Tabletop Gaming

  • Bard’s Gate – The Riot Act The second module as an expansion to the massive (and excellent) Bard’s Gate city supplement clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 13 pages of content, so let’s take a look!   This review was requested by my patreon supporters; I never even noticed it came out back in the day, until one of my patreon supporters told me to get it and review it recently. Being pretty OCD and surprised that this flew under my radar, I went ahead…   The Riot Act is a module set in Bard’s Gate (and yes, you should have […]

    Bard’s Gate – The Riot Act (Patreon Request)

    Bard’s Gate – The Riot Act The second module as an expansion to the massive (and excellent) Bard’s Gate city supplement clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 13 pages of content, so let’s take a look!   This review was requested by my patreon supporters; I never even noticed it came out back in the day, until one of my patreon supporters told me to get it and review it recently. Being pretty OCD and surprised that this flew under my radar, I went ahead…   The Riot Act is a module set in Bard’s Gate (and yes, you should have […]

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  • A Day Out at the Executions (system neutral) The second of Raging Swan Press‘ eventures clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   So, what is an eventure? Well, know how much or modern gaming is about tactics and combat? Now, I LOVE that, I really do. I enjoy brutal combats that are essentially numbers-puzzles. HOWEVER, this has become a very dominant paradigm, to the point where many modules consist solely of such challenges. But roleplaying is more. If you recall some truly remarkable sessions and things your players talk about, there’s […]

    A Day Out at the Executions (system neutral)

    A Day Out at the Executions (system neutral) The second of Raging Swan Press‘ eventures clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   So, what is an eventure? Well, know how much or modern gaming is about tactics and combat? Now, I LOVE that, I really do. I enjoy brutal combats that are essentially numbers-puzzles. HOWEVER, this has become a very dominant paradigm, to the point where many modules consist solely of such challenges. But roleplaying is more. If you recall some truly remarkable sessions and things your players talk about, there’s […]

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  • A Day Out at the Executions (5e) The second of Raging Swan Press‘ eventures clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   So, what is an eventure? Well, know how much or modern gaming is about tactics and combat? Now, I LOVE that, I really do. I enjoy brutal combats that are essentially numbers-puzzles. HOWEVER, this has become a very dominant paradigm, to the point where many modules consist solely of such challenges. But roleplaying is more. If you recall some truly remarkable sessions and things your players talk about, there’s a […]

    A Day Out at the Executions (5e)

    A Day Out at the Executions (5e) The second of Raging Swan Press‘ eventures clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   So, what is an eventure? Well, know how much or modern gaming is about tactics and combat? Now, I LOVE that, I really do. I enjoy brutal combats that are essentially numbers-puzzles. HOWEVER, this has become a very dominant paradigm, to the point where many modules consist solely of such challenges. But roleplaying is more. If you recall some truly remarkable sessions and things your players talk about, there’s a […]

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  • Bloodlines & Black Magic: The Crescent City & The Book of Faiyum (O7) This supplement clocks in at 54 pages, 1 page front cover, 1 page editorial, 1 page ToC/introduction, 1 page back cover, 2 pages of SRD, leaving us with 48 pages of content, so let’s take a look!   These pages include a 3d10 Oddity gained table, as well as a tracking sheet – I found both to be helpful when using this book.   This book was moved up in my reviewing queue at the request of my patreon supporters.   Important note: While intended for use with Bloodlines & Black Magic (BL&BM), the supplement’s content imho retains much of its utility when employed in conjunction with […]

    Bloodlines & Black Magic: The Crescent City & The Book of Faiyum (O7) (Patreon Request)

    Bloodlines & Black Magic: The Crescent City & The Book of Faiyum (O7) This supplement clocks in at 54 pages, 1 page front cover, 1 page editorial, 1 page ToC/introduction, 1 page back cover, 2 pages of SRD, leaving us with 48 pages of content, so let’s take a look!   These pages include a 3d10 Oddity gained table, as well as a tracking sheet – I found both to be helpful when using this book.   This book was moved up in my reviewing queue at the request of my patreon supporters.   Important note: While intended for use with Bloodlines & Black Magic (BL&BM), the supplement’s content imho retains much of its utility when employed in conjunction with […]

