3PP Archive

  • The Genius Guide to More Druid Talents This expansion for the Talented Druid clocks in at a massive 40 pages, 1 page front cover, 1 page editorial, 1 page SRD, 3 pages of advertisement, 1 page blank, leaving us with 33 pages of content, so let’s take a look!   This pdf was moved up in my reviewing-queue at the request of my patreon supporters.   Okay, here things become interesting, as we get new stuff – where the core pdf provides the talented druid framework, this one presents new options, including guidelines (right in the introduction) that allows for their use in context with a regular druid class. The edges this time around take no prisoners, and tie in […]

    The Genius Guide to More Druid Talents (Patreon Request)

    The Genius Guide to More Druid Talents This expansion for the Talented Druid clocks in at a massive 40 pages, 1 page front cover, 1 page editorial, 1 page SRD, 3 pages of advertisement, 1 page blank, leaving us with 33 pages of content, so let’s take a look!   This pdf was moved up in my reviewing-queue at the request of my patreon supporters.   Okay, here things become interesting, as we get new stuff – where the core pdf provides the talented druid framework, this one presents new options, including guidelines (right in the introduction) that allows for their use in context with a regular druid class. The edges this time around take no prisoners, and tie in […]

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  • The Genius Guide to the Talented Druid This massive supplement clocks in at 60 pages, 1 page front cover, 1 page editorial, 1 page ToC, ½ a page blank, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 52.5 pages of content, so let’s take a look!   This pdf was moved up in my reviewing-queue at the request of my patreon supporters. Also: Samhain’s approaching. 🙂   To briefly recap, since it’s been a while: Rogue Genius Games’ talented class reworks are an interesting and handy option to have for many groups; the idea is to redesign a given base-class and codify all those alternative abilities and a archetype features in a unified frame; […]

    The Genius Guide to the Talented Druid (Patreon Request)

    The Genius Guide to the Talented Druid This massive supplement clocks in at 60 pages, 1 page front cover, 1 page editorial, 1 page ToC, ½ a page blank, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 52.5 pages of content, so let’s take a look!   This pdf was moved up in my reviewing-queue at the request of my patreon supporters. Also: Samhain’s approaching. 🙂   To briefly recap, since it’s been a while: Rogue Genius Games’ talented class reworks are an interesting and handy option to have for many groups; the idea is to redesign a given base-class and codify all those alternative abilities and a archetype features in a unified frame; […]

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  • The Genius Guide to the Talented Otter Dragon This pdf clocks in at 20 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, 2 pages of advertisements, leaving us with 13 pages of content, so let’s take a look!   This review was requested to be moved up in my reviewing queue by my patreon supporters.   Okay, first things first: I am pretty positive that this creature was created using the Talented Bestiary, a book I do not own. As such, I can’t comment on how well it implements the guidelines in said tome.   That out of the way, we begin with an introduction that contextualizes the otter dragon in the fantasy world, before diving […]

    The Genius Guide to the Talented Otter Dragon (Patreon Request)

    The Genius Guide to the Talented Otter Dragon This pdf clocks in at 20 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, 2 pages of advertisements, leaving us with 13 pages of content, so let’s take a look!   This review was requested to be moved up in my reviewing queue by my patreon supporters.   Okay, first things first: I am pretty positive that this creature was created using the Talented Bestiary, a book I do not own. As such, I can’t comment on how well it implements the guidelines in said tome.   That out of the way, we begin with an introduction that contextualizes the otter dragon in the fantasy world, before diving […]

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  • Fifty Fiends (Patreon Request) (OSR) This massive supplement clocks in at 76 pages, 1 page front cover, 1 page inside of front cover/editorial, 1 page ToC/introduction, 1 page SRD, 1 page back cover, leaving us with 71 pages of content, so let’s take a look!   This review was requested to be moved up in my reviewing queue by one of my patreon supporters.   In many ways, this is a love letter to the Fiend Folio of old (not the 3.X version), and rules-wise, this employs the B/X rule-set, making this pretty much Old School Essentials-compatible, even if Gavin Norman’s new presentation of the classic rules is not explicitly pointed out, the description of the respective attacks and special […]

    Fifty Fiends (Patreon Request) (OSR)

    Fifty Fiends (Patreon Request) (OSR) This massive supplement clocks in at 76 pages, 1 page front cover, 1 page inside of front cover/editorial, 1 page ToC/introduction, 1 page SRD, 1 page back cover, leaving us with 71 pages of content, so let’s take a look!   This review was requested to be moved up in my reviewing queue by one of my patreon supporters.   In many ways, this is a love letter to the Fiend Folio of old (not the 3.X version), and rules-wise, this employs the B/X rule-set, making this pretty much Old School Essentials-compatible, even if Gavin Norman’s new presentation of the classic rules is not explicitly pointed out, the description of the respective attacks and special […]

