3PP Archive

  • Echelon Explorations: Polyhedral Pantheons This supplement clocks in at 42 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages blank after ToC and SRD, respectively (odd), 1 page back cover, 2 pages of SRD, 1 page reading “appendices” before the SRD, leaving us with 33 pages of content, so let’s take a look!   This was moved up in my review-queue as a prioritized review at the request of my patreons.   So, what is this? Well, have you read Rose of the Prophet? No, well, all right: Basically, it is a system that defines deities and their values, if you will, as an interconnected geometrical shape – which also, by virtue of connections, situates neutral […]

    Echelon Explorations: Polyhedral Pantheons

    Echelon Explorations: Polyhedral Pantheons This supplement clocks in at 42 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages blank after ToC and SRD, respectively (odd), 1 page back cover, 2 pages of SRD, 1 page reading “appendices” before the SRD, leaving us with 33 pages of content, so let’s take a look!   This was moved up in my review-queue as a prioritized review at the request of my patreons.   So, what is this? Well, have you read Rose of the Prophet? No, well, all right: Basically, it is a system that defines deities and their values, if you will, as an interconnected geometrical shape – which also, by virtue of connections, situates neutral […]

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  • Everyman Minis: The Skinsuit Ritual This installment of Everyman Gaming’s minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 2 pages of content, so let’s take a look!   Okay, so first things first: This is an occult ritual. I assume that you have Occult Adventures on hand (If not…why?? It’s literally one of the best books Paizo has ever made!) and thus know how occult rituals work.   Allr ighty, so, the ritual herein would be a level 8 and represents an evil polymorph effect. As befitting of a proper ritual, the materials required are delightfully exotic: Living steel buttons? hag’s hair twine and boiled calamus root, licorice […]

    Everyman Minis: The Skinsuit Ritual

    Everyman Minis: The Skinsuit Ritual This installment of Everyman Gaming’s minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 2 pages of content, so let’s take a look!   Okay, so first things first: This is an occult ritual. I assume that you have Occult Adventures on hand (If not…why?? It’s literally one of the best books Paizo has ever made!) and thus know how occult rituals work.   Allr ighty, so, the ritual herein would be a level 8 and represents an evil polymorph effect. As befitting of a proper ritual, the materials required are delightfully exotic: Living steel buttons? hag’s hair twine and boiled calamus root, licorice […]

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  • The Ytroth Larvae of the Scarsea Cliffs (system neutral) This module is system-neutral and clocks in at 2 pages – all content. Structure-wise, we have a basic 3 locations – each of which sports a brief read-aloud text, a more detailed elaboration of the respective area and then a couple of different dangers that the GM can use. Creatures are explained, with notes like “medium damage, high health”, notes on “moves” and “impulses.” Additionally, each of the 3 sections sports sample treasures (using gold standard, just fyi).   All right, and this would be as far as I can go sans going into SPOILERS. Potential players should jump to the conclusion. … .. . All right, only referees around? Great! […]

    The Ytroth Larvae of the Scarsea Cliffs (system neutral)

    The Ytroth Larvae of the Scarsea Cliffs (system neutral) This module is system-neutral and clocks in at 2 pages – all content. Structure-wise, we have a basic 3 locations – each of which sports a brief read-aloud text, a more detailed elaboration of the respective area and then a couple of different dangers that the GM can use. Creatures are explained, with notes like “medium damage, high health”, notes on “moves” and “impulses.” Additionally, each of the 3 sections sports sample treasures (using gold standard, just fyi).   All right, and this would be as far as I can go sans going into SPOILERS. Potential players should jump to the conclusion. … .. . All right, only referees around? Great! […]

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  • Bad Myrmidon (OSR) This module clocks in at 52 pages, 1 page editorial, 2 pages of SRD, 1 page encouragement, leaving us with 48 pages of content. These have been formatted for booklet-size (A5 or, approximately 6” by 9”), which means you can fit up to 4 pages on a given sheet of paper. I tried it and the text remained legible. The PoD-version sports the hex-map, which in the pdf is inside, on the back, in color.   Why encouragement? Well, yes, this module was originally penned for the benefit of Mandy Morbid, with artwork by Gennifer Bone and Wayne Snyder, cartography by Dyson Logos and content mainly by Rafael Chandler, though James Edward Raggi IV did write one […]

