Tabletop Gaming

  • 5E Mini-Dungeon: The Garden of Death (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   This […]

    5E Mini-Dungeon: The Garden of Death (5e)

    5E Mini-Dungeon: The Garden of Death (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   This […]

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  • Mini-Dungeon: The Garden of Death This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map! Yeah, that’s pretty amazing! Better yet: GM-friendly version of the jpg’s included as well!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being […]

    Mini-Dungeon: The Garden of Death

    Mini-Dungeon: The Garden of Death This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map! Yeah, that’s pretty amazing! Better yet: GM-friendly version of the jpg’s included as well!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being […]

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  • 5E Mini-Dungeon: True Lovers Run Into Strange Capers (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great! […]

    5E Mini-Dungeon: True Lovers Run Into Strange Capers (5e)

    5E Mini-Dungeon: True Lovers Run Into Strange Capers (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great! […]

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  • Mini-Dungeon: True Lovers Run Into Strange Capers This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map! Yeah, that’s pretty amazing! Better yet: GM-friendly version of the jpg’s included as well!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   […]

    Mini-Dungeon: True Lovers Run Into Strange Capers

    Mini-Dungeon: True Lovers Run Into Strange Capers This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map! Yeah, that’s pretty amazing! Better yet: GM-friendly version of the jpg’s included as well!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   […]

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  • 5E Mini-Dungeon: Temple of the Secret Power (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   […]

    5E Mini-Dungeon: Temple of the Secret Power (5e)

    5E Mini-Dungeon: Temple of the Secret Power (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   […]

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  • Mini-Dungeon: Temple of  the Secret Power This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map! Yeah, that’s pretty amazing! Better yet: GM-friendly version of the jpg’s included as well!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This […]

    Mini-Dungeon: Temple of the Secret Power

    Mini-Dungeon: Temple of  the Secret Power This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map! Yeah, that’s pretty amazing! Better yet: GM-friendly version of the jpg’s included as well!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This […]

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  • The Monolith from Beyond Space and Time (OSR) This adventure clocks in at 52 pages, 1 page front cover, 1 page inside of front cover,2 pages of editorial, 1 page ToC, 2 pages of back-list, 1 page inside of back cover, 1 page back cover, leaving us with 43 pages of content, laid out for 6’’ by 9’’.   My review is primarily based on the print softcover version I received from one of my patreons, who requested a review of it at my convenience. I have also consulted the pdf-version to ascertain electronic features etc.   That being said, I would have reviewed this module either way. Why? Because it is one of the worst-reviewed Lamentations of the Flame […]

    The Monolith from Beyond Space and Time (OSR)

    The Monolith from Beyond Space and Time (OSR) This adventure clocks in at 52 pages, 1 page front cover, 1 page inside of front cover,2 pages of editorial, 1 page ToC, 2 pages of back-list, 1 page inside of back cover, 1 page back cover, leaving us with 43 pages of content, laid out for 6’’ by 9’’.   My review is primarily based on the print softcover version I received from one of my patreons, who requested a review of it at my convenience. I have also consulted the pdf-version to ascertain electronic features etc.   That being said, I would have reviewed this module either way. Why? Because it is one of the worst-reviewed Lamentations of the Flame […]

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  • 5E Mini-Dungeon: The Stuff of Dreams (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   This […]

    5E Mini-Dungeon: The Stuff of Dreams (5e)

    5E Mini-Dungeon: The Stuff of Dreams (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   This […]

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  • Mini-Dungeon: The Stuff of Dreams This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map! Yeah, that’s pretty amazing! Better yet: GM-friendly version of the jpg’s included as well!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being […]

    Mini-Dungeon: The Stuff of Dreams

    Mini-Dungeon: The Stuff of Dreams This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map! Yeah, that’s pretty amazing! Better yet: GM-friendly version of the jpg’s included as well!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being […]

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  • 5E Mini-Dungeon: The Unwise Young, They Say Do Ne’er Live Long (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. […]

    5E Mini-Dungeon: The Unwise Young, They Say Do Ne’er Live Long (5e)

    5E Mini-Dungeon: The Unwise Young, They Say Do Ne’er Live Long (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. […]

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  • Mini-Dungeon: The Unwise Young, They Say Do Ne’er Live Long This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map! Yeah, that’s pretty amazing! Better yet: GM-friendly version of the jpg’s included as well!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got […]

    Mini-Dungeon: The Unwise Young, They Say Do Ne’er Live Long

    Mini-Dungeon: The Unwise Young, They Say Do Ne’er Live Long This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map! Yeah, that’s pretty amazing! Better yet: GM-friendly version of the jpg’s included as well!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got […]

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  • 5E Mini-Dungeons: I Am Not Of Your Element (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great! […]