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  • Hazardous Habitats: Desertlands (system agnostic) The first installment of the Hazardous Habitats-series clocks in at 39 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page ToC, 2 pages yellow (back cover), leaving us with 33 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   Okay, so what is this? Well, some of Frog God Games’ most criminally-underrated books for PFRPG was the series of “Perilous Vistas”-books, massive hardcovers, which included a ton of rules and information focusing on various biomes, with supplemental rules, monsters, and usually 3 to 4 adventures. Some of the adventures from these hardcovers have since […]

    Hazardous Habitats: Desertlands (system agnostic) (Patreon Request)

    Hazardous Habitats: Desertlands (system agnostic) The first installment of the Hazardous Habitats-series clocks in at 39 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page ToC, 2 pages yellow (back cover), leaving us with 33 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   Okay, so what is this? Well, some of Frog God Games’ most criminally-underrated books for PFRPG was the series of “Perilous Vistas”-books, massive hardcovers, which included a ton of rules and information focusing on various biomes, with supplemental rules, monsters, and usually 3 to 4 adventures. Some of the adventures from these hardcovers have since […]

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  • Arcforge: Technology Expanded This massive supplement clocks in at 84 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of introduction (including a ToC for tables), 4 pages of SRD, 1 page back cover, leaving us with 74 pages of content, so let’s take a look!   This review was requested by my patreon supporters.   So, the first thing you need to know here, is that the material within makes use of Dreamscarred Press’ subsystems, most prominently akasha and psionics; beyond that, e.g. the new class that kicks off the supplement, the helmsman, does reference Path of War’s Knowledge (martial) skill. This poses an interesting question: For which tables and power-levels is […]

    Arcforge: Technology Expanded (Patreon Request)

    Arcforge: Technology Expanded This massive supplement clocks in at 84 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of introduction (including a ToC for tables), 4 pages of SRD, 1 page back cover, leaving us with 74 pages of content, so let’s take a look!   This review was requested by my patreon supporters.   So, the first thing you need to know here, is that the material within makes use of Dreamscarred Press’ subsystems, most prominently akasha and psionics; beyond that, e.g. the new class that kicks off the supplement, the helmsman, does reference Path of War’s Knowledge (martial) skill. This poses an interesting question: For which tables and power-levels is […]

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  • Kefitzah Haderech – Incunabulum of the Uncanny Gates and Portals (OSR/almost system neutral) This booklet clocks in at 32 pages, 1 page editorial/ToC, 1 page thank you note, leaving us with 30 pages of content, laid out in 6’’ by 9’’ (A5) – and yes, the pdf does not have the front and back cover as part of the pdf itself. I also own the PoD softcover, which is a stapled booklet. My review is based on both versions.   While this book is designated as OSR, it is actually almost system neutral – apart from singular references to SAVE or the sparse damage value here and there, the book is not limited to such games in its utility.   […]

    Kefitzah Haderech – Incunabulum of the Uncanny Gates and Portals (OSR/almost system neutral)

    Kefitzah Haderech – Incunabulum of the Uncanny Gates and Portals (OSR/almost system neutral) This booklet clocks in at 32 pages, 1 page editorial/ToC, 1 page thank you note, leaving us with 30 pages of content, laid out in 6’’ by 9’’ (A5) – and yes, the pdf does not have the front and back cover as part of the pdf itself. I also own the PoD softcover, which is a stapled booklet. My review is based on both versions.   While this book is designated as OSR, it is actually almost system neutral – apart from singular references to SAVE or the sparse damage value here and there, the book is not limited to such games in its utility.   […]

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  • Village Backdrop: Fraywrack 2.0 (PF2) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   …wait. Fraywrack, Fraywrack…that wasn’t nominally a Village Backdrop before, right? Indeed! Fraywrack was originally released in the Places of Power-series, but even in its original iteration actually was, well, a village. As such, having the expanded version adhere to the formula regarding presentation makes sense, particularly since the original already pretty much adhered to that standard.   Formally, the supplement has been expanded in the usual way for these second […]

    Village Backdrop: Fraywrack 2.0 (PF2)

