Tabletop Gaming

  • Purple Mountain VIII: Bastion of Entropy (Porphyra RPG) This installment of the Purple Mountain mega-dungeon clocks in at 49 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 45 pages of content, so let’s take a look!   This was moved up in my reviewing queue…because I wanted to. You see, Purple Mountain started of solid enough, but with the third installment? It really amped up the awesomeness. Not a single level since then has disappointed me. The dungeon also is much friendlier to non-mega-dungeon campaigns than comparable supplements – due to the high-concept nature of the installments, it’s rather easy to pick this dungeon apart, and just insert the levels you’re intrigued by. […]

    Purple Mountain VIII: Bastion of Entropy (Porphyra RPG)

    Purple Mountain VIII: Bastion of Entropy (Porphyra RPG) This installment of the Purple Mountain mega-dungeon clocks in at 49 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 45 pages of content, so let’s take a look!   This was moved up in my reviewing queue…because I wanted to. You see, Purple Mountain started of solid enough, but with the third installment? It really amped up the awesomeness. Not a single level since then has disappointed me. The dungeon also is much friendlier to non-mega-dungeon campaigns than comparable supplements – due to the high-concept nature of the installments, it’s rather easy to pick this dungeon apart, and just insert the levels you’re intrigued by. […]

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  • The Random Esoteric Creature Generator for Classic Fantasy Role-Playing Games and their Modern Simulacra – Tenth Anniversary Edition (OSR/system agnostic) The pdf for this book clocks in at 66 pages, 1 page front cover, 1 page back cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, leaving us with 61 pages, which are laid out in 6’’ by 9’’ (A5).   This review was made possible by one of my patreon supporters, who made the purchase of this book when it was released possible, asking for a review at some time in the future. I figured that it was high time to get on it.   As you can see, the artwork on the cover features […]

    The Random Esoteric Creature Generator for Classic Fantasy Role-Playing Games and their Modern Simulacra – Tenth Anniversary Edition (OSR/system agnostic) (Patreon Request)

    The Random Esoteric Creature Generator for Classic Fantasy Role-Playing Games and their Modern Simulacra – Tenth Anniversary Edition (OSR/system agnostic) The pdf for this book clocks in at 66 pages, 1 page front cover, 1 page back cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, leaving us with 61 pages, which are laid out in 6’’ by 9’’ (A5).   This review was made possible by one of my patreon supporters, who made the purchase of this book when it was released possible, asking for a review at some time in the future. I figured that it was high time to get on it.   As you can see, the artwork on the cover features […]

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  • Fearsome Foes: Black Hounds This installment of the Fearsome Foes-series clocks in at 10 pages, 1 page front cover, 1 page editorial/SRD, leaving us with 8 pages of content, so let’s take a look!   The story of the Black Hounds begins with Belik Hammerfist, born to loving half-orc parents, and subsequently orphaned at the tender age of 7 in peacekeeping riots that, including arcane police fireballing buildings, seems surprisingly topical when thinking about the world in general. Anyway, this incident did spawn a massive riot that burned half the city down, but Bellik? He survived the next 10 years on the streets, going through the school of hard knocks, if you will. With his renown growing, he struck a […]

    Fearsome Foes: Black Hounds

    Fearsome Foes: Black Hounds This installment of the Fearsome Foes-series clocks in at 10 pages, 1 page front cover, 1 page editorial/SRD, leaving us with 8 pages of content, so let’s take a look!   The story of the Black Hounds begins with Belik Hammerfist, born to loving half-orc parents, and subsequently orphaned at the tender age of 7 in peacekeeping riots that, including arcane police fireballing buildings, seems surprisingly topical when thinking about the world in general. Anyway, this incident did spawn a massive riot that burned half the city down, but Bellik? He survived the next 10 years on the streets, going through the school of hard knocks, if you will. With his renown growing, he struck a […]

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  • Starfarer’s Arsenal: Laser Grenades (SFRPG) This installment of the Starfarer’s Arsenal-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 2 pages of content, so let’s take a look!   What’s more awesome than blowing foes up with grenades? Laser grenades!   This pdf introduces 4 types of laser grenade: Excimer laser grenades cause targets that fail their saving throw vs. explode to also burn; discs are easier to throw; x-ray grenade ignore cover from objects with hardness 21 or more or force effects, and also cause burn – but pay for that by causing less damage. Pulse grenades have the new pulse weapon feature – which must […]

