Tabletop Gaming

  • The Undercroft #3 (OSR) The third installment of the Undercroft-‘zine clocks in at 23 pages, one of which is the editorial, which, unlike in many comparable publications, I actually find myself reading more often than not; this leaves us with 22 pages of content, laid out in 6’’ by 9’’ (A5); my review is based on the print copy, which is a well-made saddle-stitched booklet.   Okay, so you’ll notice something pretty unique here, in that this ‘zine contains 2 different articles and a short story; the short story is penned by Alex Clements and focuses on what happens when a youthful warrior and an old warrior meet at a bridge and come to an impasse that has to result […]

    The Undercroft #3 (OSR)

    The Undercroft #3 (OSR) The third installment of the Undercroft-‘zine clocks in at 23 pages, one of which is the editorial, which, unlike in many comparable publications, I actually find myself reading more often than not; this leaves us with 22 pages of content, laid out in 6’’ by 9’’ (A5); my review is based on the print copy, which is a well-made saddle-stitched booklet.   Okay, so you’ll notice something pretty unique here, in that this ‘zine contains 2 different articles and a short story; the short story is penned by Alex Clements and focuses on what happens when a youthful warrior and an old warrior meet at a bridge and come to an impasse that has to result […]

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  • Everyman Minis: Soulless This Everyman Mini clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let‘s take a look!   So, on the introductory page, we have a brief summary of the triumvirate of body, mind and soul and what they mean. For the purpose of this book, the body is the vessel that contains the mind and soul, acting as the medium by which mind and soul interact; undead result from minds so strong as to animate bodies without a soul. The mind is a waking consciousness, and includes the sense of self, and represents the medium by which mortals make decisions and act […]

    Everyman Minis: Soulless

    Everyman Minis: Soulless This Everyman Mini clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let‘s take a look!   So, on the introductory page, we have a brief summary of the triumvirate of body, mind and soul and what they mean. For the purpose of this book, the body is the vessel that contains the mind and soul, acting as the medium by which mind and soul interact; undead result from minds so strong as to animate bodies without a soul. The mind is a waking consciousness, and includes the sense of self, and represents the medium by which mortals make decisions and act […]

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  • Everyman Minis: Familiar Archetypes This Mini is exclusively available as part of the Klickstarter-bundle and clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   So, first, some rules: Shapechanging familiars must have the same archetype for all forms, and improved familiar abilities don’t stack with those of familiar archetypes that alters or replaces the variable bonus a familiar grants or the ability to speak with animals of its kind.   The pdf contains 8 familiar archetypes: The figurine familiar replaces emphatic bond with the change shape universal monster ability and the familiar may assume the form of a stone figurine […]

    Everyman Minis: Familiar Archetypes

    Everyman Minis: Familiar Archetypes This Mini is exclusively available as part of the Klickstarter-bundle and clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   So, first, some rules: Shapechanging familiars must have the same archetype for all forms, and improved familiar abilities don’t stack with those of familiar archetypes that alters or replaces the variable bonus a familiar grants or the ability to speak with animals of its kind.   The pdf contains 8 familiar archetypes: The figurine familiar replaces emphatic bond with the change shape universal monster ability and the familiar may assume the form of a stone figurine […]

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  • Mortzengersturm, the Mad Manticore of the Prismatic Peak (5e) This module clocks in at 38 pages, 1 page page front cover, 1 page editorial, 1 page back cover, leaving us with 35 pages of content, so let’s take a look   So, did the cover remind you of old Tex Avery cartoons or old-school loony toons that were fun and not necessarily politically correct? Well, then you’ve nailed the aesthetics of this adventure. The art by Jeff Call is nigh perfect for the novel and interesting take herein that consciously draws upon quite a few nostalgic components – Mortzengersturm does look a bit like a lion king-usurper planning on establishing a 1000-year reich of hyena. (As an aside – the […]

    Mortzengersturm, the Mad Manticore of the Prismatic Peak (5e)

