3PP Archive

  • Star Log.EM: Infosphere Mystic Connection (SFRPG) This installment of the Star Log.EM-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 3.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   After the usual, flavorful Query-entry as a brief introduction, we begin sans much ado with the new connection: Associated skills would be Computer and Engineering, and spells include dream from Starfarer’s Companion – the series assumes the shared Xa-Osoro system, after all. However, in a rather nice twist, we also get a new spell that is granted by the sphere (otherwise, tech 5): Digital profile, which lets you name a creature by name and attempt a Computer check with […]

    Star Log.EM: Infosphere Mystic Connection (SFRPG)

    Star Log.EM: Infosphere Mystic Connection (SFRPG) This installment of the Star Log.EM-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 3.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   After the usual, flavorful Query-entry as a brief introduction, we begin sans much ado with the new connection: Associated skills would be Computer and Engineering, and spells include dream from Starfarer’s Companion – the series assumes the shared Xa-Osoro system, after all. However, in a rather nice twist, we also get a new spell that is granted by the sphere (otherwise, tech 5): Digital profile, which lets you name a creature by name and attempt a Computer check with […]

    Continue Reading...

  • Star Log.EM: Collateral Characters (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   We begin this pdf, as always, with a brief, flavorful recap, as these logs are presented as queries to a database; this time around, the tie-in to the shared Xa-Osoro system that is assumed to be the backdrop for Rogue Genius Games and Everyman Gaming’s Starfinder-supplements, is particularly profound: One of the system’s binary stars has imploded in a black hole in a catastrophe known as Regicide, which destroyed the Radiant Imperium’s central seat of government in Azan, creating the […]

    Star Log.EM: Collateral Characters (SFRPG)

    Star Log.EM: Collateral Characters (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   We begin this pdf, as always, with a brief, flavorful recap, as these logs are presented as queries to a database; this time around, the tie-in to the shared Xa-Osoro system that is assumed to be the backdrop for Rogue Genius Games and Everyman Gaming’s Starfinder-supplements, is particularly profound: One of the system’s binary stars has imploded in a black hole in a catastrophe known as Regicide, which destroyed the Radiant Imperium’s central seat of government in Azan, creating the […]

    Continue Reading...

  • Cosmic Odyssey – Pirates of the Starstream (SFRPG) The first of the Cosmic Odyssey sourcebooks for Starfinder clocks in at 52 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, 1 page blank, 1 page back cover, leaving us with 46 pages of content, so let’s take a look!   All right, we begin with a brief contextualization of the Jolly Rogers and the historical pirates and goes on to extrapolate some components that may differ in space – from tight-knit ports to specific practices – walking the plank would be rather lethal in space, with the airlock being the analogue. This, obviously, generates some deviations in the style that is ascribed […]

    Cosmic Odyssey – Pirates of the Starstream (SFRPG)

    Cosmic Odyssey – Pirates of the Starstream (SFRPG) The first of the Cosmic Odyssey sourcebooks for Starfinder clocks in at 52 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, 1 page blank, 1 page back cover, leaving us with 46 pages of content, so let’s take a look!   All right, we begin with a brief contextualization of the Jolly Rogers and the historical pirates and goes on to extrapolate some components that may differ in space – from tight-knit ports to specific practices – walking the plank would be rather lethal in space, with the airlock being the analogue. This, obviously, generates some deviations in the style that is ascribed […]

    Continue Reading...

  • B/X Essentials: Classes and Equipment (OSR) The second B/X Essentials-book clocks in at 47 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 2 pages of SRD, 1 page index, 1 page back cover, leaving us with 38 pages of content, laid out for 6’’ by 9’’ (A5). So, what is this about?   First things first: This was moved up in my reviewing-queue due to me receiving a print copy of the book. My review is primarily based on the premium print version of this book, though I have taken the pdf into account as well.   Okay, so the Core Rules-supplement in this series was made to […]

    B/X Essentials: Classes and Equipment (OSR)

    B/X Essentials: Classes and Equipment (OSR) The second B/X Essentials-book clocks in at 47 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 2 pages of SRD, 1 page index, 1 page back cover, leaving us with 38 pages of content, laid out for 6’’ by 9’’ (A5). So, what is this about?   First things first: This was moved up in my reviewing-queue due to me receiving a print copy of the book. My review is primarily based on the premium print version of this book, though I have taken the pdf into account as well.   Okay, so the Core Rules-supplement in this series was made to […]

    Continue Reading...