    Starfarer’s Arsenal: Laser Grenades (SFRPG)

    Starfarer’s Arsenal: Laser Grenades (SFRPG) This installment of the Starfarer’s Arsenal-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 2 pages of content, so let’s take a look!   What’s more awesome than blowing foes up with grenades? Laser grenades!   This pdf introduces 4 types of laser grenade: Excimer laser grenades cause targets that fail their saving throw vs. explode to also burn; discs are easier to throw; x-ray grenade ignore cover from objects with hardness 21 or more or force effects, and also cause burn – but pay for that by causing less damage. Pulse grenades have the new pulse weapon feature – which must […]

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  • The Corwyn Catacombs (5e) The freshman offering by Magnificent Creations clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 14 pages of content, so let’s take a look!   This review was moved up in my reviewing queue due to me receiving a print copy of the adventure; the print copy is saddle-stitched, uses matter paper for the cover and thick, glossy paper inside, and generally feels professional in its presentation. I have also consulted the pdf-version for this review.   Okay, so the module is nominally set on the continent of Tyllia – a part of the continent’s map is included in the appendix, including a table that lists the […]

    The Corwyn Catacombs (5e) (Patreon Request)

    The Corwyn Catacombs (5e) The freshman offering by Magnificent Creations clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 14 pages of content, so let’s take a look!   This review was moved up in my reviewing queue due to me receiving a print copy of the adventure; the print copy is saddle-stitched, uses matter paper for the cover and thick, glossy paper inside, and generally feels professional in its presentation. I have also consulted the pdf-version for this review.   Okay, so the module is nominally set on the continent of Tyllia – a part of the continent’s map is included in the appendix, including a table that lists the […]

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  • Marathon of Heroes (5e) (Patreon Request) This adventure clocks in at 36 pages of content, sans front cover, editorial, etc. My review of the module is based on the softcover; I don’t own the pdf and thus can’t comment on its virtues or lack thereof.   This review was requested by one of my patreon supporters, who sent me the print version, to be undertaken at my convenience.   This is an adventure for 4-6 5th level characters, and it makes use of the concepts presented in the Lands of Lunacy Campaign Guide. The supplement includes a character sheet, but it should be noted that the skills and the lines to write them down aren’t properly aligned.   Okay, here […]

    Marathon of Heroes (5e) (Patreon Request)

    Marathon of Heroes (5e) (Patreon Request) This adventure clocks in at 36 pages of content, sans front cover, editorial, etc. My review of the module is based on the softcover; I don’t own the pdf and thus can’t comment on its virtues or lack thereof.   This review was requested by one of my patreon supporters, who sent me the print version, to be undertaken at my convenience.   This is an adventure for 4-6 5th level characters, and it makes use of the concepts presented in the Lands of Lunacy Campaign Guide. The supplement includes a character sheet, but it should be noted that the skills and the lines to write them down aren’t properly aligned.   Okay, here […]

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  • Mystery at Ravenrock This module for PF1 clocks in at 25 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD,1  page back cover, leaving us with 20 pages, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   All right, so, first things first – this is the second of James Thomas’ modules dealing with the frontier’s region of Ravenreach. The module focuses on a very Borderlands-ish feel and should slot seamlessly into such regions – or e.g. the River Kingdoms in Golarion. Of course, you can also use it in the Lost Lands-setting without any hassle. The module is intended for […]

    Mystery at Ravenrock (Patreon Request)

    Mystery at Ravenrock This module for PF1 clocks in at 25 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD,1  page back cover, leaving us with 20 pages, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   All right, so, first things first – this is the second of James Thomas’ modules dealing with the frontier’s region of Ravenreach. The module focuses on a very Borderlands-ish feel and should slot seamlessly into such regions – or e.g. the River Kingdoms in Golarion. Of course, you can also use it in the Lost Lands-setting without any hassle. The module is intended for […]

