Tabletop Gaming

  • One Waiting, One Prisoner, One Sacrificed (OSR) This adventure clocks in at 21 pages, 1 page front cover, 1 page editorial/ToC, 1 page advertisement; each of the three chapters has its own sub-cover page, which means we arrive at 15 pages of content, laid out for 6’’ by 9’’ (A5), so let’s take a look!   All right, structurally, this is one narrative that was released in 3 installments by the Gothridge Manor patreon; the three chapters each represent a nice mini-adventure, and depending on how fast your players are, you can potentially finish the entire module in a single, long session. Unlike many multi-part adventures, the different chapter manage to retain their own, concise themes while still gelling together […]

    One Waiting, One Prisoner, One Sacrificed (OSR)

    One Waiting, One Prisoner, One Sacrificed (OSR) This adventure clocks in at 21 pages, 1 page front cover, 1 page editorial/ToC, 1 page advertisement; each of the three chapters has its own sub-cover page, which means we arrive at 15 pages of content, laid out for 6’’ by 9’’ (A5), so let’s take a look!   All right, structurally, this is one narrative that was released in 3 installments by the Gothridge Manor patreon; the three chapters each represent a nice mini-adventure, and depending on how fast your players are, you can potentially finish the entire module in a single, long session. Unlike many multi-part adventures, the different chapter manage to retain their own, concise themes while still gelling together […]

    Continue Reading...

  • Star Log.EM: Polymorphic Options (SFRPG) This Star Log.EM-installment clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   All right, after a brief bit of context of gene reconstruction and body modification in the Xa-Osoro system, we begin with a new soldier fighting style, the shifter. These fellows have natural shapeshifting powers that help them in combat – at 1st level, we have shifter’s strikes, which lets them execute natural attacks with any body part (and that is better than many people give credit for if you’re creative!) and they don’t count as archaic. Better yet, you get to choose whether […]

    Star Log.EM: Polymorphic Options (SFRPG)

    Star Log.EM: Polymorphic Options (SFRPG) This Star Log.EM-installment clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   All right, after a brief bit of context of gene reconstruction and body modification in the Xa-Osoro system, we begin with a new soldier fighting style, the shifter. These fellows have natural shapeshifting powers that help them in combat – at 1st level, we have shifter’s strikes, which lets them execute natural attacks with any body part (and that is better than many people give credit for if you’re creative!) and they don’t count as archaic. Better yet, you get to choose whether […]

    Continue Reading...

  • Villages of Ashlar This massive compilation of the villages situated in the Duchy of Ashlar clocks in at 74 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 67 pages of content, so let’s take a look!   Okay, in case you were wondering: the Duchy of Ashlar is the region that features Raging Swan Press’ Gloamhold dungeon, as well as several important locations – like the phenomenal city of Languard with its intricately detailed and amazing quarters, fully detailed in the City Backdrop and the associated Languard Locations-pdfs. The slightly smaller towns Dunstone and Dulwich, both featured in their Town Backdrops, can also […]

    Villages of Ashlar

    Villages of Ashlar This massive compilation of the villages situated in the Duchy of Ashlar clocks in at 74 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 67 pages of content, so let’s take a look!   Okay, in case you were wondering: the Duchy of Ashlar is the region that features Raging Swan Press’ Gloamhold dungeon, as well as several important locations – like the phenomenal city of Languard with its intricately detailed and amazing quarters, fully detailed in the City Backdrop and the associated Languard Locations-pdfs. The slightly smaller towns Dunstone and Dulwich, both featured in their Town Backdrops, can also […]

    Continue Reading...