  • Village Backdrop: Silver Bluff (system neutral) This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement!   Silver Bluff is a mining town with a twist – sprung up as little more than a better camp, it began in a promising manner…but then, the mine’s silver started to run out. Let’s just say that the local population did not take kindly to these changes and the ramshackle ethnic composition alongside the lack of a governing body mean that this is very much a dangerous place to […]

    Village Backdrop: Silver Bluff (system neutral)

    Village Backdrop: Silver Bluff (system neutral) This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement!   Silver Bluff is a mining town with a twist – sprung up as little more than a better camp, it began in a promising manner…but then, the mine’s silver started to run out. Let’s just say that the local population did not take kindly to these changes and the ramshackle ethnic composition alongside the lack of a governing body mean that this is very much a dangerous place to […]

    Continue Reading...

  • Village Backdrop: Silver Bluff (5e) This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement!   Silver Bluff is a mining town with a twist – sprung up as little more than a better camp, it began in a promising manner…but then, the mine’s silver started to run out. Let’s just say that the local population did not take kindly to these changes and the ramshackle ethnic composition alongside the lack of a governing body mean that this is very much a dangerous place to be. […]

    Village Backdrop: Silver Bluff (5e)

    Village Backdrop: Silver Bluff (5e) This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement!   Silver Bluff is a mining town with a twist – sprung up as little more than a better camp, it began in a promising manner…but then, the mine’s silver started to run out. Let’s just say that the local population did not take kindly to these changes and the ramshackle ethnic composition alongside the lack of a governing body mean that this is very much a dangerous place to be. […]

    Continue Reading...

  • Everyman Minis: Investigator Options This installment of the Everyman Minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   On the introductory page, we get the Inspired Objection feat: Whenever an opponent you can see attempts an opposed skill check that opposes your own skill checks, CMD or HD, you may spend an inspiration use to roll the inspiration die as a free action, even if it’s not your turn. The opponent takes the rolled result as a penalty to the check in question. You can’t spend inspiration this way if you already boosted your skill check […]

    Everyman Minis: Investigator Options

    Everyman Minis: Investigator Options This installment of the Everyman Minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   On the introductory page, we get the Inspired Objection feat: Whenever an opponent you can see attempts an opposed skill check that opposes your own skill checks, CMD or HD, you may spend an inspiration use to roll the inspiration die as a free action, even if it’s not your turn. The opponent takes the rolled result as a penalty to the check in question. You can’t spend inspiration this way if you already boosted your skill check […]

    Continue Reading...

  • Legendary Monks This installment of the Legendary Heroes-series clocks in at 39 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page advertisement, 1 page back cover, leaving us with 30 pages of content, so let’s take a look!   As always, we begin with new archetypes, the first of which would be the Chakra Champion, who utilizes the Occult Adventures system, which, while interesting, ultimately falls short of what one can do with the premise…but that as an aside. What does the archetype do with it? The archetype replaces the 1st level bonus feat, providing Chakra Initiate, adding +1/2 monk level (minimum +1) […]

    Legendary Monks

    Legendary Monks This installment of the Legendary Heroes-series clocks in at 39 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page advertisement, 1 page back cover, leaving us with 30 pages of content, so let’s take a look!   As always, we begin with new archetypes, the first of which would be the Chakra Champion, who utilizes the Occult Adventures system, which, while interesting, ultimately falls short of what one can do with the premise…but that as an aside. What does the archetype do with it? The archetype replaces the 1st level bonus feat, providing Chakra Initiate, adding +1/2 monk level (minimum +1) […]

    Continue Reading...