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  • Mystery at Ravenrock (5e) (Patreon Request) The 5e-iteration of this adventure clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD,1  page back cover, leaving us with 23 pages, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   All right, so, first things first – this is the second of James Thomas’ modules dealing with the frontier’s region of Ravenreach. The module focuses on a very Borderlands-ish feel and should slot seamlessly into such regions – or e.g. the River Kingdoms in Golarion. Of course, you can also use it in the Lost Lands-setting without any hassle. The […]

    Mystery at Ravenrock (5e) (Patreon Request)

    Mystery at Ravenrock (5e) (Patreon Request) The 5e-iteration of this adventure clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD,1  page back cover, leaving us with 23 pages, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   All right, so, first things first – this is the second of James Thomas’ modules dealing with the frontier’s region of Ravenreach. The module focuses on a very Borderlands-ish feel and should slot seamlessly into such regions – or e.g. the River Kingdoms in Golarion. Of course, you can also use it in the Lost Lands-setting without any hassle. The […]

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  • Mystery at Ravenrock (OSR) The OSR-version of this module clocks in at 24 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD,1  page back cover, leaving us with 19 pages, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   All right, so, first things first – this is the second of James Thomas’ modules dealing with the frontier’s region of Ravenreach. The module focuses on a very Borderlands-ish feel and should slot seamlessly into such regions. Of course, you can also use it in the Lost Lands-setting without any hassle. The module is intended for 4-6 characters of 4th to 7th […]

    Mystery at Ravenrock (OSR) (Patreon Request)

    Mystery at Ravenrock (OSR) The OSR-version of this module clocks in at 24 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD,1  page back cover, leaving us with 19 pages, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   All right, so, first things first – this is the second of James Thomas’ modules dealing with the frontier’s region of Ravenreach. The module focuses on a very Borderlands-ish feel and should slot seamlessly into such regions. Of course, you can also use it in the Lost Lands-setting without any hassle. The module is intended for 4-6 characters of 4th to 7th […]

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  • Sinners’ Manor (5e) This brief adventure module clocks in at 19 pages, 1 page front cover, 1 page ToC, leaving us with 17 pages of content. No SRD is included, which is odd.   This module is a mansion-crawl and comes with player-friendly versions of the manor’s map, which note their grids, but no scale; the usual 5 x 5 feet would make it very cramped indeed. The module also contains paper-minis – both in full-color and as b/w-drawings. The b/w-drawings are vastly superior; while it shows that the author is no accomplished illustrator, they work. The garish full-color versions…don’t. Still, kudos for the inclusion of, in particular, the b/w-versions. The pdf comes with internal hyperlinks, which is helpful – […]

    Sinners’ Manor (5e)

    Sinners’ Manor (5e) This brief adventure module clocks in at 19 pages, 1 page front cover, 1 page ToC, leaving us with 17 pages of content. No SRD is included, which is odd.   This module is a mansion-crawl and comes with player-friendly versions of the manor’s map, which note their grids, but no scale; the usual 5 x 5 feet would make it very cramped indeed. The module also contains paper-minis – both in full-color and as b/w-drawings. The b/w-drawings are vastly superior; while it shows that the author is no accomplished illustrator, they work. The garish full-color versions…don’t. Still, kudos for the inclusion of, in particular, the b/w-versions. The pdf comes with internal hyperlinks, which is helpful – […]

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  • Star Log.EM: Formwarp Spells (SFRPG) This installment of the Star Log.EM-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 5 pages of content, so let’s take a look!   This pdf contains 2 spells, both of which exist for levels 1-6, with both spells available at all spell levels for mystic and technomancer. They also feature the (formwarp) descriptor, which is concisely-defined herein in its interaction with e.g. polymorph effects.   Both of the spells cam be cast as a standard action; formwarp has a close range and targets one creature, while transmute body has a target of personal. Both last for 1 min/level and are dismissible. Formwarp has […]

    Star Log.EM: Formwarp Spells (SFRPG)

    Star Log.EM: Formwarp Spells (SFRPG) This installment of the Star Log.EM-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 5 pages of content, so let’s take a look!   This pdf contains 2 spells, both of which exist for levels 1-6, with both spells available at all spell levels for mystic and technomancer. They also feature the (formwarp) descriptor, which is concisely-defined herein in its interaction with e.g. polymorph effects.   Both of the spells cam be cast as a standard action; formwarp has a close range and targets one creature, while transmute body has a target of personal. Both last for 1 min/level and are dismissible. Formwarp has […]

