Tabletop Gaming

  • Bloodlines & Black Magic: Whispers & Rumors Issue #3 (O7/5e) The third installment of the little ‚zine devoted to supplemental material for the amazing Bloodlines & Black Magic setting/campaign-hack/system-tweak clocks in at 21 pages, 1 page front cover, 3 pages of SRD, leaving us with 17 pages of content, so let’s take a look!   While the header and tags also designate this as 5e on my homepage, it should be noted that the 5e-material is just one character, and that this character has not been built with standard 5e-NPC-rules and acts as a kind of preview for the 5e-version of Bloodlines & Black Magic.   All righty, so, we begin this supplement with a new creature penned by Tim […]

    Bloodlines & Black Magic: Whispers & Rumors Issue #3 (O7/5e)

    Bloodlines & Black Magic: Whispers & Rumors Issue #3 (O7/5e) The third installment of the little ‚zine devoted to supplemental material for the amazing Bloodlines & Black Magic setting/campaign-hack/system-tweak clocks in at 21 pages, 1 page front cover, 3 pages of SRD, leaving us with 17 pages of content, so let’s take a look!   While the header and tags also designate this as 5e on my homepage, it should be noted that the 5e-material is just one character, and that this character has not been built with standard 5e-NPC-rules and acts as a kind of preview for the 5e-version of Bloodlines & Black Magic.   All righty, so, we begin this supplement with a new creature penned by Tim […]

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  • Psychedelic Fantasies: Gleams of the Livid Plaque (OSR) This module/setting supplement clocks in at 11 pages, so let’s take a look!   Yep, we get basically a fifth of a page editorial and the like – and then, the rest is adventure. This series adheres to a pretty minimalist approach to module presentation – two columns of black text in a white background. Headers are bolded, but the small statblocks have no internal formatting – this is as minimalist as can be. As for the rule-set, the module does not subscribe to a particular OSR-game or edition, claiming general compatibility, which means that you will have to do some tweaking to modify the module for your preferred old-school game. 60’ […]

    Psychedelic Fantasies: Gleams of the Livid Plaque (OSR)

    Psychedelic Fantasies: Gleams of the Livid Plaque (OSR) This module/setting supplement clocks in at 11 pages, so let’s take a look!   Yep, we get basically a fifth of a page editorial and the like – and then, the rest is adventure. This series adheres to a pretty minimalist approach to module presentation – two columns of black text in a white background. Headers are bolded, but the small statblocks have no internal formatting – this is as minimalist as can be. As for the rule-set, the module does not subscribe to a particular OSR-game or edition, claiming general compatibility, which means that you will have to do some tweaking to modify the module for your preferred old-school game. 60’ […]

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  • Star Log.EM: Bloatbeasts (SFRPG) This Star Log.EM-installment clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   As has become the tradition with Star Log.EM-supplements, we do get some information on the context of the eponymous bloatbeasts as creatures within the Xa-Osoro system, providing context to these dangerous beings. On a mechanical level, two feats are provided that account for the tactics of these dangerous things: Improved Mobility (which has hefty prerequisites) builds on Shot on the Run or Spring Attack, and allows you to execute two attacks at -4 when using these feats instead of one, but the attacks must […]

    Star Log.EM: Bloatbeasts (SFRPG)

    Star Log.EM: Bloatbeasts (SFRPG) This Star Log.EM-installment clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   As has become the tradition with Star Log.EM-supplements, we do get some information on the context of the eponymous bloatbeasts as creatures within the Xa-Osoro system, providing context to these dangerous beings. On a mechanical level, two feats are provided that account for the tactics of these dangerous things: Improved Mobility (which has hefty prerequisites) builds on Shot on the Run or Spring Attack, and allows you to execute two attacks at -4 when using these feats instead of one, but the attacks must […]

