Tabletop Gaming

  • Village Backdrop: Victory Elm This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Standing amid gently roiling hills, Victory Elm derives its name from the massive tree that gives the village its name; goats graze on the hills, though the absence of any other tree nearby may seem odd to some. While a few hill giants remain nearby, the village has attempted to entice the creation of additional settlements to make the place less remote, but so far to no avail. The PFRPG version […]

    Village Backdrop: Victory Elm

    Village Backdrop: Victory Elm This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Standing amid gently roiling hills, Victory Elm derives its name from the massive tree that gives the village its name; goats graze on the hills, though the absence of any other tree nearby may seem odd to some. While a few hill giants remain nearby, the village has attempted to entice the creation of additional settlements to make the place less remote, but so far to no avail. The PFRPG version […]

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  • Village Backdrop: Victory Elm (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Standing amid gently roiling hills, Victory Elm derives its name from the massive tree that gives the village its name; goats graze on the hills, though the absence of any other tree nearby may seem odd to some. While a few hill giants remain nearby, the village has attempted to entice the creation of additional settlements to make the place less remote, but so far to no avail. The items […]

    Village Backdrop: Victory Elm (5e)

    Village Backdrop: Victory Elm (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Standing amid gently roiling hills, Victory Elm derives its name from the massive tree that gives the village its name; goats graze on the hills, though the absence of any other tree nearby may seem odd to some. While a few hill giants remain nearby, the village has attempted to entice the creation of additional settlements to make the place less remote, but so far to no avail. The items […]

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  • Village Backdrop: Victory Elm (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Standing amid gently roiling hills, Victory Elm derives its name from the massive tree that gives the village its name; goats graze on the hills, though the absence of any other tree nearby may seem odd to some. While a few hill giants remain nearby, the village has attempted to entice the creation of additional settlements to make the place less remote, but so far to no avail. The […]

    Village Backdrop: Victory Elm (system neutral)

    Village Backdrop: Victory Elm (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Standing amid gently roiling hills, Victory Elm derives its name from the massive tree that gives the village its name; goats graze on the hills, though the absence of any other tree nearby may seem odd to some. While a few hill giants remain nearby, the village has attempted to entice the creation of additional settlements to make the place less remote, but so far to no avail. The […]

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  • Hell Hath No Furry (OSR) This module clocks in at 6 pages, with e.g. cover art as a small ~1/4 of a page artwork, so let’s take a look!   Just before you ask: No, this has nothing to do with furries or fursecution.   Rules-wise, this employs BECMI/labyrinth Lord rules and is intended for four to six characters of 3rd level. Conversion to other old-school rule-sets is pretty simple. While this nominally has ties to the Lands of Lunacy supplement, the reference may be removed easily, should you choose to do so. 60’ (20’) is the default MV, AC is descending and we get HD-ratings and saves based on certain classes – “F5” e.g. pertaining to saving like a […]

    Hell Hath No Furry (OSR)

    Hell Hath No Furry (OSR) This module clocks in at 6 pages, with e.g. cover art as a small ~1/4 of a page artwork, so let’s take a look!   Just before you ask: No, this has nothing to do with furries or fursecution.   Rules-wise, this employs BECMI/labyrinth Lord rules and is intended for four to six characters of 3rd level. Conversion to other old-school rule-sets is pretty simple. While this nominally has ties to the Lands of Lunacy supplement, the reference may be removed easily, should you choose to do so. 60’ (20’) is the default MV, AC is descending and we get HD-ratings and saves based on certain classes – “F5” e.g. pertaining to saving like a […]

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  • Starfarer Adversaries: Cannibal Clowns from Outer Space (SFRPG) This installment of the Starfarer Adversaries-series clocks in at 15 pages, 1 page front cover,  1 page advertisement, 2 pages of SRD, leaving us with 11 pages of content, so let’s take a look!   It’s part nanite swarm, part viral infection, and all horrific – the Grimaldi Strain, an infection that turns creatures into CANNIBAL CLOWNS!! It’s not easily transmitted, thankfully – only those incarcerated for more than a week may be infected, but still…do you want to save them? Really? But…what if their feet turn longer and longer?   Once transformed, a victim of the Grimaldi Strain becomes a Buffoon, the lowest rank of cannibal clown; at this point, they […]

    Starfarer Adversaries: Cannibal Clowns from Outer Space (SFRPG)