    Bad Myrmidon (OSR)

    Bad Myrmidon (OSR) This module clocks in at 52 pages, 1 page editorial, 2 pages of SRD, 1 page encouragement, leaving us with 48 pages of content. These have been formatted for booklet-size (A5 or, approximately 6” by 9”), which means you can fit up to 4 pages on a given sheet of paper. I tried it and the text remained legible. The PoD-version sports the hex-map, which in the pdf is inside, on the back, in color.   Why encouragement? Well, yes, this module was originally penned for the benefit of Mandy Morbid, with artwork by Gennifer Bone and Wayne Snyder, cartography by Dyson Logos and content mainly by Rafael Chandler, though James Edward Raggi IV did write one […]

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  • Monster Menagerie: Troops This installment of Rogue Genius Games’ Monster Menagerie-series clocks in at 22 pages, 1 page front cover, 1 page editorial/ToC, 1 page introduction, 1 page SRD, 1 page back cover, leaving us with 17 pages of content, so let’s take a look!   Okay, let me state something from the get-go: I LOVE the troop subtype. I always hated that mobs of low-level commoners and soldiers sucked so much and the troop subtype keeps these low-level threats viable and simulates the “advantage in numbers”-aspect. As you may have noticed, I tend to enjoy a somewhat gritty and high-challenge playstyle and troops help immensely in that regard – hence, I’d be lying if I said I didn’t look […]

    Monster Menagerie: Troops

    Monster Menagerie: Troops This installment of Rogue Genius Games’ Monster Menagerie-series clocks in at 22 pages, 1 page front cover, 1 page editorial/ToC, 1 page introduction, 1 page SRD, 1 page back cover, leaving us with 17 pages of content, so let’s take a look!   Okay, let me state something from the get-go: I LOVE the troop subtype. I always hated that mobs of low-level commoners and soldiers sucked so much and the troop subtype keeps these low-level threats viable and simulates the “advantage in numbers”-aspect. As you may have noticed, I tend to enjoy a somewhat gritty and high-challenge playstyle and troops help immensely in that regard – hence, I’d be lying if I said I didn’t look […]

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  • 5E Mini-Dungeon: Candelabra Towers (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   …wait…there’s…I haven’t…Yep! My memory is not betraying me: I have never seen […]

    5E Mini-Dungeon: Candelabra Towers (5e)

    5E Mini-Dungeon: Candelabra Towers (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   …wait…there’s…I haven’t…Yep! My memory is not betraying me: I have never seen […]

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  • 5E Mini-Dungeon: Tiikeri’s Revenge (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version and a .tif-version of the map! Yeah, that’s pretty amazing! The dungeon’s number-less version of the map doesn’t sport any deceptive trap icons or traps – kudos, though the place where the secret doors are can still be gleaned by proximity…but if you conceal that part, it works well. In short: Full, proper VTT-support and help for guys […]

    5E Mini-Dungeon: Tiikeri’s Revenge (5e)

    5E Mini-Dungeon: Tiikeri’s Revenge (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version and a .tif-version of the map! Yeah, that’s pretty amazing! The dungeon’s number-less version of the map doesn’t sport any deceptive trap icons or traps – kudos, though the place where the secret doors are can still be gleaned by proximity…but if you conceal that part, it works well. In short: Full, proper VTT-support and help for guys […]

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  • 5E Mini-Dungeon: Carrionholme (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to […]

    5E Mini-Dungeon: Carrionholme (5e)

    5E Mini-Dungeon: Carrionholme (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to […]

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  • Rhûne: The Rune of Hope This module for Rhûne clocks in at 87 pages, 1 page front cover, 1 page editorial, 1 page SRD, 3 pages short story/advertisement (actually worth reading!), 1 page back cover, leaving us with 80 pages of content – a massive amount!   All right, first things first: The mythic sidebar/support from “Into the Pale Tower” is maintained herein; if you’ve been playing the anti-tech side of the Rhûne factions (via The Ælven Agenda), then…you’ll actually have a different intro, gaining specialized Aodain Shrouds. While transition from this angle takes a bit more finesse for the GM, it is very much feasible – though perhaps the coolest way to play this would be to play BOTH […]

