Tabletop Gaming

  • Languard Locations: High City This installment of the Languard Locations series, which details the different districts of the city of Languard in more detail, clocks in at 14 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   We have taken a look at where the unfortunate dwell, so let’s move to the other side of the Svart that almost bisects the town, let us take a look at where Languard’s elite dwells – and as such, we begin with an overview of the noble families of Languard, supplement by a half-page b/w-artwork. This section is followed by […]

    Languard Locations: High City

    Languard Locations: High City This installment of the Languard Locations series, which details the different districts of the city of Languard in more detail, clocks in at 14 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   We have taken a look at where the unfortunate dwell, so let’s move to the other side of the Svart that almost bisects the town, let us take a look at where Languard’s elite dwells – and as such, we begin with an overview of the noble families of Languard, supplement by a half-page b/w-artwork. This section is followed by […]

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  • Languard Locations: High City (system neutral) This installment of the Languard Locations series, which details the different districts of the city of Languard in more detail, clocks in at 14 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   We have taken a look at where the unfortunate dwell, so let’s move to the other side of the Svart that almost bisects the town, let us take a look at where Languard’s elite dwells – and as such, we begin with an overview of the noble families of Languard, supplement by a half-page b/w-artwork. This section is […]

    Languard Locations: High City (system neutral)

    Languard Locations: High City (system neutral) This installment of the Languard Locations series, which details the different districts of the city of Languard in more detail, clocks in at 14 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   We have taken a look at where the unfortunate dwell, so let’s move to the other side of the Svart that almost bisects the town, let us take a look at where Languard’s elite dwells – and as such, we begin with an overview of the noble families of Languard, supplement by a half-page b/w-artwork. This section is […]

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  • Star Log.EM: Spells of Furor (SFRPG) This installment of the Star Log.EM-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   On the first page, we get a brief history of the spells within in the Xa-Osoro system, and it should be noted that the spells within also take the spellcasting classes from the Starfarer’s Companion into account.   The first spell, blackout, is a technomancer-exclusive and comes in one version for all 6 spell levels. This spell makes you attempt a Computers or Engineering check as part of casting it. All items within the spell’s AOE (a 20 ft.-radius […]

    Star Log.EM: Spells of Furor (SFRPG)

    Star Log.EM: Spells of Furor (SFRPG) This installment of the Star Log.EM-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   On the first page, we get a brief history of the spells within in the Xa-Osoro system, and it should be noted that the spells within also take the spellcasting classes from the Starfarer’s Companion into account.   The first spell, blackout, is a technomancer-exclusive and comes in one version for all 6 spell levels. This spell makes you attempt a Computers or Engineering check as part of casting it. All items within the spell’s AOE (a 20 ft.-radius […]

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  • Lost Spells of Canthar – 10 Necromancies This pdf clocks in at 9 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 5.5 pages of content, so let’s take a look!   Okay, some notes first: This review is, in a way, not necessarily fair. This pdf has been released quite a while back, and as such, the spells do not note whether they should be made available for the Advanced Class Guide classes or the Occult Adventures classes. In a way, this review is a check of how this held up. The supplement, in a way, is a continuation of the Transcendent 10-series, which is why I will tag them as such on […]

    Lost Spells of Canthar – 10 Necromancies

    Lost Spells of Canthar – 10 Necromancies This pdf clocks in at 9 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 5.5 pages of content, so let’s take a look!   Okay, some notes first: This review is, in a way, not necessarily fair. This pdf has been released quite a while back, and as such, the spells do not note whether they should be made available for the Advanced Class Guide classes or the Occult Adventures classes. In a way, this review is a check of how this held up. The supplement, in a way, is a continuation of the Transcendent 10-series, which is why I will tag them as such on […]

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  • The Corpse That Love Built (DCC) This module clocks in at 20 pages, 1 page front cover, 1 page editorial, 1 page advertisement, ½ a page SRD, 1 page back cover, leaving us with 15.5 pages of content, so let’s take a look!   This review was moved up in my reviewing queue because a patreon requested the other Halloween modules, and I’m somewhat OCD and needed to get this one done as well.   This module is intended for a 2nd level party, and a well-rounded party is preferable. PCs should be able to carry their weight in combat, but other than that, this has no requirements per se. The pdf presents well-written read-aloud text that oozes atmosphere, and […]