  • Villages of Ashlar (5e) This massive compilation of the villages situated in the Duchy of Ashlar clocks in at 71 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 64 pages of content, so let’s take a look!   Okay, in case you were wondering: the Duchy of Ashlar is the region that features Raging Swan Press’ Gloamhold dungeon, as well as several important locations – like the phenomenal city of Languard with its intricately detailed and amazing quarters, fully detailed in the City Backdrop and the associated Languard Locations-pdfs. The slightly smaller towns Dunstone and Dulwich, both featured in their Town Backdrops, can […]

    Villages of Ashlar (5e)

    Villages of Ashlar (5e) This massive compilation of the villages situated in the Duchy of Ashlar clocks in at 71 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 64 pages of content, so let’s take a look!   Okay, in case you were wondering: the Duchy of Ashlar is the region that features Raging Swan Press’ Gloamhold dungeon, as well as several important locations – like the phenomenal city of Languard with its intricately detailed and amazing quarters, fully detailed in the City Backdrop and the associated Languard Locations-pdfs. The slightly smaller towns Dunstone and Dulwich, both featured in their Town Backdrops, can […]

    Continue Reading...

  • Villages of Ashlar (system neutral) This massive compilation of the villages situated in the Duchy of Ashlar clocks in at 71 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 64 pages of content, so let’s take a look!   Okay, in case you were wondering: the Duchy of Ashlar is the region that features Raging Swan Press’ Gloamhold dungeon, as well as several important locations – like the phenomenal city of Languard with its intricately detailed and amazing quarters, fully detailed in the City Backdrop and the associated Languard Locations-pdfs. The slightly smaller towns Dunstone and Dulwich, both featured in their Town Backdrops, […]

    Villages of Ashlar (system neutral)

    Villages of Ashlar (system neutral) This massive compilation of the villages situated in the Duchy of Ashlar clocks in at 71 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 64 pages of content, so let’s take a look!   Okay, in case you were wondering: the Duchy of Ashlar is the region that features Raging Swan Press’ Gloamhold dungeon, as well as several important locations – like the phenomenal city of Languard with its intricately detailed and amazing quarters, fully detailed in the City Backdrop and the associated Languard Locations-pdfs. The slightly smaller towns Dunstone and Dulwich, both featured in their Town Backdrops, […]

    Continue Reading...

  • Book of Beyond: Wielder Mythic Path This mythic path clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page introduction, 1 /2 a page blank, 4 pages SRD, 1 page back cover (erroneously referring to the Mythic Paths of the Lost Spheres book), leaving us with 7.5 pages of content, so let’s take a look!   Okay, so one thing I enjoy about Lost Spheres Publishing’s supplements would be the concept of different sources of power – the pdf recaps these: The power-sources are arcane, divine, entropic, material, psionic and temporal.   Okay, so what do the Materia-wielders of e.g. Final Fantasy 7, Arthur and green knights have in common? They derive their […]

    Book of Beyond: Wielder Mythic Path

    Book of Beyond: Wielder Mythic Path This mythic path clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page introduction, 1 /2 a page blank, 4 pages SRD, 1 page back cover (erroneously referring to the Mythic Paths of the Lost Spheres book), leaving us with 7.5 pages of content, so let’s take a look!   Okay, so one thing I enjoy about Lost Spheres Publishing’s supplements would be the concept of different sources of power – the pdf recaps these: The power-sources are arcane, divine, entropic, material, psionic and temporal.   Okay, so what do the Materia-wielders of e.g. Final Fantasy 7, Arthur and green knights have in common? They derive their […]

    Continue Reading...

  • The Towers of the Weretoads (OSR) This mini-adventure clocks in at 6 pages, with one page devoted to the front cover, leaving us with 5 pages of content, so let’s take a look!   Okay, so are you familiar with One-Page-Dungeons? You know, where the map features also all the information on locales? This dungeon is depicted in that type of format – one page per level of the dungeon, which features basement, ground floor and tower/treetop-levels. Nice: The supplement uses red and black text and arrows to denote what’s what – when printing this, going color is a prudent way, as red notes rules-relevant aspects, saves, traps, etc. – all in all, this color-coding makes running the dungeon pretty […]

    The Towers of the Weretoads (OSR)

