Tabletop Gaming

  • Stark Naked Neo Savages and Sanguine City States #1: Some Terrible Beach Besides some Horrible Ocean (system neutral) This pdf clocks in at 13 pages, 1 page front cover, 3 pages blank,1 page back cover, leaving us with 8 pages of content, so let’s take a look!   This review was requested by one of my patreons.   It should be noted that the back cover sports a doodle of a muscular male body (sans head), including a non-erect penis. If this offends you, well, you have been warned. It should also be noted that this supplement depicts a really horrific place, where institutionalized rape is a theme; a proper and prominent trigger warning before the pertaining section has been […]

    Stark Naked Neo Savages and Sanguine City States #1: Some Terrible Beach Besides some Horrible Ocean (system neutral)

    Stark Naked Neo Savages and Sanguine City States #1: Some Terrible Beach Besides some Horrible Ocean (system neutral) This pdf clocks in at 13 pages, 1 page front cover, 3 pages blank,1 page back cover, leaving us with 8 pages of content, so let’s take a look!   This review was requested by one of my patreons.   It should be noted that the back cover sports a doodle of a muscular male body (sans head), including a non-erect penis. If this offends you, well, you have been warned. It should also be noted that this supplement depicts a really horrific place, where institutionalized rape is a theme; a proper and prominent trigger warning before the pertaining section has been […]

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  • d66 Compendium (Traveller/almost system neutral) This massive compilation of d66-dressing files clocks in at 52 pages, 1 page front cover, 1 page blank inside of front cover, ½ page editorial, 1 page blank inside of back cover, 1 page advertisement, 1 page back cover, leaving us with 46.5 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   Okay, so this book is nominally designed for use with the Foreven Free Sector and the Traveller game, but it is de facto a system neutral dressing book that is just as useful for Starfinder, Ashen Stars or any other SciFi RPG, really. […]

    d66 Compendium (Traveller/almost system neutral)

    d66 Compendium (Traveller/almost system neutral) This massive compilation of d66-dressing files clocks in at 52 pages, 1 page front cover, 1 page blank inside of front cover, ½ page editorial, 1 page blank inside of back cover, 1 page advertisement, 1 page back cover, leaving us with 46.5 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   Okay, so this book is nominally designed for use with the Foreven Free Sector and the Traveller game, but it is de facto a system neutral dressing book that is just as useful for Starfinder, Ashen Stars or any other SciFi RPG, really. […]

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  • Star Log.EM: Duelist (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 1/3 pages of SRD, leaving us with 2 2/3 pages of content, so let’s take a look!   After a brief introduction, we access the archives of the Xa-Osoro system (I like how these little files strive to include such flavorful little bits) and the pdf provides a brief, fluff-only run-down of famous duelists, to be more precise, a by now famous cadre of legends.   After this brief intro, we move on to the archetype; envoys and operatives make probably the best duelists, courtesy of the focus on light and melee weapons- The duelist grants alternate […]

    Star Log.EM: Duelist (SFRPG)

    Star Log.EM: Duelist (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 1/3 pages of SRD, leaving us with 2 2/3 pages of content, so let’s take a look!   After a brief introduction, we access the archives of the Xa-Osoro system (I like how these little files strive to include such flavorful little bits) and the pdf provides a brief, fluff-only run-down of famous duelists, to be more precise, a by now famous cadre of legends.   After this brief intro, we move on to the archetype; envoys and operatives make probably the best duelists, courtesy of the focus on light and melee weapons- The duelist grants alternate […]

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  • Goodman Games Gen Con 2013 Program Book (DCC/PFRPG) This Program Book, originally released as a means to connect to fans, was released as the first of its kind, for Gen Con 2013. It clocks in at 68 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover, leaving us with 65 pages of content, though not all of this would be directly usable gaming material.   For example, the first page is the luck chart – a funny and pretty cool idea: You roll on the chart upon purchasing the book at the booth and get some cool benefits. Okay, you can get freebies if your lucky…but perhaps, you’ll also need to provide bile for Harley Stroh’s inkwell… […]

    Goodman Games Gen Con 2013 Program Book (DCC/PFRPG)