    The Corpse That Love Built (DCC)

    The Corpse That Love Built (DCC) This module clocks in at 20 pages, 1 page front cover, 1 page editorial, 1 page advertisement, ½ a page SRD, 1 page back cover, leaving us with 15.5 pages of content, so let’s take a look!   This review was moved up in my reviewing queue because a patreon requested the other Halloween modules, and I’m somewhat OCD and needed to get this one done as well.   This module is intended for a 2nd level party, and a well-rounded party is preferable. PCs should be able to carry their weight in combat, but other than that, this has no requirements per se. The pdf presents well-written read-aloud text that oozes atmosphere, and […]

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  • Languard Locations: The Shambles The second installment of the more in-depth look at specific neighborhoods and regions of the city of Languard clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Claustrophobically huddled within the southern part of the city, the region known as “The Shambles” lies close to the Svart, between Cheap Street and Low Gate, an area of narrow, twisting alleyways, tottering buildings and desperation. Here, the city’s poor huddle together in unsanitary, shoddily cobbled-together wooden constructions, with upper levels jutting over alleys, dimming what little sun makes its way down […]

    Languard Locations: The Shambles

    Languard Locations: The Shambles The second installment of the more in-depth look at specific neighborhoods and regions of the city of Languard clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Claustrophobically huddled within the southern part of the city, the region known as “The Shambles” lies close to the Svart, between Cheap Street and Low Gate, an area of narrow, twisting alleyways, tottering buildings and desperation. Here, the city’s poor huddle together in unsanitary, shoddily cobbled-together wooden constructions, with upper levels jutting over alleys, dimming what little sun makes its way down […]

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  • Languard Locations: The Shambles (5e) The second installment of the more in-depth look at specific neighborhoods and regions of the city of Languard clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Claustrophobically huddled within the southern part of the city, the region known as “The Shambles” lies close to the Svart, between Cheap Street and Low Gate, an area of narrow, twisting alleyways, tottering buildings and desperation. Here, the city’s poor huddle together in unsanitary, shoddily cobbled-together wooden constructions, with upper levels jutting over alleys, dimming what little sun makes its way […]

    Languard Locations: The Shambles (5e)

    Languard Locations: The Shambles (5e) The second installment of the more in-depth look at specific neighborhoods and regions of the city of Languard clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Claustrophobically huddled within the southern part of the city, the region known as “The Shambles” lies close to the Svart, between Cheap Street and Low Gate, an area of narrow, twisting alleyways, tottering buildings and desperation. Here, the city’s poor huddle together in unsanitary, shoddily cobbled-together wooden constructions, with upper levels jutting over alleys, dimming what little sun makes its way […]

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  • Languard Locations: The Shambles (system neutral) The second installment of the more in-depth look at specific neighborhoods and regions of the city of Languard clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Claustrophobically huddled within the southern part of the city, the region known as “The Shambles” lies close to the Svart, between Cheap Street and Low Gate, an area of narrow, twisting alleyways, tottering buildings and desperation. Here, the city’s poor huddle together in unsanitary, shoddily cobbled-together wooden constructions, with upper levels jutting over alleys, dimming what little sun makes its […]

    Languard Locations: The Shambles (system neutral)

    Languard Locations: The Shambles (system neutral) The second installment of the more in-depth look at specific neighborhoods and regions of the city of Languard clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Claustrophobically huddled within the southern part of the city, the region known as “The Shambles” lies close to the Svart, between Cheap Street and Low Gate, an area of narrow, twisting alleyways, tottering buildings and desperation. Here, the city’s poor huddle together in unsanitary, shoddily cobbled-together wooden constructions, with upper levels jutting over alleys, dimming what little sun makes its […]

