to this: As the name implies, there are intrinsic connections to the setting’s flavor here: The class options are tied, flavor-wise, to […]

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  • Blood Dark Thirst (OSR) Blood Dark Thirst clocks in at 24 pages, 1 page front cover, 1 page kort’thalis glyph, 1 page editorial, leaving us with 21 pages of content, so let’s take a look!   Okay, the first thing you’ll note upon opening this pdf, is that it’s gorgeous: The layout by Glynn Seall, with its blood tint and splotches, is glorious. There are no less than 7 (!!) full-page artworks within, all adhering to a mostly black-white- and-tones-of-red aesthetic. This is easily one of Kort’thalis Publishing’s most beautiful books; perhaps even the most beautiful one.   This may not be a surprise to anyone, but I’ll state it nonetheless: Blood Dark Thirst is another rules-lite modification of Venger’s […]

    Blood Dark Thirst (OSR)

    Blood Dark Thirst (OSR) Blood Dark Thirst clocks in at 24 pages, 1 page front cover, 1 page kort’thalis glyph, 1 page editorial, leaving us with 21 pages of content, so let’s take a look!   Okay, the first thing you’ll note upon opening this pdf, is that it’s gorgeous: The layout by Glynn Seall, with its blood tint and splotches, is glorious. There are no less than 7 (!!) full-page artworks within, all adhering to a mostly black-white- and-tones-of-red aesthetic. This is easily one of Kort’thalis Publishing’s most beautiful books; perhaps even the most beautiful one.   This may not be a surprise to anyone, but I’ll state it nonetheless: Blood Dark Thirst is another rules-lite modification of Venger’s […]

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  • Echelon Reference Series: Alchemist (3pp + PRD) This massive installment of the Echelon Reference Series clocks in at 192 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page blank, 9 pages of SRD, 1 page back cover, leaving us with a whopping 178 pages of content, at least for the PRD +3pp version. The PRD-version is, obviously, less hefty, though still a pretty big file.   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   So, first things first – this is a reference work and I will rate it as such. This book focuses on the alchemist and my review is based on the […]

    Echelon Reference Series: Alchemist (3pp + PRD)

    Echelon Reference Series: Alchemist (3pp + PRD) This massive installment of the Echelon Reference Series clocks in at 192 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page blank, 9 pages of SRD, 1 page back cover, leaving us with a whopping 178 pages of content, at least for the PRD +3pp version. The PRD-version is, obviously, less hefty, though still a pretty big file.   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   So, first things first – this is a reference work and I will rate it as such. This book focuses on the alchemist and my review is based on the […]

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  • Deadly Delves: Rescue from Tyrkaven This installment of the Deadly Delves-series clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 14 pages of content, so let’s take a look!   As far as supplemental material is concerned, the module includes stats for a Small negative energy elemental, which is nice, as well as an evil book contained some dark rituals and tricks for folks associated with the living dead. These, alas, do not come with proper rules-codification and thus render the book very much an evil story-item for the PCs to destroy – somewhat odd, considering that the presentation makes it look like a regular item, and […]

    Deadly Delves: Rescue from Tyrkaven

    Deadly Delves: Rescue from Tyrkaven This installment of the Deadly Delves-series clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 14 pages of content, so let’s take a look!   As far as supplemental material is concerned, the module includes stats for a Small negative energy elemental, which is nice, as well as an evil book contained some dark rituals and tricks for folks associated with the living dead. These, alas, do not come with proper rules-codification and thus render the book very much an evil story-item for the PCs to destroy – somewhat odd, considering that the presentation makes it look like a regular item, and […]

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  • Thunderscape Nights: Mission of Mercy This brief adventure clocks in at 10 pages, 1 page front cover, 1 page back cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my leisure.   This adventure is intended for 2nd level characters. The module does feature read-aloud text.   This being an adventure-review, the following contains SPOILERS. Potential players should jump ahead to the conclusion. … .. . All right, only GMs around? Great! Ramila Cythin, a 16-year-old girl, is dying due to the attack of nocturnals– she attempted to bring wares to the markets […]