    Goodman Games Gen Con 2013 Program Book (DCC/PFRPG) This Program Book, originally released as a means to connect to fans, was released as the first of its kind, for Gen Con 2013. It clocks in at 68 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover, leaving us with 65 pages of content, though not all of this would be directly usable gaming material.   For example, the first page is the luck chart – a funny and pretty cool idea: You roll on the chart upon purchasing the book at the booth and get some cool benefits. Okay, you can get freebies if your lucky…but perhaps, you’ll also need to provide bile for Harley Stroh’s inkwell… […]

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  • DCC/Xcrawl Free RPG Day 2013 (DCC/PFRPG) This offering, originally released for Free RPG Day, clocks in at 26 pages, 1 page front cover, 1 page editorial, 2 pages of advertisements, 1 page back cover, leaving us with 21 pages of content, so let’s take a look!   This review was requested and made possible by one of my patreons.   This booklet contains two adventures, “The Imperishable Sorceress” by the esteemed Daniel J. Bishop, a DCC adventure for 1st-level characters, and the “2013 Studio City Xcrawl” for Maximum Xcrawl, which employs the Pathfinder rules – penned by none other than Brendan LaSalle. Both adventures come btw. with an array of pregens – big kudos for their inclusion!! The DCC-adventure has […]

    DCC/Xcrawl Free RPG Day 2013 (DCC/PFRPG)

    DCC/Xcrawl Free RPG Day 2013 (DCC/PFRPG) This offering, originally released for Free RPG Day, clocks in at 26 pages, 1 page front cover, 1 page editorial, 2 pages of advertisements, 1 page back cover, leaving us with 21 pages of content, so let’s take a look!   This review was requested and made possible by one of my patreons.   This booklet contains two adventures, “The Imperishable Sorceress” by the esteemed Daniel J. Bishop, a DCC adventure for 1st-level characters, and the “2013 Studio City Xcrawl” for Maximum Xcrawl, which employs the Pathfinder rules – penned by none other than Brendan LaSalle. Both adventures come btw. with an array of pregens – big kudos for their inclusion!! The DCC-adventure has […]

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  • Be Awesome At: Village Design (system neutral) This little design-guide clocks in at 17 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 11 pages of content, so let’s take a look!   Okay, so this pdf is basically a brief DIY-design-guide to villages, published by arguably the most prolific publisher of truly phenomenal villages. Raging Swan Press’ excellent cadre of authors has, under the auspice of Raging Swan’s mastermind Creighton Broadhurst, created some of the best villages you can find for any system out there, so yeah, the author knows what he’s talking about. The advice here pertains villages of a somewhat gritty, Greyhawk-ish, yet fantastic […]

    Be Awesome At: Village Design (system neutral)

    Be Awesome At: Village Design (system neutral) This little design-guide clocks in at 17 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 11 pages of content, so let’s take a look!   Okay, so this pdf is basically a brief DIY-design-guide to villages, published by arguably the most prolific publisher of truly phenomenal villages. Raging Swan Press’ excellent cadre of authors has, under the auspice of Raging Swan’s mastermind Creighton Broadhurst, created some of the best villages you can find for any system out there, so yeah, the author knows what he’s talking about. The advice here pertains villages of a somewhat gritty, Greyhawk-ish, yet fantastic […]

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  • Everyman Minis: Motherly Options This installment of the Everyman Minis-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, 1 page advertisement, leaving us with 3 pages of content, so let’s take a look!   Okay, while this pdf is called “motherly” options, it should be noted that this is very much a parental book – one that takes the potential of adventurers with families and the resulting dynamics into account – so yeah, non-female characters can similarly benefit from the options presented herein.   The first of these would be the caretaker bard archetype, who is defined by 3 alternate bardic performances. The first replaces inspire courage and nets a single d10 […]

    Everyman Minis: Motherly Options

    Everyman Minis: Motherly Options This installment of the Everyman Minis-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, 1 page advertisement, leaving us with 3 pages of content, so let’s take a look!   Okay, while this pdf is called “motherly” options, it should be noted that this is very much a parental book – one that takes the potential of adventurers with families and the resulting dynamics into account – so yeah, non-female characters can similarly benefit from the options presented herein.   The first of these would be the caretaker bard archetype, who is defined by 3 alternate bardic performances. The first replaces inspire courage and nets a single d10 […]