    The Towers of the Weretoads (OSR) This mini-adventure clocks in at 6 pages, with one page devoted to the front cover, leaving us with 5 pages of content, so let’s take a look!   Okay, so are you familiar with One-Page-Dungeons? You know, where the map features also all the information on locales? This dungeon is depicted in that type of format – one page per level of the dungeon, which features basement, ground floor and tower/treetop-levels. Nice: The supplement uses red and black text and arrows to denote what’s what – when printing this, going color is a prudent way, as red notes rules-relevant aspects, saves, traps, etc. – all in all, this color-coding makes running the dungeon pretty […]

    Continue Reading...

  • Village Backdrop: Underdell This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Situated near the Salt Mire, the halfling village of Underdell, has been seriously impacted by the plague that ravaged Ashford (a classic Village Backdrop!); while paranoia ran rampant, an evil halfling bandit named Vihtori has seized both the day and control. Now, fear is the defining characteristic of this place – and in the PFRPG-version, the massive +10 danger-rating drives home very well how potentially lethal this place can be. This village, […]

    Village Backdrop: Underdell

    Village Backdrop: Underdell This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Situated near the Salt Mire, the halfling village of Underdell, has been seriously impacted by the plague that ravaged Ashford (a classic Village Backdrop!); while paranoia ran rampant, an evil halfling bandit named Vihtori has seized both the day and control. Now, fear is the defining characteristic of this place – and in the PFRPG-version, the massive +10 danger-rating drives home very well how potentially lethal this place can be. This village, […]

    Continue Reading...

  • Village Backdrop: Underdell (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Situated near the Salt Mire, the halfling village of Underdell, has been seriously impacted by the plague that ravaged Ashford (a classic Village Backdrop!); while paranoia ran rampant, an evil halfling bandit named Vihtori has seized both the day and control. Now, fear is the defining characteristic of this place. This village, if you’ve been following Raging Swan Press’ releases, is thus one of the places situated in the Duchy of […]

    Village Backdrop: Underdell (5e)

    Village Backdrop: Underdell (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Situated near the Salt Mire, the halfling village of Underdell, has been seriously impacted by the plague that ravaged Ashford (a classic Village Backdrop!); while paranoia ran rampant, an evil halfling bandit named Vihtori has seized both the day and control. Now, fear is the defining characteristic of this place. This village, if you’ve been following Raging Swan Press’ releases, is thus one of the places situated in the Duchy of […]

    Continue Reading...

  • Village Backdrop: Underdell (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Situated near the Salt Mire, the halfling village of Underdell, has been seriously impacted by the plague that ravaged Ashford (a classic Village Backdrop!); while paranoia ran rampant, an evil halfling bandit named Vihtori has seized both the day and control. Now, fear is the defining characteristic of this place. This village, if you’ve been following Raging Swan Press’ releases, is thus one of the places situated in the Duchy […]

    Village Backdrop: Underdell (system neutral)

    Village Backdrop: Underdell (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Situated near the Salt Mire, the halfling village of Underdell, has been seriously impacted by the plague that ravaged Ashford (a classic Village Backdrop!); while paranoia ran rampant, an evil halfling bandit named Vihtori has seized both the day and control. Now, fear is the defining characteristic of this place. This village, if you’ve been following Raging Swan Press’ releases, is thus one of the places situated in the Duchy […]

    Continue Reading...