  • The Magnificent Joop Van Ooms (OSR) This supplement clocks in at 19 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover; additionally, the absolutely GORGEOUS artwork on front- and back-cover has been reproduced in total as a final page, so you can marvel at this Jason Rainville’s masterpiece in full. This leaves us with 15 pages of content, so let’s take a look!   This review was requested by one of my patreons.   We begin this supplement with a recap of Dutch history and their current place in the world, leading up to the assumed starting date of the supplement, namely 1615 AD, with currently a truce with Spain and a few overseas settlements existing. Tactics […]

    The Magnificent Joop Van Ooms (OSR)

    The Magnificent Joop Van Ooms (OSR) This supplement clocks in at 19 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover; additionally, the absolutely GORGEOUS artwork on front- and back-cover has been reproduced in total as a final page, so you can marvel at this Jason Rainville’s masterpiece in full. This leaves us with 15 pages of content, so let’s take a look!   This review was requested by one of my patreons.   We begin this supplement with a recap of Dutch history and their current place in the world, leading up to the assumed starting date of the supplement, namely 1615 AD, with currently a truce with Spain and a few overseas settlements existing. Tactics […]

    Continue Reading...

  • Everyman Minis: Mystic Scrivener This installment of the Everyman Minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 2 pages of SRD, leaving us with 2 pages of content, so let’s take a look!   The pdf begins with a sidebar describing the basic understanding of the multiverse the scriveners are supposed to have, elaborating upon the concept of the Language of Creation. After this brief summary, we dive into the proper archetype; the mystic scrivener is an investigator archetype that alters alchemy: Instead of the usual benefits, the mystic scrivener adds the bonus to Linguistics and Profession (scribe). Additionally, the mystic scrivener gains read magic as a constant SP and may cast […]

    Everyman Minis: Mystic Scrivener

    Everyman Minis: Mystic Scrivener This installment of the Everyman Minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 2 pages of SRD, leaving us with 2 pages of content, so let’s take a look!   The pdf begins with a sidebar describing the basic understanding of the multiverse the scriveners are supposed to have, elaborating upon the concept of the Language of Creation. After this brief summary, we dive into the proper archetype; the mystic scrivener is an investigator archetype that alters alchemy: Instead of the usual benefits, the mystic scrivener adds the bonus to Linguistics and Profession (scribe). Additionally, the mystic scrivener gains read magic as a constant SP and may cast […]

    Continue Reading...

  • Vs. Stranger Stuff Season 2 Easy Mode (VsM Engine) This version of Vs. Stranger Stuff Season 2 clocks in at 34 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, 1 page back cover, leaving us with 28 pages of content, so let’s take a look!   First things first: This review was requested by one of my patreons. The Easy Mode version of Vs. Stranger Stuff Season 2 is basically the refined and updated version of Season 1, and as such still contains the original pdf in the downloads. I strongly suggest going with the proper Easy Mode Season 2 upgrade – the rules are significantly more precise.   Now, this […]

    Vs. Stranger Stuff Season 2 Easy Mode (VsM Engine)

    Vs. Stranger Stuff Season 2 Easy Mode (VsM Engine) This version of Vs. Stranger Stuff Season 2 clocks in at 34 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, 1 page back cover, leaving us with 28 pages of content, so let’s take a look!   First things first: This review was requested by one of my patreons. The Easy Mode version of Vs. Stranger Stuff Season 2 is basically the refined and updated version of Season 1, and as such still contains the original pdf in the downloads. I strongly suggest going with the proper Easy Mode Season 2 upgrade – the rules are significantly more precise.   Now, this […]

    Continue Reading...

  • Everyman Minis: Favored Enemy Focuses This installment of the Everyman Minis-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   All right, after a brief introduction, we get the new Focused Favored Enemy Combat-feat, which requires fifth level to take. It nets the character a focused favored enemy option and may be taken multiple times, with every additional time requiring +5 ranger levels for the prerequisites. Alternatively, when gaining 5th level, the ranger may elect to gain a focused favored enemy option instead of choosing a new favored enemy; existing favored enemy progression still happens when such a switch is […]

    Everyman Minis: Favored Enemy Focuses

    Everyman Minis: Favored Enemy Focuses This installment of the Everyman Minis-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   All right, after a brief introduction, we get the new Focused Favored Enemy Combat-feat, which requires fifth level to take. It nets the character a focused favored enemy option and may be taken multiple times, with every additional time requiring +5 ranger levels for the prerequisites. Alternatively, when gaining 5th level, the ranger may elect to gain a focused favored enemy option instead of choosing a new favored enemy; existing favored enemy progression still happens when such a switch is […]

    Continue Reading...