    Starfarer Adversaries: Cannibal Clowns from Outer Space (SFRPG) This installment of the Starfarer Adversaries-series clocks in at 15 pages, 1 page front cover,  1 page advertisement, 2 pages of SRD, leaving us with 11 pages of content, so let’s take a look!   It’s part nanite swarm, part viral infection, and all horrific – the Grimaldi Strain, an infection that turns creatures into CANNIBAL CLOWNS!! It’s not easily transmitted, thankfully – only those incarcerated for more than a week may be infected, but still…do you want to save them? Really? But…what if their feet turn longer and longer?   Once transformed, a victim of the Grimaldi Strain becomes a Buffoon, the lowest rank of cannibal clown; at this point, they […]

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  • The Transient Bazaar (system neutral) Okay, so this pdf clocks in at 21 pages, 1 page front cover, leaving us with 20 pages of content, so let’s take a look!   Okay, so what is this? It is, in essence, a bazaar-generator, and a pretty potent one. While nominally designed for the setting of Infinigrad (which I REALLY want as a hardcover!), the bazaar is particularly suited for cities such as Planescape’s Sigil, China Miéville’s Bas-Lag, Lost Spheres Publishing’s “City of 7 Seraphs” or similar high fantasy/weird metropolises with a serious weird vibe. It also works well for the strange subterranean races, just fyi.   In Infinigrad, the bazaar grows against the outer walls of the Bone Fortress, fueling the […]

    The Transient Bazaar (system neutral)

    The Transient Bazaar (system neutral) Okay, so this pdf clocks in at 21 pages, 1 page front cover, leaving us with 20 pages of content, so let’s take a look!   Okay, so what is this? It is, in essence, a bazaar-generator, and a pretty potent one. While nominally designed for the setting of Infinigrad (which I REALLY want as a hardcover!), the bazaar is particularly suited for cities such as Planescape’s Sigil, China Miéville’s Bas-Lag, Lost Spheres Publishing’s “City of 7 Seraphs” or similar high fantasy/weird metropolises with a serious weird vibe. It also works well for the strange subterranean races, just fyi.   In Infinigrad, the bazaar grows against the outer walls of the Bone Fortress, fueling the […]

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  • Paragon Hags and Occult Covens This supplement clocks in at a hefty 28 pages,1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 25 pages of content, so let’s take a look!   Okay, let us do this from the ground up: The pdf starts off with a summary of coven-benefits: If at least two coven members participate in the same occult ritual, they get +2 to all skill checks, saves and concentration checks for the ritual; when casting spells on another coven member, CL is two higher, but multi-target spells only gain target number increases by CL if all targets are members of the coven – great catch! The pdf sports a variety of coven related […]

    Paragon Hags and Occult Covens

    Paragon Hags and Occult Covens This supplement clocks in at a hefty 28 pages,1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 25 pages of content, so let’s take a look!   Okay, let us do this from the ground up: The pdf starts off with a summary of coven-benefits: If at least two coven members participate in the same occult ritual, they get +2 to all skill checks, saves and concentration checks for the ritual; when casting spells on another coven member, CL is two higher, but multi-target spells only gain target number increases by CL if all targets are members of the coven – great catch! The pdf sports a variety of coven related […]

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  • Starfarer Adversaries: Sluagh (SFRPG) This installment of the Starfarer Adversaries-series clocks in at 8 pages, 1 page front cover, 1 page advertisement, 1 page SRD, 1 page editorial, leaving us with 4 pages of content, one page of which is devoted to a one-page version of the creature-artwork, suitable to act as a handout.   The sluaghs receive a whole page of background story – face-stealers, servants of the unseen good; Void Demons, Lords of Dark Matter – many are the names applied to them, and none of them are kind. Their empire may have collapsed, but this has not mitigated the threat that these shapechangers represent.   Two different sluagh are included herein, at CR 6 the sluagh infiltrator, […]

    Starfarer Adversaries: Sluagh (SFRPG)

    Starfarer Adversaries: Sluagh (SFRPG) This installment of the Starfarer Adversaries-series clocks in at 8 pages, 1 page front cover, 1 page advertisement, 1 page SRD, 1 page editorial, leaving us with 4 pages of content, one page of which is devoted to a one-page version of the creature-artwork, suitable to act as a handout.   The sluaghs receive a whole page of background story – face-stealers, servants of the unseen good; Void Demons, Lords of Dark Matter – many are the names applied to them, and none of them are kind. Their empire may have collapsed, but this has not mitigated the threat that these shapechangers represent.   Two different sluagh are included herein, at CR 6 the sluagh infiltrator, […]