    Thunderscape Nights: Mission of Mercy

    Thunderscape Nights: Mission of Mercy This brief adventure clocks in at 10 pages, 1 page front cover, 1 page back cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my leisure.   This adventure is intended for 2nd level characters. The module does feature read-aloud text.   This being an adventure-review, the following contains SPOILERS. Potential players should jump ahead to the conclusion. … .. . All right, only GMs around? Great! Ramila Cythin, a 16-year-old girl, is dying due to the attack of nocturnals– she attempted to bring wares to the markets […]

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  • Advanced Adventures: The Lost Keys of Solitude (OSR) This module clocks in at 29 pages, 1 page front/back cover, 1 page editorial, 1 page SRD, leaving us with 26 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   This adventure is intended for characters level 6 – 10, and in this case, the level-range is well-supported by the actual playing experience; you see, this module very much champions the old-school aesthetics of risk-reward-ratio; it is possible to experience this module as relatively easy, or as  truly brutal, with player-greed very much dictating the difficulty and potential fallout stemming from exploring the complex depicted within. […]

    Advanced Adventures: The Lost Keys of Solitude (OSR)

    Advanced Adventures: The Lost Keys of Solitude (OSR) This module clocks in at 29 pages, 1 page front/back cover, 1 page editorial, 1 page SRD, leaving us with 26 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   This adventure is intended for characters level 6 – 10, and in this case, the level-range is well-supported by the actual playing experience; you see, this module very much champions the old-school aesthetics of risk-reward-ratio; it is possible to experience this module as relatively easy, or as  truly brutal, with player-greed very much dictating the difficulty and potential fallout stemming from exploring the complex depicted within. […]

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  • Spheres Apocrypha: Dark Talents This installment of the Spheres Apocrypha-series clocks in at 4 pages, 1 page front cover, 1 page SRD, leaving us with 2 pages of content, so let’s take a look!   We begin with 7 new basic talents:   -Dampen Light: 1 minute per caster level variant of darkness that doesn’t require concentration to maintain; dims light by one step and can allow for (meld) talents to work, but not (darkness) talents. Effects that interact with darkness can apply to a Dempen Light area. May be taken twice for the option to move light levels by two steps. Interesting one.   -Dappled Shadows: Reduce darkness radius in 5 ft. increments to create a second sphere with […]

    Spheres Apocrypha: Dark Talents

    Spheres Apocrypha: Dark Talents This installment of the Spheres Apocrypha-series clocks in at 4 pages, 1 page front cover, 1 page SRD, leaving us with 2 pages of content, so let’s take a look!   We begin with 7 new basic talents:   -Dampen Light: 1 minute per caster level variant of darkness that doesn’t require concentration to maintain; dims light by one step and can allow for (meld) talents to work, but not (darkness) talents. Effects that interact with darkness can apply to a Dempen Light area. May be taken twice for the option to move light levels by two steps. Interesting one.   -Dappled Shadows: Reduce darkness radius in 5 ft. increments to create a second sphere with […]

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  • Royal Tournaments This supplement clocks in at 44 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 2 pages of introduction, 1 page ToC, 1 page advertisement, 1 page back cover, leaving us with 35 pages of content, which, as always with Legendary Games, manages to cram quite a lot of text on each page, so let’s take a look!   It is an interesting observation for serious students of history, whether professional or amateur, when one discovers the extent to which religious and regular festivals have shaped the course of life for literally thousands of years; while we tend to glamorize the iconic knight tournaments and jousting, the fact is that […]

    Royal Tournaments

    Royal Tournaments This supplement clocks in at 44 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 2 pages of introduction, 1 page ToC, 1 page advertisement, 1 page back cover, leaving us with 35 pages of content, which, as always with Legendary Games, manages to cram quite a lot of text on each page, so let’s take a look!   It is an interesting observation for serious students of history, whether professional or amateur, when one discovers the extent to which religious and regular festivals have shaped the course of life for literally thousands of years; while we tend to glamorize the iconic knight tournaments and jousting, the fact is that […]

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