    Rhûne: The Rune of Hope

    Rhûne: The Rune of Hope This module for Rhûne clocks in at 87 pages, 1 page front cover, 1 page editorial, 1 page SRD, 3 pages short story/advertisement (actually worth reading!), 1 page back cover, leaving us with 80 pages of content – a massive amount!   All right, first things first: The mythic sidebar/support from “Into the Pale Tower” is maintained herein; if you’ve been playing the anti-tech side of the Rhûne factions (via The Ælven Agenda), then…you’ll actually have a different intro, gaining specialized Aodain Shrouds. While transition from this angle takes a bit more finesse for the GM, it is very much feasible – though perhaps the coolest way to play this would be to play BOTH […]

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  • Guarding Galaxy XXX (OSR) This modules, formerly known as Guardians of Galaxy XXX, clocks in at 10 pages, 1 page front cover, 1 page full-color artwork doubling as back cover, 1/2 page editorial, leaving us with 7.5 pages of content, so let’s take a look!   This module is intended for use with Kort’thalis Publishing’s Alpha Blue RPG, which centers on capturing the aesthetics of 70s and 80s scifi-porn-parodies. As such, the usual disclaimer regarding adult topics applies. If you’re not familiar with the system and its tropes and themes, I have reviewed the 3 core supplements for it and assume familiarity with the respective rules in this review. These reviews would also be a nice place to ascertain whether […]

    Guarding Galaxy XXX (OSR)

    Guarding Galaxy XXX (OSR) This modules, formerly known as Guardians of Galaxy XXX, clocks in at 10 pages, 1 page front cover, 1 page full-color artwork doubling as back cover, 1/2 page editorial, leaving us with 7.5 pages of content, so let’s take a look!   This module is intended for use with Kort’thalis Publishing’s Alpha Blue RPG, which centers on capturing the aesthetics of 70s and 80s scifi-porn-parodies. As such, the usual disclaimer regarding adult topics applies. If you’re not familiar with the system and its tropes and themes, I have reviewed the 3 core supplements for it and assume familiarity with the respective rules in this review. These reviews would also be a nice place to ascertain whether […]

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  • Places of Power: Tumblestone Inn (system neutral) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   In the middle of the borderlands, in the middle of the wilderness, situated atop the ruins of an erstwhile keep, there lies a place, equal parts armed camp of sellswords and mercenaries and bastion of civilization, bazaar of the exotic and recruiting ground – this place is tumblestone inn, and it may be precariously close to the territory of orcs…but so far it stands, also thanks to the continuous influx […]

    Places of Power: Tumblestone Inn (system neutral)

    Places of Power: Tumblestone Inn (system neutral) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   In the middle of the borderlands, in the middle of the wilderness, situated atop the ruins of an erstwhile keep, there lies a place, equal parts armed camp of sellswords and mercenaries and bastion of civilization, bazaar of the exotic and recruiting ground – this place is tumblestone inn, and it may be precariously close to the territory of orcs…but so far it stands, also thanks to the continuous influx […]

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  • Places of Power: Tumblestone Inn (5e) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   In the middle of the borderlands, in the middle of the wilderness, situated atop the ruins of an erstwhile keep, there lies a place, equal parts armed camp of sellswords and mercenaries and bastion of civilization, bazaar of the exotic and recruiting ground – this place is tumblestone inn, and it may be precariously close to the territory of orcs…but so far it stands, also thanks to the continuous influx of […]

    Places of Power: Tumblestone Inn (5e)

    Places of Power: Tumblestone Inn (5e) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   In the middle of the borderlands, in the middle of the wilderness, situated atop the ruins of an erstwhile keep, there lies a place, equal parts armed camp of sellswords and mercenaries and bastion of civilization, bazaar of the exotic and recruiting ground – this place is tumblestone inn, and it may be precariously close to the territory of orcs…but so far it stands, also thanks to the continuous influx of […]

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  • 5E Mini-Dungeon: The Pententieyrie (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version and a .tif-version of the map! Yeah, that’s pretty amazing! Something went wrong with the jpg and tif-maps, though: One sports the trap icons, but not the secret doors…and the other sports secret doors noted by the deceptive “S”…but not the trap icons. This makes neither the GM, nor the player maps work ideally.   Since this product […]

    5E Mini-Dungeon: The Pententieyrie (5e)