    Village Backdrop: Fraywrack 2.0 (PF2) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   …wait. Fraywrack, Fraywrack…that wasn’t nominally a Village Backdrop before, right? Indeed! Fraywrack was originally released in the Places of Power-series, but even in its original iteration actually was, well, a village. As such, having the expanded version adhere to the formula regarding presentation makes sense, particularly since the original already pretty much adhered to that standard.   Formally, the supplement has been expanded in the usual way for these second […]

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  • Village Backdrop: Fraywrack 2.0 (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   …wait. Fraywrack, Fraywrack…that wasn’t nominally a Village Backdrop before, right? Indeed! Fraywrack was originally released in the Places of Power-series, but even in its original iteration actually was, well, a village. As such, having the expanded version adhere to the formula regarding presentation makes sense, particularly since the original already pretty much adhered to that standard.   Formally, the supplement has been expanded in the usual way for these second […]

    Village Backdrop: Fraywrack 2.0 (5e)

    Village Backdrop: Fraywrack 2.0 (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   …wait. Fraywrack, Fraywrack…that wasn’t nominally a Village Backdrop before, right? Indeed! Fraywrack was originally released in the Places of Power-series, but even in its original iteration actually was, well, a village. As such, having the expanded version adhere to the formula regarding presentation makes sense, particularly since the original already pretty much adhered to that standard.   Formally, the supplement has been expanded in the usual way for these second […]

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  • Village Backdrop: Fraywrack 2.0 (OSR) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   …wait. Fraywrack, Fraywrack…that wasn’t nominally a Village Backdrop before, right? Indeed! Fraywrack was originally released in the Places of Power-series, but even in its original iteration actually was, well, a village. As such, having the expanded version adhere to the formula regarding presentation makes sense, particularly since the original already pretty much adhered to that standard.   Formally, the supplement has been expanded in the usual way for these second […]

    Village Backdrop: Fraywrack 2.0 (OSR)

    Village Backdrop: Fraywrack 2.0 (OSR) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   …wait. Fraywrack, Fraywrack…that wasn’t nominally a Village Backdrop before, right? Indeed! Fraywrack was originally released in the Places of Power-series, but even in its original iteration actually was, well, a village. As such, having the expanded version adhere to the formula regarding presentation makes sense, particularly since the original already pretty much adhered to that standard.   Formally, the supplement has been expanded in the usual way for these second […]

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  • Village Backdrop: Fraywrack 2.0 This expanded version of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   …wait. Fraywrack, Fraywrack…that wasn’t nominally a Village Backdrop before, right? Indeed! Fraywrack was originally released in the Places of Power-series, but even in its original iteration actually was, well, a village. As such, having the expanded version adhere to the formula regarding presentation makes sense, particularly since the original already pretty much adhered to that standard.   Formally, the supplement has been expanded in the usual way for these second […]

    Village Backdrop: Fraywrack 2.0

    Village Backdrop: Fraywrack 2.0 This expanded version of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   …wait. Fraywrack, Fraywrack…that wasn’t nominally a Village Backdrop before, right? Indeed! Fraywrack was originally released in the Places of Power-series, but even in its original iteration actually was, well, a village. As such, having the expanded version adhere to the formula regarding presentation makes sense, particularly since the original already pretty much adhered to that standard.   Formally, the supplement has been expanded in the usual way for these second […]

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  • Quests of Doom: Fishers of Men This module clocks in at 29 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 23 pages of module, so let’s take a look!   This review was moved up in my reviewing queue as part of a series of requests by my patreon supporters.   Well, this module was originally penned as part of the criminally underrated series of environmental sourcebooks penned by Tom Knauss. To be more precise, this module originally was released as one of 3 modules in the “Marshes of Malice” swamp sourcebook, which I also own. Unlike the modules in “Mountains of Madness”, the […]

    Quests of Doom: Fishers of Men (Patreon Request)

    Quests of Doom: Fishers of Men This module clocks in at 29 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 23 pages of module, so let’s take a look!   This review was moved up in my reviewing queue as part of a series of requests by my patreon supporters.   Well, this module was originally penned as part of the criminally underrated series of environmental sourcebooks penned by Tom Knauss. To be more precise, this module originally was released as one of 3 modules in the “Marshes of Malice” swamp sourcebook, which I also own. Unlike the modules in “Mountains of Madness”, the […]