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  • Bloodlines & Black Magic – Whispers & Rumors Issue #2 (O7) The second if these small expansion-pdfs for Bloodlines & Black magic clocks in at 12 pages, 1 page front cover, 1.5 pages of SRD, leaving us with 9.5 pages of content, so let’s take a look!   We begin this installment with a general, and a detailed location, both penned by none other than Brian Suskind – and the first of them is…Vegas, baby! Ruled by Satrine, Vegas is actually considered to be neutral grounds, we learn about The Concierge, who manages the steady flow of supernatural tourists, an ancient man with powers hailing from the Uto-Aztecan people, and we also learn about sites such as the Church of […]

    Bloodlines & Black Magic – Whispers & Rumors Issue #2 (O7)

    Bloodlines & Black Magic – Whispers & Rumors Issue #2 (O7) The second if these small expansion-pdfs for Bloodlines & Black magic clocks in at 12 pages, 1 page front cover, 1.5 pages of SRD, leaving us with 9.5 pages of content, so let’s take a look!   We begin this installment with a general, and a detailed location, both penned by none other than Brian Suskind – and the first of them is…Vegas, baby! Ruled by Satrine, Vegas is actually considered to be neutral grounds, we learn about The Concierge, who manages the steady flow of supernatural tourists, an ancient man with powers hailing from the Uto-Aztecan people, and we also learn about sites such as the Church of […]

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  • Psychedelic Fantasies: Streams of the Lucid Crack (OSR) This module/setting supplement clocks in at 11 pages, so let’s take a look!   Yep, we get basically a fifth of a page editorial and the like – and then, the rest is adventure. This is a pretty minimalist approach to module presentation – two columns of black text in a white background. Headers are bolded, but the small statblocks have no internal formatting – this is as minimalist as can be. As for the rule-set, the module does not subscribe to a particular OSR-game or edition, claiming general compatibility, which means that you will have to do some tweaking to modify the module for your preferred old-school game. 60’ (20’) are […]

    Psychedelic Fantasies: Streams of the Lucid Crack (OSR)

    Psychedelic Fantasies: Streams of the Lucid Crack (OSR) This module/setting supplement clocks in at 11 pages, so let’s take a look!   Yep, we get basically a fifth of a page editorial and the like – and then, the rest is adventure. This is a pretty minimalist approach to module presentation – two columns of black text in a white background. Headers are bolded, but the small statblocks have no internal formatting – this is as minimalist as can be. As for the rule-set, the module does not subscribe to a particular OSR-game or edition, claiming general compatibility, which means that you will have to do some tweaking to modify the module for your preferred old-school game. 60’ (20’) are […]

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  •   AAW Games announces Map of the Month, a new monthly service providing tabletop gaming enthusiasts with a brand new, vinyl battle map for use in any tabletop miniatures or roleplaying game. These beautiful vinyl battle maps are being designed by award-winning mapmaker Tommi Salama, printed by Gale Force Nine™ (Dungeons & Dragons™, Star Trek™, Firefly™ game accessories), and published by AAW Games™. Each map has a unique location with a 20″ x 30″ grid of 1″ squares. Owner/publisher Jonathan G. Nelson is hopeful about the Map of the Month service being popular and filling a need for those gamers who still want to play using traditional 3D miniatures and maps around the table with friends. With all the digital options, it is […]

    AAW Games Announces Vinyl Battle Map Project with Monthly Releases

      AAW Games announces Map of the Month, a new monthly service providing tabletop gaming enthusiasts with a brand new, vinyl battle map for use in any tabletop miniatures or roleplaying game. These beautiful vinyl battle maps are being designed by award-winning mapmaker Tommi Salama, printed by Gale Force Nine™ (Dungeons & Dragons™, Star Trek™, Firefly™ game accessories), and published by AAW Games™. Each map has a unique location with a 20″ x 30″ grid of 1″ squares. Owner/publisher Jonathan G. Nelson is hopeful about the Map of the Month service being popular and filling a need for those gamers who still want to play using traditional 3D miniatures and maps around the table with friends. With all the digital options, it is […]