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  • To Stake a Vampire This massive adventure clocks in at 75 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, leaving us with 70 pages of content, so let’s take a look!   This review was requested and made possible by one of my patreons.   This module is the direct sequel of “To Slay a Dragon” and thus assumes a 7th level party that is preferably able to cover the basic 4 core roles; particularly having a cleric is something I’d strongly suggest. The module makes use of Holdenshire as a backdrop – like its prequel, and medium advancement track is considered to be the default. Considering the highly random chances […]

    To Stake a Vampire

    To Stake a Vampire This massive adventure clocks in at 75 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, leaving us with 70 pages of content, so let’s take a look!   This review was requested and made possible by one of my patreons.   This module is the direct sequel of “To Slay a Dragon” and thus assumes a 7th level party that is preferably able to cover the basic 4 core roles; particularly having a cleric is something I’d strongly suggest. The module makes use of Holdenshire as a backdrop – like its prequel, and medium advancement track is considered to be the default. Considering the highly random chances […]

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  • Creatures of the Wastelands: Mutational Evolution (OSR) This bestiary clocks in at 54 pages, 2 pages of editorial, 1 page ToC, 2 pages of advertisements, 1 page SRD, leaving us with 48 pages of content. The front- and back-cover are provided in their own pdf and thus are not part of this tally.   This pdf was sponsored by one of my patreons and moved up in my queue as a prioritized review.   All right, this pdf, while intended for use with Mutant Future, is easily usable in pretty much any OSR-game…IF you have Mutant Futures. (Preferably also Creatures of the Wastelands) I strongly suggest getting at least the Mutant Future parent book before checking this out – without […]

    Creatures of the Wastelands: Mutational Evolution (OSR)

    Creatures of the Wastelands: Mutational Evolution (OSR) This bestiary clocks in at 54 pages, 2 pages of editorial, 1 page ToC, 2 pages of advertisements, 1 page SRD, leaving us with 48 pages of content. The front- and back-cover are provided in their own pdf and thus are not part of this tally.   This pdf was sponsored by one of my patreons and moved up in my queue as a prioritized review.   All right, this pdf, while intended for use with Mutant Future, is easily usable in pretty much any OSR-game…IF you have Mutant Futures. (Preferably also Creatures of the Wastelands) I strongly suggest getting at least the Mutant Future parent book before checking this out – without […]

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  • Hybrid Class: Gestrati This hybrid class clocks in at 28 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 24 pages of content. It should be noted that the content is laid out in 6’’ by 9’’ (A5), which means that you can potentially fit 4 pages on one sheet of paper when printing this.   The gestrati is a hybrid of unchained monk and sorcerer and gains d10 HD, full BAB-progression, good Ref- and Fort-saves, 4 + Int skills per level and proficiency in simple weapons. Important: A gestrati wearing armor loses his AC bonus (Wisdom bonus to AC and CMD, at 4th level +1, increase by a further +1 at every fourth […]

    Hybrid Class: Gestrati

    Hybrid Class: Gestrati This hybrid class clocks in at 28 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 24 pages of content. It should be noted that the content is laid out in 6’’ by 9’’ (A5), which means that you can potentially fit 4 pages on one sheet of paper when printing this.   The gestrati is a hybrid of unchained monk and sorcerer and gains d10 HD, full BAB-progression, good Ref- and Fort-saves, 4 + Int skills per level and proficiency in simple weapons. Important: A gestrati wearing armor loses his AC bonus (Wisdom bonus to AC and CMD, at 4th level +1, increase by a further +1 at every fourth […]

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  • Super Spy Hybrid Class This hybrid class clocks in at 13 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   This review was requested by one of my patreons.   The super spy is a hybrid class of investigator and vigilante and receives, chassis-wise, d8 HD, 6 + Int skills per level, proficiency with simple weapons, firearms, hand crossbow, rapier, sap, shortbow, and short sword as well as light armors. They get ¾ BAB-progression as well as good Reflex- and Will-saves. The class begins play with +1d6 sneak attack and improves that every odd level thereafter by +1d6. Sneak attack’s […]