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  • Quests of Doom: Awakenings This module in the Quest of Doom-series clocks in at 21 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 15 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   This module is designated for characters of levels 1 – 3, and is an old-school adventure. This means that not all encounters are challenge-scaled, and that there’s a serious chance of PC death. I generally like old-school modules and making PCs sweat, so that per se is a plus for me.   I’d certainly […]

    Quests of Doom: Awakenings (Patreon Request)

    Quests of Doom: Awakenings This module in the Quest of Doom-series clocks in at 21 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 15 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   This module is designated for characters of levels 1 – 3, and is an old-school adventure. This means that not all encounters are challenge-scaled, and that there’s a serious chance of PC death. I generally like old-school modules and making PCs sweat, so that per se is a plus for me.   I’d certainly […]

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  • Four Nights at the Orc’s Head (system neutral) The first of Raging Swan Press‘ “Eventures“ (not a typo) clocks in at 15 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 9 pages of content, so let’s take a look!   So, what is an eventure? Well, know how much or modern gaming is about tactics and combat? Now, I LOVE that, I really do. I enjoy brutal combats that are essentially numbers-puzzles. HOWEVER, this has become a very dominant paradigm, to the point where many modules consist solely of such challenges. But roleplaying is more. If you recall some truly remarkable sessions and things your players […]

    Four Nights at the Orc’s Head (system neutral)

    Four Nights at the Orc’s Head (system neutral) The first of Raging Swan Press‘ “Eventures“ (not a typo) clocks in at 15 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 9 pages of content, so let’s take a look!   So, what is an eventure? Well, know how much or modern gaming is about tactics and combat? Now, I LOVE that, I really do. I enjoy brutal combats that are essentially numbers-puzzles. HOWEVER, this has become a very dominant paradigm, to the point where many modules consist solely of such challenges. But roleplaying is more. If you recall some truly remarkable sessions and things your players […]

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  • Four Nights at the Orc’s Head (5e) The first of Raging Swan Press‘ “Eventures“ (not a typo) clocks in at 15 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 9 pages of content, so let’s take a look!   So, what is an eventure? Well, know how much or modern gaming is about tactics and combat? Now, I LOVE that, I really do. I enjoy brutal combats that are essentially numbers-puzzles. HOWEVER, this has become a very dominant paradigm, to the point where many modules consist solely of such challenges. But roleplaying is more. If you recall some truly remarkable sessions and things your players talk […]

    Four Nights at the Orc’s Head (5e)

    Four Nights at the Orc’s Head (5e) The first of Raging Swan Press‘ “Eventures“ (not a typo) clocks in at 15 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 9 pages of content, so let’s take a look!   So, what is an eventure? Well, know how much or modern gaming is about tactics and combat? Now, I LOVE that, I really do. I enjoy brutal combats that are essentially numbers-puzzles. HOWEVER, this has become a very dominant paradigm, to the point where many modules consist solely of such challenges. But roleplaying is more. If you recall some truly remarkable sessions and things your players talk […]

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  • Four Nights at the Orc’s Head The first of Raging Swan Press‘ “Eventures“ (not a typo) clocks in at 15 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 9 pages of content, so let’s take a look!   So, what is an eventure? Well, know how much or modern gaming is about tactics and combat? Now, I LOVE that, I really do. I enjoy brutal combats that are essentially numbers-puzzles. HOWEVER, this has become a very dominant paradigm, to the point where many modules consist solely of such challenges. But roleplaying is more. If you recall some truly remarkable sessions and things your players talk about, […]

    Four Nights at the Orc’s Head

    Four Nights at the Orc’s Head The first of Raging Swan Press‘ “Eventures“ (not a typo) clocks in at 15 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 9 pages of content, so let’s take a look!   So, what is an eventure? Well, know how much or modern gaming is about tactics and combat? Now, I LOVE that, I really do. I enjoy brutal combats that are essentially numbers-puzzles. HOWEVER, this has become a very dominant paradigm, to the point where many modules consist solely of such challenges. But roleplaying is more. If you recall some truly remarkable sessions and things your players talk about, […]