    5E Mini-Dungeons: I Am Not Of Your Element (5e)

    5E Mini-Dungeons: I Am Not Of Your Element (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great! […]

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  • Mini-Dungeon: I Am Not Of Your Element This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map! Yeah, that’s pretty amazing! Better yet: GM-friendly version of the jpg’s included as well!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   […]

    Mini-Dungeon: I Am Not Of Your Element

    Mini-Dungeon: I Am Not Of Your Element This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map! Yeah, that’s pretty amazing! Better yet: GM-friendly version of the jpg’s included as well!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   […]

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  • 5E Mini-Dungeon: The Broken River (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   This being […]

    5E Mini-Dungeon: The Broken River (5e)

    5E Mini-Dungeon: The Broken River (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   This being […]

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  • Mini-Dungeon: The Broken River This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map! Yeah, that’s pretty amazing! Better yet: GM-friendly version of the jpg’s included as well!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an […]

    Mini-Dungeon: The Broken River

    Mini-Dungeon: The Broken River This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map! Yeah, that’s pretty amazing! Better yet: GM-friendly version of the jpg’s included as well!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an […]

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  • Everyman Mini: Occult Singularity Ritual This Everyman Mini clocks in at 9 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 3.5 pages of SRD, leaving us with  2.5 pages of content, so let’s take a look!   So, this pdf depicts a new occult ritual, if the title and cover were not enough indication. I know, captain Obvious-Endzy is obvious. The ritual presented here is the Macabre Pledge of Occultic Singularity, which clocks in at 5th level and has the compulsion and evil descriptors. The ritual has a 5 hour casting time and its components are amazing and manage to generate the appropriate flair: 18 black candles, infused with the ash of those sacrificed to the cult’s […]

    Everyman Mini: Occult Singularity Ritual

    Everyman Mini: Occult Singularity Ritual This Everyman Mini clocks in at 9 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 3.5 pages of SRD, leaving us with  2.5 pages of content, so let’s take a look!   So, this pdf depicts a new occult ritual, if the title and cover were not enough indication. I know, captain Obvious-Endzy is obvious. The ritual presented here is the Macabre Pledge of Occultic Singularity, which clocks in at 5th level and has the compulsion and evil descriptors. The ritual has a 5 hour casting time and its components are amazing and manage to generate the appropriate flair: 18 black candles, infused with the ash of those sacrificed to the cult’s […]

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  • Heroes of the Seven Principalities This massive installment of the neat Porphyran Player’s Guides clocks in at 73 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 69 (!!) pages of content, so let’s take a look!   Okay, so first of all, we begin with a well-written little piece of prose that introduces us to the Seven Principalities and life there – these 7 islands (+one below the waves) are a pretty unique environment and the roles assumed by the races within the respective contexts are explained in each of the racial write-ups, which also make up the first chapter of the book.   We begin with the Erkunae, traditionally one of my […]

    Heroes of the Seven Principalities

    Heroes of the Seven Principalities This massive installment of the neat Porphyran Player’s Guides clocks in at 73 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 69 (!!) pages of content, so let’s take a look!   Okay, so first of all, we begin with a well-written little piece of prose that introduces us to the Seven Principalities and life there – these 7 islands (+one below the waves) are a pretty unique environment and the roles assumed by the races within the respective contexts are explained in each of the racial write-ups, which also make up the first chapter of the book.   We begin with the Erkunae, traditionally one of my […]

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  • Transcendent 10 – Psionics of Conflict – Zones of Power So, Lost Spheres Publishing, back in the day, began with the Transcendent 10-series. While these represent the early works of the company, the company flew under my radar for a long while, so it’s high time we took a look at the series, right? It should be noted that the company has evolved since then – reviews of more current books will hit sites soon as well. But how do these early works hold up against the test of time? Let’s find out!   One thing I really enjoy about this series would be the designer’s commentary that is provided for each respective piece of design – they help a […]

    Transcendent 10 – Psionics of Conflict – Zones of Power

    Transcendent 10 – Psionics of Conflict – Zones of Power So, Lost Spheres Publishing, back in the day, began with the Transcendent 10-series. While these represent the early works of the company, the company flew under my radar for a long while, so it’s high time we took a look at the series, right? It should be noted that the company has evolved since then – reviews of more current books will hit sites soon as well. But how do these early works hold up against the test of time? Let’s find out!   One thing I really enjoy about this series would be the designer’s commentary that is provided for each respective piece of design – they help a […]

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  • Letters from the Flaming Crab: Gnomes v.s Gremlins This installment of the delightfully oddball „Letters from the Flaming Crab“-series clocks in at 21 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 17 pages of content, so let’s take a look!   Now, as always, we begin with the charming frame narrative, wherein mister J Gray finds a letter from the planes- and world-hopping UCS Flaming Crab, providing a nice and flavorful introduction to the two races contained within this pdf, the first of which would be the gyrenomes. They are not affected by wanderlust and instead focused on insatiable curiosity, with a propensity for knowledge and tech. Sounds familiar? Yeah, they are somewhat […]

