101 Archive

  • 101 Hill & Mountain Spells This collection of spells clocks in at a massive 52 pages, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, leaving us with a massive 47 pages of content, so let’s take a look!   Okay, so, as has become the tradition with these books, we begin with a general introduction before we get the spell-lists; as always in Dave Paul’s spell-books, the respective environment has a significant impact on the respective mechanics, potentially changing the effects of the spell in question. In this installment, a leitmotif suffusing the spells would be the hybrid nature of hills, serving as a bridge between the wilderness and the civilized realms; as a […]

    101 Hill & Mountain Spells

    101 Hill & Mountain Spells This collection of spells clocks in at a massive 52 pages, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, leaving us with a massive 47 pages of content, so let’s take a look!   Okay, so, as has become the tradition with these books, we begin with a general introduction before we get the spell-lists; as always in Dave Paul’s spell-books, the respective environment has a significant impact on the respective mechanics, potentially changing the effects of the spell in question. In this installment, a leitmotif suffusing the spells would be the hybrid nature of hills, serving as a bridge between the wilderness and the civilized realms; as a […]

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  • 101 Urban Spells The latest, massive book of Dave Paul’s terrain-centric spell-collections clocks in at a whopping 50 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with a massive 47 pages of content, so let’s take a look!   This review was moved forward in my review-queue as a prioritized review at the request of my patrons.   Okay, so at this point, I have to quite frankly admit to being giddy like a school-girl whenever one of these terrain-centric spell-books by Rite Publishing hits my review-pile. At a point where I honestly considered the topic of spells to be done and covered, these spells have, time and again, blow me away by their precision […]

    101 Urban Spells

    101 Urban Spells The latest, massive book of Dave Paul’s terrain-centric spell-collections clocks in at a whopping 50 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with a massive 47 pages of content, so let’s take a look!   This review was moved forward in my review-queue as a prioritized review at the request of my patrons.   Okay, so at this point, I have to quite frankly admit to being giddy like a school-girl whenever one of these terrain-centric spell-books by Rite Publishing hits my review-pile. At a point where I honestly considered the topic of spells to be done and covered, these spells have, time and again, blow me away by their precision […]

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  • 101 Shadow and Darkness Spells The fourth installment of Dave Paul’s thematic spell-collections clocks in at 47 pages, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, leaving us with 42 pages of content, so let’s take a look!   This pdf was moved forward in my review-queue as a prioritized review at the request of my patreons.   We begin this supplement with a piece of information that makes you appreciate the things to come – namely, a list of diverse lighting conditions – 8, to be precise. Does this terminology seem overly complicated to you? It’s actually not – it simply codifies what’s already out there in proper terms. The darkness you can […]

    101 Shadow and Darkness Spells

    101 Shadow and Darkness Spells The fourth installment of Dave Paul’s thematic spell-collections clocks in at 47 pages, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, leaving us with 42 pages of content, so let’s take a look!   This pdf was moved forward in my review-queue as a prioritized review at the request of my patreons.   We begin this supplement with a piece of information that makes you appreciate the things to come – namely, a list of diverse lighting conditions – 8, to be precise. Does this terminology seem overly complicated to you? It’s actually not – it simply codifies what’s already out there in proper terms. The darkness you can […]

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  • 101 Subterranean Spells The third book of Dave Paul’s terrain-centric spell-supplements clocks in at a massive 49 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with a massive 45 pages of content, so let’s take a look!   Okay, so subterranean spells, hmm? The theme itself is something near and dear to my heart – I still consider the lack of support for spells interacting with/requiring faerzress in the Forgotten Realms a criminally-negligent oversight, so let’s take a look at what type of spells we can find within these pages!   After the obligatory spell-list by class, we dive right into the new array of spells Dave Paul has crafted -and begin […]