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  • Occult Skill Guide: Devolution Corruption (SFRPG) This installment of the Occult Skill Guide-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 5 pages of content,. So let’s take a look!   Before we dive in, some important notes: This pdf features all rules that are required to use Alexander Augunas’ corruption engine, so you’ll need no others. Secondly, while inspired by Pathfinder’s Horror Adventures book, the corruptions presented in this series are not simply copies or conversions of  previously-released material; instead, the engine has been streamlined in many important ways: Especially important here: The engine is designed to account for corruptions that will see the PC in question trying […]

    Occult Skill Guide: Devolution Corruption (SFRPG)

    Occult Skill Guide: Devolution Corruption (SFRPG) This installment of the Occult Skill Guide-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 5 pages of content,. So let’s take a look!   Before we dive in, some important notes: This pdf features all rules that are required to use Alexander Augunas’ corruption engine, so you’ll need no others. Secondly, while inspired by Pathfinder’s Horror Adventures book, the corruptions presented in this series are not simply copies or conversions of  previously-released material; instead, the engine has been streamlined in many important ways: Especially important here: The engine is designed to account for corruptions that will see the PC in question trying […]

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  • Star Log.EM: Deisauryu, God of Monsters (SFRPG) This Star Log.EM clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   So, first of all, if you haven’t seen this one before, the first page recaps the Supercolossal size category, including the potent “Massive (Ex)” ability, before we take a look at Godzill…äh, I totally mean “Deisauryu.” (As an aside, from a linguistic standpoint, I love how clever this is “Dei” + “saur(us)” + Japanese-sounding ending – most people won’t notice it consciously, but it made me smile!)   Anyhow, this pdf contains not one, but two massive CR 25 statblocks – […]

    Star Log.EM: Deisauryu, God of Monsters (SFRPG)

    Star Log.EM: Deisauryu, God of Monsters (SFRPG) This Star Log.EM clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   So, first of all, if you haven’t seen this one before, the first page recaps the Supercolossal size category, including the potent “Massive (Ex)” ability, before we take a look at Godzill…äh, I totally mean “Deisauryu.” (As an aside, from a linguistic standpoint, I love how clever this is “Dei” + “saur(us)” + Japanese-sounding ending – most people won’t notice it consciously, but it made me smile!)   Anyhow, this pdf contains not one, but two massive CR 25 statblocks – […]

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  • Legendary Barbarians This installment of the class-centric supplements by Legendary Games clocks in at 42 pages, 1 page front cover, 1 page inside of front cover,1 page editorial, 1 page ToC, 2 pages of introduction, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 30 pages of content, so let’s take a look!   We begin this supplement with a summary of design decisions made when crafting the Legendary Barbarian presented herein, which is handy to have indeed. Now, without further ado, let’s take a look at this class redesign. The legendary barbarian has d12 HD, 4 + Intelligence modifier skills per level, proficiency with simple and martial weapons, all armor and all shields – […]

    Legendary Barbarians

    Legendary Barbarians This installment of the class-centric supplements by Legendary Games clocks in at 42 pages, 1 page front cover, 1 page inside of front cover,1 page editorial, 1 page ToC, 2 pages of introduction, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 30 pages of content, so let’s take a look!   We begin this supplement with a summary of design decisions made when crafting the Legendary Barbarian presented herein, which is handy to have indeed. Now, without further ado, let’s take a look at this class redesign. The legendary barbarian has d12 HD, 4 + Intelligence modifier skills per level, proficiency with simple and martial weapons, all armor and all shields – […]

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  • Star Log.EM: Solar Manifestation Options (SFRPG) This Star Log.EM-installment clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   As often the case in the series, we begin with a bit of context for the material within, revealing some lore regarding the ever more compelling Xa-Osoro system.   After this, we are introduced to the 4 solar manifestations introduced herein, which may be taken instead of solar armor or solar weapon. We start with solar avatar, which lets you design 4 polymorph forms, as described by the polymorph (not italicized properly once, though thereafter, the pdf gets it right) spell – […]

    Star Log.EM: Solar Manifestation Options (SFRPG)

    Star Log.EM: Solar Manifestation Options (SFRPG) This Star Log.EM-installment clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   As often the case in the series, we begin with a bit of context for the material within, revealing some lore regarding the ever more compelling Xa-Osoro system.   After this, we are introduced to the 4 solar manifestations introduced herein, which may be taken instead of solar armor or solar weapon. We start with solar avatar, which lets you design 4 polymorph forms, as described by the polymorph (not italicized properly once, though thereafter, the pdf gets it right) spell – […]

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  • Psychedelic Fantasies: Dreams of the Lurid Sac (OSR) This module/setting supplement clocks in at 11 pages, one of which is devoted to the front cover, so let’s take a look!   This, like all psychedelic fantasy-modules, sports a pretty minimalist approach to module presentation – two columns of black text in a white background. Headers are bolded, but the small statblocks have no internal formatting – this is as minimalist as can be. As for the rule-set, the module does not subscribe to a particular OSR-game or edition, claiming general compatibility, which means that you will have to do some tweaking to modify the module for your preferred old-school game. 60’ (20’) are the default movement rates, HD are noted, […]

    Psychedelic Fantasies: Dreams of the Lurid Sac (OSR)