    Letters from the Flaming Crab: Gnomes v.s Gremlins

    Letters from the Flaming Crab: Gnomes v.s Gremlins This installment of the delightfully oddball „Letters from the Flaming Crab“-series clocks in at 21 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 17 pages of content, so let’s take a look!   Now, as always, we begin with the charming frame narrative, wherein mister J Gray finds a letter from the planes- and world-hopping UCS Flaming Crab, providing a nice and flavorful introduction to the two races contained within this pdf, the first of which would be the gyrenomes. They are not affected by wanderlust and instead focused on insatiable curiosity, with a propensity for knowledge and tech. Sounds familiar? Yeah, they are somewhat […]

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  • Transcendent 10 – Spells of Synergy – Multiclass & Melee So, Lost Spheres Publishing, back in the day, began with the Transcendent 10-series. While these represent the early works of the company, the company flew under my radar for a long while, so it’s high time we took a look at the series, right? It should be noted that the company has evolved since then – reviews of more current books will hit sites soon as well. But how do these early works hold up against the test of time? Let’s find out!   One thing I really enjoy about this series would be the designer’s commentary that is provided for each respective piece of design – they help a […]

    Transcendent 10 – Spells of Synergy – Multiclass & Melee

    Transcendent 10 – Spells of Synergy – Multiclass & Melee So, Lost Spheres Publishing, back in the day, began with the Transcendent 10-series. While these represent the early works of the company, the company flew under my radar for a long while, so it’s high time we took a look at the series, right? It should be noted that the company has evolved since then – reviews of more current books will hit sites soon as well. But how do these early works hold up against the test of time? Let’s find out!   One thing I really enjoy about this series would be the designer’s commentary that is provided for each respective piece of design – they help a […]

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  • Straight Skills This alternative take on skills clocks in at 7 pages, 1 page front cover, 1 page editorial/ToC/introduction, 1 page SRD, 1 page back cover, leaving us with 3 pages of content. There is an alternate version included, which has been laid-out in landscape standard, optimized for e-readers. As such, it clocks in at 14 pages, but is otherwise content-wise identical to the letter-version.   Okay, so the skill system assumes a 3-pronged skill category system: A skill can be either broad, general or specific. A broad skill can include noticing things, recognizing creatures etc. General skills can include e.g. recognizing undead or spotting. A character skilled in a general skill “grants a +2 bonus” on related skill checks […]

    Straight Skills

    Straight Skills This alternative take on skills clocks in at 7 pages, 1 page front cover, 1 page editorial/ToC/introduction, 1 page SRD, 1 page back cover, leaving us with 3 pages of content. There is an alternate version included, which has been laid-out in landscape standard, optimized for e-readers. As such, it clocks in at 14 pages, but is otherwise content-wise identical to the letter-version.   Okay, so the skill system assumes a 3-pronged skill category system: A skill can be either broad, general or specific. A broad skill can include noticing things, recognizing creatures etc. General skills can include e.g. recognizing undead or spotting. A character skilled in a general skill “grants a +2 bonus” on related skill checks […]

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  • Asian Spell Compendium This massive collection of spells clocks in at 38 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages introduction/how to use, 1 + 2/3 of a page advertisement, 1 page back cover, leaving us with 28 1/3 pages of content – as always in LG-books, we get a ton of content per page, so the pdf actually contains more material than you’d assume from the page-count.   Now, we begin with functionality – to be more precise, we begin with a means of making the book much more user-friendly: We not only get a list of alphabetical spell names, we also get a list […]

    Asian Spell Compendium

    Asian Spell Compendium This massive collection of spells clocks in at 38 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages introduction/how to use, 1 + 2/3 of a page advertisement, 1 page back cover, leaving us with 28 1/3 pages of content – as always in LG-books, we get a ton of content per page, so the pdf actually contains more material than you’d assume from the page-count.   Now, we begin with functionality – to be more precise, we begin with a means of making the book much more user-friendly: We not only get a list of alphabetical spell names, we also get a list […]

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  • Transcendent 10 – Spells of Synergy – Elemental Exchanges So, Lost Spheres Publishing, back in the day, began with the Transcendent 10-series. While these represent the early works of the company, the company flew under my radar for a long while, so it’s high time we took a look at the series, right? It should be noted that the company has evolved since then – reviews of more current books will hit sites soon as well. But how do these early works hold up against the test of time? Let’s find out!   One thing I really enjoy about this series would be the designer’s commentary that is provided for each respective piece of design – they help a GM […]