    Mortzengersturm, the Mad Manticore of the Prismatic Peak (5e) This module clocks in at 38 pages, 1 page page front cover, 1 page editorial, 1 page back cover, leaving us with 35 pages of content, so let’s take a look   So, did the cover remind you of old Tex Avery cartoons or old-school loony toons that were fun and not necessarily politically correct? Well, then you’ve nailed the aesthetics of this adventure. The art by Jeff Call is nigh perfect for the novel and interesting take herein that consciously draws upon quite a few nostalgic components – Mortzengersturm does look a bit like a lion king-usurper planning on establishing a 1000-year reich of hyena. (As an aside – the […]

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  • Everyman Minis: Everyman Races This „Mini“ is only available as part of the Klickstarter bundle, and clocks in at 29 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with an impressive23 pages of content, so let’s take a look!   After a brief history of some races previously introduced in other systems, we dive right into the first of the racial write-ups, which deserves some explanation: Much to my joy, the respective racial write-ups do feature pretty detailed notes on physical descriptions, physiology, life cycle, culture, cuisine and relationships with other races. This is particularly nice, since the racial write ups take the best of both worlds in a manner of speaking. The helpful […]

    Everyman Minis: Everyman Races

    Everyman Minis: Everyman Races This „Mini“ is only available as part of the Klickstarter bundle, and clocks in at 29 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with an impressive23 pages of content, so let’s take a look!   After a brief history of some races previously introduced in other systems, we dive right into the first of the racial write-ups, which deserves some explanation: Much to my joy, the respective racial write-ups do feature pretty detailed notes on physical descriptions, physiology, life cycle, culture, cuisine and relationships with other races. This is particularly nice, since the racial write ups take the best of both worlds in a manner of speaking. The helpful […]

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  • The Memoirs of Auberon of Faerie (Falkenstein) This supplement clocks in at 125 pages of content, already accounting for editorial, covers, etc. –so quite a lot of material!   This review was moved up in my reviewing queue due to me receiving a print copy in exchange of a fair and unbiased review. This review is based on the print-version of the book.   All right, as you know by now, I tend to write Falkenstein-reviews in character, but here, this is not feasible, as the content within this book contains a plethora of metaplot spoilers. As usually, we have a book here that is written in character, which means that, in spite of having quite an impressive amount of […]

    The Memoirs of Auberon of Faerie (Falkenstein)

    The Memoirs of Auberon of Faerie (Falkenstein) This supplement clocks in at 125 pages of content, already accounting for editorial, covers, etc. –so quite a lot of material!   This review was moved up in my reviewing queue due to me receiving a print copy in exchange of a fair and unbiased review. This review is based on the print-version of the book.   All right, as you know by now, I tend to write Falkenstein-reviews in character, but here, this is not feasible, as the content within this book contains a plethora of metaplot spoilers. As usually, we have a book here that is written in character, which means that, in spite of having quite an impressive amount of […]

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  • Star Log.EM: Mephians (SFRPG) This installment of the Star Log.EM-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 5 pages of content, so let’s take a look!   Mephians in the Xa-Osoro system are natives of Terros, a relaxed and community-driven species that has endured their fair share of prejudice, courtesy of their looks and ability to exude a type of musk akin to the skunks they resemble. And yes, get out all your Pepe Le Pew jokes now. 🙂 (As aside, a mephian Casanova with Gambit-esque ambitions was pretty much immediately a compelling character-concept I came up with…)   The pdf presents a mephian subtype graft, but fails […]

    Star Log.EM: Mephians (SFRPG)

    Star Log.EM: Mephians (SFRPG) This installment of the Star Log.EM-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 5 pages of content, so let’s take a look!   Mephians in the Xa-Osoro system are natives of Terros, a relaxed and community-driven species that has endured their fair share of prejudice, courtesy of their looks and ability to exude a type of musk akin to the skunks they resemble. And yes, get out all your Pepe Le Pew jokes now. 🙂 (As aside, a mephian Casanova with Gambit-esque ambitions was pretty much immediately a compelling character-concept I came up with…)   The pdf presents a mephian subtype graft, but fails […]