  • In the Company of Dragons Expanded The massive expansion hardcover of „In the Company of Dragons“ clocks in at a massive 199 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with194 (!!) pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreons. It was further expedited by me receiving a print copy.   All right, so we begin with a massive foreword by Bill Slavicsek, original author of the by now classic Council of Wyrms…and then we dive right in. Okay, usually, I assume a degree of familiarity regarding the “In the Company of..:”-series, […]

    In the Company of Dragons Expanded

    In the Company of Dragons Expanded The massive expansion hardcover of „In the Company of Dragons“ clocks in at a massive 199 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with194 (!!) pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreons. It was further expedited by me receiving a print copy.   All right, so we begin with a massive foreword by Bill Slavicsek, original author of the by now classic Council of Wyrms…and then we dive right in. Okay, usually, I assume a degree of familiarity regarding the “In the Company of..:”-series, […]

    Continue Reading...

  • Dragon Thanes of Porphyra This installment of the „…of Porphyra“-series was sponsored by the Purple Duck Games patreon and clocks in at 24 pages, 1 page front cover, 2 pages of SRD, leaving us with 21 pages of content, so let’s take a look!   We begin this pdf with a brief summary of a variety of different in-character prose pieces before diving into what exactly dragon thanes are – in short, they are draconic gods or demigods, on a power-level with Porphyra’s elemental lords, psychopomp ushers, archdevils – you get the idea. Before we go into the nit and grit of the pdf, we actually get a handy table that lists the respective thanes with names, alignment, worshipers, domains […]

    Dragon Thanes of Porphyra

    Dragon Thanes of Porphyra This installment of the „…of Porphyra“-series was sponsored by the Purple Duck Games patreon and clocks in at 24 pages, 1 page front cover, 2 pages of SRD, leaving us with 21 pages of content, so let’s take a look!   We begin this pdf with a brief summary of a variety of different in-character prose pieces before diving into what exactly dragon thanes are – in short, they are draconic gods or demigods, on a power-level with Porphyra’s elemental lords, psychopomp ushers, archdevils – you get the idea. Before we go into the nit and grit of the pdf, we actually get a handy table that lists the respective thanes with names, alignment, worshipers, domains […]

    Continue Reading...

  • Mythic Monsters: Middle East This installment of Legendary Games‘ Mythic Monster-series (which has revolutionalized how I use bosses in non-mythic games, but that as an aside) clocks in at 28 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, 2 pages of introduction, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 17 pages of content – it should be noted, though, that like in all LG-books, there is A TON of text on each page, so the simple page numbers may be misleading.   Anyways, we begin this installment, as all of them, with supplemental material – and this time […]

    Mythic Monsters: Middle East

    Mythic Monsters: Middle East This installment of Legendary Games‘ Mythic Monster-series (which has revolutionalized how I use bosses in non-mythic games, but that as an aside) clocks in at 28 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, 2 pages of introduction, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 17 pages of content – it should be noted, though, that like in all LG-books, there is A TON of text on each page, so the simple page numbers may be misleading.   Anyways, we begin this installment, as all of them, with supplemental material – and this time […]

    Continue Reading...

  • B/X-Essentials: Core Rules (OSR) This rule-set clocks in at 37 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page index, 1 page back cover, leaving us with 29 pages of content, laid out for 6’’ by 9’’ (A5). So, what is this about?   First things first: This was moved up in my reviewing-queue due to me receiving a print copy of the book. My review is primarily based on the premium print version of this book, though I have taken the pdf into account as well.   So, this is Basic/Expert-gaming (for the uninitiated, that’s where the “B/X”comes from); you may know the rules from […]

    B/X-Essentials: Core Rules (OSR)

    B/X-Essentials: Core Rules (OSR) This rule-set clocks in at 37 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page index, 1 page back cover, leaving us with 29 pages of content, laid out for 6’’ by 9’’ (A5). So, what is this about?   First things first: This was moved up in my reviewing-queue due to me receiving a print copy of the book. My review is primarily based on the premium print version of this book, though I have taken the pdf into account as well.   So, this is Basic/Expert-gaming (for the uninitiated, that’s where the “B/X”comes from); you may know the rules from […]

    Continue Reading...

