This installment of the Four Horsemen present-series clocks in at 8 pages, 1 pages front cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!
In case you haven’t checked out the massive and rather awesome Monster Menagerie: The Construct Companion, you’ll be asking yourself what this very concept is: Basically, the idea is to make traps that double as both traps and creatures – and yes, this is mechanically as exceedingly interesting as you’d think it would be. The base rules from aforementioned book are presented herein for your convenience.
The template and guidance provided is simply brilliant, so for the low price you’ll get a truly inspired concept here – from mechanical animated traps to magical ones, this component is simply awesome. Of course, the pdf also sports a diverse selection of sample animated traps, to be more precise, we receive 7 sample animated traps that range in CR from 3 to 18.
Regarding the animated traps – what about a door that tries to slam you and triggers fire traps? An executioner’s axe supplemented by slay living? These may be nice…but what about a chamber of blades that can dimension lock and mass hold monster those contained within? Yes, this is delightfully devious! Shocking locks that electrocute wanna-be-thieves are cool…and what about the pit trap that keeps on giving, slamming its cover shut and then making sure that PCs reverse gravity slam into the cover and then back onto poisoned spikes? Yes, this is me cackling with glee.
Oh, and what about a crushing stone that not only squashes intruders, but also generates prismatic walls into which it then shoves PCs with grasping hand? Yes, damn cool. And there would also be the arrow-firing trap…that has a constant true strike. Yes, these are pretty much AWESOME.
Editing and formatting are top-notch, I noticed o glitches. Layout adheres to Rogue Genius Games’ beautiful 2-column full-color standard and the two artworks by Jacob Blackmon are awesome. The pdf comes fully bookmarked for your convenience.
Stephen Rowe’s expansion of animated traps is an inexpensive, awesome little pdf. Now granted, it left me wanting even more…but on the plus-side, I certainly appreciated each and every animated trap herein, some of which are simply devilishly cunning and cool. On the down side, if you already have the animated trap rules, you will be like me and wishing the pdf was longer and had even more of these unique animated traps. Hence, my final verdict will clock at 4.5 stars, rounded up to 5 for the purpose of this platform.