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  • Everyman Minis: Perplexingly Bizarre Archetypes This Mini is exclusively available as part of the Klickstarter bundle. It clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page introduction, 3 pages fo SRD, leaving us with 7 pages of content, so let’s take a look!   Okay, so, let me take you on a brief journey – what you may not know: When archetypes first showed up, they were options available for all classes and pioneered by Super Genius Games, the precursor-version of Rogue Genius Games. When Paizo adapted the concept, they went class-specific with it, and the rest is history.   Why is this relevant? Because we have moved back to this concept herein, or forward […]

    Everyman Minis: Perplexingly Bizarre Archetypes

    Everyman Minis: Perplexingly Bizarre Archetypes This Mini is exclusively available as part of the Klickstarter bundle. It clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page introduction, 3 pages fo SRD, leaving us with 7 pages of content, so let’s take a look!   Okay, so, let me take you on a brief journey – what you may not know: When archetypes first showed up, they were options available for all classes and pioneered by Super Genius Games, the precursor-version of Rogue Genius Games. When Paizo adapted the concept, they went class-specific with it, and the rest is history.   Why is this relevant? Because we have moved back to this concept herein, or forward […]

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  • Everyman Minis: Bloodrager Bloodlines This Mini is exclusively available as part of the Klickstarter bundle. It clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   On the introductory page, we have a new feat, namely Bloodsurge, which requires bloodcasting and bloodrage as well as the option to cast one or more bloodline spells. While bloodraging, this lets you expend 4 rounds of bloodrage to cast one bloodline spell sans provoking an AoO, casting against your regular daily spell allotment. Also, while bloodraging, you increase spell save DC by +2 for bloodrager spells, which later scales up to +3 and +4, […]

    Everyman Minis: Bloodrager Bloodlines

    Everyman Minis: Bloodrager Bloodlines This Mini is exclusively available as part of the Klickstarter bundle. It clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   On the introductory page, we have a new feat, namely Bloodsurge, which requires bloodcasting and bloodrage as well as the option to cast one or more bloodline spells. While bloodraging, this lets you expend 4 rounds of bloodrage to cast one bloodline spell sans provoking an AoO, casting against your regular daily spell allotment. Also, while bloodraging, you increase spell save DC by +2 for bloodrager spells, which later scales up to +3 and +4, […]

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  • The Colossal Creatures Bestiary This massive bestiary clocks in at 91 pages, 1 page front cover, 1 page editorial,1 page ToC, 1 page SRD, leaving us with 87 pages of content, so let’s take a look!   All right, so there are a couple of things to note from the get-go; number one would be that this bestiary, if the page-count and low price point was not sufficient indicator enough for you, does not feature original artworks. I mention this because I know that it’s relevant as far as creatures are concerned for some folks; the interior artwork is a blending of b/w stock art and public domain pieces. As someone who always values content over shiny visuals, I have […]

    The Colossal Creatures Bestiary

    The Colossal Creatures Bestiary This massive bestiary clocks in at 91 pages, 1 page front cover, 1 page editorial,1 page ToC, 1 page SRD, leaving us with 87 pages of content, so let’s take a look!   All right, so there are a couple of things to note from the get-go; number one would be that this bestiary, if the page-count and low price point was not sufficient indicator enough for you, does not feature original artworks. I mention this because I know that it’s relevant as far as creatures are concerned for some folks; the interior artwork is a blending of b/w stock art and public domain pieces. As someone who always values content over shiny visuals, I have […]

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  • Everyman Minis: More Unchained Bard Masterpieces (Revised Edition) The second Everyman Mini that features new masterpieces for the potent Unchained Bard clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page introduction (not featuring the glyph-key this time around, but that’s a minor comfort detriment. Still, there’d be enough space… – but hey, the masterpiece write-ups feature the pretty self-explanatory glyphs), 2 pages of SRD, leaving us with 2 pages of content, so let’s take a look! In case you were wondering, btw.: This Everyman Mini is exclusively available as part of the Klickstarter-bundle.   We start off with two new 1st level masterpieces, the first of which would be the Dance of Infinite Steps for […]