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  • Death Queen & the Life Stone (5e) This module clocks in at 30 pages, 1 page front cover, 1 page SRD, 2 pages of editorial, 2 pages of advertisement, 1 page back cover, leaving us with 22 pages of content, so let’s take a look!   It should be noted that these page-numbers are provided for the single page version – there is a double-page spread version (better for e-readers etc.) also included.   Okay, so, this module is very different from my usual fare; it’s not just a supplement provided for the context of Rising Phoenix’ Scarthey setting – it’s actually a module designed to work as a GM-less solo-adventure for a 1st level fighter or cleric. It *can* […]

    Death Queen & the Life Stone (5e)

    Death Queen & the Life Stone (5e) This module clocks in at 30 pages, 1 page front cover, 1 page SRD, 2 pages of editorial, 2 pages of advertisement, 1 page back cover, leaving us with 22 pages of content, so let’s take a look!   It should be noted that these page-numbers are provided for the single page version – there is a double-page spread version (better for e-readers etc.) also included.   Okay, so, this module is very different from my usual fare; it’s not just a supplement provided for the context of Rising Phoenix’ Scarthey setting – it’s actually a module designed to work as a GM-less solo-adventure for a 1st level fighter or cleric. It *can* […]

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  • Quests of Doom: Cave of Iron This module clocks in at 24 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, 1 page back cover, leaving us with 18 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   “Cave of Iron” is an old-school module intended for characters level 1st to 3rd – a well-rounded party of 6 is recommended, and at 1st level, this is a VERY deadly module. It should be noted that the module requires that the GM pulls off something that every experienced player will be weary of; otherwise, it might […]

    Quests of Doom: Cave of Iron (Patreon Request)

    Quests of Doom: Cave of Iron This module clocks in at 24 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, 1 page back cover, leaving us with 18 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   “Cave of Iron” is an old-school module intended for characters level 1st to 3rd – a well-rounded party of 6 is recommended, and at 1st level, this is a VERY deadly module. It should be noted that the module requires that the GM pulls off something that every experienced player will be weary of; otherwise, it might […]

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  • Starfarer’s Codex: Soldier Gear Boosts (SFRPG) This installment of the Starfarer’s Codex-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, 1 page SRD, leaving us with 3 pages devoted to new gear boosts, so what do we get?   Well, more than 30 new gear boosts, and these tend to offer some interesting options. We have, for example, Corpsman, which allows you to either heal the lower of half your ranks in medicine (not properly capitalized) or the item used’s item level in HP when patching up another creature. And before you ask, this does have a caveat that prevents spamming it. Devil dog helps you deal with fear-based condition when using […]

    Starfarer’s Codex: Soldier Gear Boosts (SFRPG)

    Starfarer’s Codex: Soldier Gear Boosts (SFRPG) This installment of the Starfarer’s Codex-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, 1 page SRD, leaving us with 3 pages devoted to new gear boosts, so what do we get?   Well, more than 30 new gear boosts, and these tend to offer some interesting options. We have, for example, Corpsman, which allows you to either heal the lower of half your ranks in medicine (not properly capitalized) or the item used’s item level in HP when patching up another creature. And before you ask, this does have a caveat that prevents spamming it. Devil dog helps you deal with fear-based condition when using […]

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  • Quests of Doom: The Hunter’s Game (Patreon Request) This module clocks in at 31 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 25 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as part of a series of requests by my patreon supporters.   So, “The Hunter’s Game” sounds familiar? Well, the module was originally penned as part of the criminally underrated series of environmental sourcebooks penned by Tom Knauss. To be more precise, this module originally was released as one of 3 modules in the “Marshes of Malice” swamp sourcebook, which I also own. […]

    Quests of Doom: The Hunter’s Game (Patreon Request)

    Quests of Doom: The Hunter’s Game (Patreon Request) This module clocks in at 31 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 25 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as part of a series of requests by my patreon supporters.   So, “The Hunter’s Game” sounds familiar? Well, the module was originally penned as part of the criminally underrated series of environmental sourcebooks penned by Tom Knauss. To be more precise, this module originally was released as one of 3 modules in the “Marshes of Malice” swamp sourcebook, which I also own. […]