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  • Night City (Cyberpunk 2020) Night City is a 184-page sourcebook, with two pages devoted to interior cover/editorial/TOC, leaving us with a mighty 182 pages of content, so let’s take a look!   This review was moved up in my reviewing queue due to me receiving a print copy of the book in exchange for a fair review. I am going to break my usual format big time in this review, so a few things: The book features b/w-artworks and maps, two-column standard, and the layout is great. The print copy is a softcover, and ridiculously inexpensive for the amount of content provided.   So, first things first – this book is pretty rules-lite: While there are fully statted NPCs herein […]

    Night City (Cyberpunk 2020)

    Night City (Cyberpunk 2020) Night City is a 184-page sourcebook, with two pages devoted to interior cover/editorial/TOC, leaving us with a mighty 182 pages of content, so let’s take a look!   This review was moved up in my reviewing queue due to me receiving a print copy of the book in exchange for a fair review. I am going to break my usual format big time in this review, so a few things: The book features b/w-artworks and maps, two-column standard, and the layout is great. The print copy is a softcover, and ridiculously inexpensive for the amount of content provided.   So, first things first – this book is pretty rules-lite: While there are fully statted NPCs herein […]

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  • Star Log.DELUXE: Uplifted Animals (SFRPG) This super-sized Star Log clock in at 17 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 13 pages of content, so let’s take a look!   All righty, as always, we begin this supplement with a brief context for uplifted animals within the frame of the Xa-Osoro system shared by Everybody Games and Rogue Genius Games before diving into the uplifted animal race. Uplifted animals are very much defined by their progenitor species, and are treated as both animals and magical beasts, with the official type being magical animals. Huge kudos: The pdf accounts for effects that treat different types differently. Uplifted animals may only receive datajacks and […]

    Star Log.DELUXE: Uplifted Animals (SFRPG)

    Star Log.DELUXE: Uplifted Animals (SFRPG) This super-sized Star Log clock in at 17 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 13 pages of content, so let’s take a look!   All righty, as always, we begin this supplement with a brief context for uplifted animals within the frame of the Xa-Osoro system shared by Everybody Games and Rogue Genius Games before diving into the uplifted animal race. Uplifted animals are very much defined by their progenitor species, and are treated as both animals and magical beasts, with the official type being magical animals. Huge kudos: The pdf accounts for effects that treat different types differently. Uplifted animals may only receive datajacks and […]

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  • Rock God Death-Fugue (DCC) This two-shot for DCC clocks in at 40 pages, 1 page front cover, 1 page editorial, 1 page title, 1 page photo/art attributions, 1 page SRD, 1 page back cover, leaving us with 34 pages of content, so let’s take a look!   This review was moved up in my reviewing queue…because it’s the only Steve Bean Games book I haven’t yet covered, and I’m kind of OCD.   This review is based on the v3-version of the file, and it should be noted that its basic premise is that it takes place during the last leg of a Rock/Metal band’s tour through my native Germany. In the flavor text that litters the pdf. There is […]

    Rock God Death-Fugue (DCC)

    Rock God Death-Fugue (DCC) This two-shot for DCC clocks in at 40 pages, 1 page front cover, 1 page editorial, 1 page title, 1 page photo/art attributions, 1 page SRD, 1 page back cover, leaving us with 34 pages of content, so let’s take a look!   This review was moved up in my reviewing queue…because it’s the only Steve Bean Games book I haven’t yet covered, and I’m kind of OCD.   This review is based on the v3-version of the file, and it should be noted that its basic premise is that it takes place during the last leg of a Rock/Metal band’s tour through my native Germany. In the flavor text that litters the pdf. There is […]

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  • Pathfinder Second Edition Core Rulebook (PF2) The core rules for the second edition of Pathfinder clock in at 642 pages, 1 page front cover, 1 page inside of front cover, 2 pages ToC, ¾ of a page SRD, 2 pages advertisement, 1 page back cover, leaving us with 634 ¼ pages of content, so let’s take a look!   So, Pathfinder Second Edition. I believe I should first specify where I’m coming from: I’m a huge fan of the first edition. Heck, I’ve reviewed literally thousands of PF1-books. I’ve also spent a lot of time with Pathfinder Playtest, and had complaints regarding that book that rendered me rather conflicted about the second edition.   Opening the second edition’s covers, we […]