  • Vault of the Faceless Giants (OSR) This adventure clocks in at 33 pages, 1 page front cover, 1 page editorial, 1 page ToC, ½ a page SRD, 1 page back cover, leaving us with 28.5 pages of content, so let’s take a look!   Okay, first of all: This adventure assumes that you’re using the Basic Psionics Handbook, the impressive psionics-rules provided for B/X. While it is possible to run this without access to said rules, the module does lose some of its unique flavor and requires some serious GM-work to adapt, so I strongly suggest getting the Basic Psionics Handbook, also due to flavor reasons.   Why? This module assumes a jungle/quasi-Indian/Hindu-style background, with the chakras that govern the […]

    Vault of the Faceless Giants (OSR)

    Vault of the Faceless Giants (OSR) This adventure clocks in at 33 pages, 1 page front cover, 1 page editorial, 1 page ToC, ½ a page SRD, 1 page back cover, leaving us with 28.5 pages of content, so let’s take a look!   Okay, first of all: This adventure assumes that you’re using the Basic Psionics Handbook, the impressive psionics-rules provided for B/X. While it is possible to run this without access to said rules, the module does lose some of its unique flavor and requires some serious GM-work to adapt, so I strongly suggest getting the Basic Psionics Handbook, also due to flavor reasons.   Why? This module assumes a jungle/quasi-Indian/Hindu-style background, with the chakras that govern the […]

    Continue Reading...

  • Village Backdrop: Laewas This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Laewas, at first glance, looks like your run-of-the-mill farmer’s village – a bit ramshackle and decayed, maybe, but nothing special. At first glance. Village life continues – wives walk the streets, carpenters work, parents shepherd their playing children. The inhabitants laugh and gossip in the sun. There is a single elf, and some halflings roam the streets.   The usual information provided does enhance this sense of normalcy – the dressing habits […]

    Village Backdrop: Laewas

    Village Backdrop: Laewas This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Laewas, at first glance, looks like your run-of-the-mill farmer’s village – a bit ramshackle and decayed, maybe, but nothing special. At first glance. Village life continues – wives walk the streets, carpenters work, parents shepherd their playing children. The inhabitants laugh and gossip in the sun. There is a single elf, and some halflings roam the streets.   The usual information provided does enhance this sense of normalcy – the dressing habits […]

    Continue Reading...

  • Village Backdrop: Laewas (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Laewas, at first glance, looks like your run-of-the-mill farmer’s village – a bit ramshackle and decayed, maybe, but nothing special. At first glance. Village life continues – wives walk the streets, carpenters work, parents shepherd their playing children. The inhabitants laugh and gossip in the sun. There is a single elf, and some halflings roam the streets.   The usual information provided does enhance this sense of normalcy – the dressing […]

    Village Backdrop: Laewas (5e)

    Village Backdrop: Laewas (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Laewas, at first glance, looks like your run-of-the-mill farmer’s village – a bit ramshackle and decayed, maybe, but nothing special. At first glance. Village life continues – wives walk the streets, carpenters work, parents shepherd their playing children. The inhabitants laugh and gossip in the sun. There is a single elf, and some halflings roam the streets.   The usual information provided does enhance this sense of normalcy – the dressing […]

    Continue Reading...

  • Village Backdrop: Laewas (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Laewas, at first glance, looks like your run-of-the-mill farmer’s village – a bit ramshackle and decayed, maybe, but nothing special. At first glance. Village life continues – wives walk the streets, carpenters work, parents shepherd their playing children. The inhabitants laugh and gossip in the sun. There is a single elf, and some halflings roam the streets.   The usual information provided does enhance this sense of normalcy – the […]

    Village Backdrop: Laewas (system neutral)

    Village Backdrop: Laewas (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Laewas, at first glance, looks like your run-of-the-mill farmer’s village – a bit ramshackle and decayed, maybe, but nothing special. At first glance. Village life continues – wives walk the streets, carpenters work, parents shepherd their playing children. The inhabitants laugh and gossip in the sun. There is a single elf, and some halflings roam the streets.   The usual information provided does enhance this sense of normalcy – the […]

    Continue Reading...