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  • Star Log.EM: Lorefinder (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   After a brief piece of text that provides a context for Lorefinders within the Xa-Osoro system, we are introduced to the lorefinder chronicler archetype. The archetype gains alternate class features at 2nd, 6th, 8th and 12th level. At 2nd level, we get “knack for knowledge”, which lets you choose 2 skills from a list. In these, you get a +1 insight bonus, add them to the list of class skills and may use them even untrained. The bonus increases by +1 […]

    Star Log.EM: Lorefinder (SFRPG)

    Star Log.EM: Lorefinder (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   After a brief piece of text that provides a context for Lorefinders within the Xa-Osoro system, we are introduced to the lorefinder chronicler archetype. The archetype gains alternate class features at 2nd, 6th, 8th and 12th level. At 2nd level, we get “knack for knowledge”, which lets you choose 2 skills from a list. In these, you get a +1 insight bonus, add them to the list of class skills and may use them even untrained. The bonus increases by +1 […]

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  • Alien Ass, Hydrogen Gas, or Cosmic Grass… No One Warps For Free (OSR) This massive Alpha Blue supplement clocks in at 74 pages, 1 page front cover, 2 pages kort’thalis glyph, 2 pages of editorial, 1 page ToC, 3 pages for notes, 1 page back cover, leaving us with 64 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreons.   All right, first things first: This is an Alpha Blue supplement – this setting/game is author Venger As’Nas Satanis’ homage to sleazy 70s scifi porn parodies. The rules-set employed is, as always, VSd6, a super rules-lite d6-based system, supplemented by a metric ton of dressing […]

    Alien Ass, Hydrogen Gas, or Cosmic Grass… No One Warps For Free (OSR)

    Alien Ass, Hydrogen Gas, or Cosmic Grass… No One Warps For Free (OSR) This massive Alpha Blue supplement clocks in at 74 pages, 1 page front cover, 2 pages kort’thalis glyph, 2 pages of editorial, 1 page ToC, 3 pages for notes, 1 page back cover, leaving us with 64 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreons.   All right, first things first: This is an Alpha Blue supplement – this setting/game is author Venger As’Nas Satanis’ homage to sleazy 70s scifi porn parodies. The rules-set employed is, as always, VSd6, a super rules-lite d6-based system, supplemented by a metric ton of dressing […]

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  • Star Log.EM: Skittermander Options (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After a cool (and rather extensive!) contextualization of skittermanders within the Xa-Osoro system, we begin with the skittermander paragon archetype, who receives an alternate class feature at 2nd level: Whenever the paragon spends 1 point of Resolve to take a 10-minute Stamina break, they also regain the daily use of the hyper racial trait. Additionally, skittermander-prereq-feats may be taken as replacement class features at 6th, 12th, or 19th level. Minor nitpick: The pdf reads “0r.”   The pdf includes 8 […]

    Star Log.EM: Skittermander Options (SFRPG)

    Star Log.EM: Skittermander Options (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After a cool (and rather extensive!) contextualization of skittermanders within the Xa-Osoro system, we begin with the skittermander paragon archetype, who receives an alternate class feature at 2nd level: Whenever the paragon spends 1 point of Resolve to take a 10-minute Stamina break, they also regain the daily use of the hyper racial trait. Additionally, skittermander-prereq-feats may be taken as replacement class features at 6th, 12th, or 19th level. Minor nitpick: The pdf reads “0r.”   The pdf includes 8 […]

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  • Star Log.EM: Boarding Rules (SFRPG) This Star Log.EM-installment clocks in at 8 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, 1 page blank, leaving us with 3.5 pages of content, so let’s take a look!   We begin this supplement, as has become the tradition with this series, with a brief note on the tradition of boarding and consequences in the Xa-Osoro system.   After that, we begin with, no surprise there, the boarding rules. Docking or Landing a starship are concisely defined as new Piloting tasks, but invading a space station or enemy ship is another deal. One of the options here would be to breach a starship’s hull: When hitting a starship with a […]

    Star Log.EM: Boarding Rules (SFRPG)