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  • The Red Prophet Rises (OSR) This module clocks in at 30 pages of content, already disregarding pages devoted to editorial, front cover, etc. The module was moved up in my reviewing queue due to me receiving a print copy in exchange for a fair and unbiased review.   Okay, so “The Red Prophet Rises” is an adventure intended for 3-6 characters of levels 3-5, using the For Gold & Glory ruleset based on 2nd edition. This means that we have THAC0s, descending AC, HD, morale noted, etc. – when all’s said and done, this means that conversion to pretty much any OSR-rules system is pretty simple, as the statblocks etc. note a lot of information. Even an activity cycle, mind […]

    The Red Prophet Rises (OSR)

    The Red Prophet Rises (OSR) This module clocks in at 30 pages of content, already disregarding pages devoted to editorial, front cover, etc. The module was moved up in my reviewing queue due to me receiving a print copy in exchange for a fair and unbiased review.   Okay, so “The Red Prophet Rises” is an adventure intended for 3-6 characters of levels 3-5, using the For Gold & Glory ruleset based on 2nd edition. This means that we have THAC0s, descending AC, HD, morale noted, etc. – when all’s said and done, this means that conversion to pretty much any OSR-rules system is pretty simple, as the statblocks etc. note a lot of information. Even an activity cycle, mind […]

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  • Monster Menagerie: Giraffenomicon This installment of the Monster Menageries-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page of SRD, leaving us with 10 pages of content, one of which is devoted to the introduction, so let’s take a look!   Okay, so see that one the cover? Legend Stan! Provides pretty hilarious artworks for all the monsters herein, so let’s check out whether the stats hold up as well: The first critter would be the Giraffecorn (CR 5), who sports a glistening silvery coat, cloven hooves and a sex-feet long, pink horn. It also, hilariously, can use invisibility at will and has an air walk that only works to a limit of 6 feet […]

    Monster Menagerie: Giraffenomicon

    Monster Menagerie: Giraffenomicon This installment of the Monster Menageries-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page of SRD, leaving us with 10 pages of content, one of which is devoted to the introduction, so let’s take a look!   Okay, so see that one the cover? Legend Stan! Provides pretty hilarious artworks for all the monsters herein, so let’s check out whether the stats hold up as well: The first critter would be the Giraffecorn (CR 5), who sports a glistening silvery coat, cloven hooves and a sex-feet long, pink horn. It also, hilariously, can use invisibility at will and has an air walk that only works to a limit of 6 feet […]

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  • Star Log.EM: Therianthropes (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   Okay, so if you don’t have the Occult Skill Guide: Classic Corruptions (WHY? That book is AWESOME!), the pdf does reprint the therianthrope template graft for your convenience. Therianthropes are btw. sapient creatures that have been corrupted with bestial instinct and rage, and the rules presented within do cover the wolf-like, most famous therianthropes, the werewolves, and more – two sample statblocks are provided, the first of which would depict a skittermander weremonoux operative (CR 3), and yes, before you ask, […]

    Star Log.EM: Therianthropes (SFRPG)

    Star Log.EM: Therianthropes (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   Okay, so if you don’t have the Occult Skill Guide: Classic Corruptions (WHY? That book is AWESOME!), the pdf does reprint the therianthrope template graft for your convenience. Therianthropes are btw. sapient creatures that have been corrupted with bestial instinct and rage, and the rules presented within do cover the wolf-like, most famous therianthropes, the werewolves, and more – two sample statblocks are provided, the first of which would depict a skittermander weremonoux operative (CR 3), and yes, before you ask, […]

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  • A Credit for your Thots (OSR) This supplement clocks in at 20 pages, 1 page front cover,  1 page editorial/back cover, leaving us with 18 pages of content, so let’s take a look! Wait, why supplement? Because, while there is a module included here, it’s not the central focus – the main meat of the module is devoted to rules and help for prolonged Alpha Blue games.   Now, as always, this is an Alpha Blue module – this means that it’s inspired by 70s/80s porn parodies of scifi movies, and as such, raunchy material is included in this pdf. If you have an issue with sexuality featuring in your game, this may not be what you want to purchase. […]