    5E Mini-Dungeon: The Pententieyrie (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version and a .tif-version of the map! Yeah, that’s pretty amazing! Something went wrong with the jpg and tif-maps, though: One sports the trap icons, but not the secret doors…and the other sports secret doors noted by the deceptive “S”…but not the trap icons. This makes neither the GM, nor the player maps work ideally.   Since this product […]

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  • 5E Mini-Dungeon: Abandoned Shrine (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version and a .tif-version of the map! Yeah, that’s pretty amazing! The dungeon’s number-less version of the map doesn’t sport any deceptive trap icons or traps – kudos, though the place where the secret doors are can still be gleaned by proximity…but if you conceal that part, it works well. In short: Full, proper VTT-support and help for guys […]

    5E Mini-Dungeon: Abandoned Shrine (5e)

    5E Mini-Dungeon: Abandoned Shrine (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version and a .tif-version of the map! Yeah, that’s pretty amazing! The dungeon’s number-less version of the map doesn’t sport any deceptive trap icons or traps – kudos, though the place where the secret doors are can still be gleaned by proximity…but if you conceal that part, it works well. In short: Full, proper VTT-support and help for guys […]

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  • The Red King This supplement clocks in at 11 pages, 1 page front cover, 1.5 pages of SRD, leaving us with 8.5 pages of content, so let’s take a look!   The red king is the dictator of the North in the amazing patchwork planet of Porphyra, an ogre-mage half-dragon with a single, purple eye that seems to be too large for his head – and yes, there is an amazing hand-out-style 1-page version of the glorious artwork depicting him within this pdf.   Ahem. Sorry. I can’t do that neutral routine. LOOK AT THOSE STATS! I am drooling here!! CR 22. AC 48 almost 450 hit points. Yes, please! His class-line reads “Male unique half-dragon ogre mage cavalier (longshanks/warlord) […]

    The Red King

    The Red King This supplement clocks in at 11 pages, 1 page front cover, 1.5 pages of SRD, leaving us with 8.5 pages of content, so let’s take a look!   The red king is the dictator of the North in the amazing patchwork planet of Porphyra, an ogre-mage half-dragon with a single, purple eye that seems to be too large for his head – and yes, there is an amazing hand-out-style 1-page version of the glorious artwork depicting him within this pdf.   Ahem. Sorry. I can’t do that neutral routine. LOOK AT THOSE STATS! I am drooling here!! CR 22. AC 48 almost 450 hit points. Yes, please! His class-line reads “Male unique half-dragon ogre mage cavalier (longshanks/warlord) […]

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  • Deep Magic: Illumination Magic (5e) This installment of Kobold Press’ Deep Magic 5e-books clocks in at 12 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 8 pages of content, so let’s take a look!   This school of magic, associated with light and school, if fittingly represented by just that, the school of illumination. At 2nd level, costs and time to copy illumination spells to the spell-book is halved and additionally, you can forecast danger in the next 24 hours by studying the stars for 1 hour. This nest advantage on up to 2 initiative checks, lasting for 24 hours or until the end of the next long rest. Alternatively, you […]

    Deep Magic: Illumination Magic (5e)

    Deep Magic: Illumination Magic (5e) This installment of Kobold Press’ Deep Magic 5e-books clocks in at 12 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 8 pages of content, so let’s take a look!   This school of magic, associated with light and school, if fittingly represented by just that, the school of illumination. At 2nd level, costs and time to copy illumination spells to the spell-book is halved and additionally, you can forecast danger in the next 24 hours by studying the stars for 1 hour. This nest advantage on up to 2 initiative checks, lasting for 24 hours or until the end of the next long rest. Alternatively, you […]

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  • 5E Mini-Dungeon: The Soularium (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike the first three 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players […]

    5E Mini-Dungeon: The Soularium (5e)

    5E Mini-Dungeon: The Soularium (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike the first three 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players […]

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  • 5E Mini-Dungeon: Summoner’s Remorse (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike the first three 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players […]

    5E Mini-Dungeon: Summoner’s Remorse (5e)

    5E Mini-Dungeon: Summoner’s Remorse (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike the first three 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players […]

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  • 5E Mini-Dungeon: Shrine of the Earth Barons (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version and a .tif-version of the map! Yeah, that’s pretty amazing! The dungeon’s number-less version of the map doesn’t sport any deceptive trap icons or traps – kudos!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead […]