    Star Log.EM: Boarding Rules (SFRPG) This Star Log.EM-installment clocks in at 8 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, 1 page blank, leaving us with 3.5 pages of content, so let’s take a look!   We begin this supplement, as has become the tradition with this series, with a brief note on the tradition of boarding and consequences in the Xa-Osoro system.   After that, we begin with, no surprise there, the boarding rules. Docking or Landing a starship are concisely defined as new Piloting tasks, but invading a space station or enemy ship is another deal. One of the options here would be to breach a starship’s hull: When hitting a starship with a […]

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  • Star Log.EM: Solarian Zenith Revelations (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief introduction, we take a look at the new zenith revelations featured within; as such, these all require being fully attuned. This pdf contains 4 new photon revelations:   -Burst of Life: When fully attuned, spend 1 Resolve Point as a move action or leave photon mode to generate a 10-ft. radius burst that heals twice Solarian class level HP. This upgrades to 3 times class level at 17th level.   -Inner Fire: Nets all allies within […]

    Star Log.EM: Solarian Zenith Revelations (SFRPG)

    Star Log.EM: Solarian Zenith Revelations (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief introduction, we take a look at the new zenith revelations featured within; as such, these all require being fully attuned. This pdf contains 4 new photon revelations:   -Burst of Life: When fully attuned, spend 1 Resolve Point as a move action or leave photon mode to generate a 10-ft. radius burst that heals twice Solarian class level HP. This upgrades to 3 times class level at 17th level.   -Inner Fire: Nets all allies within […]

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  • B/X Essentials: Monsters (OSR) This installment of the B/X-Essentials-series clocks in at 44 pages of content if you take away cover, editorial, TOC, etc. My review is based on the premium print edition of the supplement, which I received for the purpose of a fair and unbiased review. The pdf is laid out in 6’’ by 9’’ (A5), just fyi.   In case you were not aware: The standard version is perfect bound. The premium edition has crisper text and colors and is staple bound.   Anyways, but I digress: So, in case you were new to the series, this series reproduces the much beloved Basic/Expert rules from back in the day and present them to a modern audience, remaining […]

    B/X Essentials: Monsters (OSR)

    B/X Essentials: Monsters (OSR) This installment of the B/X-Essentials-series clocks in at 44 pages of content if you take away cover, editorial, TOC, etc. My review is based on the premium print edition of the supplement, which I received for the purpose of a fair and unbiased review. The pdf is laid out in 6’’ by 9’’ (A5), just fyi.   In case you were not aware: The standard version is perfect bound. The premium edition has crisper text and colors and is staple bound.   Anyways, but I digress: So, in case you were new to the series, this series reproduces the much beloved Basic/Expert rules from back in the day and present them to a modern audience, remaining […]

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  • Languard Locations: Low City The first installment of the Languard Locations series, which depicts the respective districts of the aforementioned city in more detail, clocks in at 13 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   The low city if the part closest to the city’s wall, situated South of the Svart, and it is also home to the slum-like shambles and fishshambles, though these districts have their own supplements devoted to them – we’ll return to them in time, in the reviews that cover these quarters.   Anyways, on the very first page, we do […]

    Languard Locations: Low City

    Languard Locations: Low City The first installment of the Languard Locations series, which depicts the respective districts of the aforementioned city in more detail, clocks in at 13 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   The low city if the part closest to the city’s wall, situated South of the Svart, and it is also home to the slum-like shambles and fishshambles, though these districts have their own supplements devoted to them – we’ll return to them in time, in the reviews that cover these quarters.   Anyways, on the very first page, we do […]

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  • Languard Locations: Low City (5e) The first installment of the Languard Locations series, which depicts the respective districts of the aforementioned city in more detail, clocks in at 13 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   The low city if the part closest to the city’s wall, situated South of the Svart, and it is also home to the slum-like shambles and fishshambles, though these districts have their own supplements devoted to them – we’ll return to them in time, in the reviews that cover these quarters.   The Patfinder version has pretty much been […]

    Languard Locations: Low City (5e)