  • Mythic Minis: Halloween Treats This installment of the Mythic Minis-series clocks in at 4 pages, 1 page front cover, 1 page SRD, leaving us with 2 pages of content, so let’s take a look!   Okay, we begin with two new mythic feats, which may both also be used as tier 1st abilities for the stranger, guardian and trickster paths:   Headless Horseman: Expend 1 use of mythic power as a swift action to make your head invisible and partially incorporeal for mythic tier minutes; you can still speak, see, eat, drink and get +2 to saves versus inhaled gas and poison as well as +2 to Intimidate and have a 25% chance to ignore critical hits and precision damage. […]

    Mythic Minis: Halloween Treats

    Mythic Minis: Halloween Treats This installment of the Mythic Minis-series clocks in at 4 pages, 1 page front cover, 1 page SRD, leaving us with 2 pages of content, so let’s take a look!   Okay, we begin with two new mythic feats, which may both also be used as tier 1st abilities for the stranger, guardian and trickster paths:   Headless Horseman: Expend 1 use of mythic power as a swift action to make your head invisible and partially incorporeal for mythic tier minutes; you can still speak, see, eat, drink and get +2 to saves versus inhaled gas and poison as well as +2 to Intimidate and have a 25% chance to ignore critical hits and precision damage. […]

    Continue Reading...

  • Rocket’s Red Flare: An Independence Day Tale This little module clocks in at 12 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   Okay, so beyond the adventure presented here, we do get pretty extensive rules for fireworks and their scoring; these rules begin with stating the different ways to create fireworks: Magic, alchemical mixture, magic powders or blast powders – all have skills etc. assigned. As for magical fireworks, up to two spells may be cast into a firework powder.   The scoring of a magical firework works as follows: The damage and effects of spells are treated as though they struck a 1 […]

    Rocket’s Red Flare: An Independence Day Tale

    Rocket’s Red Flare: An Independence Day Tale This little module clocks in at 12 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   Okay, so beyond the adventure presented here, we do get pretty extensive rules for fireworks and their scoring; these rules begin with stating the different ways to create fireworks: Magic, alchemical mixture, magic powders or blast powders – all have skills etc. assigned. As for magical fireworks, up to two spells may be cast into a firework powder.   The scoring of a magical firework works as follows: The damage and effects of spells are treated as though they struck a 1 […]

    Continue Reading...

  • The Stealth Scale (revised edition) This optional subsystem clocks in at 9 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page company logo, leaving us with 5 pages of content. The screen-version optimized for tablets instead clocks in at 15 pages, laid out in landscape format, and sports the same content.   This review is based on the revised and improved version of the pdf.   All right, so what is the Stealth Scale? If you’re like me and adore infiltration scenarios, you’ll have noted that Stealth can become pretty rolling-intense; The Stealth Scale proposes the following: Each character being stealthy tracks the position of the foes on the Stealth Scale – all of them, at […]

    The Stealth Scale (revised edition)

    The Stealth Scale (revised edition) This optional subsystem clocks in at 9 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page company logo, leaving us with 5 pages of content. The screen-version optimized for tablets instead clocks in at 15 pages, laid out in landscape format, and sports the same content.   This review is based on the revised and improved version of the pdf.   All right, so what is the Stealth Scale? If you’re like me and adore infiltration scenarios, you’ll have noted that Stealth can become pretty rolling-intense; The Stealth Scale proposes the following: Each character being stealthy tracks the position of the foes on the Stealth Scale – all of them, at […]

    Continue Reading...