    A Credit for your Thots (OSR)

    A Credit for your Thots (OSR) This supplement clocks in at 20 pages, 1 page front cover,  1 page editorial/back cover, leaving us with 18 pages of content, so let’s take a look! Wait, why supplement? Because, while there is a module included here, it’s not the central focus – the main meat of the module is devoted to rules and help for prolonged Alpha Blue games.   Now, as always, this is an Alpha Blue module – this means that it’s inspired by 70s/80s porn parodies of scifi movies, and as such, raunchy material is included in this pdf. If you have an issue with sexuality featuring in your game, this may not be what you want to purchase. […]

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  • The Dragon Horde #2 (OSR) The second installment of the Dragon Horde-‘zine clocks in at 36 pages, 1 page front cover, 1 page editorial, 1 page ToC, 3 pages of advertisement (one inside the ‘zine), 1 page back cover, leaving us with 29 pages of content, so let’s take a look!   This review was requested by one of my patreon supporters, to be undertaken at my convenience.   Okay, so first things first: The title is not a typo – it’s a pun, and the editorial confirms as much. Without much ado, we dive right into the first article herein, which depicts linnorms, 6 types of them, to be more precise. These list their respective bites, breath weapons and […]

    The Dragon Horde #2 (OSR)

    The Dragon Horde #2 (OSR) The second installment of the Dragon Horde-‘zine clocks in at 36 pages, 1 page front cover, 1 page editorial, 1 page ToC, 3 pages of advertisement (one inside the ‘zine), 1 page back cover, leaving us with 29 pages of content, so let’s take a look!   This review was requested by one of my patreon supporters, to be undertaken at my convenience.   Okay, so first things first: The title is not a typo – it’s a pun, and the editorial confirms as much. Without much ado, we dive right into the first article herein, which depicts linnorms, 6 types of them, to be more precise. These list their respective bites, breath weapons and […]

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  • Village Backdrop: Ravens’ Cradle This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Raven’s Cradle is a prosperous farming community ruled by superstition and folklore; bandits are founded pecked to death nearby, and woe betide any who dare attempt to bring harm to this strange place. It may not be a surprise to veterans – but Raven’s Cradle makes for a pretty perfect fit for Ravenloft and similar settings/games that want to add a bit of folklore/horror in the vein of the Wicker Man […]

    Village Backdrop: Ravens’ Cradle

    Village Backdrop: Ravens’ Cradle This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Raven’s Cradle is a prosperous farming community ruled by superstition and folklore; bandits are founded pecked to death nearby, and woe betide any who dare attempt to bring harm to this strange place. It may not be a surprise to veterans – but Raven’s Cradle makes for a pretty perfect fit for Ravenloft and similar settings/games that want to add a bit of folklore/horror in the vein of the Wicker Man […]

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  • Village Backdrop: Ravens’ Cradle (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Raven’s Cradle is a prosperous farming community ruled by superstition and folklore; bandits are founded pecked to death nearby, and woe betide any who dare attempt to bring harm to this strange place. It may not be a surprise to veterans – but Raven’s Cradle makes for a pretty perfect fit for Ravenloft and similar settings/games that want to add a bit of folklore/horror in the vein of the Wicker […]

    Village Backdrop: Ravens’ Cradle (5e)

    Village Backdrop: Ravens’ Cradle (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Raven’s Cradle is a prosperous farming community ruled by superstition and folklore; bandits are founded pecked to death nearby, and woe betide any who dare attempt to bring harm to this strange place. It may not be a surprise to veterans – but Raven’s Cradle makes for a pretty perfect fit for Ravenloft and similar settings/games that want to add a bit of folklore/horror in the vein of the Wicker […]

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  • The Dragon Horde #1 (OSR) This ‘zine clocks in at 24 pages, 1 page front cover, 1page ToC, 1 page editorial, 2 pages of advertisement, 1 page back cover, leaving us with 18 pages, laid out in 6’’ by 9’’ (A5), so let’s take a look!   So, first things first – this publication’s name is not a typo, but a joke. While hoard/horde is indeed one of the most common homophone errors I encounter, this time it’s no error. As for the rules-sets employed, the publication sports both 0e/1e stats and B/X-stats for the monsters included in the start – these would be a leech man, and a halfling/elf racial mix. Both are decent, if not spectacular critters. Both […]