    101 Subterranean Spells

    101 Subterranean Spells The third book of Dave Paul’s terrain-centric spell-supplements clocks in at a massive 49 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with a massive 45 pages of content, so let’s take a look!   Okay, so subterranean spells, hmm? The theme itself is something near and dear to my heart – I still consider the lack of support for spells interacting with/requiring faerzress in the Forgotten Realms a criminally-negligent oversight, so let’s take a look at what type of spells we can find within these pages!   After the obligatory spell-list by class, we dive right into the new array of spells Dave Paul has crafted -and begin […]

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  • 101 Forest Spells The second of Dave Paul’s massive 101-spell books centered on terrain-specific spells clocks in at a whopping 42 pages, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, leaving us with 37 pages of content, so let’s take a look!   We begin this pdf with spell-by-level-lists, containing, btw. also the ACG bloodrager and shaman – and then, we’re right at the spells. I’m not going to go through the spells one by one, instead trying to provide a showcase of the best and worst of the bunch – so let’s dive in!   At low levels, better options to forage for food and water can be found – but thing become […]

    101 Forest Spells

    101 Forest Spells The second of Dave Paul’s massive 101-spell books centered on terrain-specific spells clocks in at a whopping 42 pages, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, leaving us with 37 pages of content, so let’s take a look!   We begin this pdf with spell-by-level-lists, containing, btw. also the ACG bloodrager and shaman – and then, we’re right at the spells. I’m not going to go through the spells one by one, instead trying to provide a showcase of the best and worst of the bunch – so let’s dive in!   At low levels, better options to forage for food and water can be found – but thing become […]

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  • 101 Swamp Spells This installment of Rite Publishing’s classic 101-series clocks in at a massive 44 ages, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, leaving us with 39 pages of content, so let’s take a look, shall we?   Unlike most spells, these are tied to the very environment – a rules-decision I like. After all, fiction brims with monsters and casters drawing strength from their domain (and yes, that happens to be one of the rules-concepts I pretty much love in D&D 5th edition), so seeing spells like this added makes for a good thing in my book. The pdf sports the swamp patron-spell list and spell-lists for ALL casting classes. So, […]

    101 Swamp Spells

    101 Swamp Spells This installment of Rite Publishing’s classic 101-series clocks in at a massive 44 ages, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, leaving us with 39 pages of content, so let’s take a look, shall we?   Unlike most spells, these are tied to the very environment – a rules-decision I like. After all, fiction brims with monsters and casters drawing strength from their domain (and yes, that happens to be one of the rules-concepts I pretty much love in D&D 5th edition), so seeing spells like this added makes for a good thing in my book. The pdf sports the swamp patron-spell list and spell-lists for ALL casting classes. So, […]

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  • 101 Not So Random Encounters: Forest Kingdom This pdf clocks in at 48 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with a more than massive array of 45 pages, so let’s take a look!   The 101 Not So Random Encounters-series has been a delight to read – beyond just adding certain creatures, it provides iconic creatures and NPCs, ranging throughout the CRs (in this case from CR 23 to CR 1/3). The basic, central benefit of these encounters, though, would be that they essentially tell a story that is linked, should you choose to use them in conjunction.   While the statblock of the CR 23 Vine creature hamadryad druid 8, Vessa Broadleaf, […]

    101 Not So Random Encounters: Forest Kingdom

    101 Not So Random Encounters: Forest Kingdom This pdf clocks in at 48 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with a more than massive array of 45 pages, so let’s take a look!   The 101 Not So Random Encounters-series has been a delight to read – beyond just adding certain creatures, it provides iconic creatures and NPCs, ranging throughout the CRs (in this case from CR 23 to CR 1/3). The basic, central benefit of these encounters, though, would be that they essentially tell a story that is linked, should you choose to use them in conjunction.   While the statblock of the CR 23 Vine creature hamadryad druid 8, Vessa Broadleaf, […]