  • Everyman Minis: Cleric Options This installment of the Everyman Minis-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 2.5 pages of SRD, leaving us with 3.5 pages of content, so let’s take a look!   In a sidebar on the introductory page, we are introduced to the feat Domain Flexibility (minor complain: Benefits and Prerequisites sub-headers are not bolded properly). This feat allows you to choose to gain the powers of a subdomain of your chosen domain, or the domain powers associated with your chosen subdomain when preparing spells: You can basically switch them, depending on your needs, but only within one domain/subdomain micro-tree – so no switching between subdomains granted by different […]

    Everyman Minis: Cleric Options

    Everyman Minis: Cleric Options This installment of the Everyman Minis-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 2.5 pages of SRD, leaving us with 3.5 pages of content, so let’s take a look!   In a sidebar on the introductory page, we are introduced to the feat Domain Flexibility (minor complain: Benefits and Prerequisites sub-headers are not bolded properly). This feat allows you to choose to gain the powers of a subdomain of your chosen domain, or the domain powers associated with your chosen subdomain when preparing spells: You can basically switch them, depending on your needs, but only within one domain/subdomain micro-tree – so no switching between subdomains granted by different […]

    Continue Reading...

  • The Manor #3 (OSR) The third installment of the OSR-zine „The Manor“ clocks in at 32 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover/advertisement, leaving us with 29 pages, which are laid out for an A5 (6’’ by 9’’)-standard, which means you may be able to fit up to 4 pages on a sheet of paper when printing this one out.   The pdf is an evolution in comparison to the previous installments of the magazine, in that it subscribes to specific systems.   First of all, the pdf does contain a new class for Blood and Treasure, the Monster Hunter devoted to Adzeer, God of the Hunt. The class has requirements of Strength and Wisdom […]

    The Manor #3 (OSR)

    The Manor #3 (OSR) The third installment of the OSR-zine „The Manor“ clocks in at 32 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover/advertisement, leaving us with 29 pages, which are laid out for an A5 (6’’ by 9’’)-standard, which means you may be able to fit up to 4 pages on a sheet of paper when printing this one out.   The pdf is an evolution in comparison to the previous installments of the magazine, in that it subscribes to specific systems.   First of all, the pdf does contain a new class for Blood and Treasure, the Monster Hunter devoted to Adzeer, God of the Hunt. The class has requirements of Strength and Wisdom […]

    Continue Reading...

  • Village Backdrop: Needlebriar This installment of Raging Swan Press‘ Village Backdrop-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Needlebriar is an isolated community, situated in a remote region of a duchy; it is also, in a nice change of pace, a Halfling community. The village takes its name from the rows upon rows of thorny hedgerows that can be found in and around the place, providing a natural series of borders. The red flowers of the hedgerow, as some claim, bloom in this vibrant a color due to the local custom […]

    Village Backdrop: Needlebriar

    Village Backdrop: Needlebriar This installment of Raging Swan Press‘ Village Backdrop-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Needlebriar is an isolated community, situated in a remote region of a duchy; it is also, in a nice change of pace, a Halfling community. The village takes its name from the rows upon rows of thorny hedgerows that can be found in and around the place, providing a natural series of borders. The red flowers of the hedgerow, as some claim, bloom in this vibrant a color due to the local custom […]

    Continue Reading...

  • Village Backdrop: Needlebriar (system neutral) This installment of Raging Swan Press‘ Village Backdrop-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Needlebriar is an isolated community, situated in a remote region of a duchy; it is also, in a nice change of pace, a Halfling community. The village takes its name from the rows upon rows of thorny hedgerows that can be found in and around the place, providing a natural series of borders. The red flowers of the hedgerow, as some claim, bloom in this vibrant a color due to the […]

    Village Backdrop: Needlebriar (system neutral)

    Village Backdrop: Needlebriar (system neutral) This installment of Raging Swan Press‘ Village Backdrop-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Needlebriar is an isolated community, situated in a remote region of a duchy; it is also, in a nice change of pace, a Halfling community. The village takes its name from the rows upon rows of thorny hedgerows that can be found in and around the place, providing a natural series of borders. The red flowers of the hedgerow, as some claim, bloom in this vibrant a color due to the […]

    Continue Reading...

  • Village Backdrop: Needlebriar (5e) This installment of Raging Swan Press‘ Village Backdrop-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Needlebriar is an isolated community, situated in a remote region of a duchy; it is also, in a nice change of pace, a Halfling community. The village takes its name from the rows upon rows of thorny hedgerows that can be found in and around the place, providing a natural series of borders. The red flowers of the hedgerow, as some claim, bloom in this vibrant a color due to the local […]

    Village Backdrop: Needlebriar (5e)

    Village Backdrop: Needlebriar (5e) This installment of Raging Swan Press‘ Village Backdrop-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Needlebriar is an isolated community, situated in a remote region of a duchy; it is also, in a nice change of pace, a Halfling community. The village takes its name from the rows upon rows of thorny hedgerows that can be found in and around the place, providing a natural series of borders. The red flowers of the hedgerow, as some claim, bloom in this vibrant a color due to the local […]

    Continue Reading...

