The Code of Recall

Agent Johnson frantically reached for the built-in computer panel along the side of the park bench.  Just over his shoulder he could see the group of twelve men in pursuit; another set of six men spread in a circle that must have been at least a hundred meter radius from his position.  Johnson already knew what they were doing, most likely setting up a perimeter to keep observers away so they could capture the agent.  The twelve men were now making a mad dash toward him while trying to home in on his location with their micro-fix weapons (a tool that utilizes ultra-dense vibrations to ‘fix’ an object).  He knew that a second or two more and then we would be trapped here, or now, forever.  He desperately managed to bring up the search engine with one touch.  Just as he was losing hope, he typed in the code of recall:  SAGAN-TESSERACT.  At that moment, just as he felt the tinge of pressure from the micro-fix weapon, he saw the park bench, the scenery and the rushing crowd of men start to shimmer and disintegrate. 

Agent Johnson knew that he had barely managed to escape; but at what expense?  He already altered too much in this present time for him to ever get back to his own reality.  The only way to find out if his mission was accomplished was to reappear in his time, the future, without a noticeable difference.  He would know the moment he reappeared if something had occurred between the time he just left and the time he lived in, a span of roughly 300 years.

Johnson felt the tinge of nausea that follows time travel.  Holding his breath, he started to see the surroundings of his time reappear.  He began to sigh out in joy that all was well until the images he saw failed to materialize.  Johnson knew that his mission had failed; he had altered the past so much that the laws of nature would not allow him to return to his reality, because his reality was now diverged from what he remembered.  While the world he grew up in, the 31st century continued on, it would continue without him.  He was now in a variable world, a world commonly mistaken as the spirit world.

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About Manny Garza

After serving 8 years in the U.S. Army as an Intelligence Analyst, Manny departed the military in order to pursue his B.A. in Philosophy from American Military University. Aside from college, he writes short stories and essays in the realm of philosophy and science fiction. Manny's short stories are heavily influenced by who he refers to as The Trinity: Isaac Asimov, Arthur C. Clarke, and Jack Williamson. He is married to his lovely wife, Melissa, and has two dogs named Koopa and Goomba. Aside from being an editor and contributor of Nerd Trek articles, his hobbies include playing guitar, singing, and both tabletop and video game RPGs. Manny currently lives in Charlottesville, VA.