    Languard Locations: Low City (5e) The first installment of the Languard Locations series, which depicts the respective districts of the aforementioned city in more detail, clocks in at 13 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   The low city if the part closest to the city’s wall, situated South of the Svart, and it is also home to the slum-like shambles and fishshambles, though these districts have their own supplements devoted to them – we’ll return to them in time, in the reviews that cover these quarters.   The Patfinder version has pretty much been […]

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  • Languard Locations: Low City (system neutral) The first installment of the Languard Locations series, which depicts the respective districts of the aforementioned city in more detail, clocks in at 13 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   The low city if the part closest to the city’s wall, situated South of the Svart, and it is also home to the slum-like shambles and fishshambles, though these districts have their own supplements devoted to them – we’ll return to them in time, in the reviews that cover these quarters.   The Patfinder version has pretty much […]

    Languard Locations: Low City (system neutral)

    Languard Locations: Low City (system neutral) The first installment of the Languard Locations series, which depicts the respective districts of the aforementioned city in more detail, clocks in at 13 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   The low city if the part closest to the city’s wall, situated South of the Svart, and it is also home to the slum-like shambles and fishshambles, though these districts have their own supplements devoted to them – we’ll return to them in time, in the reviews that cover these quarters.   The Patfinder version has pretty much […]

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  • City Backdrop: Languard This massive settlement supplement clocks in at 29 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 23 pages of content, so let’s take a look!   So, in case you didn’t get that immediately: This is basically the MUCH bigger brother of the beloved Village Backdrops-series, and this time around, we take a look at the “crown jewel” of sorts of the Duchy of Ashlar, the region that serves as a rough geographic backdrop for many of Raging Swan Press’ more recent supplements.   Housing a population of almost 8000 souls, Languard is a relatively cosmopolitan city for the region, with approximately 1/8th […]

    City Backdrop: Languard

    City Backdrop: Languard This massive settlement supplement clocks in at 29 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 23 pages of content, so let’s take a look!   So, in case you didn’t get that immediately: This is basically the MUCH bigger brother of the beloved Village Backdrops-series, and this time around, we take a look at the “crown jewel” of sorts of the Duchy of Ashlar, the region that serves as a rough geographic backdrop for many of Raging Swan Press’ more recent supplements.   Housing a population of almost 8000 souls, Languard is a relatively cosmopolitan city for the region, with approximately 1/8th […]

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  • City Backdrop: Languard (system neutral) This massive settlement supplement clocks in at 29 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 23 pages of content, so let’s take a look!   So, in case you didn’t get that immediately: This is basically the MUCH bigger brother of the beloved Village Backdrops-series, and this time around, we take a look at the “crown jewel” of sorts of the Duchy of Ashlar, the region that serves as a rough geographic backdrop for many of Raging Swan Press’ more recent supplements.   Housing a population of almost 8000 souls, Languard is a relatively cosmopolitan city for the region, with […]

    City Backdrop: Languard (system neutral)

    City Backdrop: Languard (system neutral) This massive settlement supplement clocks in at 29 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 23 pages of content, so let’s take a look!   So, in case you didn’t get that immediately: This is basically the MUCH bigger brother of the beloved Village Backdrops-series, and this time around, we take a look at the “crown jewel” of sorts of the Duchy of Ashlar, the region that serves as a rough geographic backdrop for many of Raging Swan Press’ more recent supplements.   Housing a population of almost 8000 souls, Languard is a relatively cosmopolitan city for the region, with […]

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  • City Backdrop: Languard (5e) This massive settlement supplement clocks in at 29 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 23 pages of content, so let’s take a look!   So, in case you didn’t get that immediately: This is basically the MUCH bigger brother of the beloved Village Backdrops-series, and this time around, we take a look at the “crown jewel” of sorts of the Duchy of Ashlar, the region that serves as a rough geographic backdrop for many of Raging Swan Press’ more recent supplements.   Housing a population of almost 8000 souls, Languard is a relatively cosmopolitan city for the region, with approximately […]

    City Backdrop: Languard (5e)