    Pathfinder Second Edition Core Rulebook (PF2)

    Pathfinder Second Edition Core Rulebook (PF2) The core rules for the second edition of Pathfinder clock in at 642 pages, 1 page front cover, 1 page inside of front cover, 2 pages ToC, ¾ of a page SRD, 2 pages advertisement, 1 page back cover, leaving us with 634 ¼ pages of content, so let’s take a look!   So, Pathfinder Second Edition. I believe I should first specify where I’m coming from: I’m a huge fan of the first edition. Heck, I’ve reviewed literally thousands of PF1-books. I’ve also spent a lot of time with Pathfinder Playtest, and had complaints regarding that book that rendered me rather conflicted about the second edition.   Opening the second edition’s covers, we […]

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  • The Undercroft #4 (OSR) This installment of the Undercroft clocks in at 24 pages, minus one page if you take away the editorial; this is laid out, as always, in 6’’ by 9’’ (A5), so let’s take a look! My review is primarily based on the stitch-bound softcover version.   As always for the ‘zine, the rules employed are LotFP (Lamentations of the Flame Princess) rules, but conversion to other OSR rules-sets is not particularly taxing. Theme-wise, this is a horror-supplement; the easily-offended or squeamish need not apply.   So, let us begin with the crunchiest article contained within – penned by Marc “Lord Inar” Gacy, we have an alternate take on LotFP, attempting an engine to present a class-less […]

    The Undercroft #4 (OSR)

    The Undercroft #4 (OSR) This installment of the Undercroft clocks in at 24 pages, minus one page if you take away the editorial; this is laid out, as always, in 6’’ by 9’’ (A5), so let’s take a look! My review is primarily based on the stitch-bound softcover version.   As always for the ‘zine, the rules employed are LotFP (Lamentations of the Flame Princess) rules, but conversion to other OSR rules-sets is not particularly taxing. Theme-wise, this is a horror-supplement; the easily-offended or squeamish need not apply.   So, let us begin with the crunchiest article contained within – penned by Marc “Lord Inar” Gacy, we have an alternate take on LotFP, attempting an engine to present a class-less […]

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  • The Chest (OSR) This module clocks in at 16 pages, 1 page front cover, ½ a page editorial (the other half is an introduction/how to use), 1 page SRD, 2 pages of advertisement, and 1 page back cover, leaving us with 10.5 pages of content, so let’s take a look!   Okay, so as always for The Merciless Merchants, the rules-system employed is For Gold & Glory – based on second edition AD&D. Ultimately, this means that adaption to e.g. OSRIC is super simple, and that there is a lot of information given – We have size categories, morale, activity cycles (!!), organization etc. noted for creatures. Attack values use the good ole’ THAC0 ( What we knew as ETW0, […]

    The Chest (OSR)

    The Chest (OSR) This module clocks in at 16 pages, 1 page front cover, ½ a page editorial (the other half is an introduction/how to use), 1 page SRD, 2 pages of advertisement, and 1 page back cover, leaving us with 10.5 pages of content, so let’s take a look!   Okay, so as always for The Merciless Merchants, the rules-system employed is For Gold & Glory – based on second edition AD&D. Ultimately, this means that adaption to e.g. OSRIC is super simple, and that there is a lot of information given – We have size categories, morale, activity cycles (!!), organization etc. noted for creatures. Attack values use the good ole’ THAC0 ( What we knew as ETW0, […]

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  • Bloodlines & Black Magic: Whispers and Rumors Issue #1 (O7) The first of the Whispers & Rumors-expansions for Bloodlines and Black Magic clocks in at 13 pages, 1 page front cover, 1 page SRD, leaving us with 11 pages of content, so let’s take a look!   We begin with the black-eyed ones, penned by Tim Hitchcock – illustrated in a pretty nice one-page b/w-artwork that depicts a girl coming from a corn field. These Small humanoids are manifestations of the powers-that-be – black-eyed entities, often looking like kids, who can strike a bargain that carries serious repercussions for breaking it. Targets slain by these beings may be returned as black-eyed zombies, and they act as emissaries to Raum. Sample […]