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  • 101 Not So Random Encounters: Winter I’m posting this on the 26th of June and astute readers might deduce from what I still haven’t reviewed that this pdf isn’t due on my schedule until next week. Well, as an early birthday present from me to myself (tomorrow, I’ll be a year older once again…), I’ll review only excellent pdfs today. This is one of them!   This installment of the 101-series is 40 pages long, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages advertisement, leaving us with 35 pages of content, so let’s take a look, shall we?   Mike Welham has a tough act to follow up – in case you’re not familiar with Rite […]

    101 Not So Random Encounters: Winter

    101 Not So Random Encounters: Winter I’m posting this on the 26th of June and astute readers might deduce from what I still haven’t reviewed that this pdf isn’t due on my schedule until next week. Well, as an early birthday present from me to myself (tomorrow, I’ll be a year older once again…), I’ll review only excellent pdfs today. This is one of them!   This installment of the 101-series is 40 pages long, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages advertisement, leaving us with 35 pages of content, so let’s take a look, shall we?   Mike Welham has a tough act to follow up – in case you’re not familiar with Rite […]

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  • 101 Variant Monsters This installment of Rite Publishing’s 101-series clocks in at a massive 47 pages, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, leaving us with a massive 42 pages of content – a great bang for buck ratio, but can the quality stand up to the quantity?   Organization-wise, these variant monsters  are grouped together by CR, spanning the gamut from CR 1 –CR 25 – personally, I consider this organization great, since you’ll probably not be searching for variant monsters by their name. The respective entries all feature the name of the base-creature to be modified in brackets and the entries themselves can be considered creature-archetypes or templates created for one […]

    101 Variant Monsters

    101 Variant Monsters This installment of Rite Publishing’s 101-series clocks in at a massive 47 pages, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, leaving us with a massive 42 pages of content – a great bang for buck ratio, but can the quality stand up to the quantity?   Organization-wise, these variant monsters  are grouped together by CR, spanning the gamut from CR 1 –CR 25 – personally, I consider this organization great, since you’ll probably not be searching for variant monsters by their name. The respective entries all feature the name of the base-creature to be modified in brackets and the entries themselves can be considered creature-archetypes or templates created for one […]

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  • 101 Mystical Site Qualities This pdf is 43 pages long, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages advertisement, leaving us with 38 pages of content – quite a massive bunch of content, so let’s take a look!   After a short framing narrative we waste neither time nor space to delve into mystic site qualities. I’d like to go on a tangent here: Iconic battles and modules are not necessarily defined by the adversaries faced or brilliant builds of the foes you pit against your players. As much as these things matter, what makes combats and adventures more exciting even would be often overlooked component – the terrain. Using tables and ravines for tactical advantages […]

    101 Mystical Site Qualities

    101 Mystical Site Qualities This pdf is 43 pages long, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages advertisement, leaving us with 38 pages of content – quite a massive bunch of content, so let’s take a look!   After a short framing narrative we waste neither time nor space to delve into mystic site qualities. I’d like to go on a tangent here: Iconic battles and modules are not necessarily defined by the adversaries faced or brilliant builds of the foes you pit against your players. As much as these things matter, what makes combats and adventures more exciting even would be often overlooked component – the terrain. Using tables and ravines for tactical advantages […]

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  • Today we’ll take a look at the latest installment of RiP’s 101-series,   101 Legendary Curses This pdf is 36 pages long, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, leaving us with 31 pages of content – quite a bunch, so let’s check this out! I hate curses in Pathfinder, at least the standard ones. Why? Because they SUCK. I come from the Ravenloft-camp, where curses have MASSIVE consequences, are next to impossible to break and fit the crime, not just impose some debuff on your player. They are what the gypsy that is lynched by the xenophobic inquisitor shouts at the top of her lungs at the torch-wielding mob as the pyre’s […]

    101 Legendary Curses

    Today we’ll take a look at the latest installment of RiP’s 101-series,   101 Legendary Curses This pdf is 36 pages long, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, leaving us with 31 pages of content – quite a bunch, so let’s check this out! I hate curses in Pathfinder, at least the standard ones. Why? Because they SUCK. I come from the Ravenloft-camp, where curses have MASSIVE consequences, are next to impossible to break and fit the crime, not just impose some debuff on your player. They are what the gypsy that is lynched by the xenophobic inquisitor shouts at the top of her lungs at the torch-wielding mob as the pyre’s […]