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  • City of 7 Seraphs (Patreon Request) So, this massive hardcover clocks in at 609 pages. Yes, 609 pages of content – this is already minus the usual editorial, ToC, SRD, etc. And there is a LOT of text on each page. This is literally one of the most densely-packed books I’ve read in a long while.   Why did I not call this “campaign setting”? Because there is more to this.   But I’m getting ahead of myself. The first thing you have to know, is that I have contributed to this tome – I’ve written a race and an archetype for this massive book, the Rhyzala and the Mycorrhizal Networker radiant archetype , to be more precise. As such, […]

    City of 7 Seraphs (Patreon Request)

    City of 7 Seraphs (Patreon Request) So, this massive hardcover clocks in at 609 pages. Yes, 609 pages of content – this is already minus the usual editorial, ToC, SRD, etc. And there is a LOT of text on each page. This is literally one of the most densely-packed books I’ve read in a long while.   Why did I not call this “campaign setting”? Because there is more to this.   But I’m getting ahead of myself. The first thing you have to know, is that I have contributed to this tome – I’ve written a race and an archetype for this massive book, the Rhyzala and the Mycorrhizal Networker radiant archetype , to be more precise. As such, […]

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  • Monstrous Lair: Green Hag’s Swamp (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Green hags are one of those color-coded critters that can use an infusion of good dressing, so what does this one offer? Well, first of all, […]

    Monstrous Lair: Green Hag’s Swamp (system neutral)

    Monstrous Lair: Green Hag’s Swamp (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Green hags are one of those color-coded critters that can use an infusion of good dressing, so what does this one offer? Well, first of all, […]

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  • Monstrous Lair: Sea Hag’s Grotto (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   So, the approach to a sea hag’s lair can feature treacherous undercurrents, ensnaring seaweed, shells of monstrous crabs housing aggressive fish and the like – this […]

    Monstrous Lair: Sea Hag’s Grotto (system neutral)

    Monstrous Lair: Sea Hag’s Grotto (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   So, the approach to a sea hag’s lair can feature treacherous undercurrents, ensnaring seaweed, shells of monstrous crabs housing aggressive fish and the like – this […]

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  • Races of the Lost Spheres: Bloodborn This supplement clocks in at 23 pages,1  page front cover, 1 page editorial, 1 page ToC, 3 pages of SRD, 1 page back cover, leaving us with 16 pages of content, so let’s take a look!   So, what are Bloodborn? Well, at one point, there were those that came before – collectors of lore and knowledge, this ancient empire implemented a unique plan to withstand the inevitable fall of their empire, electing not for the preservation of the self, but instead of the things they achieved in a supremely selfless gesture. Thus, they crafted the Sourcerunes and the Bloodwells – when these are seeded with the blood of 2 compatible beings, thus generating […]

    Races of the Lost Spheres: Bloodborn

    Races of the Lost Spheres: Bloodborn This supplement clocks in at 23 pages,1  page front cover, 1 page editorial, 1 page ToC, 3 pages of SRD, 1 page back cover, leaving us with 16 pages of content, so let’s take a look!   So, what are Bloodborn? Well, at one point, there were those that came before – collectors of lore and knowledge, this ancient empire implemented a unique plan to withstand the inevitable fall of their empire, electing not for the preservation of the self, but instead of the things they achieved in a supremely selfless gesture. Thus, they crafted the Sourcerunes and the Bloodwells – when these are seeded with the blood of 2 compatible beings, thus generating […]

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  • Winter Eternal (OSR) So, this adventure clocks in at 20 pages, with the first page also containing some basics and the editorial.   This was moved up in my reviewing queue due to a patreon supporter requesting that I cover it. This review is based on the full-color, saddle-stitched softcover of the adventure. I do not own the pdf-version.   First of all: The name is used with the express permission of the copyright holders of the setting of the same name. Rules-wise, this is designated as an adventure for 3-6 characters of 3rd to 4th level, using the OSRIC rules as the default. As often with OSR-supplements, conversion to other rules systems is relatively painless, particularly so in this […]

    Winter Eternal (OSR) (Patreon Request)