    The Dragon Horde #1 (OSR)

    The Dragon Horde #1 (OSR) This ‘zine clocks in at 24 pages, 1 page front cover, 1page ToC, 1 page editorial, 2 pages of advertisement, 1 page back cover, leaving us with 18 pages, laid out in 6’’ by 9’’ (A5), so let’s take a look!   So, first things first – this publication’s name is not a typo, but a joke. While hoard/horde is indeed one of the most common homophone errors I encounter, this time it’s no error. As for the rules-sets employed, the publication sports both 0e/1e stats and B/X-stats for the monsters included in the start – these would be a leech man, and a halfling/elf racial mix. Both are decent, if not spectacular critters. Both […]

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  • Book of Beyond: Herald Mythic Path This mythic path clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page introduction, 1 /2 a page blank, 4 pages SRD, 1 page back cover (erroneously referring to the Mythic Paths of the Lost Spheres book), leaving us with 7.5 pages of content, so let’s take a look!   Okay, so, like in the Wielder path file, this recaps that Lost Spheres Publishing’s supplements have the concept of different sources of power: The power-sources are arcane, divine, entropic, material, psionic and temporal. There is one more thing to note: The pdf introduces a rules term, namely the “source entity” – this entity is basically akin to […]

    Book of Beyond: Herald Mythic Path

    Book of Beyond: Herald Mythic Path This mythic path clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page introduction, 1 /2 a page blank, 4 pages SRD, 1 page back cover (erroneously referring to the Mythic Paths of the Lost Spheres book), leaving us with 7.5 pages of content, so let’s take a look!   Okay, so, like in the Wielder path file, this recaps that Lost Spheres Publishing’s supplements have the concept of different sources of power: The power-sources are arcane, divine, entropic, material, psionic and temporal. There is one more thing to note: The pdf introduces a rules term, namely the “source entity” – this entity is basically akin to […]

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  • Psychedelic Fantasies: Proteus Sinking (OSR) This installment of the Psychedelic Fantasies-series clocks in at 11 pages of content, so let’s take a look!   Yep, we get basically a fifth of a page editorial and the like – and then, the rest is adventure. This series adheres to a pretty minimalist approach to module presentation – two columns of black text in a white background. Headers are bolded, but the small statblocks have no internal formatting – this is as minimalist as can be. As for the rule-set, the module does not subscribe to a particular OSR-game or edition, claiming general compatibility, which means that you will have to do some tweaking to modify the module for your preferred old-school […]

    Psychedelic Fantasies: Proteus Sinking (OSR)

    Psychedelic Fantasies: Proteus Sinking (OSR) This installment of the Psychedelic Fantasies-series clocks in at 11 pages of content, so let’s take a look!   Yep, we get basically a fifth of a page editorial and the like – and then, the rest is adventure. This series adheres to a pretty minimalist approach to module presentation – two columns of black text in a white background. Headers are bolded, but the small statblocks have no internal formatting – this is as minimalist as can be. As for the rule-set, the module does not subscribe to a particular OSR-game or edition, claiming general compatibility, which means that you will have to do some tweaking to modify the module for your preferred old-school […]

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  • Village Backdrop: Gull’s Roost This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Gull’s Roost is a safe place where law abides – in the PFRPG-iteration, this fact is properly supported by the village’s stats, but even without them, PCs are bound to be impressed by the beautiful place: originally created as a summer resort for nobles to escape (akin to how e.g. the Viennese used to in real life) the summer’s stifling heat. Coated with mother-of-pearl and lavishly-painted, Gull’s Roost was doomed – […]

    Village Backdrop: Gull’s Roost

    Village Backdrop: Gull’s Roost This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Gull’s Roost is a safe place where law abides – in the PFRPG-iteration, this fact is properly supported by the village’s stats, but even without them, PCs are bound to be impressed by the beautiful place: originally created as a summer resort for nobles to escape (akin to how e.g. the Viennese used to in real life) the summer’s stifling heat. Coated with mother-of-pearl and lavishly-painted, Gull’s Roost was doomed – […]

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  • Village Backdrop: Gull’s Roost (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Gull’s Roost is a safe place where law abides –PCs are bound to be impressed by the beautiful village: Originally created as a summer resort for nobles to escape (akin to how e.g. the Viennese used to in real life) the summer’s stifling heat. Coated with mother-of-pearl and lavishly-painted, Gull’s Roost was doomed – it lured less than desirable entities, and a fort was erected to combat pirates and worse […]