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  • Furthest Farthing’s Frog Pond of Existential Ennui (system neutral) This supplement is essentially an experimental one-page adventure with supplemental material on the back – it comes in two iterations, one with a black background, and one with a white background that’s more printer-friendly. The two versions are not identical in content, though – both have different “back covers”/second pages – think of this as 3 pages of content.   Now, first things first: This is a horror adventure, ages 18+, and prominently features themes of suicide. If the “existential ennui”-header and the “the Gardens of Proserpine”-quote at the top weren’t ample clue, the module also explicitly provides another warning. Two thumbs up for that.   Anyhow, the module works best […]

    Furthest Farthing’s Frog Pond of Existential Ennui (system neutral)

    Furthest Farthing’s Frog Pond of Existential Ennui (system neutral) This supplement is essentially an experimental one-page adventure with supplemental material on the back – it comes in two iterations, one with a black background, and one with a white background that’s more printer-friendly. The two versions are not identical in content, though – both have different “back covers”/second pages – think of this as 3 pages of content.   Now, first things first: This is a horror adventure, ages 18+, and prominently features themes of suicide. If the “existential ennui”-header and the “the Gardens of Proserpine”-quote at the top weren’t ample clue, the module also explicitly provides another warning. Two thumbs up for that.   Anyhow, the module works best […]

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  • Something Stinks in Stilton (OSR) This module clocks in at 29 pages (laid out in 6’’ by 9’’/A5), already not accounting for front cover, editorial, etc.   This review was moved up in my reviewing queue at the indirect request of my patreon supporters  – more on that below. My review is based on the softcover version, which is a saddle-stitched softcover with pretty solid and thick paper – particularly the covers are more sturdy than I expected from a ‘zine. Why call this ‘zine? Because it is the unnumbered eighth installment of the Undercroft-‘zine.   This module is intended for level 1 – 3 characters (I’d recommend 4-6 characters and a moderately well-rounded party; particularly a specialist/thief should be […]

    Something Stinks in Stilton (OSR) (Patreon Request)

    Something Stinks in Stilton (OSR) This module clocks in at 29 pages (laid out in 6’’ by 9’’/A5), already not accounting for front cover, editorial, etc.   This review was moved up in my reviewing queue at the indirect request of my patreon supporters  – more on that below. My review is based on the softcover version, which is a saddle-stitched softcover with pretty solid and thick paper – particularly the covers are more sturdy than I expected from a ‘zine. Why call this ‘zine? Because it is the unnumbered eighth installment of the Undercroft-‘zine.   This module is intended for level 1 – 3 characters (I’d recommend 4-6 characters and a moderately well-rounded party; particularly a specialist/thief should be […]

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  • Dungeon Age: Solomon’s Screaming Tomb (5e) This module clocks in at 43 pages, 1 page front cover, 2 pages of introduction/editorial/SRD, leaving us with 40 pages of content, so let’s take a look!   Okay, so this module is situated in a desert area, and it is intended for a party of characters ranging from levels 5 to 7. I’d suggest the usual 4-6. A general overview map of the region is provided (sans scale), but on a plus-side, the module does come with…(mostly) player-friendly maps! The 9 rooms of the tomb all get their own one-page versions, sport grids, but no scale, and an overview map is also provided for the GM. While labels are on the maps, in […]

    Dungeon Age: Solomon’s Screaming Tomb (5e)

    Dungeon Age: Solomon’s Screaming Tomb (5e) This module clocks in at 43 pages, 1 page front cover, 2 pages of introduction/editorial/SRD, leaving us with 40 pages of content, so let’s take a look!   Okay, so this module is situated in a desert area, and it is intended for a party of characters ranging from levels 5 to 7. I’d suggest the usual 4-6. A general overview map of the region is provided (sans scale), but on a plus-side, the module does come with…(mostly) player-friendly maps! The 9 rooms of the tomb all get their own one-page versions, sport grids, but no scale, and an overview map is also provided for the GM. While labels are on the maps, in […]

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  • A Brief Obituary for Throne of Night It’s been 7 years on the day, so since this has been asked time and again:   I will not review Throne of Night’s first two modules.   No idea what that is? Well, at one point, out of nowhere, an author called Gary McBride, talented and creative, came – he penned a phenomenal evil AP that holds up really well, and that met with nigh-universal acclaim and love. Way of the Wicked is an incredibly good campaign, and the author quickly became popular among fans and publishers. Heck, he also contributed to the excellent adventure anthology Heart of the Razor, released by Frog God Games.   His second AP was to be […]