    Bloodlines & Black Magic: Whispers and Rumors Issue #1 (O7)

    Bloodlines & Black Magic: Whispers and Rumors Issue #1 (O7) The first of the Whispers & Rumors-expansions for Bloodlines and Black Magic clocks in at 13 pages, 1 page front cover, 1 page SRD, leaving us with 11 pages of content, so let’s take a look!   We begin with the black-eyed ones, penned by Tim Hitchcock – illustrated in a pretty nice one-page b/w-artwork that depicts a girl coming from a corn field. These Small humanoids are manifestations of the powers-that-be – black-eyed entities, often looking like kids, who can strike a bargain that carries serious repercussions for breaking it. Targets slain by these beings may be returned as black-eyed zombies, and they act as emissaries to Raum. Sample […]

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  • Who Would Just Leave This Stuff? (system neutral) This generator clocks in at 19 pages, 1 page front cover, ½ a page editorial, leaving us with 17.5 pages of content, so let’s take a look!   The generator is simple in its function – you first determine a furnishing item that best represents the container being searched. Then, you determine how exotic/magical the material should be on a range from 0 to 100 – 0 means mundane, 100 means all components are magical, exotic, rare, etc.. Then, you roll a 1d100 and add the number chosen and check the respective table.  Each of the subtables provides descriptions, tables and an example – they also specify a suggested sample number of […]

    Who Would Just Leave This Stuff? (system neutral)

    Who Would Just Leave This Stuff? (system neutral) This generator clocks in at 19 pages, 1 page front cover, ½ a page editorial, leaving us with 17.5 pages of content, so let’s take a look!   The generator is simple in its function – you first determine a furnishing item that best represents the container being searched. Then, you determine how exotic/magical the material should be on a range from 0 to 100 – 0 means mundane, 100 means all components are magical, exotic, rare, etc.. Then, you roll a 1d100 and add the number chosen and check the respective table.  Each of the subtables provides descriptions, tables and an example – they also specify a suggested sample number of […]

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  • Superhero Classes – Superhuman, Animalman and Telepath This pdf clocks in at 21 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 18 pages of content, so let’s take a look!   The first class would be the superman, who gets d8 HD, ¾ BAB-progression, good Fort-saves, 4 + Int skills per level, and proficiency with simple weapons and light armor, but not with shields. (Captain America’s weeping…) First level nets resistance 1 versus acid, cold, electricity, fire and sonic resistance, which increases by 1 at 3rd level and every 2 levels thereafter. The superhuman also may exist in temperatures from -50 to +140°F (-45 to 60°C) sans having to make Fort-saves. The superhuman loses […]

    Superhero Classes – Superhuman, Animalman and Telepath

    Superhero Classes – Superhuman, Animalman and Telepath This pdf clocks in at 21 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 18 pages of content, so let’s take a look!   The first class would be the superman, who gets d8 HD, ¾ BAB-progression, good Fort-saves, 4 + Int skills per level, and proficiency with simple weapons and light armor, but not with shields. (Captain America’s weeping…) First level nets resistance 1 versus acid, cold, electricity, fire and sonic resistance, which increases by 1 at 3rd level and every 2 levels thereafter. The superhuman also may exist in temperatures from -50 to +140°F (-45 to 60°C) sans having to make Fort-saves. The superhuman loses […]

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  • Stranger Stuff (Piority Review) (TinyD6) This version of the “Stranger Stuff“-theme clocks in at 124 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page blank inside of back cover, 1 page advertisement, 1 page back cover, leaving us with 117 pages of content. The pages are laid out in 6’’ by 9’’, which means you could theoretically fit 4 pages on a given sheet of paper.   This review was moved up in my reviewing queue as a prioritized review at the request of my patreon supporters.   Rules-wise, this game employs the rules you may know from e.g. Beach patrol, Tiny Dungeons 2E, etc., adapted for use with the Stranger Things-like set up that […]

    Stranger Stuff (Priority Review) (TinyD6)