    Super Spy Hybrid Class

    Super Spy Hybrid Class This hybrid class clocks in at 13 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   This review was requested by one of my patreons.   The super spy is a hybrid class of investigator and vigilante and receives, chassis-wise, d8 HD, 6 + Int skills per level, proficiency with simple weapons, firearms, hand crossbow, rapier, sap, shortbow, and short sword as well as light armors. They get ¾ BAB-progression as well as good Reflex- and Will-saves. The class begins play with +1d6 sneak attack and improves that every odd level thereafter by +1d6. Sneak attack’s […]

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  • Campaign Elements: Both Foul and Deep (DCC) This DCC-toolkit clocks in at 53 pages, 1 page front cover, 2 pages SRD, leaving us with a massive 50 pages of content, though these are formatted for 6’’ by 9’’ digest size (A5), which means you can fit multiple pages on one sheet of paper.   This review was moved up in my reviewing queue at the request of my patreons.   So, first things first, in case you’re new to the series: The Campaign Elements-series is basically a collection of set-pieces supplemented with rules, intended to be dropped as is into an ongoing campaign…or to be used as a scavenging ground. As such, this sits squarely on the line between modules […]

    Campaign Elements: Both Foul and Deep (DCC)

    Campaign Elements: Both Foul and Deep (DCC) This DCC-toolkit clocks in at 53 pages, 1 page front cover, 2 pages SRD, leaving us with a massive 50 pages of content, though these are formatted for 6’’ by 9’’ digest size (A5), which means you can fit multiple pages on one sheet of paper.   This review was moved up in my reviewing queue at the request of my patreons.   So, first things first, in case you’re new to the series: The Campaign Elements-series is basically a collection of set-pieces supplemented with rules, intended to be dropped as is into an ongoing campaign…or to be used as a scavenging ground. As such, this sits squarely on the line between modules […]

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  • Rampaging Monsters (NGR) This little generator clocks in at 12 pages, 1 page front cover, 1 page editorial, 1 page back cover, leaving us with 9 pages of content, so let’s take a look!   So, as we’ve come to expect by Zzarchov Kowolski’s books, this one sports a rather neat and dry sense of humor, evident from the introduction onwards – sometimes, you don’t have the time to prepare a new plot, right? You’ll need filler, because  “that Golden Girls marathon doesn’t watch itself”, to paraphrase the supplement. Well, the solution this booklet proposes is to generate a rampaging monster that scours the countryside!   The generator provided here indeed allows you to generate a creature, depending on your […]

    Rampaging Monsters (NGR)

    Rampaging Monsters (NGR) This little generator clocks in at 12 pages, 1 page front cover, 1 page editorial, 1 page back cover, leaving us with 9 pages of content, so let’s take a look!   So, as we’ve come to expect by Zzarchov Kowolski’s books, this one sports a rather neat and dry sense of humor, evident from the introduction onwards – sometimes, you don’t have the time to prepare a new plot, right? You’ll need filler, because  “that Golden Girls marathon doesn’t watch itself”, to paraphrase the supplement. Well, the solution this booklet proposes is to generate a rampaging monster that scours the countryside!   The generator provided here indeed allows you to generate a creature, depending on your […]

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  • Village Backdrop: Skaalhaft This installment of the Village Backdrop-series clocks in at 13 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   Skaalhaft is an utterly unique place – situated in the aptly-named blood bay, the place is a whaler’s village unlike any you’ve seen – instead of the more mundane prey, this should be considered to be a draker’s village…or a magical beast-er’s village…for while other places may be content with hunting mere animals, Skaalhaft’s population makes a living of much tougher and deadlier prey. The kills brought in by the powerful hunters (5 sample vessels with their own […]

    Village Backdrop: Skaalhaft

    Village Backdrop: Skaalhaft This installment of the Village Backdrop-series clocks in at 13 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   Skaalhaft is an utterly unique place – situated in the aptly-named blood bay, the place is a whaler’s village unlike any you’ve seen – instead of the more mundane prey, this should be considered to be a draker’s village…or a magical beast-er’s village…for while other places may be content with hunting mere animals, Skaalhaft’s population makes a living of much tougher and deadlier prey. The kills brought in by the powerful hunters (5 sample vessels with their own […]