    5E Mini-Dungeon: Shrine of the Earth Barons (5e)

    5E Mini-Dungeon: Shrine of the Earth Barons (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version and a .tif-version of the map! Yeah, that’s pretty amazing! The dungeon’s number-less version of the map doesn’t sport any deceptive trap icons or traps – kudos!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead […]

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  • 5E Mini-Dungeon: Hobgoblin Lair (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version and a .tif-version of the map! Yeah, that’s pretty amazing! The dungeon’s number-less version of the map doesn’t come with iterations sans the deceptive “S” denoting secret doors, but at least the trap icons have been purged in these VTT-versions. Still, I wouldn’t be able to use them as is, with the deceptive “S” around…but then again, this […]

    5E Mini-Dungeon: Hobgoblin Lair (5e)

    5E Mini-Dungeon: Hobgoblin Lair (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version and a .tif-version of the map! Yeah, that’s pretty amazing! The dungeon’s number-less version of the map doesn’t come with iterations sans the deceptive “S” denoting secret doors, but at least the trap icons have been purged in these VTT-versions. Still, I wouldn’t be able to use them as is, with the deceptive “S” around…but then again, this […]

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  • 10 Kingdom Seeds: Plains This inexpensive pdf clocks in at 12 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 8 pages of content, so let’s take a look!   This review was moved up in my reviewing-queue as a prioritized review at the request of my patreons.   After a brief piece of introductory fluff, we dive right into the nit and grit of this file, namely villages that you can use to craft, bingo, kingdoms from them – each of these settlements comes with a village statblock, but does not end there: Beyond a small summary of the village, we also get one or more sites of interest and 3 […]

    10 Kingdom Seeds: Plains

    10 Kingdom Seeds: Plains This inexpensive pdf clocks in at 12 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 8 pages of content, so let’s take a look!   This review was moved up in my reviewing-queue as a prioritized review at the request of my patreons.   After a brief piece of introductory fluff, we dive right into the nit and grit of this file, namely villages that you can use to craft, bingo, kingdoms from them – each of these settlements comes with a village statblock, but does not end there: Beyond a small summary of the village, we also get one or more sites of interest and 3 […]

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  • Everyman Minis: Interval Spellcasting The first of Everyman Gaming’s mini-pdfs clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 2 pages of content, so let’s take a look!   So, what is interval spellcasting? In short, it represents a variant spellcasting tradition available for arcane, divine and psychic casters and the decision to do so must be taken at first level, since it represents a significant component of the base fundamentals of the spellcasting tradition. Only one such variant spellcasting tradition may be known by a single character per class; multiclass characters may choose to use a given variant spellcasting tradition in one class and be general spellcasters […]

    Everyman Minis: Interval Spellcasting

    Everyman Minis: Interval Spellcasting The first of Everyman Gaming’s mini-pdfs clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 2 pages of content, so let’s take a look!   So, what is interval spellcasting? In short, it represents a variant spellcasting tradition available for arcane, divine and psychic casters and the decision to do so must be taken at first level, since it represents a significant component of the base fundamentals of the spellcasting tradition. Only one such variant spellcasting tradition may be known by a single character per class; multiclass characters may choose to use a given variant spellcasting tradition in one class and be general spellcasters […]

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  • 20 Things: Slaver’s Compound (system neutral) This installment of Raging Swan Press’ system-neutral #20-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   All right, much like in the installment on creepy graveyards, we begin with minor events to spice up the game – a total of 8 such entries are provided and range from guttural laughter of bored (and drunk) guards to horribly disgusting smell leading to the slave pens…   Next up, in the tradition of the series, we get some fluff-only entries of slaves with a pronounced personality: These folks […]

    20 Things: Slaver’s Compound (system neutral)

    20 Things: Slaver’s Compound (system neutral) This installment of Raging Swan Press’ system-neutral #20-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   All right, much like in the installment on creepy graveyards, we begin with minor events to spice up the game – a total of 8 such entries are provided and range from guttural laughter of bored (and drunk) guards to horribly disgusting smell leading to the slave pens…   Next up, in the tradition of the series, we get some fluff-only entries of slaves with a pronounced personality: These folks […]