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  • Chronomancy doesn’t work. We’ve heard it all before. And then, the reboot of the Prince of Persia-franchise brought us a representation where it does work. Not idle, Super Genius Games created a by now legendary class that ranks among the finest for PFRPG by any publisher in   The Genius Guide to the Time Thief This pdf is 10 pages long, 2/3 of a page front cover, 1 page SRD, leaving 8 1/3 pages of content for the Time Thief, a class I should have reviewed a long, long time ago, so let’s remedy my oversight.   The new Time Thief base-class gets d8, 6+Int skills, ¾ BAB, good ref and will saves and no spellcasting. The basic signature ability […]

    SGG’s Time-based supplements and Rite’s Renegade-books

    Chronomancy doesn’t work. We’ve heard it all before. And then, the reboot of the Prince of Persia-franchise brought us a representation where it does work. Not idle, Super Genius Games created a by now legendary class that ranks among the finest for PFRPG by any publisher in   The Genius Guide to the Time Thief This pdf is 10 pages long, 2/3 of a page front cover, 1 page SRD, leaving 8 1/3 pages of content for the Time Thief, a class I should have reviewed a long, long time ago, so let’s remedy my oversight.   The new Time Thief base-class gets d8, 6+Int skills, ¾ BAB, good ref and will saves and no spellcasting. The basic signature ability […]

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  •   Perhaps you plan to run the Skull and Shackles adventure path, perhaps you’re a fan of Freeport or similar settings – no matter, today, I’ll take a look at some of the finest supplements 3pps have to offer to enrich your swashbuckling experience! We’ll start the reign of piratey products with Zombie Sky Press’   Tattlebox #3 – A Pirate’s Life  This installment of Tattlebox is 20 pages long, 1 page front cover, 2 1/2 pages advertisement, 1/2 page SRD, leaving us with 16 1/3 pages of content, so let’s check this out!   This episode of Zombie Sky Press’ Tattlebox-series is completely devoted to the topic of pirates, making it an ideal candidate for insertion into a given […]

    EZG reviews a piratey Smorgasbord

      Perhaps you plan to run the Skull and Shackles adventure path, perhaps you’re a fan of Freeport or similar settings – no matter, today, I’ll take a look at some of the finest supplements 3pps have to offer to enrich your swashbuckling experience! We’ll start the reign of piratey products with Zombie Sky Press’   Tattlebox #3 – A Pirate’s Life  This installment of Tattlebox is 20 pages long, 1 page front cover, 2 1/2 pages advertisement, 1/2 page SRD, leaving us with 16 1/3 pages of content, so let’s check this out!   This episode of Zombie Sky Press’ Tattlebox-series is completely devoted to the topic of pirates, making it an ideal candidate for insertion into a given […]

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  •   Hej everybody! The following is the culmination of A LOT of sweat both on the side of the author and on the side of your humble reviewer – Rite Publishing has released a total of 1010 spells over 10 pdfs and compiled them into one massive book. Today, I’ll first give you the overview-review of the compilation and then provide ALL the reviews, if you want to read the details!   Let’s go! 1001 Spells This pdf is 291 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of advertisement and 1 page SRD, leaving a whopping 285 pages of content!   The compilation starts off with very extensive lists of the spells – […]

    1001 spells

      Hej everybody! The following is the culmination of A LOT of sweat both on the side of the author and on the side of your humble reviewer – Rite Publishing has released a total of 1010 spells over 10 pdfs and compiled them into one massive book. Today, I’ll first give you the overview-review of the compilation and then provide ALL the reviews, if you want to read the details!   Let’s go! 1001 Spells This pdf is 291 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of advertisement and 1 page SRD, leaving a whopping 285 pages of content!   The compilation starts off with very extensive lists of the spells – […]

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