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  • Village Backdrop: Skaalhaft (5e) This installment of the Village Backdrop-series clocks in at 13 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   Skaalhaft is an utterly unique place – situated in the aptly-named blood bay, the place is a whaler’s village unlike any you’ve seen – instead of the more mundane prey, this should be considered to be a draker’s village…or a magical beast-er’s village…for while other places may be content with hunting mere animals, Skaalhaft’s population makes a living of much tougher and deadlier prey. The kills brought in by the powerful hunters (5 sample vessels with their […]

    Village Backdrop: Skaalhaft (5e)

    Village Backdrop: Skaalhaft (5e) This installment of the Village Backdrop-series clocks in at 13 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   Skaalhaft is an utterly unique place – situated in the aptly-named blood bay, the place is a whaler’s village unlike any you’ve seen – instead of the more mundane prey, this should be considered to be a draker’s village…or a magical beast-er’s village…for while other places may be content with hunting mere animals, Skaalhaft’s population makes a living of much tougher and deadlier prey. The kills brought in by the powerful hunters (5 sample vessels with their […]

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  • Village Backdrop: Skaalhaft (system neutral) This installment of the Village Backdrop-series clocks in at 13 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   Skaalhaft is an utterly unique place – situated in the aptly-named blood bay, the place is a whaler’s village unlike any you’ve seen – instead of the more mundane prey, this should be considered to be a draker’s village…or a magical beast-er’s village…for while other places may be content with hunting mere animals, Skaalhaft’s population makes a living of much tougher and deadlier prey. The kills brought in by the powerful hunters (5 sample vessels with […]

    Village Backdrop: Skaalhaft (system neutral)

    Village Backdrop: Skaalhaft (system neutral) This installment of the Village Backdrop-series clocks in at 13 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   Skaalhaft is an utterly unique place – situated in the aptly-named blood bay, the place is a whaler’s village unlike any you’ve seen – instead of the more mundane prey, this should be considered to be a draker’s village…or a magical beast-er’s village…for while other places may be content with hunting mere animals, Skaalhaft’s population makes a living of much tougher and deadlier prey. The kills brought in by the powerful hunters (5 sample vessels with […]

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  • DCC Free RPG Day 2012 (DCC) This collection of modules clocks in at 20 pages, 1 page front cover, 1 page introduction/SRD, 2 pages mystery map contest (here, you could finish a map and write an adventure to win money), 1 page advertisement, 1 page back cover, leaving us with 14 pages of content, so let’s take a look!   This booklet contains 2 adventures: Michael Curtis provides “The undulating Corruption” for level 5 characters, while the second module, “The Jeweler that dealt in Stardust” is penned by Harley Stroh and intended for level 3 characters. Both of the adventures sport a handy encounter table that lists the respective encounter type. The second page provides a fantastic b/w-handout that depicts […]

    DCC Free RPG Day 2012 (DCC)

    DCC Free RPG Day 2012 (DCC) This collection of modules clocks in at 20 pages, 1 page front cover, 1 page introduction/SRD, 2 pages mystery map contest (here, you could finish a map and write an adventure to win money), 1 page advertisement, 1 page back cover, leaving us with 14 pages of content, so let’s take a look!   This booklet contains 2 adventures: Michael Curtis provides “The undulating Corruption” for level 5 characters, while the second module, “The Jeweler that dealt in Stardust” is penned by Harley Stroh and intended for level 3 characters. Both of the adventures sport a handy encounter table that lists the respective encounter type. The second page provides a fantastic b/w-handout that depicts […]

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  • Everyman Minis: Microsized Templates This Everyman Mini clocks in at 10 pages, 1 page front cover, 1 page editorial, 5 pages of SRD, 1 page advertisement, leaving us with 2 pages of content, so let’s take a look!   So, I absolutely ADORE Microsized Adventures. It made my Top Ten for a reason. It opens a whole new cosmos of cool rules, of adventuring possibilities and fun.   Well, this pdf, beyond explaining how the special size modifier works in context of PCs and foes that are radically shrunk/enlarged, sports an extremely high crunch-density: We basically get 8 microsized templates: These list not only the modifications applied to the microsized being (and the special size modifier), but also the modifications […]