    Winter Eternal (OSR) So, this adventure clocks in at 20 pages, with the first page also containing some basics and the editorial.   This was moved up in my reviewing queue due to a patreon supporter requesting that I cover it. This review is based on the full-color, saddle-stitched softcover of the adventure. I do not own the pdf-version.   First of all: The name is used with the express permission of the copyright holders of the setting of the same name. Rules-wise, this is designated as an adventure for 3-6 characters of 3rd to 4th level, using the OSRIC rules as the default. As often with OSR-supplements, conversion to other rules systems is relatively painless, particularly so in this […]

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  • Star Battles (SFRPG) This expansion for Star Empires clocks in at 58 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page introduction, 1 page ToC, 3 pages of SRD, 1 page back cover, leaving us with 48 pages of content, so let’s take a look!   In many ways, this supplement is the all but mandatory expansion to the Star Empires-system, as we this time around take a close look at space combat, so yeah, Star Empires is very much required.   We begin the supplement with 3 new themes – the commander (Charisma +1), the Dog-Fighter (Dexterity +1) and the Jury-Rigger (Intelligence +1); minor nitpick: Resolve Points and Skills are capitalized […]

    Star Battles (SFRPG)

    Star Battles (SFRPG) This expansion for Star Empires clocks in at 58 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page introduction, 1 page ToC, 3 pages of SRD, 1 page back cover, leaving us with 48 pages of content, so let’s take a look!   In many ways, this supplement is the all but mandatory expansion to the Star Empires-system, as we this time around take a close look at space combat, so yeah, Star Empires is very much required.   We begin the supplement with 3 new themes – the commander (Charisma +1), the Dog-Fighter (Dexterity +1) and the Jury-Rigger (Intelligence +1); minor nitpick: Resolve Points and Skills are capitalized […]

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  • Monstrous Lair: Ghost-Haunted House (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   So, the time-honored haunted house…what hints at its presence? The “Outside the Lair”-table sports the classic thick bushes and sickly trees, a zone bereft of vegetation surrounding […]

    Monstrous Lair: Ghost-Haunted House (system neutral)

    Monstrous Lair: Ghost-Haunted House (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   So, the time-honored haunted house…what hints at its presence? The “Outside the Lair”-table sports the classic thick bushes and sickly trees, a zone bereft of vegetation surrounding […]

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  • Monstrous Lair: Derro Outpost (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   All right, this time around, we’ll take a look at an outpost of the loathsome, insane derro, and considering their madness, it should come as no surprise […]

    Monstrous Lair: Derro Outpost (system neutral)

    Monstrous Lair: Derro Outpost (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   All right, this time around, we’ll take a look at an outpost of the loathsome, insane derro, and considering their madness, it should come as no surprise […]

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  • Monstrous Lair: Duergar Outpost (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Okay, so, the outside of the lair features improved defensive positions on alternating sides of the corridor, accounting for the duergar’s low speed; hidden deadfalls, crossbow emplacements, […]

    Monstrous Lair: Duergar Outpost (system neutral)

    Monstrous Lair: Duergar Outpost (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Okay, so, the outside of the lair features improved defensive positions on alternating sides of the corridor, accounting for the duergar’s low speed; hidden deadfalls, crossbow emplacements, […]

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  • Monstrous Lair: Drow Outpost (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   So, the dark masters of the Ebon Realms – which hints at the presence of one of their outposts, what may be found outside their lairs? Well, […]

    Monstrous Lair: Drow Outpost (system neutral)

    Monstrous Lair: Drow Outpost (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   So, the dark masters of the Ebon Realms – which hints at the presence of one of their outposts, what may be found outside their lairs? Well, […]

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  • D30 Sandbox Companion (OSR/almost system neutral) This massive gaming toolkit clocks in at 56 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC/SRD, 1 page inside of back cover, 1 page back cover, 1 page index, leaving us with 49 pages of content, so let’s take a look!   Okay, the first thing you need to know, is that while this has been penned with an eye towards the 0e, 1e and B/X-rules in particular, the VAST MAJORITY of this book ultimately works for most games – whether they be 2e, another retro-clone, or even modern games; one could use the majority of this book just as well with e.g. 13th Age, […]

    D30 Sandbox Companion (OSR/almost system neutral)