  • Lands of Lunacy Setting Guide (OSR) This supplement clocks in at roughly 27 pages if you take away editorial, ToC, etc. – why “roughly”? Page Zero contains an etymological definition of “Lunacy” that blends actual fact with some fantastic tidbits, and the final page has only approximately half a page of text, so it comes out at this page-count.   If the title wasn’t ample clue, this supplement does deal with madness to a degree and starts with a proper disclaimer. Personally, I consider it laudable, yet also a bit sad that nowadays, our elfgame-supplements, particularly ones like this, need such a disclaimer. To contextualize this: The supplement is probably as PG-13 as can be.  This is not a horror […]

    Lands of Lunacy Setting Guide (OSR)

    Lands of Lunacy Setting Guide (OSR) This supplement clocks in at roughly 27 pages if you take away editorial, ToC, etc. – why “roughly”? Page Zero contains an etymological definition of “Lunacy” that blends actual fact with some fantastic tidbits, and the final page has only approximately half a page of text, so it comes out at this page-count.   If the title wasn’t ample clue, this supplement does deal with madness to a degree and starts with a proper disclaimer. Personally, I consider it laudable, yet also a bit sad that nowadays, our elfgame-supplements, particularly ones like this, need such a disclaimer. To contextualize this: The supplement is probably as PG-13 as can be.  This is not a horror […]

    Continue Reading...

  • Lands of Lunacy Setting Guide (5e) This supplement clocks in at roughly 32 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page mission statement, 1 page back cover. It also features a brief etymology of the word “lunacy” on one otherwise mostly blank page, one that blends the real and fantastic in a pretty smart manner. As a whole, we thus have approximately 27 pages of content. If the title wasn’t ample clue, this supplement does deal with madness to a degree and starts with a proper disclaimer. Personally, I consider it laudable, yet also a bit sad that nowadays, our elfgame-supplements, particularly ones like this, need such a disclaimer. To contextualize this: The supplement is […]

    Lands of Lunacy Setting Guide (5e)

    Lands of Lunacy Setting Guide (5e) This supplement clocks in at roughly 32 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page mission statement, 1 page back cover. It also features a brief etymology of the word “lunacy” on one otherwise mostly blank page, one that blends the real and fantastic in a pretty smart manner. As a whole, we thus have approximately 27 pages of content. If the title wasn’t ample clue, this supplement does deal with madness to a degree and starts with a proper disclaimer. Personally, I consider it laudable, yet also a bit sad that nowadays, our elfgame-supplements, particularly ones like this, need such a disclaimer. To contextualize this: The supplement is […]

    Continue Reading...

  • Colossus, Arise! (DCC) This adventure clocks in at 32 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page back cover, leaving us with 28 pages of content, so let’s take a look!   This review was moved up in my reviewing queue, as one of my patreon supports asked me to cover the DCC modules at my convenience.   So, as always, this Dungeon Crawl Classics module does come with a list of encounters; as (almost) always, we have exceedingly well-written read-aloud prose, and, on the less amazing side of things, the cartography provided is awesome, but lacks player-friendly versions, which means that only the judge ever gets to see them – unless you enjoy immersion-breaking […]

    Colossus, Arise! (DCC)

    Colossus, Arise! (DCC) This adventure clocks in at 32 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page back cover, leaving us with 28 pages of content, so let’s take a look!   This review was moved up in my reviewing queue, as one of my patreon supports asked me to cover the DCC modules at my convenience.   So, as always, this Dungeon Crawl Classics module does come with a list of encounters; as (almost) always, we have exceedingly well-written read-aloud prose, and, on the less amazing side of things, the cartography provided is awesome, but lacks player-friendly versions, which means that only the judge ever gets to see them – unless you enjoy immersion-breaking […]

    Continue Reading...