    Everyman Minis: More Unchained Bard Masterpieces (Revised Edition)

    Everyman Minis: More Unchained Bard Masterpieces (Revised Edition) The second Everyman Mini that features new masterpieces for the potent Unchained Bard clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page introduction (not featuring the glyph-key this time around, but that’s a minor comfort detriment. Still, there’d be enough space… – but hey, the masterpiece write-ups feature the pretty self-explanatory glyphs), 2 pages of SRD, leaving us with 2 pages of content, so let’s take a look! In case you were wondering, btw.: This Everyman Mini is exclusively available as part of the Klickstarter-bundle.   We start off with two new 1st level masterpieces, the first of which would be the Dance of Infinite Steps for […]

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  • Everyman Minis: Creepy Creatures This Mini is currently only available as part of the Klickstarter bundle, and it actually is not a mini – the pdf clocks in at 23 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with 17 pages, so let’s take a look!   In case you missed out on one of my favorite creature types in all of Pathfinder, the introductory page recaps what a levialogos is (plural: levialogi) – first introduced in Paranormal Adventures, I’ve been a huge fan of these super-deadly foes and their ability to actually withstand the punishing powers of high-level PCs.   The creatures contained herein, just fyi, all come with their own original full-color […]

    Everyman Minis: Creepy Creatures

    Everyman Minis: Creepy Creatures This Mini is currently only available as part of the Klickstarter bundle, and it actually is not a mini – the pdf clocks in at 23 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with 17 pages, so let’s take a look!   In case you missed out on one of my favorite creature types in all of Pathfinder, the introductory page recaps what a levialogos is (plural: levialogi) – first introduced in Paranormal Adventures, I’ve been a huge fan of these super-deadly foes and their ability to actually withstand the punishing powers of high-level PCs.   The creatures contained herein, just fyi, all come with their own original full-color […]

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  • Everyman Minis: Occult Panoplies This Mini is only available as part of the Klickstarter-bundle and clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   So, what are panoplies? They are a set of occult objects that increase in potency when combined. An occultist can select a panoply when choosing a new implement school, but in order to do so, they must have selected the implement school for all implements involved at least once. As with any other implement school, learning a panoply’s implement school nets access to the resonant power and base focus power, and the other focus powers may […]

    Everyman Minis: Occult Panoplies

    Everyman Minis: Occult Panoplies This Mini is only available as part of the Klickstarter-bundle and clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   So, what are panoplies? They are a set of occult objects that increase in potency when combined. An occultist can select a panoply when choosing a new implement school, but in order to do so, they must have selected the implement school for all implements involved at least once. As with any other implement school, learning a panoply’s implement school nets access to the resonant power and base focus power, and the other focus powers may […]

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  • Psychedelic Fantasies: Within the Radiant Dome (OSR) This installment of the Psychedelic Fantasies-series clocks in at 10 pages, one of which doubles as the front cover/editorial, leaving us with 9 pages of content.   This series adheres to a pretty minimalist approach to module presentation – two columns of black text in a white background. Headers are bolded, but the small statblocks have no internal formatting – this is as minimalist as can be. As for the rule-set, the module does not subscribe to a particular OSR-game or edition. HOWEVER, there is something different here – this has been penned by Gavin Norman, nowadays better known for his superb work on the Wormskin-zine and the Old-School Essentials (formerly B/X Essentials) […]

    Psychedelic Fantasies: Within the Radiant Dome (OSR)

