This installment of the Feats of Legend-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 1 page SRD, 3/4 of a page blank, leaving us with 4 1/4 pages of content, so let’s take a look!
After a handy table that lists the feats along prereqs, we dive right in:
-Blasphemous Tongue:Bonus to intimidate, demoralize demonic/infernal creatures by ignoring their immunity, if any, +1 DC for fear-descriptor-spells, affect potentially demonic/infernal creatures immune to fear- Now this is how you open a feat-book! Neat!
-Call the Damned: Add imp and gaav to summon monster I and III list; 1/day spontaneously add fiendish template to summon. One of the prereqs is italicized that shouldn’t be, but that’s a cosmetic glitch.
-Chains of Perdition: +2 shield bonus when wielding a spiked chain two-handed. Solid!
-Improved Chains of Perdition: Increase bonus granted to +4.
-Dark Channel: Roll d8s to hurt the living via channel negative energy instead of d6s. Ouch, but mechanically feasible and okay.
-Devil’s Advocate: +2 Diplomacy and Bluff, +4 at 10th level; double bonuses versus demons and devils.
-Fiendish Codex: +2 to checks to identify fiends, gain +1 piece of info. Nice.
-Fire and Brimstone (Grit): +1d6 fire damage for 1 grit; solid, though I would have preferred scaling here. Also is erroneously called “deed” once, but oh well – functional.
-Improved Fire and Brimstone (Grit): Your bullets count as evil and magical; spend 1 grit to reroll any attack modified by Fire and Brimstone on a misfire. At +5 BAB-prereq maybe a tad bit soon for alignment-bullets.
-Improved Protection of the Pit: Increase profane armor bonus to +2; gain negative energy resistance 5, +3 and 10 in unhallowed areas.
-Protection of the Pit: Gain profane +1 bonus to AC, +2 in unhallowed areas. Pretty weak…but worth it for the end of the feat-chain.
-Greater Protection of the Pit: Gain DR 5/good, DR 10/good while on an unhallowed site. Solid and the prereqs make sense!
-Hellfire Initiate: Ignore up to 5 point Fire resistance with spells and SPs.
-Hellfire Acolyte: : Ignore up to 10 fire resistance with spells/SPs, also gain fire resistance 5. Prereq possible via Edlritch heritage. Nice.
-Hellfire Master: Ignore ALL fire resistance of a target with spells and SPs; targets usually immune still take 1/2 damage.
-Inured to the Infernal: +4 to saves versus spells and SPs of tieflings, devils, etc.
-Luck of the Devil: +2 luck bonus to one save chosen, may be taken thrice, once per save.
-Pledged to Darkness: You have an evil birthmark that helps intimidate folk…and which acts as an unholy symbol for the devil in question. Kinda cool!
-Speak of the Devil: Increase DC of planar binding-called devil to escape and gain bonus to convince devils to do your bidding, double the bonus in conjunction with Devil’s Advocate.
-Tongue of the Pit: Spellcasting in Infernal, which reduces infernal creature’s SR by 5 for the purpose of your spell. Has planar binding-synergy.
Editing and formatting aren’t perfect, but what glitches are here do not hamper the feats contained herein. Layout adheres to an easy-to-read two-column full-color standard and the pdf has some nice b/w-stock art that fits neatly. The pdf comes fully bookmarked for your convenience.
Neal Litherland’s infernal feats may not all be winners – but they all have their niche, their thematic raison d’être – their justification. This humble book contains some truly cool tools that make sense by virtue of their narrative potential and that’s not something I get to see too often. The lack of overpowered or broken feats herein also means that even a really low-fantasy/dark fantasy campaign can easily utilize the content herein, making this an inexpensive, welcome addition and one of the better feat-books I’ve read in a while. While not perfect in all regards, this still is a good, neat little book, well worth a final verdict of 4.5 stars, rounded down to 4 for the purpose of this platform.