  • Village Backdrop: Edgewood 2.0 (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 8 pages of content, one of which is a pretty epic b/w-map of mythic Gloamhold and surrounding area, so let’s take a look at the settlement   Edgewood can pretty much be a somewhat isolated town, though not excessively so; it lies at the edge of the Shadetimber woods, and it is subject to woes. Founded roughly a hundred years ago, it wasn’t affected by major upheavals since its founding, but in spite of this, the town hasn’t seen much population growth since […]

    Village Backdrop: Edgewood 2.0 (system neutral)

    Village Backdrop: Edgewood 2.0 (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 8 pages of content, one of which is a pretty epic b/w-map of mythic Gloamhold and surrounding area, so let’s take a look at the settlement   Edgewood can pretty much be a somewhat isolated town, though not excessively so; it lies at the edge of the Shadetimber woods, and it is subject to woes. Founded roughly a hundred years ago, it wasn’t affected by major upheavals since its founding, but in spite of this, the town hasn’t seen much population growth since […]

    Continue Reading...

  • Village Backdrop: Edgewood 2.0 (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 8 pages of content, one of which is a pretty epic b/w-map of mythic Gloamhold and surrounding area, so let’s take a look at the settlement   Edgewood can pretty much be a somewhat isolated town, though not excessively so; it lies at the edge of the Shadetimber woods, and it is subject to woes. Founded roughly a hundred years ago, it wasn’t affected by major upheavals since its founding, but in spite of this, the town hasn’t seen much population growth since the […]

    Village Backdrop: Edgewood 2.0 (5e)

    Village Backdrop: Edgewood 2.0 (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 8 pages of content, one of which is a pretty epic b/w-map of mythic Gloamhold and surrounding area, so let’s take a look at the settlement   Edgewood can pretty much be a somewhat isolated town, though not excessively so; it lies at the edge of the Shadetimber woods, and it is subject to woes. Founded roughly a hundred years ago, it wasn’t affected by major upheavals since its founding, but in spite of this, the town hasn’t seen much population growth since the […]

    Continue Reading...

  • Village Backdrop: Edgewood 2.0 This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 8 pages of content, one of which is a pretty epic b/w-map of mythic Gloamhold and surrounding area, so let’s take a look at the settlement   Okay, if you don’t have the original PFRPG-version, get this right now – it’s one of the best Village Backdrops! This review will very much take the previous version into account and offer the perspective of how this update fares in comparison to the original and whether it’s worth getting again if you own the original.   Edgewood […]

    Village Backdrop: Edgewood 2.0

    Village Backdrop: Edgewood 2.0 This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 8 pages of content, one of which is a pretty epic b/w-map of mythic Gloamhold and surrounding area, so let’s take a look at the settlement   Okay, if you don’t have the original PFRPG-version, get this right now – it’s one of the best Village Backdrops! This review will very much take the previous version into account and offer the perspective of how this update fares in comparison to the original and whether it’s worth getting again if you own the original.   Edgewood […]

    Continue Reading...

  • The Fall of Mith: Mithos Manor (revised edition) (5e) The revised edition of the first module in the Fall of Mith-series clocks in at 72 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, leaving us with 68 pages of content, so let’s take a look!   Yes, before you ask – this is the start of an planned series, but for once, I wouldn’t advise in favor of waiting until the entire series is released, for the book utilizes a pretty clever suggested hook (which you should employ) that allows it to be seamlessly slotted into pretty much any setting or ongoing series of adventures you choose/currently play. The module is also entirely self-contained.   This […]

    The Fall of Mith: Mithos Manor (revised edition) (5e)

    The Fall of Mith: Mithos Manor (revised edition) (5e) The revised edition of the first module in the Fall of Mith-series clocks in at 72 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, leaving us with 68 pages of content, so let’s take a look!   Yes, before you ask – this is the start of an planned series, but for once, I wouldn’t advise in favor of waiting until the entire series is released, for the book utilizes a pretty clever suggested hook (which you should employ) that allows it to be seamlessly slotted into pretty much any setting or ongoing series of adventures you choose/currently play. The module is also entirely self-contained.   This […]

    Continue Reading...