    Psychedelic Fantasies: Within the Radiant Dome (OSR) This installment of the Psychedelic Fantasies-series clocks in at 10 pages, one of which doubles as the front cover/editorial, leaving us with 9 pages of content.   This series adheres to a pretty minimalist approach to module presentation – two columns of black text in a white background. Headers are bolded, but the small statblocks have no internal formatting – this is as minimalist as can be. As for the rule-set, the module does not subscribe to a particular OSR-game or edition. HOWEVER, there is something different here – this has been penned by Gavin Norman, nowadays better known for his superb work on the Wormskin-zine and the Old-School Essentials (formerly B/X Essentials) […]

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  • Everyman Minis: More Unchained Bard Masterpieces The second Everyman Mini that features new masterpieces for the potent Unchained Bard clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page introduction (not featuring the glyph-key this time around, but that’s a minor comfort detriment. Still, there’d be enough space…), 2 pages of SRD, leaving us with 2 pages of content, so let’s take a look! In case you were wondering, btw.: This Everyman Mini is exclusively available as part of the Klickstarter-bundle.   We start off with two new 1st level masterpieces, the first of which would be the Dance of Infinite Steps for the muse, you guessed it, dance. As a minor nitpick – “Dance” is […]

    Everyman Minis: More Unchained Bard Masterpieces

    Everyman Minis: More Unchained Bard Masterpieces The second Everyman Mini that features new masterpieces for the potent Unchained Bard clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page introduction (not featuring the glyph-key this time around, but that’s a minor comfort detriment. Still, there’d be enough space…), 2 pages of SRD, leaving us with 2 pages of content, so let’s take a look! In case you were wondering, btw.: This Everyman Mini is exclusively available as part of the Klickstarter-bundle.   We start off with two new 1st level masterpieces, the first of which would be the Dance of Infinite Steps for the muse, you guessed it, dance. As a minor nitpick – “Dance” is […]

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  • The Worldwalker’s Handbook The final Spheres of Power expansion-book clocks in at 31 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 25 pages of content, so let’s take a look!   This review was moved up in my reviewing queue because all the other Spheres of Power expansions were requested, and I’m somewhat OCD and can’t stand not having covered the last one. Please don’t use that against me. ;P   We begin this supplement with 4 new archetypes, the first of which would be the Broadcast Blade for the mageknight class, who is locked into the Warp sphere as the 1st level magic talent, unless […]

    The Worldwalker’s Handbook

    The Worldwalker’s Handbook The final Spheres of Power expansion-book clocks in at 31 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 25 pages of content, so let’s take a look!   This review was moved up in my reviewing queue because all the other Spheres of Power expansions were requested, and I’m somewhat OCD and can’t stand not having covered the last one. Please don’t use that against me. ;P   We begin this supplement with 4 new archetypes, the first of which would be the Broadcast Blade for the mageknight class, who is locked into the Warp sphere as the 1st level magic talent, unless […]

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  • Psychedelic Fantasies: Beneath the Ruins (OSR) This installment of the Psychedelic Fantasies-series clocks in at 10 pages, one of which doubles as the front cover/editorial, leaving us with 9 pages of content.   This series adheres to a pretty minimalist approach to module presentation – two columns of black text in a white background. Headers are bolded, but the small statblocks have no internal formatting – this is as minimalist as can be. As for the rule-set, the module does not subscribe to a particular OSR-game or edition, claiming general compatibility, which means that you will have to do some tweaking to modify the module for your preferred old-school game. 60’ (20’) are the default movement rates, HD are noted, […]

    Psychedelic Fantasies: Beneath the Ruins (OSR)

    Psychedelic Fantasies: Beneath the Ruins (OSR) This installment of the Psychedelic Fantasies-series clocks in at 10 pages, one of which doubles as the front cover/editorial, leaving us with 9 pages of content.   This series adheres to a pretty minimalist approach to module presentation – two columns of black text in a white background. Headers are bolded, but the small statblocks have no internal formatting – this is as minimalist as can be. As for the rule-set, the module does not subscribe to a particular OSR-game or edition, claiming general compatibility, which means that you will have to do some tweaking to modify the module for your preferred old-school game. 60’ (20’) are the default movement rates, HD are noted, […]

