#1 Archive

  • Treasures and Trinkets: Treasure Hoards #1 (5e) The first of the pdfs in this series clocks in at 11 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisements, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   What is this pdf all about? Well, in short, it provides 25 fully fleshed-out treasure hoards, ready to be dropped in your game, two of which feature no magic items. A handy d%-table lets you randomly determine which treasure hoard to use and the structure of the respective entries is nice: We first get coinage and then the respective entries, which range from jewels to potions, with a few […]

    Treasures and Trinkets: Treasure Hoards #1 (5e)

    Treasures and Trinkets: Treasure Hoards #1 (5e) The first of the pdfs in this series clocks in at 11 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisements, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   What is this pdf all about? Well, in short, it provides 25 fully fleshed-out treasure hoards, ready to be dropped in your game, two of which feature no magic items. A handy d%-table lets you randomly determine which treasure hoard to use and the structure of the respective entries is nice: We first get coinage and then the respective entries, which range from jewels to potions, with a few […]

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  • Green Devil Face #1 (OSR) The first installment of the Green Devil Face magazine clocks in at 21 pages, 1 page editorial/introduction, leaving 20 pages of content – and in case you were wondering: The cover etc. is its own pdf contained in the folder.   So, what is this? As the author tells us, this was originally a project called “Fantasy Fucking Vietnam”; it is, unlike what most people will associate with Lamentations of the Flame Princess, obviously and very intentionally a satire…and it is a massive module…a dungeon, to be more precise. 59 rooms strong and ready to rock for  OSR-games. There is no key-less, player-friendly version of the b/w-map, but considering the price-point, I am okay with […]

    Green Devil Face #1 (OSR)

    Green Devil Face #1 (OSR) The first installment of the Green Devil Face magazine clocks in at 21 pages, 1 page editorial/introduction, leaving 20 pages of content – and in case you were wondering: The cover etc. is its own pdf contained in the folder.   So, what is this? As the author tells us, this was originally a project called “Fantasy Fucking Vietnam”; it is, unlike what most people will associate with Lamentations of the Flame Princess, obviously and very intentionally a satire…and it is a massive module…a dungeon, to be more precise. 59 rooms strong and ready to rock for  OSR-games. There is no key-less, player-friendly version of the b/w-map, but considering the price-point, I am okay with […]

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  • Mythic Module Monsters – Rune Lords 1 This inexpensive little pdf clocks in at 9 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   What exactly is in here? Well, know how the AP-installment have a couple of monsters in the back? This book converts these beasts featured in the by now legendary first RotRL, the first Pathfinder installment ever, into mythic versions.   The first critter herein would be the CR 5/MR 2 Attic Whisperer – and one look at the critter makes clear that this is no hack job: White a morale-sapping aura of decrepitude, fast healing while within debris-laden areas and claws […]

    Mythic Module Monsters – Rune Lords 1

    Mythic Module Monsters – Rune Lords 1 This inexpensive little pdf clocks in at 9 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   What exactly is in here? Well, know how the AP-installment have a couple of monsters in the back? This book converts these beasts featured in the by now legendary first RotRL, the first Pathfinder installment ever, into mythic versions.   The first critter herein would be the CR 5/MR 2 Attic Whisperer – and one look at the critter makes clear that this is no hack job: White a morale-sapping aura of decrepitude, fast healing while within debris-laden areas and claws […]

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  • After School Adventures: Adventures in Wonderland #1 – Chasing the White Rabbit The first After School Adventure with an Alice in Wonderland-theme clocks in at 15 pages, 1 page front cover, 1 page editorial/SRD, leaving us with 13 pages of content, so let’s take a look!   This review was moved up in my review-queue as a prioritized review at the request of my patreons.   First of all – this is the first of a series of 5 adventures that bring new players up to level 5; as written, it is intended to get PCs halfway to level 2. However, since the module as such is basically defined by its nature as a kind of minigame, this book can […]

    After School Adventures: Adventures in Wonderland #1 – Chasing the White Rabbit

    After School Adventures: Adventures in Wonderland #1 – Chasing the White Rabbit The first After School Adventure with an Alice in Wonderland-theme clocks in at 15 pages, 1 page front cover, 1 page editorial/SRD, leaving us with 13 pages of content, so let’s take a look!   This review was moved up in my review-queue as a prioritized review at the request of my patreons.   First of all – this is the first of a series of 5 adventures that bring new players up to level 5; as written, it is intended to get PCs halfway to level 2. However, since the module as such is basically defined by its nature as a kind of minigame, this book can […]

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  • Sidebar #1: Shields as Cover This installment of Fat Goblin Games’ sidebar-series clocks in at 3 pages, 1 page front cover, 1 page SRD, leaving us with 1 page of content, so what does it…   …no, I’m not gonna insult your intelligence by summing up a premise that can be read in the title of this pdf as  a rhetorical question.   I loathe how shields work in PFRPG. Their bonuses are paltry and often, the benefits cannot stand up to similar benefits granted by more massive weapons and over all, shields always felt to me like they did not do their job: We all know the iconic images of characters covering between shields to weather dragon’s breath or […]

    Sidebar #1: Shields as Cover

    Sidebar #1: Shields as Cover This installment of Fat Goblin Games’ sidebar-series clocks in at 3 pages, 1 page front cover, 1 page SRD, leaving us with 1 page of content, so what does it…   …no, I’m not gonna insult your intelligence by summing up a premise that can be read in the title of this pdf as  a rhetorical question.   I loathe how shields work in PFRPG. Their bonuses are paltry and often, the benefits cannot stand up to similar benefits granted by more massive weapons and over all, shields always felt to me like they did not do their job: We all know the iconic images of characters covering between shields to weather dragon’s breath or […]

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  • Darkwood Adventure Arc #1 – The Deft and the Deadly This massive module clocks in at 163 pages, 1 page front cover, 2 pages of editorial, 1 page ToC,1 page SRD, 1 page back cover, leaving us with a damn impressive 157 pages of content – so let’s take a look, shall we?   Okay, first of all, let me address something – this review took pretty long to get done and this pdf, while relatively easily converted to any campaign setting, has its own implicit world called Vaard – the supplemental material presented in the detailed appendices provides a new deity-write-up as well as information on the general locations in pretty extensive detail. Darkwood Town, provided with statblock, a […]

    Darkwood Adventure Arc #1 – The Deft and the Deadly

    Darkwood Adventure Arc #1 – The Deft and the Deadly This massive module clocks in at 163 pages, 1 page front cover, 2 pages of editorial, 1 page ToC,1 page SRD, 1 page back cover, leaving us with a damn impressive 157 pages of content – so let’s take a look, shall we?   Okay, first of all, let me address something – this review took pretty long to get done and this pdf, while relatively easily converted to any campaign setting, has its own implicit world called Vaard – the supplemental material presented in the detailed appendices provides a new deity-write-up as well as information on the general locations in pretty extensive detail. Darkwood Town, provided with statblock, a […]

    Continue Reading...