#23 Archive

  • Undefeatable #23: Ninja This little pdf clocks in at 5 pages, 1 page SRD, leaving us with 4 pages of content, full of feats…so let’s take a look!   -All-Around Melee: Share Improved Uncanny Dodge with adjacent allies. Ouch!   -Bloody Advantage: Flat foots opponents suffering from bleed for all subsequent attacks you execute this round. A bit opaque; could be read as needing to cause this bleed and since it seems to indicate that you have to hit foes before they’re FF versus follow-up attacks; the trigger could be clearer.   -Clear-Headed Advantage: Same as Bloody Advantage, but for dazed, staggered and confused foes. Same wording complaint.   -Critical Shuriken: Increase shuriken threat range to 18-20/x2. Because we needed […]

    Undefeatable #23: Ninja

    Undefeatable #23: Ninja This little pdf clocks in at 5 pages, 1 page SRD, leaving us with 4 pages of content, full of feats…so let’s take a look!   -All-Around Melee: Share Improved Uncanny Dodge with adjacent allies. Ouch!   -Bloody Advantage: Flat foots opponents suffering from bleed for all subsequent attacks you execute this round. A bit opaque; could be read as needing to cause this bleed and since it seems to indicate that you have to hit foes before they’re FF versus follow-up attacks; the trigger could be clearer.   -Clear-Headed Advantage: Same as Bloody Advantage, but for dazed, staggered and confused foes. Same wording complaint.   -Critical Shuriken: Increase shuriken threat range to 18-20/x2. Because we needed […]

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