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  • 101 Plains Spells This pdf clocks in at a massive 65 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with an impressive 59 pages of content, so let’s take a look!   There are few environments with such a bad rep as plains – compared to trackless deserts, swamps or mountains, there are next to no good modules or supplements for them out there. In fact, it took Frog God Games’ phenomenal “Fields of Blood” to make them really stand out and finally get their due.   The pdf provides spell-lists for all pre-Occult Adventures spellcasting classes, organized by class first, then by level and then alphabetically. […]

    101 Plains Spells

    101 Plains Spells This pdf clocks in at a massive 65 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with an impressive 59 pages of content, so let’s take a look!   There are few environments with such a bad rep as plains – compared to trackless deserts, swamps or mountains, there are next to no good modules or supplements for them out there. In fact, it took Frog God Games’ phenomenal “Fields of Blood” to make them really stand out and finally get their due.   The pdf provides spell-lists for all pre-Occult Adventures spellcasting classes, organized by class first, then by level and then alphabetically. […]

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  • Artifacts & Artifice: Abhorrent Naginata This pdf clocks in at 19 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, leaving us with 14 pages of content. It should be noted that 5 of these pages are used to highlight the mission statements of Infinium Game Studios and the peculiarities of the massive adventure books and supplements the studio creates.   This pdf was moved up in my review-queue at the request of my patreons as a prioritized review.   All right, so the first thing you’ll note would be that the weapon itself, the abhorrent naginata, is depicted in a quadded version – that is, the weapon comes in basically 4 different iterations […]

    Artifacts & Artifice: Abhorrent Naginata

    Artifacts & Artifice: Abhorrent Naginata This pdf clocks in at 19 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, leaving us with 14 pages of content. It should be noted that 5 of these pages are used to highlight the mission statements of Infinium Game Studios and the peculiarities of the massive adventure books and supplements the studio creates.   This pdf was moved up in my review-queue at the request of my patreons as a prioritized review.   All right, so the first thing you’ll note would be that the weapon itself, the abhorrent naginata, is depicted in a quadded version – that is, the weapon comes in basically 4 different iterations […]

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  • 20 Things: Dark Caverns (system neutral) This installment of Raging Swan Press’ system-neutral #20-series clocks in at 14 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   All right, we begin this pdf with 10 different types of atypical caverns – these include massive stalactites generating the sound of rain atop pools, cracks from which unwholesome odors rise or rubble-covered collapses for an overall very evocative start, but there is more: A total of 10 uncommon encounters can be found as well: With e.g. the daemon Blight’s Kiss, whose lair contains a thinning of the veil to […]

    20 Things: Dark Caverns (system neutral)

    20 Things: Dark Caverns (system neutral) This installment of Raging Swan Press’ system-neutral #20-series clocks in at 14 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   All right, we begin this pdf with 10 different types of atypical caverns – these include massive stalactites generating the sound of rain atop pools, cracks from which unwholesome odors rise or rubble-covered collapses for an overall very evocative start, but there is more: A total of 10 uncommon encounters can be found as well: With e.g. the daemon Blight’s Kiss, whose lair contains a thinning of the veil to […]

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  • Adventure Avenue: Fallen Dawn This module clocks in at 48 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, 3/4 of a page blank, leaving us with 42 1/4th pages of content, though it should be noted that the pdf is formatted for A5 (6” by 9”) size, which means, that if your sight’s good enough, you can fit up to 4 pages of text on one sheet of paper.   Fallen Dawn is a location-based exploration adventure for 5th level characters, taking place in the Lotus Blossom Steppes of Porphyra, to be more precise, on the Lung Plateau. These steppes (fully mapped in full color, just fyi!) are the home of many struggling clan of powerful […]

    Adventure Avenue: Fallen Dawn

    Adventure Avenue: Fallen Dawn This module clocks in at 48 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, 3/4 of a page blank, leaving us with 42 1/4th pages of content, though it should be noted that the pdf is formatted for A5 (6” by 9”) size, which means, that if your sight’s good enough, you can fit up to 4 pages of text on one sheet of paper.   Fallen Dawn is a location-based exploration adventure for 5th level characters, taking place in the Lotus Blossom Steppes of Porphyra, to be more precise, on the Lung Plateau. These steppes (fully mapped in full color, just fyi!) are the home of many struggling clan of powerful […]

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