    City Backdrop: Languard (5e) This massive settlement supplement clocks in at 29 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 23 pages of content, so let’s take a look!   So, in case you didn’t get that immediately: This is basically the MUCH bigger brother of the beloved Village Backdrops-series, and this time around, we take a look at the “crown jewel” of sorts of the Duchy of Ashlar, the region that serves as a rough geographic backdrop for many of Raging Swan Press’ more recent supplements.   Housing a population of almost 8000 souls, Languard is a relatively cosmopolitan city for the region, with approximately […]

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  • Mystic Pangolin #2 (OSR) The second installment of the Mystic Pangolin ‘zine clocks in at 40 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 34 pages of content, laid out in 6’’ by 9’’ (A5) digest style, meaning you can potentially fit up to 4 pages on a sheet of paper when printing this.   As in the first installment of the ‘zine, the rules-system employed would be Swords & Wizardry, though it should be noted that conversion to another OSR-system is pretty simple. In contrast to the first issue, this one only features one system-neutral article: This one deals with a means to […]

    Mystic Pangolin #2 (OSR)

    Mystic Pangolin #2 (OSR) The second installment of the Mystic Pangolin ‘zine clocks in at 40 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 34 pages of content, laid out in 6’’ by 9’’ (A5) digest style, meaning you can potentially fit up to 4 pages on a sheet of paper when printing this.   As in the first installment of the ‘zine, the rules-system employed would be Swords & Wizardry, though it should be noted that conversion to another OSR-system is pretty simple. In contrast to the first issue, this one only features one system-neutral article: This one deals with a means to […]

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  • 5th Edition Horror (5e) This massive toolkit clocks in at 132 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 127 pages of content, so let’s take a look!   This review was requested to be moved up in my queue by one of my patreons, and winter’s always been the season for horror for me, so I was more than happy to oblige!   Now, as you can glean from the sheer page-count, going into the usual level of detail for this book would bloat the review beyond any immediate usefulness. Hence, I will instead attempt to take an approach focusing on broad strokes.   First things […]

    5th Edition Horror (5e)

    5th Edition Horror (5e) This massive toolkit clocks in at 132 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 127 pages of content, so let’s take a look!   This review was requested to be moved up in my queue by one of my patreons, and winter’s always been the season for horror for me, so I was more than happy to oblige!   Now, as you can glean from the sheer page-count, going into the usual level of detail for this book would bloat the review beyond any immediate usefulness. Hence, I will instead attempt to take an approach focusing on broad strokes.   First things […]

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  • Star Log.EM: Mythos Mystic Connection (SFRPG) This installment of the Star Log.EM-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief introduction, including the role of the mythos in the context of the Xa-Osoro system, we dive right into the new connection, which has Intimidate and Mysticism as associated skills. As far as the spells are concerned, it should be noted that you do require Starfarer’s Companion to make use of this supplement – all spells granted by the connection are drawn from that book. Annoyingly, none of them have been properly italicized.   The first level […]

    Star Log.EM: Mythos Mystic Connection (SFRPG)

    Star Log.EM: Mythos Mystic Connection (SFRPG) This installment of the Star Log.EM-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief introduction, including the role of the mythos in the context of the Xa-Osoro system, we dive right into the new connection, which has Intimidate and Mysticism as associated skills. As far as the spells are concerned, it should be noted that you do require Starfarer’s Companion to make use of this supplement – all spells granted by the connection are drawn from that book. Annoyingly, none of them have been properly italicized.   The first level […]

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  • Lands of Adventure (Porphyra RPG) This supplement clocks in at 24 pages, 1 page front cover, 3 pages of SRD, leaving us with 20 pages of content, so let’s take a look!   So, first things first: This is a supplement for the Porphyra RPG, the currently continuation of Pathfinder 1’s rules that is currently being designed by Purple Duck games. The Porphyra RPG seeks to streamline a few aspects, but otherwise has the ambition of being 100% PFRPG 1 compatible. Thus, while I will designate Porphyra RPG books as such, you should have no problems whatsoever using them in conjunction with PFRPG. That being said, a couple of formatting conventions are different. As per the writing of this review, […]

    Lands of Adventure (Porphyra RPG)