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  • The Nagual Roleplaying Game (Nagual) The Nagual RPG clocks in at 125 pages, 1 page front cover, 1 page editorial, 1 page ToC, ¾ of a page blank, leaving us with 121 ¼ pages, so let’s take a look!   This review was moved up in my reviewing queue because I’ve been waiting for the game for a pretty long time.   All right, after a brief introduction, we begin with the setting information – and this is actually smart, because Nagual’s rules are strongly-founded within the context of the world, which is called “Cali” – meaning “home.” The premise is pretty awesome and not something I’ve seen done before – in Cali, the Mesoamerican cultures succeeded in becoming the […]

    The Nagual Roleplaying Game (Nagual)

    The Nagual Roleplaying Game (Nagual) The Nagual RPG clocks in at 125 pages, 1 page front cover, 1 page editorial, 1 page ToC, ¾ of a page blank, leaving us with 121 ¼ pages, so let’s take a look!   This review was moved up in my reviewing queue because I’ve been waiting for the game for a pretty long time.   All right, after a brief introduction, we begin with the setting information – and this is actually smart, because Nagual’s rules are strongly-founded within the context of the world, which is called “Cali” – meaning “home.” The premise is pretty awesome and not something I’ve seen done before – in Cali, the Mesoamerican cultures succeeded in becoming the […]

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  • Whisper House This module clocks in at 54 pages, 1 page front cover, 1 page inside of front cover, 1 page of editorial, 1 page SRD, 2 pages of how to use, 1 page advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 45 pages of content, so let’s take a look!   All right, so this is a plug-in for the Strange Aeons adventure path, and it is intended for a group of 8th level characters. The module works perfectly fine on its own, just fyi. Difficulty-wise, this is one of the tougher adventures, and the module features plenty of read-aloud text as well as hyperlinks.   This being an adventure-review, the following contains […]

    Whisper House

    Whisper House This module clocks in at 54 pages, 1 page front cover, 1 page inside of front cover, 1 page of editorial, 1 page SRD, 2 pages of how to use, 1 page advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 45 pages of content, so let’s take a look!   All right, so this is a plug-in for the Strange Aeons adventure path, and it is intended for a group of 8th level characters. The module works perfectly fine on its own, just fyi. Difficulty-wise, this is one of the tougher adventures, and the module features plenty of read-aloud text as well as hyperlinks.   This being an adventure-review, the following contains […]

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  • Galaxy Pirates: Ships – Slavern Fighter (SFRPG) This installment of the ship-centric Galaxy Pirates-supplements clocks in at 15 pages, 1 page front cover, 1 page editorial/SRD, leaving us with 13 pages of content, so let’s take a look!   So, the first thing you need to aware of, is that there is not just a single ship inside – instead, we get no less than 6 different ships herein.   From the lowest tiers, we have two tier 1/4 ships, both of which are built on the racer frame. These two are very much similar, in that they are powered by micron light power cores, have cut-rate sensors, mk 3 armor, and mk 1 defenses. Shield-wise, they have basic 10, […]

    Galaxy Pirates: Ships – Slavern Fighter (SFRPG)

    Galaxy Pirates: Ships – Slavern Fighter (SFRPG) This installment of the ship-centric Galaxy Pirates-supplements clocks in at 15 pages, 1 page front cover, 1 page editorial/SRD, leaving us with 13 pages of content, so let’s take a look!   So, the first thing you need to aware of, is that there is not just a single ship inside – instead, we get no less than 6 different ships herein.   From the lowest tiers, we have two tier 1/4 ships, both of which are built on the racer frame. These two are very much similar, in that they are powered by micron light power cores, have cut-rate sensors, mk 3 armor, and mk 1 defenses. Shield-wise, they have basic 10, […]