    Village Backdrop: Gull’s Roost (5e)

    Village Backdrop: Gull’s Roost (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Gull’s Roost is a safe place where law abides –PCs are bound to be impressed by the beautiful village: Originally created as a summer resort for nobles to escape (akin to how e.g. the Viennese used to in real life) the summer’s stifling heat. Coated with mother-of-pearl and lavishly-painted, Gull’s Roost was doomed – it lured less than desirable entities, and a fort was erected to combat pirates and worse […]

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  • Village Backdrop: Gull’s Roost (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Gull’s Roost is a safe place where law abides –PCs are bound to be impressed by the beautiful village: Originally created as a summer resort for nobles to escape (akin to how e.g. the Viennese used to in real life) the summer’s stifling heat. Coated with mother-of-pearl and lavishly-painted, Gull’s Roost was doomed – it lured less than desirable entities, and a fort was erected to combat pirates and […]

    Village Backdrop: Gull’s Roost (system neutral)

    Village Backdrop: Gull’s Roost (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Gull’s Roost is a safe place where law abides –PCs are bound to be impressed by the beautiful village: Originally created as a summer resort for nobles to escape (akin to how e.g. the Viennese used to in real life) the summer’s stifling heat. Coated with mother-of-pearl and lavishly-painted, Gull’s Roost was doomed – it lured less than desirable entities, and a fort was erected to combat pirates and […]

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  • Genie Riders of Porphyra (Porphyra RPG) This supplement clocks in at 15 pages, 1 page front cover, 2 pages of SRD, leaving us with 12 pages of content, laid out in 6’’ by 9’’ (A5), so let’s take a look!   The genie rider class gets d10 HD, 4 + Int skills per level, full BAB-progression, good Fort-saves, and proficiency with simple and martial weapons as well as all armors and shields, excluding tower shields.   The class also comes with a so-called genie mount, which begins play with 1 bonus trick and increases these to up to 7 over the course of the class progression. Nitpick here – the write-up of bonus tricks erroneously references the druid class instead […]

    Genie Riders of Porphyra (Porphyra RPG)

    Genie Riders of Porphyra (Porphyra RPG) This supplement clocks in at 15 pages, 1 page front cover, 2 pages of SRD, leaving us with 12 pages of content, laid out in 6’’ by 9’’ (A5), so let’s take a look!   The genie rider class gets d10 HD, 4 + Int skills per level, full BAB-progression, good Fort-saves, and proficiency with simple and martial weapons as well as all armors and shields, excluding tower shields.   The class also comes with a so-called genie mount, which begins play with 1 bonus trick and increases these to up to 7 over the course of the class progression. Nitpick here – the write-up of bonus tricks erroneously references the druid class instead […]

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  • One Waiting, One Prisoner, One Sacrificed (OSR) This adventure clocks in at 21 pages, 1 page front cover, 1 page editorial/ToC, 1 page advertisement; each of the three chapters has its own sub-cover page, which means we arrive at 15 pages of content, laid out for 6’’ by 9’’ (A5), so let’s take a look!   All right, structurally, this is one narrative that was released in 3 installments by the Gothridge Manor patreon; the three chapters each represent a nice mini-adventure, and depending on how fast your players are, you can potentially finish the entire module in a single, long session. Unlike many multi-part adventures, the different chapter manage to retain their own, concise themes while still gelling together […]

    One Waiting, One Prisoner, One Sacrificed (OSR)

    One Waiting, One Prisoner, One Sacrificed (OSR) This adventure clocks in at 21 pages, 1 page front cover, 1 page editorial/ToC, 1 page advertisement; each of the three chapters has its own sub-cover page, which means we arrive at 15 pages of content, laid out for 6’’ by 9’’ (A5), so let’s take a look!   All right, structurally, this is one narrative that was released in 3 installments by the Gothridge Manor patreon; the three chapters each represent a nice mini-adventure, and depending on how fast your players are, you can potentially finish the entire module in a single, long session. Unlike many multi-part adventures, the different chapter manage to retain their own, concise themes while still gelling together […]