    Lands of Adventure (Porphyra RPG) This supplement clocks in at 24 pages, 1 page front cover, 3 pages of SRD, leaving us with 20 pages of content, so let’s take a look!   So, first things first: This is a supplement for the Porphyra RPG, the currently continuation of Pathfinder 1’s rules that is currently being designed by Purple Duck games. The Porphyra RPG seeks to streamline a few aspects, but otherwise has the ambition of being 100% PFRPG 1 compatible. Thus, while I will designate Porphyra RPG books as such, you should have no problems whatsoever using them in conjunction with PFRPG. That being said, a couple of formatting conventions are different. As per the writing of this review, […]

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  • Champions of the Spheres This massive supplement clocks in at 54 pages, 1 page front cover, 1 page editorial, 1 page TOC (which also features a list of Spheres from Spheres of Power and Spheres of Might), 1 page SRD, 1 page back cover, leaving us with 49 pages of content, so let’s take a look!   In case you didn’t know already: This book basically represents a crossover-supplement between Drop Dead Studios’ critically-acclaimed Spheres of Power and Spheres of Might books, and as such, I assume familiarity with both of them in this review.   This review was recently moved up in my reviewing queue at the request of my patreons.   The pdf starts after a brief introduction […]

    Champions of the Spheres

    Champions of the Spheres This massive supplement clocks in at 54 pages, 1 page front cover, 1 page editorial, 1 page TOC (which also features a list of Spheres from Spheres of Power and Spheres of Might), 1 page SRD, 1 page back cover, leaving us with 49 pages of content, so let’s take a look!   In case you didn’t know already: This book basically represents a crossover-supplement between Drop Dead Studios’ critically-acclaimed Spheres of Power and Spheres of Might books, and as such, I assume familiarity with both of them in this review.   This review was recently moved up in my reviewing queue at the request of my patreons.   The pdf starts after a brief introduction […]

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  • 20 Things: Blue Dragon’s Lair (system neutral) This installment of the #20 Things-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   On the first page, we get 8 names for male and female blue dragons, as well as a table of 12 blue dragon lair features – from fine shifting sands covering deep drift to rippled dunes blocking passage, the entries here present some rather cool details that can add genuine depth to the exploration: Sinkholes, veritable scorpion swarms and yes, even a pool that is fed by underground springs make for […]

    20 Things: Blue Dragon’s Lair (system neutral)

    20 Things: Blue Dragon’s Lair (system neutral) This installment of the #20 Things-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   On the first page, we get 8 names for male and female blue dragons, as well as a table of 12 blue dragon lair features – from fine shifting sands covering deep drift to rippled dunes blocking passage, the entries here present some rather cool details that can add genuine depth to the exploration: Sinkholes, veritable scorpion swarms and yes, even a pool that is fed by underground springs make for […]

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  • Everyman Minis: Animal Companion Archetypes This Everyman Mini clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page introduction/explanation, 2 pages of SRD, leaving us with2  pages of content, so let’s take a look!   All right, so the notion of animal companion archetypes, if you haven’t stumbled across it in some shape or form, is pretty self-explanatory – these are basically archetypes to customize your companions, as per Ultimate Wilderness.   Elemental spawns replace evasion with a scaling resistance to one of the 4 basic elements at 3rd level, and at 9th, multiattack is replaced with a dding the corresponding special weapon property (e.g. corrosive for acid) to natural attacks; this upgrades to the respective […]

    Everyman Minis: Animal Companion Archetypes

    Everyman Minis: Animal Companion Archetypes This Everyman Mini clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page introduction/explanation, 2 pages of SRD, leaving us with2  pages of content, so let’s take a look!   All right, so the notion of animal companion archetypes, if you haven’t stumbled across it in some shape or form, is pretty self-explanatory – these are basically archetypes to customize your companions, as per Ultimate Wilderness.   Elemental spawns replace evasion with a scaling resistance to one of the 4 basic elements at 3rd level, and at 9th, multiattack is replaced with a dding the corresponding special weapon property (e.g. corrosive for acid) to natural attacks; this upgrades to the respective […]

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