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  • Village Backdrop: Lanthorn 2.0 (system neutral) This return to and expansion of an installment from Raging Swan Press’ Village Backdrop-series is 17 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 11 pages of content, so let’s take a look at the settlement!   Lanthorn is a peculiar settlement – named for the magical lanterns set atop its gates, the perpetually-shrouded village is situated under a massive overhang in Kuldor Pass, where winters are long and cruel and summers but brief. Heavily defended and fortified, the settlement controls traffic through the pass and represents a gateway to the untamed wilderness beyond. Governed by a conclave […]

    Village Backdrop: Lanthorn 2.0 (system neutral)

    Village Backdrop: Lanthorn 2.0 (system neutral) This return to and expansion of an installment from Raging Swan Press’ Village Backdrop-series is 17 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 11 pages of content, so let’s take a look at the settlement!   Lanthorn is a peculiar settlement – named for the magical lanterns set atop its gates, the perpetually-shrouded village is situated under a massive overhang in Kuldor Pass, where winters are long and cruel and summers but brief. Heavily defended and fortified, the settlement controls traffic through the pass and represents a gateway to the untamed wilderness beyond. Governed by a conclave […]

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  • Village Backdrop: Lanthorn 2.0 (5e) This return to and expansion of an installment from Raging Swan Press’ Village Backdrop-series is 17 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 11 pages of content, so let’s take a look at the settlement!   Lanthorn is a peculiar settlement – named for the magical lanterns set atop its gates, the perpetually-shrouded village is situated under a massive overhang in Kuldor Pass, where winters are long and cruel and summers but brief. Heavily defended and fortified, the settlement controls traffic through the pass and represents a gateway to the untamed wilderness beyond. Governed by a conclave of […]

    Village Backdrop: Lanthorn 2.0 (5e)

    Village Backdrop: Lanthorn 2.0 (5e) This return to and expansion of an installment from Raging Swan Press’ Village Backdrop-series is 17 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 11 pages of content, so let’s take a look at the settlement!   Lanthorn is a peculiar settlement – named for the magical lanterns set atop its gates, the perpetually-shrouded village is situated under a massive overhang in Kuldor Pass, where winters are long and cruel and summers but brief. Heavily defended and fortified, the settlement controls traffic through the pass and represents a gateway to the untamed wilderness beyond. Governed by a conclave of […]

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  • The Fall of Mith: Mithos Manor (5e) The first module in the Fall of Mith-series clocks in at 72 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, leaving us with 68 pages of content, so let’s take a look!   Yes, before you ask – this is the start of an planned series, but for once, I wouldn’t advise in favor of waiting until the entire series is released, for the book utilizes a pretty clever suggested hook (which you should employ) that allows it to be seamlessly slotted into pretty much any setting or ongoing series of adventures you choose/currently play. The module is also entirely self-contained.   This review was moved up in my […]

    The Fall of Mith: Mithos Manor (5e)

    The Fall of Mith: Mithos Manor (5e) The first module in the Fall of Mith-series clocks in at 72 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, leaving us with 68 pages of content, so let’s take a look!   Yes, before you ask – this is the start of an planned series, but for once, I wouldn’t advise in favor of waiting until the entire series is released, for the book utilizes a pretty clever suggested hook (which you should employ) that allows it to be seamlessly slotted into pretty much any setting or ongoing series of adventures you choose/currently play. The module is also entirely self-contained.   This review was moved up in my […]

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  • Star Log.EM: Malborgoroth (SFRPG) This Star Log.EM-installment clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   The pdf begins with a cool little query that makes clear that these entities are Tier-S threats to civilization, accounting for the massive slaughter two malborgoroths committed within mere hours – and it makes sense in SFRPG – where filtration systems and limited air supplies are the norm, an inability to deal with the superbly noxious gas these things emit…well, let’s say it doesn’t help survival. There is a small glitch, an “all” missing here, but other than this cosmetic hiccup, I couldn’t have […]

    Star Log.EM: Malborgoroth (SFRPG)