  • Galaxy Pirates: Ships – Slavern Destroyer (SFRPG) This installment of the ship-centric Galaxy Pirates-supplements clocks in at 12 pages, 1 page front cover, 1 page editorial/SRD; leaving us with 10 pages of content, so let’s take a look!   All right, this pdf includes two different versions of destroyers, the first of which would be the regular one –the Slavern Destroyer is a tier 5 large destroyer that is powered by an arcus ultra power core, and kept afloat by L6 thrusters and a basic computer. Budget medium-range sensors alongside a mk 5 armor and mk 4 defenses are included; common crew quarters and 4 expansion bays generate a somewhat Spartan sense here. Shield-wise, we have evenly-distributed light 60 shields. […]

    Galaxy Pirates: Ships – Slavern Destroyer (SFRPG)

    Galaxy Pirates: Ships – Slavern Destroyer (SFRPG) This installment of the ship-centric Galaxy Pirates-supplements clocks in at 12 pages, 1 page front cover, 1 page editorial/SRD; leaving us with 10 pages of content, so let’s take a look!   All right, this pdf includes two different versions of destroyers, the first of which would be the regular one –the Slavern Destroyer is a tier 5 large destroyer that is powered by an arcus ultra power core, and kept afloat by L6 thrusters and a basic computer. Budget medium-range sensors alongside a mk 5 armor and mk 4 defenses are included; common crew quarters and 4 expansion bays generate a somewhat Spartan sense here. Shield-wise, we have evenly-distributed light 60 shields. […]

    Continue Reading...

  • Great Old Ones of Porphyra (Porphyra RPG) This installment of the „…of Porphyra“-series clocks in at 38 pages, 1 page front cover, 1 page SRD…and that’s it – the rest are 36 pages of content so let’s take a look!   Now, in case you were wondering: Porphyra RPG is basically an evolution of first edition Pathfinder. While the system has a couple of differences when compared to PF1, it is close enough to it to allow for pretty seamless use of PF1-content. The Porphyra RPG has finally left beta-status behind, so expect to see me take a look at it in detail very soon.   Okay, so, that out of the way, why should you care about yet another […]

    Great Old Ones of Porphyra (Porphyra RPG)

    Great Old Ones of Porphyra (Porphyra RPG) This installment of the „…of Porphyra“-series clocks in at 38 pages, 1 page front cover, 1 page SRD…and that’s it – the rest are 36 pages of content so let’s take a look!   Now, in case you were wondering: Porphyra RPG is basically an evolution of first edition Pathfinder. While the system has a couple of differences when compared to PF1, it is close enough to it to allow for pretty seamless use of PF1-content. The Porphyra RPG has finally left beta-status behind, so expect to see me take a look at it in detail very soon.   Okay, so, that out of the way, why should you care about yet another […]

    Continue Reading...

  • Starfarer Adversaries: Void Banshees (SFRPG) This installment of the Starfarer Adversaries-series clocks in at 7 pages, 1 page front cover, 1 page advertisement, 1 page SRD, 1 page editorial, leaving us with 3 pages of content, one page of which is devoted to a one-page version of the creature-artwork, suitable to act as a handout.   All right, in space nobody hears you scream? Well, kind of. But some undead, namely the void banshee, send distress signals through the bleak infinity, compelled to investigate. The pdf presents three different iterations of the void banshee – one at CR 3, one at CR 7 and one at CR 12. Void banshees are incorporeal undead. They have perfect maneuverability and should specify, […]

    Starfarer Adversaries: Void Banshees (SFRPG)

    Starfarer Adversaries: Void Banshees (SFRPG) This installment of the Starfarer Adversaries-series clocks in at 7 pages, 1 page front cover, 1 page advertisement, 1 page SRD, 1 page editorial, leaving us with 3 pages of content, one page of which is devoted to a one-page version of the creature-artwork, suitable to act as a handout.   All right, in space nobody hears you scream? Well, kind of. But some undead, namely the void banshee, send distress signals through the bleak infinity, compelled to investigate. The pdf presents three different iterations of the void banshee – one at CR 3, one at CR 7 and one at CR 12. Void banshees are incorporeal undead. They have perfect maneuverability and should specify, […]

    Continue Reading...