    Everyman Minis: Microsized Templates

    Everyman Minis: Microsized Templates This Everyman Mini clocks in at 10 pages, 1 page front cover, 1 page editorial, 5 pages of SRD, 1 page advertisement, leaving us with 2 pages of content, so let’s take a look!   So, I absolutely ADORE Microsized Adventures. It made my Top Ten for a reason. It opens a whole new cosmos of cool rules, of adventuring possibilities and fun.   Well, this pdf, beyond explaining how the special size modifier works in context of PCs and foes that are radically shrunk/enlarged, sports an extremely high crunch-density: We basically get 8 microsized templates: These list not only the modifications applied to the microsized being (and the special size modifier), but also the modifications […]

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  • Village Backdrop: Ronak (system neutral) This installment of the Village Backdrops-series clocks in at 11 pages, 1 page front cover, 2 pages advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 6 pages of content, so let’s take a look!   Ronak is a dwarven company’s trade-outpost – or rather, it was. The company has gone belly-up ages ago, leaving the ancestors of the Ronakee stranded in the middle of the swamplands, on lands that once belonged to lizardfolk, dutifully exterminated by the dwarves. This can be unearthed via the village lore provided in the tradition of the series…and it kinda is weird. Why? Because the very first sentence on Ronak is “Nobody knows Ronak […]

    Village Backdrop: Ronak (system neutral)

    Village Backdrop: Ronak (system neutral) This installment of the Village Backdrops-series clocks in at 11 pages, 1 page front cover, 2 pages advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 6 pages of content, so let’s take a look!   Ronak is a dwarven company’s trade-outpost – or rather, it was. The company has gone belly-up ages ago, leaving the ancestors of the Ronakee stranded in the middle of the swamplands, on lands that once belonged to lizardfolk, dutifully exterminated by the dwarves. This can be unearthed via the village lore provided in the tradition of the series…and it kinda is weird. Why? Because the very first sentence on Ronak is “Nobody knows Ronak […]

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  • Village Backdrop: Ronak (5e) This installment of the Village Backdrops-series clocks in at 11 pages, 1 page front cover, 2 pages advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 6 pages of content, so let’s take a look!   Ronak is a dwarven company’s trade-outpost – or rather, it was. The company has gone belly-up ages ago, leaving the ancestors of the Ronakee stranded in the middle of the swamplands, on lands that once belonged to lizardfolk, dutifully exterminated by the dwarves. This can be unearthed via the village lore provided in the tradition of the series…and it kinda is weird. Why? Because the very first sentence on Ronak is “Nobody knows Ronak exists. […]

    Village Backdrop: Ronak (5e)

    Village Backdrop: Ronak (5e) This installment of the Village Backdrops-series clocks in at 11 pages, 1 page front cover, 2 pages advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 6 pages of content, so let’s take a look!   Ronak is a dwarven company’s trade-outpost – or rather, it was. The company has gone belly-up ages ago, leaving the ancestors of the Ronakee stranded in the middle of the swamplands, on lands that once belonged to lizardfolk, dutifully exterminated by the dwarves. This can be unearthed via the village lore provided in the tradition of the series…and it kinda is weird. Why? Because the very first sentence on Ronak is “Nobody knows Ronak exists. […]

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  • Village Backdrop: Ronak This installment of the Village Backdrops-series clocks in at 11 pages, 1 page front cover, 2 pages advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 6 pages of content, so let’s take a look!   Ronak is a dwarven company’s trade-outpost – or rather, it was. The company has gone belly-up ages ago, leaving the ancestors of the Ronakee stranded in the middle of the swamplands, on lands that once belonged to lizardfolk, dutifully exterminated by the dwarves. This can be unearthed via the village lore provided in the tradition of the series…and it kinda is weird. Why? Because the very first sentence on Ronak is “Nobody knows Ronak exists. Or, […]

