Galaxy Pirates: Ships – Katar Gunship (SFRPG)

Galaxy Pirates: Ships – Katar Gunship (SFRPG)

This Ship-supplement clocks in at 8 pages, 1 page front cover, 1 page editorial/SRD, leaving us with 6 pages of content, so let’s take a look!

 

All right, first things first: We actually get two ships herein: They are represented by the same artwork, which is represented in both paper-mini-versions and as a massive one-page artwork, and we get filled-out spaceship-sheets for both of them.

 

The regular Katar gunship is a tier ½ Small shuttle with common crew quarters, a basic computer and budget short-range sensors. Powered by an arcus light power core and equipped with basic 10 shields, the vessel is armed with a gyrolaser and surprisingly neat mk 4 armor and defenses. Expansion bay-wise, we have cargo holds.

 

The heavy gunship also has common crew quarters, a basic computer and budget short-range sensors, and it is powered by an arcus light power core. At tier 1, it does have better shields (basic 20), and the same mk 4 armor and defenses as the base model. The main difference is within the offensive capabilities, with a light torpedo launcher on port and starboard side joining the forward facing gyrolaser.

 

Both ships get their own, proper Computers-table that helps your PCs determine how much they know about the ships in question. Both ships each get their own brief flavor text that notes how many troops/cargo may be transported, including e.g. how many folks in powered armor (erroneously referred to as “power armor” in one of the most common hiccups in SFRPG) – nice, and cool to see this going the extra mile!

 

Speaking of which: In spite of the vessels’ relatively small sizes, we do get a rather detailed full-color map of the ship-type, which really made me smile. The map is really great – you can see the details on the pilot’s nav-screen!

 

Conclusion:

Editing and formatting are very good on a formal and rules-language level – both ships check out mechanically, in case you were wondering. Layout adheres to the series’ two-column full-color standard, and the pdf has no bookmarks, but needs none at this length. Getting a full-color artwork, handout and full-color map? Awesome.

 

Paul Fields and Jim Milligan provide a neat little pdf here – one that goes one step beyond. Convenient, well-wrought, and fun, this is well worth 5 stars + seal of approval.

 

You can get this cool supplement here on OBS!

 

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Endzeitgeist out.

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