    Stranger Stuff (Piority Review) (TinyD6) This version of the “Stranger Stuff“-theme clocks in at 124 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page blank inside of back cover, 1 page advertisement, 1 page back cover, leaving us with 117 pages of content. The pages are laid out in 6’’ by 9’’, which means you could theoretically fit 4 pages on a given sheet of paper.   This review was moved up in my reviewing queue as a prioritized review at the request of my patreon supporters.   Rules-wise, this game employs the rules you may know from e.g. Beach patrol, Tiny Dungeons 2E, etc., adapted for use with the Stranger Things-like set up that […]

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  • The Dragon Horde Volume II, Issue 1: Wherein Evil Lies (OSR) This ‘zine clocks in at 47 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 42 pages, laid out in 6’’ by 9’’ (A5), so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   Wait, what does the number mean? Isn’t that the third Dragon Horde-installment? Well, yeah, but the “Volume II” denotes the reboot with the new layout and the color cover; the issue is also PWYW, so you can leave a tip for the creator’s hard work.   Rules-wise, this book presents […]

    The Dragon Horde Volume II, Issue 1: Wherein Evil Lies (Patreon Request) (OSR)

    The Dragon Horde Volume II, Issue 1: Wherein Evil Lies (OSR) This ‘zine clocks in at 47 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 42 pages, laid out in 6’’ by 9’’ (A5), so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   Wait, what does the number mean? Isn’t that the third Dragon Horde-installment? Well, yeah, but the “Volume II” denotes the reboot with the new layout and the color cover; the issue is also PWYW, so you can leave a tip for the creator’s hard work.   Rules-wise, this book presents […]

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  • Porphyra Roleplaying Game (Porphyra RPG) This massive game clocks in at 606 pages, 1 page front cover, 1 page editorial, 1 page ToC, 7 pages of SRD, 8 pages of helpful index, 1 page back cover, leaving us with 585 pages of content, so let’s take a look!   So before we dive into what this book is, and what it isn’t, let’s recap: Pathfinder Playtest very much defined that Pathfinder Second Edition would feel like a radically different game in many ways; as you have probably noticed, Pathfinder Playtest left me hopeful, but also filled with quite a lot of trepidation, and to say that I was ecstatic would be simply false. I am currently in the process of […]

    Porphyra Roleplaying Game (Porphyra RPG)

    Porphyra Roleplaying Game (Porphyra RPG) This massive game clocks in at 606 pages, 1 page front cover, 1 page editorial, 1 page ToC, 7 pages of SRD, 8 pages of helpful index, 1 page back cover, leaving us with 585 pages of content, so let’s take a look!   So before we dive into what this book is, and what it isn’t, let’s recap: Pathfinder Playtest very much defined that Pathfinder Second Edition would feel like a radically different game in many ways; as you have probably noticed, Pathfinder Playtest left me hopeful, but also filled with quite a lot of trepidation, and to say that I was ecstatic would be simply false. I am currently in the process of […]

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  • Village Backdrop: Blackhill Gaol This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Blackhill Gaol once was a one-way-trip – the place was conceived as a forced labor camp for debtors, for political prisoners, for the wicked – for those that were to never be free again. As such, the village was constructed in a pretty remote area that is known for being pretty darn dangerous. The prisoners, alas, revolted against their overseers in a coup masterminded by Lady Ephael Areva (who now has […]

    Village Backdrop: Blackhill Gaol

    Village Backdrop: Blackhill Gaol This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Blackhill Gaol once was a one-way-trip – the place was conceived as a forced labor camp for debtors, for political prisoners, for the wicked – for those that were to never be free again. As such, the village was constructed in a pretty remote area that is known for being pretty darn dangerous. The prisoners, alas, revolted against their overseers in a coup masterminded by Lady Ephael Areva (who now has […]

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  • Village Backdrop: Blackhill Gaol (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Blackhill Gaol once was a one-way-trip – the place was conceived as a forced labor camp for debtors, for political prisoners, for the wicked – for those that were to never be free again. As such, the village was constructed in a pretty remote area that is known for being pretty darn dangerous. The prisoners, alas, revolted against their overseers in a coup masterminded by Lady Ephael Areva (who now […]