    Village Backdrop: Ronak

    Village Backdrop: Ronak This installment of the Village Backdrops-series clocks in at 11 pages, 1 page front cover, 2 pages advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 6 pages of content, so let’s take a look!   Ronak is a dwarven company’s trade-outpost – or rather, it was. The company has gone belly-up ages ago, leaving the ancestors of the Ronakee stranded in the middle of the swamplands, on lands that once belonged to lizardfolk, dutifully exterminated by the dwarves. This can be unearthed via the village lore provided in the tradition of the series…and it kinda is weird. Why? Because the very first sentence on Ronak is “Nobody knows Ronak exists. Or, […]

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  • The Mountains of Dreams (OSR) This hex-crawl clocks in at 20 pages, minus one page overview of relations with other hexcrawls in the series and a paragraph of editorial, leaving us with roughly 19 pages of content.   Okay, so I’m gonna slightly alter my format for this series: As many of my readers out there, I was duly impressed by Geoffrey McKinney’s Carcosa-book; it left me wanting more; more depth, more weirdness. Well, after a friendly hint by one of my patreons, I started searching the interwebs and found on the author’s lulu-page not one, but four different hexcrawls (of a planned series of 8) depicting the lands of Carcosa. Well, obviously, I got them asap.   As per […]

    The Mountains of Dreams (OSR)

    The Mountains of Dreams (OSR) This hex-crawl clocks in at 20 pages, minus one page overview of relations with other hexcrawls in the series and a paragraph of editorial, leaving us with roughly 19 pages of content.   Okay, so I’m gonna slightly alter my format for this series: As many of my readers out there, I was duly impressed by Geoffrey McKinney’s Carcosa-book; it left me wanting more; more depth, more weirdness. Well, after a friendly hint by one of my patreons, I started searching the interwebs and found on the author’s lulu-page not one, but four different hexcrawls (of a planned series of 8) depicting the lands of Carcosa. Well, obviously, I got them asap.   As per […]

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  • Jungles of the K’naanothoa (OSR) This hex-crawl clocks in at 16 pages, minus one page overview of relations with other hexcrawls in the series and a paragraph of editorial, leaving us with roughly 15 pages of content.   Okay, so I’m gonna slightly alter my format for this series: As many of my readers out there, I was duly impressed by Geoffrey McKinney’s Carcosa-book; it left me wanting more; more depth, more weirdness. Well, after a friendly hint by one of my patreons, I started searching the interwebs and found on the author’s lulu-page not one, but four different hexcrawls (or a planned series of 8) depicting the lands of Carcosa. Well, obviously, I got them asap. As per the […]

    Jungles of the K’naanothoa (OSR)

    Jungles of the K’naanothoa (OSR) This hex-crawl clocks in at 16 pages, minus one page overview of relations with other hexcrawls in the series and a paragraph of editorial, leaving us with roughly 15 pages of content.   Okay, so I’m gonna slightly alter my format for this series: As many of my readers out there, I was duly impressed by Geoffrey McKinney’s Carcosa-book; it left me wanting more; more depth, more weirdness. Well, after a friendly hint by one of my patreons, I started searching the interwebs and found on the author’s lulu-page not one, but four different hexcrawls (or a planned series of 8) depicting the lands of Carcosa. Well, obviously, I got them asap. As per the […]

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  • Barrens of Carcosa (OSR) This hex-crawl clocks in at 32 pages, minus one page overview of relations with other hexcrawls in the series and a paragraph of editorial, leaving us with roughly 31 pages of content.   Okay, so I’m gonna slightly alter my format for this series: As many of my readers out there, I was duly impressed by Geoffrey McKinney’s Carcosa-book; it left me wanting more; more depth, more weirdness. Well, after a friendly hint by one of my patreons, I started searching the interwebs and found on the author’s lulu-page not one, but four different hexcrawls (or a planned series of 8) depicting the lands of Carcosa. Well, obviously, I got them asap. As per the writing […]

    Barrens of Carcosa (OSR)