    D30 Sandbox Companion (OSR/almost system neutral) This massive gaming toolkit clocks in at 56 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC/SRD, 1 page inside of back cover, 1 page back cover, 1 page index, leaving us with 49 pages of content, so let’s take a look!   Okay, the first thing you need to know, is that while this has been penned with an eye towards the 0e, 1e and B/X-rules in particular, the VAST MAJORITY of this book ultimately works for most games – whether they be 2e, another retro-clone, or even modern games; one could use the majority of this book just as well with e.g. 13th Age, […]

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  • Pop Culture Catalog: Alcoholic Drinks (SFRPG) This installment of the Pop Culture Catalog-series clocks in at 17 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 13 pages of content, so let’s take a look!   As always, we begin this supplement with an explanation of the fandom rules that serve as a backbone for the series – and since I’ve already covered a few of these, I won’t recap them right now.   We begin with 8 fully fleshed out alcohol producer brands you can find in the Xa-Osoro system – as always, these have excellent full-color logos (!!) for each company provided – and while I usually try to provide some nods […]

    Pop Culture Catalog: Alcoholic Drinks (SFRPG)

    Pop Culture Catalog: Alcoholic Drinks (SFRPG) This installment of the Pop Culture Catalog-series clocks in at 17 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 13 pages of content, so let’s take a look!   As always, we begin this supplement with an explanation of the fandom rules that serve as a backbone for the series – and since I’ve already covered a few of these, I won’t recap them right now.   We begin with 8 fully fleshed out alcohol producer brands you can find in the Xa-Osoro system – as always, these have excellent full-color logos (!!) for each company provided – and while I usually try to provide some nods […]

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  • Monstrous Lair: Dryad’s Glade (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   As always, we begin with things outside of the lair itself, and we’re off to a promising start that already points at peak fey whimsy/weirdness: Tree trunks […]

    Monstrous Lair: Dryad’s Glade (system neutral)

    Monstrous Lair: Dryad’s Glade (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   As always, we begin with things outside of the lair itself, and we’re off to a promising start that already points at peak fey whimsy/weirdness: Tree trunks […]

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  • The Undercroft #7 (OSR) The seventh installment of the Undercroft-‘zine clocks in at 22 pages (not counting cover, editorial, etc.; laid out in 6’’ by 9’’/A5) of content, so let’s take a look!   The default system intended for this ’zine would be LotFP (Lamentations of the Flame Princess), and, as always, the material can be adapted to other OSR-systems with relative ease, particularly since the stats are presented in a way that references e.g. plate mail, etc. instead of fixed values. This is a horror/dark fantasy supplement, and as such, reader discretion is advised – if you’re easily offended or triggered, consider this to be your warning. This review is based on the saddle-stitched softcover of the ’zine. This […]

    The Undercroft #7 (OSR)

    The Undercroft #7 (OSR) The seventh installment of the Undercroft-‘zine clocks in at 22 pages (not counting cover, editorial, etc.; laid out in 6’’ by 9’’/A5) of content, so let’s take a look!   The default system intended for this ’zine would be LotFP (Lamentations of the Flame Princess), and, as always, the material can be adapted to other OSR-systems with relative ease, particularly since the stats are presented in a way that references e.g. plate mail, etc. instead of fixed values. This is a horror/dark fantasy supplement, and as such, reader discretion is advised – if you’re easily offended or triggered, consider this to be your warning. This review is based on the saddle-stitched softcover of the ’zine. This […]

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  • Monstrous Lair: Wolves’ Den (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Okay, so this one should be interesting, in that we kinda know wolves from our real world – as such, the dressing table for outside the lair […]

    Monstrous Lair: Wolves’ Den (system neutral)

    Monstrous Lair: Wolves’ Den (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Okay, so this one should be interesting, in that we kinda know wolves from our real world – as such, the dressing table for outside the lair […]

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  • Monstrous Lair: Assassins’ Hideout (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The table for outside the lair this time around is cool, in that it focuses on where the hideout is hidden…or not. One entry actually has a […]

    Monstrous Lair: Assassins’ Hideout (system neutral)

    Monstrous Lair: Assassins’ Hideout (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The table for outside the lair this time around is cool, in that it focuses on where the hideout is hidden…or not. One entry actually has a […]

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