  • Psionics Augmented: Voyager This installment of the Psionics Augmented-series clocks in at 20 pages, 1 page front cover, 1 page editorial, ½ a page SRD, 1 page advertisement, leaving us with 16.5 pages of content, so let’s take a look!   This pdf depicts the new voyager base class, which is unique in plenty of ways, but we’ll get to that later. The voyager gets d6 HD, 6 + Intelligence modifier skills per level, proficiency with simple weapons and one martial weapon as well as light armor and shields, excluding tower shields. The voyager may, starting at 1st level, use Disable Device to disable magic traps, and when doing so, may expend psionic focus to roll twice on the Disable […]

    Psionics Augmented: Voyager

    Psionics Augmented: Voyager This installment of the Psionics Augmented-series clocks in at 20 pages, 1 page front cover, 1 page editorial, ½ a page SRD, 1 page advertisement, leaving us with 16.5 pages of content, so let’s take a look!   This pdf depicts the new voyager base class, which is unique in plenty of ways, but we’ll get to that later. The voyager gets d6 HD, 6 + Intelligence modifier skills per level, proficiency with simple weapons and one martial weapon as well as light armor and shields, excluding tower shields. The voyager may, starting at 1st level, use Disable Device to disable magic traps, and when doing so, may expend psionic focus to roll twice on the Disable […]

    Continue Reading...

  • The Stygian Garden of Abelia Prem (OSR) This adventure clocks in at 31 pages, 1 page front cover, 1 page editorial, 1 page kickstarter-thanks, 1 page ToC, 1 page to track monster hit points, 1 page to note down dead PCs, 1 page advertisement, 1 page back cover, leaving us with 23 pages of content, laid out in 6’’ by 9’’ (A5), so let’s take a look!   We begin this module with a brief author’s commentary before getting into the nit and grit of things. This module is intended for 4 – 5 level 1 – 2 characters, and the rules employed are LotFP (Lamentations of the Flame Princess) and may be easily adapted to other OSR-games. My review […]

    The Stygian Garden of Abelia Prem (OSR)

    The Stygian Garden of Abelia Prem (OSR) This adventure clocks in at 31 pages, 1 page front cover, 1 page editorial, 1 page kickstarter-thanks, 1 page ToC, 1 page to track monster hit points, 1 page to note down dead PCs, 1 page advertisement, 1 page back cover, leaving us with 23 pages of content, laid out in 6’’ by 9’’ (A5), so let’s take a look!   We begin this module with a brief author’s commentary before getting into the nit and grit of things. This module is intended for 4 – 5 level 1 – 2 characters, and the rules employed are LotFP (Lamentations of the Flame Princess) and may be easily adapted to other OSR-games. My review […]

    Continue Reading...

  • Everyman Minis. Squishikin Options This Mini, exclusively available as part of the Klickstarter bundle, clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   The introduction-page recaps what a squishikin is (basically, a construct that became sentient by intense positive emotions), with a cool sample fluff write-up, Biddle Bear, provided.   (And yes, you should get the amazing Everyman Mini: Squishikins – they’re awesome, and I assume familiarity with the race here.)   We begin with 6 new alternate racial traits, the first of which would be Abnormal Facsimile, which lets you make aberration (+2 racial bonus to saves vs. disease, […]

    Everyman Minis. Squishikin Options

    Everyman Minis. Squishikin Options This Mini, exclusively available as part of the Klickstarter bundle, clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   The introduction-page recaps what a squishikin is (basically, a construct that became sentient by intense positive emotions), with a cool sample fluff write-up, Biddle Bear, provided.   (And yes, you should get the amazing Everyman Mini: Squishikins – they’re awesome, and I assume familiarity with the race here.)   We begin with 6 new alternate racial traits, the first of which would be Abnormal Facsimile, which lets you make aberration (+2 racial bonus to saves vs. disease, […]

    Continue Reading...