  • Mystical: Kingdom of Monsters (Revised Edition) This revised edition of Mystical: Kingdom of Monsters clocks in at 206 pages, 1 page front cover, 1 page editorial, 3 pages of ToC, 1 page advertisement, 2 pages of SRD, 1 page credits, 1 page back cover, leaving us with 196 pages of content, so let’s take a look!   This review is based on the version 11-01, which is the most current one – NOT the one that reads “finished” at the end.   So what is this book? In one sentence: Pokémon for Pathfinder. As such, the book begins with a pretty concise introduction to be then supplemented by easy to grasp fast-play rules. These include the notion of “heart” – […]

    Mystical: Kingdom of Monsters (revised edition)

    Mystical: Kingdom of Monsters (Revised Edition) This revised edition of Mystical: Kingdom of Monsters clocks in at 206 pages, 1 page front cover, 1 page editorial, 3 pages of ToC, 1 page advertisement, 2 pages of SRD, 1 page credits, 1 page back cover, leaving us with 196 pages of content, so let’s take a look!   This review is based on the version 11-01, which is the most current one – NOT the one that reads “finished” at the end.   So what is this book? In one sentence: Pokémon for Pathfinder. As such, the book begins with a pretty concise introduction to be then supplemented by easy to grasp fast-play rules. These include the notion of “heart” – […]

    Continue Reading...

  • Cave of Seiljua (OSR) This is a one-page-dungeon; as such, the dungeon and all text literally fit on, well, one page. There are no stats here, with monster-names bolded instead; the map is hand-drawn, in full-color, and surprisingly well-done – while a player-friendly, key-less version on a second page would have been appreciated, I still was positively surprised by the map.   As per usual, I don’t expect a pdf of this brevity to provide earth-shaking stories or the like. The adventure assumes a gold standard. Spells and magic items are not perfectly formatted.   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . Okay, only GMs around? Great!   The […]

    Cave of Seiljua (OSR)

    Cave of Seiljua (OSR) This is a one-page-dungeon; as such, the dungeon and all text literally fit on, well, one page. There are no stats here, with monster-names bolded instead; the map is hand-drawn, in full-color, and surprisingly well-done – while a player-friendly, key-less version on a second page would have been appreciated, I still was positively surprised by the map.   As per usual, I don’t expect a pdf of this brevity to provide earth-shaking stories or the like. The adventure assumes a gold standard. Spells and magic items are not perfectly formatted.   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . Okay, only GMs around? Great!   The […]

    Continue Reading...

  • Vs. Stranger Stuff: Lucky’s Curse (VsM Engine) This short module for the vs. Stranger Stuff-game clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page character sheets, 1 page SRD, leaving us with 6 pages of content. The pages are laid out in digest style (6’’ by 9’’/A5), allowing you to theoretically print up to 4 pages on a sheet of paper, if you’re conscious about your use of paper/ink/toner.   Now, this review is focused on taking a look at how well this module works within the context of season 2 of the vs. Stranger Stuff-game. The adventure has originally been released for the first season of the RPG, and as such should be retroactively […]

    Vs. Stranger Stuff: Lucky’s Curse (VsM Engine)

    Vs. Stranger Stuff: Lucky’s Curse (VsM Engine) This short module for the vs. Stranger Stuff-game clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page character sheets, 1 page SRD, leaving us with 6 pages of content. The pages are laid out in digest style (6’’ by 9’’/A5), allowing you to theoretically print up to 4 pages on a sheet of paper, if you’re conscious about your use of paper/ink/toner.   Now, this review is focused on taking a look at how well this module works within the context of season 2 of the vs. Stranger Stuff-game. The adventure has originally been released for the first season of the RPG, and as such should be retroactively […]

    Continue Reading...