    Barrens of Carcosa (OSR) This hex-crawl clocks in at 32 pages, minus one page overview of relations with other hexcrawls in the series and a paragraph of editorial, leaving us with roughly 31 pages of content.   Okay, so I’m gonna slightly alter my format for this series: As many of my readers out there, I was duly impressed by Geoffrey McKinney’s Carcosa-book; it left me wanting more; more depth, more weirdness. Well, after a friendly hint by one of my patreons, I started searching the interwebs and found on the author’s lulu-page not one, but four different hexcrawls (or a planned series of 8) depicting the lands of Carcosa. Well, obviously, I got them asap. As per the writing […]

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  • The Yuthlugathap Swamps (OSR) This hex-crawl clocks in at 32 pages, minus one page overview of relations with other hexcrawls in the series and a paragraph of editorial, leaving us with roughly 31 pages of content.   Okay, so I’m gonna slightly alter my format for this series: As many of my readers out there, I was duly impressed by Geoffrey McKinney’s Carcosa-book; it left me wanting more; more depth, more weirdness. Well, after a friendly hint by one of my patreons, I started searching the interwebs and found on the author’s lulu-page not one, but four different hexcrawls (or a planned series of 8) depicting the lands of Carcosa. Well, obviously, I got them asap.   As per the […]

    The Yuthlugathap Swamps (OSR)

    The Yuthlugathap Swamps (OSR) This hex-crawl clocks in at 32 pages, minus one page overview of relations with other hexcrawls in the series and a paragraph of editorial, leaving us with roughly 31 pages of content.   Okay, so I’m gonna slightly alter my format for this series: As many of my readers out there, I was duly impressed by Geoffrey McKinney’s Carcosa-book; it left me wanting more; more depth, more weirdness. Well, after a friendly hint by one of my patreons, I started searching the interwebs and found on the author’s lulu-page not one, but four different hexcrawls (or a planned series of 8) depicting the lands of Carcosa. Well, obviously, I got them asap.   As per the […]

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  • Yuletide Terror This massive Christmas mega-adventure clocks in at 119 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 6 pages of SRD, 2 pages of advertisement, leaving us with 107 pages of content, making this the single largest Christmas module I have ever read and played.   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   Before we dive into the main meat, let us talk about a couple of peculiarities: One: The layout in full-color is gorgeous and sports a ribbon on the right side of the page, which denotes the act/part of the adventure you’re currently in. This makes navigation more convenient, so […]

    Yuletide Terror

    Yuletide Terror This massive Christmas mega-adventure clocks in at 119 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 6 pages of SRD, 2 pages of advertisement, leaving us with 107 pages of content, making this the single largest Christmas module I have ever read and played.   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   Before we dive into the main meat, let us talk about a couple of peculiarities: One: The layout in full-color is gorgeous and sports a ribbon on the right side of the page, which denotes the act/part of the adventure you’re currently in. This makes navigation more convenient, so […]

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  • Down in Yon Forest (NGR/OSR) This module clocks in at 32 pages, 1 page front cover, 1 page editorial, 1 page blank, 1 page back cover, leaving us with 28 pages, so let’s take a look!   Wait, before we do, a couple of notes: One, this adventure sports stats for both NGR (Neoclassical Geek Revival) and general OSR-stats; if you have the choice, I’d suggest using the NGR-versions.   Secondly, this is a so-called buystarter. This is a term the author uses for an interesting concept: You purchase basically a completed manuscript; each day, the price of the project goes up slightly, as proceeds from the product’s sales are reinvested in artwork, layout, etc. Zzarchov Kowolski has done so […]

    Down in Yon Forest (NGR/OSR)

    Down in Yon Forest (NGR/OSR) This module clocks in at 32 pages, 1 page front cover, 1 page editorial, 1 page blank, 1 page back cover, leaving us with 28 pages, so let’s take a look!   Wait, before we do, a couple of notes: One, this adventure sports stats for both NGR (Neoclassical Geek Revival) and general OSR-stats; if you have the choice, I’d suggest using the NGR-versions.   Secondly, this is a so-called buystarter. This is a term the author uses for an interesting concept: You purchase basically a completed manuscript; each day, the price of the project goes up slightly, as proceeds from the product’s sales are reinvested in artwork, layout, etc. Zzarchov Kowolski has done so […]

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