    Star Log.EM: Malborgoroth (SFRPG) This Star Log.EM-installment clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   The pdf begins with a cool little query that makes clear that these entities are Tier-S threats to civilization, accounting for the massive slaughter two malborgoroths committed within mere hours – and it makes sense in SFRPG – where filtration systems and limited air supplies are the norm, an inability to deal with the superbly noxious gas these things emit…well, let’s say it doesn’t help survival. There is a small glitch, an “all” missing here, but other than this cosmetic hiccup, I couldn’t have […]

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  • Verdant Bonds (5e) This interlude for 5e covers 2 pages, and is intended for level 1 – 3 characters, though I’d personally recommend it for level 2 characters at the highest – level 3 characters will curbstomp through this one. The little adventure does feature read-aloud text for most locales, and also has an okay full-color map. No unlabeled, player-friendly version is provided for VTT or printing out. The map has no scale noted.   As always when I review mini-modules, it should be noted that I rate them for what they are – brief sidetreks. I don’t expect epic stories from them.   All righty, in order to discuss the adventure, I need to go into SPOILERS. Potential players […]

    Verdant Bonds (5e)

    Verdant Bonds (5e) This interlude for 5e covers 2 pages, and is intended for level 1 – 3 characters, though I’d personally recommend it for level 2 characters at the highest – level 3 characters will curbstomp through this one. The little adventure does feature read-aloud text for most locales, and also has an okay full-color map. No unlabeled, player-friendly version is provided for VTT or printing out. The map has no scale noted.   As always when I review mini-modules, it should be noted that I rate them for what they are – brief sidetreks. I don’t expect epic stories from them.   All righty, in order to discuss the adventure, I need to go into SPOILERS. Potential players […]

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  • Privateers: A Shared Storytelling Game Of Piracy & Plunder (Difference) This game clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page ToC, leaving us with 27 pages, laid out in 6’’ by 9’’ (A5), so let’s take a look!   So, a rules lite swashbuckling/pirate game? Why not! But before we start, let it be known that this game can be used in pretty much any context – I could see it work for a scifi-game, for example, pretty well. The game requires 2 six-sided dice and begins with the character generation.   You start by choosing a nickname, followed by selecting your attributes. There are three of those, the first being Mental, which denotes […]

    Privateers: A Shared Storytelling Game Of Piracy & Plunder (Difference)

    Privateers: A Shared Storytelling Game Of Piracy & Plunder (Difference) This game clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page ToC, leaving us with 27 pages, laid out in 6’’ by 9’’ (A5), so let’s take a look!   So, a rules lite swashbuckling/pirate game? Why not! But before we start, let it be known that this game can be used in pretty much any context – I could see it work for a scifi-game, for example, pretty well. The game requires 2 six-sided dice and begins with the character generation.   You start by choosing a nickname, followed by selecting your attributes. There are three of those, the first being Mental, which denotes […]

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  • Starfarer Adversaries Deluxe: Drider (SFRPG) This extra-large installment of the Starfarer Adversaries-series clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, so let’s take a look!   So, this supplement begins with giving us a basic rundown of drider tactics, which also introduces us to a cool notion, the FiendWebs, a kind of horrific industrial spider-themed hellscape that acts as a hub for the dread empire of Akkanar – like it!   The supplement contains two different types of gear – the shock glaives (S & E) powered weapons with the block and reach special property and scaling Arc critical effects, and Fire damage microwave pistols – the beamer pistols – […]

    Starfarer Adversaries Deluxe: Drider (SFRPG)

    Starfarer Adversaries Deluxe: Drider (SFRPG) This extra-large installment of the Starfarer Adversaries-series clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, so let’s take a look!   So, this supplement begins with giving us a basic rundown of drider tactics, which also introduces us to a cool notion, the FiendWebs, a kind of horrific industrial spider-themed hellscape that acts as a hub for the dread empire of Akkanar – like it!   The supplement contains two different types of gear – the shock glaives (S & E) powered weapons with the block and reach special property and scaling Arc critical effects, and Fire damage microwave pistols – the beamer pistols – […]

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