    Transcendent 10 – Spells of Synergy – Elemental Exchanges

    Transcendent 10 – Spells of Synergy – Elemental Exchanges So, Lost Spheres Publishing, back in the day, began with the Transcendent 10-series. While these represent the early works of the company, the company flew under my radar for a long while, so it’s high time we took a look at the series, right? It should be noted that the company has evolved since then – reviews of more current books will hit sites soon as well. But how do these early works hold up against the test of time? Let’s find out!   One thing I really enjoy about this series would be the designer’s commentary that is provided for each respective piece of design – they help a GM […]

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  • Hybrid Class: The Hermit This hybrid class clocks in at 15 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 11.5 pages of content, laid out in 6’’ by 9’’, digest-size, which means you can fit up to 4 pages on a sheet of paper.   The hermit is a hybrid of witch and druid. The class gets d6 HD, 2 + Int skills per level, ½ BAB-progression, good Will-saves and proficiency with simple weapons. They are divine spellcasters that draw their spells from the druid and witch spell lists and uses Wisdom as governing attribute for spellcasting. They may not cast spells opposed to their alignment and they learn a few spells when […]

    Hybrid Class: The Hermit

    Hybrid Class: The Hermit This hybrid class clocks in at 15 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 11.5 pages of content, laid out in 6’’ by 9’’, digest-size, which means you can fit up to 4 pages on a sheet of paper.   The hermit is a hybrid of witch and druid. The class gets d6 HD, 2 + Int skills per level, ½ BAB-progression, good Will-saves and proficiency with simple weapons. They are divine spellcasters that draw their spells from the druid and witch spell lists and uses Wisdom as governing attribute for spellcasting. They may not cast spells opposed to their alignment and they learn a few spells when […]

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  • Player’s Guide to Kaidan The Player’s Guide to Kaidan clocks in at 61 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page patron list, 1 page SRD, 1 page back cover, leaving us with 55 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   Before we begin, it should also be noted that I am somewhat of a Japanophile and love the Japanese horror tradition that this setting’s down to earth, gritty themes evoke. I was a backer of the Kickstarter that created this book, and, back in the day, I bugged Steven D. Russell (Rest […]

    Player’s Guide to Kaidan

    Player’s Guide to Kaidan The Player’s Guide to Kaidan clocks in at 61 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page patron list, 1 page SRD, 1 page back cover, leaving us with 55 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   Before we begin, it should also be noted that I am somewhat of a Japanophile and love the Japanese horror tradition that this setting’s down to earth, gritty themes evoke. I was a backer of the Kickstarter that created this book, and, back in the day, I bugged Steven D. Russell (Rest […]

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  • Mythic Monsters: Japan This installment of Legendary Games‘ Mythic Monsters-series clocks in at 32 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 3 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 20 pages of content, so let’s take a look!   Now, as always, we begin this supplement with new supplemental content – and this time around, that content comes in the guide of 5 new magic items, the first of which would be the mighty crane kimono, which nets the wearer Crane Style while unencumbered and in light armor and also bestows good fortune, which […]

    Mythic Monsters: Japan

    Mythic Monsters: Japan This installment of Legendary Games‘ Mythic Monsters-series clocks in at 32 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 3 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 20 pages of content, so let’s take a look!   Now, as always, we begin this supplement with new supplemental content – and this time around, that content comes in the guide of 5 new magic items, the first of which would be the mighty crane kimono, which nets the wearer Crane Style while unencumbered and in light armor and also bestows good fortune, which […]

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  • Everyman Minis: Ghost Hunting Options This Everyman Mini clocks in at 8 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page of advertisement, leaving us with 3 pages of content, so let’s take a look!   Okay, we begin with two concisely-codified skill-uses to identify rules components of haunts via Knowledge (religion) and also, more relevant, unearth hints on how to end them. For settings like Kaidan or similar horror-themed games, this can be really neat! The latter is btw. reliant on a wide variety of skills, allowing all PCs to contribute to such attempts to identify.   The pdf then provides a new bard archetype, the spirit singer, who replaces soothing performance, adding call […]

    Everyman Minis: Ghost Hunting Options

    Everyman Minis: Ghost Hunting Options This Everyman Mini clocks in at 8 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page of advertisement, leaving us with 3 pages of content, so let’s take a look!   Okay, we begin with two concisely-codified skill-uses to identify rules components of haunts via Knowledge (religion) and also, more relevant, unearth hints on how to end them. For settings like Kaidan or similar horror-themed games, this can be really neat! The latter is btw. reliant on a wide variety of skills, allowing all PCs to contribute to such attempts to identify.   The pdf then provides a new bard archetype, the spirit singer, who replaces soothing performance, adding call […]

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