    A Brief Obituary for Throne of Night

    A Brief Obituary for Throne of Night It’s been 7 years on the day, so since this has been asked time and again:   I will not review Throne of Night’s first two modules.   No idea what that is? Well, at one point, out of nowhere, an author called Gary McBride, talented and creative, came – he penned a phenomenal evil AP that holds up really well, and that met with nigh-universal acclaim and love. Way of the Wicked is an incredibly good campaign, and the author quickly became popular among fans and publishers. Heck, he also contributed to the excellent adventure anthology Heart of the Razor, released by Frog God Games.   His second AP was to be […]

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  • The Black Spot (5e) This module clocks in at 38 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page blank, 1 page back cover, leaving us with 32 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   Okay, so I believe I need to provide at least a brief history lesson: This module was originally penned as part of the epic project of the Frog God Games crew, Lou Agresta, and several other talented people saving a notorious piece of vaporware, namely Nick Logue’s magnum opus Razor Coast, from oblivion; this module was originally part of […]

    The Black Spot (5e) (Patreon Request)

    The Black Spot (5e) This module clocks in at 38 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page blank, 1 page back cover, leaving us with 32 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   Okay, so I believe I need to provide at least a brief history lesson: This module was originally penned as part of the epic project of the Frog God Games crew, Lou Agresta, and several other talented people saving a notorious piece of vaporware, namely Nick Logue’s magnum opus Razor Coast, from oblivion; this module was originally part of […]

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  • No Salvation for Witches (OSR) (Patreon Request) This module clocks in at 68 pages, 1 page front cover, 1 page editorial, 2 pages of quote/preface, 1 page ToC, 1 page back cover, leaving us with 62 pages of content, laid out in the usual 6’’ by 9’’(A5) booklet-format, so let’s take a look!   This review was requested by one of my patreon supporters. The review is based on both the hardcover and the pdf.   Before you read this review, please be aware that I assume familiarity with Better Than Any Man, or at least, with my review of the module herein.   Okay, if the strategically-placed pens on my hardcover’s copy are no indicator – this module is […]

    No Salvation for Witches (OSR) (Patreon Request)

    No Salvation for Witches (OSR) (Patreon Request) This module clocks in at 68 pages, 1 page front cover, 1 page editorial, 2 pages of quote/preface, 1 page ToC, 1 page back cover, leaving us with 62 pages of content, laid out in the usual 6’’ by 9’’(A5) booklet-format, so let’s take a look!   This review was requested by one of my patreon supporters. The review is based on both the hardcover and the pdf.   Before you read this review, please be aware that I assume familiarity with Better Than Any Man, or at least, with my review of the module herein.   Okay, if the strategically-placed pens on my hardcover’s copy are no indicator – this module is […]

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  • Terrors from the Id: The Book of Psionic Horror This supplement clocks in at 40 pages,1  page front cover, 1 page editorial, 1 page ToC, 2 pages introduction, 2 pages of SRD, 1 page blank, 1 page back cover, leaving us with 31 pages of content, so let’s take a look!   We begin this book with new class options for psionic classes, which include new tricks for the Path of War class Zealot (from path of War Expanded) as well, so let’s start here: Zealots get 4 new convictions. One  lets the zealot, as a free action, take sanity damage of up to his Charisma modifier, regaining an expended maneuver for every point of sanity damage taken. Sans sanity […]

    Terrors from the Id: The Book of Psionic Horror

    Terrors from the Id: The Book of Psionic Horror This supplement clocks in at 40 pages,1  page front cover, 1 page editorial, 1 page ToC, 2 pages introduction, 2 pages of SRD, 1 page blank, 1 page back cover, leaving us with 31 pages of content, so let’s take a look!   We begin this book with new class options for psionic classes, which include new tricks for the Path of War class Zealot (from path of War Expanded) as well, so let’s start here: Zealots get 4 new convictions. One  lets the zealot, as a free action, take sanity damage of up to his Charisma modifier, regaining an expended maneuver for every point of sanity damage taken. Sans sanity […]

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