    Village Backdrop: Blackhill Gaol (5e)

    Village Backdrop: Blackhill Gaol (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Blackhill Gaol once was a one-way-trip – the place was conceived as a forced labor camp for debtors, for political prisoners, for the wicked – for those that were to never be free again. As such, the village was constructed in a pretty remote area that is known for being pretty darn dangerous. The prisoners, alas, revolted against their overseers in a coup masterminded by Lady Ephael Areva (who now […]

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  • Village Backdrop: Blackhill Gaol (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Blackhill Gaol once was a one-way-trip – the place was conceived as a forced labor camp for debtors, for political prisoners, for the wicked – for those that were to never be free again. As such, the village was constructed in a pretty remote area that is known for being pretty darn dangerous. The prisoners, alas, revolted against their overseers in a coup masterminded by Lady Ephael Areva (who […]

    Village Backdrop: Blackhill Gaol (system neutral)

    Village Backdrop: Blackhill Gaol (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Blackhill Gaol once was a one-way-trip – the place was conceived as a forced labor camp for debtors, for political prisoners, for the wicked – for those that were to never be free again. As such, the village was constructed in a pretty remote area that is known for being pretty darn dangerous. The prisoners, alas, revolted against their overseers in a coup masterminded by Lady Ephael Areva (who […]

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  • Galaxy Pirates: Ships – Terran Scout (SFRPG) This installment of the Galaxy Pirates series of Ship-supplements clocks in at 10 pages, 1 page front cover, 1 page editorial/SRD, leaving us with 8 pages of content, so let’s take a look!   This supplement features two ships – the stock Terran scout, which clocks in at tier 1, and the advanced scout, which clocks in at tier 2. Both of these come with small tables for Computers checks that allow the PCs to know something about the respective ships.   The tier 1 ship is armed with linked gyrolasers on the front, and is powered by a pulse brown power core. With signal basic drift/hyperdrive, and basic medium-range sensors as well […]

    Galaxy Pirates: Ships – Terran Scout (SFRPG)

    Galaxy Pirates: Ships – Terran Scout (SFRPG) This installment of the Galaxy Pirates series of Ship-supplements clocks in at 10 pages, 1 page front cover, 1 page editorial/SRD, leaving us with 8 pages of content, so let’s take a look!   This supplement features two ships – the stock Terran scout, which clocks in at tier 1, and the advanced scout, which clocks in at tier 2. Both of these come with small tables for Computers checks that allow the PCs to know something about the respective ships.   The tier 1 ship is armed with linked gyrolasers on the front, and is powered by a pulse brown power core. With signal basic drift/hyperdrive, and basic medium-range sensors as well […]

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  • Village Backdrop: Kerwyn’s Pride This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   When infamous pirate captain Vayla Hollan (fully presented in the fluff-centric style of the series; one of two NPCs getting this treatment) met her match in a particularly nasty storm, she barely managed to steer her vessel, the eponymous “Kerwyn’s Pride”, into the relatively safe Ballisco Bay. Here, she found opportunity – three baronies vying for supremacy and control over the water-based trade routes. Instead of simply making her ship seaworthy […]

    Village Backdrop: Kerwyn’s Pride

    Village Backdrop: Kerwyn’s Pride This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   When infamous pirate captain Vayla Hollan (fully presented in the fluff-centric style of the series; one of two NPCs getting this treatment) met her match in a particularly nasty storm, she barely managed to steer her vessel, the eponymous “Kerwyn’s Pride”, into the relatively safe Ballisco Bay. Here, she found opportunity – three baronies vying for supremacy and control over the water-based trade routes. Instead of simply making her ship seaworthy […]

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  • Village Backdrop: Kerwyn’s Pride (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   When infamous pirate captain Vayla Hollan (fully presented in the fluff-centric style of the series; one of two NPCs getting this treatment) met her match in a particularly nasty storm, she barely managed to steer her vessel, the eponymous “Kerwyn’s Pride”, into the relatively safe Ballisco Bay. Here, she found opportunity – three baronies vying for supremacy and control over the water-based trade routes. Instead of simply making her ship […]