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  • Star Log.EM: Polymorphic Options (SFRPG) This Star Log.EM-installment clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   All right, after a brief bit of context of gene reconstruction and body modification in the Xa-Osoro system, we begin with a new soldier fighting style, the shifter. These fellows have natural shapeshifting powers that help them in combat – at 1st level, we have shifter’s strikes, which lets them execute natural attacks with any body part (and that is better than many people give credit for if you’re creative!) and they don’t count as archaic. Better yet, you get to choose whether […]

    Star Log.EM: Polymorphic Options (SFRPG)

    Star Log.EM: Polymorphic Options (SFRPG) This Star Log.EM-installment clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   All right, after a brief bit of context of gene reconstruction and body modification in the Xa-Osoro system, we begin with a new soldier fighting style, the shifter. These fellows have natural shapeshifting powers that help them in combat – at 1st level, we have shifter’s strikes, which lets them execute natural attacks with any body part (and that is better than many people give credit for if you’re creative!) and they don’t count as archaic. Better yet, you get to choose whether […]

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  • Villages of Ashlar This massive compilation of the villages situated in the Duchy of Ashlar clocks in at 74 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 67 pages of content, so let’s take a look!   Okay, in case you were wondering: the Duchy of Ashlar is the region that features Raging Swan Press’ Gloamhold dungeon, as well as several important locations – like the phenomenal city of Languard with its intricately detailed and amazing quarters, fully detailed in the City Backdrop and the associated Languard Locations-pdfs. The slightly smaller towns Dunstone and Dulwich, both featured in their Town Backdrops, can also […]

    Villages of Ashlar

    Villages of Ashlar This massive compilation of the villages situated in the Duchy of Ashlar clocks in at 74 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 67 pages of content, so let’s take a look!   Okay, in case you were wondering: the Duchy of Ashlar is the region that features Raging Swan Press’ Gloamhold dungeon, as well as several important locations – like the phenomenal city of Languard with its intricately detailed and amazing quarters, fully detailed in the City Backdrop and the associated Languard Locations-pdfs. The slightly smaller towns Dunstone and Dulwich, both featured in their Town Backdrops, can also […]

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  • Villages of Ashlar (5e) This massive compilation of the villages situated in the Duchy of Ashlar clocks in at 71 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 64 pages of content, so let’s take a look!   Okay, in case you were wondering: the Duchy of Ashlar is the region that features Raging Swan Press’ Gloamhold dungeon, as well as several important locations – like the phenomenal city of Languard with its intricately detailed and amazing quarters, fully detailed in the City Backdrop and the associated Languard Locations-pdfs. The slightly smaller towns Dunstone and Dulwich, both featured in their Town Backdrops, can […]

    Villages of Ashlar (5e)

    Villages of Ashlar (5e) This massive compilation of the villages situated in the Duchy of Ashlar clocks in at 71 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 64 pages of content, so let’s take a look!   Okay, in case you were wondering: the Duchy of Ashlar is the region that features Raging Swan Press’ Gloamhold dungeon, as well as several important locations – like the phenomenal city of Languard with its intricately detailed and amazing quarters, fully detailed in the City Backdrop and the associated Languard Locations-pdfs. The slightly smaller towns Dunstone and Dulwich, both featured in their Town Backdrops, can […]

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  • Villages of Ashlar (system neutral) This massive compilation of the villages situated in the Duchy of Ashlar clocks in at 71 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 64 pages of content, so let’s take a look!   Okay, in case you were wondering: the Duchy of Ashlar is the region that features Raging Swan Press’ Gloamhold dungeon, as well as several important locations – like the phenomenal city of Languard with its intricately detailed and amazing quarters, fully detailed in the City Backdrop and the associated Languard Locations-pdfs. The slightly smaller towns Dunstone and Dulwich, both featured in their Town Backdrops, […]

    Villages of Ashlar (system neutral)

    Villages of Ashlar (system neutral) This massive compilation of the villages situated in the Duchy of Ashlar clocks in at 71 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 64 pages of content, so let’s take a look!   Okay, in case you were wondering: the Duchy of Ashlar is the region that features Raging Swan Press’ Gloamhold dungeon, as well as several important locations – like the phenomenal city of Languard with its intricately detailed and amazing quarters, fully detailed in the City Backdrop and the associated Languard Locations-pdfs. The slightly smaller towns Dunstone and Dulwich, both featured in their Town Backdrops, […]

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