    Village Backdrop: Kerwyn’s Pride (5e)

    Village Backdrop: Kerwyn’s Pride (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   When infamous pirate captain Vayla Hollan (fully presented in the fluff-centric style of the series; one of two NPCs getting this treatment) met her match in a particularly nasty storm, she barely managed to steer her vessel, the eponymous “Kerwyn’s Pride”, into the relatively safe Ballisco Bay. Here, she found opportunity – three baronies vying for supremacy and control over the water-based trade routes. Instead of simply making her ship […]

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  • Village Backdrop: Kerwyn’s Pride (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   When infamous pirate captain Vayla Hollan (fully presented in the fluff-centric style of the series; one of two NPCs getting this treatment) met her match in a particularly nasty storm, she barely managed to steer her vessel, the eponymous “Kerwyn’s Pride”, into the relatively safe Ballisco Bay. Here, she found opportunity – three baronies vying for supremacy and control over the water-based trade routes. Instead of simply making her […]

    Village Backdrop: Kerwyn’s Pride (system neutral)

    Village Backdrop: Kerwyn’s Pride (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   When infamous pirate captain Vayla Hollan (fully presented in the fluff-centric style of the series; one of two NPCs getting this treatment) met her match in a particularly nasty storm, she barely managed to steer her vessel, the eponymous “Kerwyn’s Pride”, into the relatively safe Ballisco Bay. Here, she found opportunity – three baronies vying for supremacy and control over the water-based trade routes. Instead of simply making her […]

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  • Pop Culture Catalog: Infosphere Sites (SFRPG) This installment of the Pop Culture Catalog-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 9 pages of content, so let’s take a look!   Now, as always, we begin the installment with a recap of the fandom perk engine that is the foundation of the mechanical benefits of being a fan of something presented within this series – and then we proceed to the various different Infosphere Sites, which, obviously, have been fashioned after internet sites. As has become the tradition for the series, we have each infosphere site provided with a price modifier, a location and a type, as well as […]

    Pop Culture Catalog: Infosphere Sites (SFRPG)

    Pop Culture Catalog: Infosphere Sites (SFRPG) This installment of the Pop Culture Catalog-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 9 pages of content, so let’s take a look!   Now, as always, we begin the installment with a recap of the fandom perk engine that is the foundation of the mechanical benefits of being a fan of something presented within this series – and then we proceed to the various different Infosphere Sites, which, obviously, have been fashioned after internet sites. As has become the tradition for the series, we have each infosphere site provided with a price modifier, a location and a type, as well as […]

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  • Azurth Adventure Digest #1 (5e) The first (and so far, alas, only) installment of this ‘zine depicting the lands of Azurth, a hilarious take on fantasy as seen through the lens of old-time Loony Toons/Tex Avery clocks in at 36 pages, 1 page front cover, 1 page editorial, 1 page of SRD, 3 pages of advertisement, leaving us with 30 pages, laid out in 6’’ by 9’’ (A5), so let’s take a look!   We begin this ‘zine with an introduction by the commodore Cogburn Steamalong, a navy captain who also happens to be a steam construct, and who proceeds to present comments on the material provided within. This character is also fully statted with a proper statblock; that being […]

    Azurth Adventure Digest #1 (5e)

    Azurth Adventure Digest #1 (5e) The first (and so far, alas, only) installment of this ‘zine depicting the lands of Azurth, a hilarious take on fantasy as seen through the lens of old-time Loony Toons/Tex Avery clocks in at 36 pages, 1 page front cover, 1 page editorial, 1 page of SRD, 3 pages of advertisement, leaving us with 30 pages, laid out in 6’’ by 9’’ (A5), so let’s take a look!   We begin this ‘zine with an introduction by the commodore Cogburn Steamalong, a navy captain who also happens to be a steam construct, and who proceeds to present comments on the material provided within. This character is also fully statted with a proper statblock; that being […]

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