    Psychedelic Fantasies: Dreams of the Lurid Sac (OSR) This module/setting supplement clocks in at 11 pages, one of which is devoted to the front cover, so let’s take a look!   This, like all psychedelic fantasy-modules, sports a pretty minimalist approach to module presentation – two columns of black text in a white background. Headers are bolded, but the small statblocks have no internal formatting – this is as minimalist as can be. As for the rule-set, the module does not subscribe to a particular OSR-game or edition, claiming general compatibility, which means that you will have to do some tweaking to modify the module for your preferred old-school game. 60’ (20’) are the default movement rates, HD are noted, […]

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  • Book of Beyond: Liminal Power This installment of the Book of Beyond-series clocks in at 76 pages, 1 page front cover, 1 page editorial, 1 page ToC, 6 pages of SRD, 1 page back cover, leaving us with 66 pages of content, so let’s take a look!   This review was requested to be moved up in my reviewing queue by one of my patreon supporters.   As before in the series and in Lost Spheres Publishing’s offerings, we begin with a brief synopsis of sources of power, that, in a way, pre-empted how PF2 thinks about magic, which is a good thing as far as I’m concerned – if e.g. the source of power is entropic, that’ll be a […]

    Book of Beyond: Liminal Power

    Book of Beyond: Liminal Power This installment of the Book of Beyond-series clocks in at 76 pages, 1 page front cover, 1 page editorial, 1 page ToC, 6 pages of SRD, 1 page back cover, leaving us with 66 pages of content, so let’s take a look!   This review was requested to be moved up in my reviewing queue by one of my patreon supporters.   As before in the series and in Lost Spheres Publishing’s offerings, we begin with a brief synopsis of sources of power, that, in a way, pre-empted how PF2 thinks about magic, which is a good thing as far as I’m concerned – if e.g. the source of power is entropic, that’ll be a […]

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  • Bloodlines & Black Magic: Whispers & Rumors Issue #3 (O7/5e) The third installment of the little ‚zine devoted to supplemental material for the amazing Bloodlines & Black Magic setting/campaign-hack/system-tweak clocks in at 21 pages, 1 page front cover, 3 pages of SRD, leaving us with 17 pages of content, so let’s take a look!   While the header and tags also designate this as 5e on my homepage, it should be noted that the 5e-material is just one character, and that this character has not been built with standard 5e-NPC-rules and acts as a kind of preview for the 5e-version of Bloodlines & Black Magic.   All righty, so, we begin this supplement with a new creature penned by Tim […]

    Bloodlines & Black Magic: Whispers & Rumors Issue #3 (O7/5e)

    Bloodlines & Black Magic: Whispers & Rumors Issue #3 (O7/5e) The third installment of the little ‚zine devoted to supplemental material for the amazing Bloodlines & Black Magic setting/campaign-hack/system-tweak clocks in at 21 pages, 1 page front cover, 3 pages of SRD, leaving us with 17 pages of content, so let’s take a look!   While the header and tags also designate this as 5e on my homepage, it should be noted that the 5e-material is just one character, and that this character has not been built with standard 5e-NPC-rules and acts as a kind of preview for the 5e-version of Bloodlines & Black Magic.   All righty, so, we begin this supplement with a new creature penned by Tim […]

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  • Psychedelic Fantasies: Gleams of the Livid Plaque (OSR) This module/setting supplement clocks in at 11 pages, so let’s take a look!   Yep, we get basically a fifth of a page editorial and the like – and then, the rest is adventure. This series adheres to a pretty minimalist approach to module presentation – two columns of black text in a white background. Headers are bolded, but the small statblocks have no internal formatting – this is as minimalist as can be. As for the rule-set, the module does not subscribe to a particular OSR-game or edition, claiming general compatibility, which means that you will have to do some tweaking to modify the module for your preferred old-school game. 60’ […]

    Psychedelic Fantasies: Gleams of the Livid Plaque (OSR)

    Psychedelic Fantasies: Gleams of the Livid Plaque (OSR) This module/setting supplement clocks in at 11 pages, so let’s take a look!   Yep, we get basically a fifth of a page editorial and the like – and then, the rest is adventure. This series adheres to a pretty minimalist approach to module presentation – two columns of black text in a white background. Headers are bolded, but the small statblocks have no internal formatting – this is as minimalist as can be. As for the rule-set, the module does not subscribe to a particular OSR-game or edition, claiming general compatibility, which means that you will have to do some tweaking to modify the module for your preferred old-school game. 60’ […]

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  • Star Log.EM: Bloatbeasts (SFRPG) This Star Log.EM-installment clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   As has become the tradition with Star Log.EM-supplements, we do get some information on the context of the eponymous bloatbeasts as creatures within the Xa-Osoro system, providing context to these dangerous beings. On a mechanical level, two feats are provided that account for the tactics of these dangerous things: Improved Mobility (which has hefty prerequisites) builds on Shot on the Run or Spring Attack, and allows you to execute two attacks at -4 when using these feats instead of one, but the attacks must […]

    Star Log.EM: Bloatbeasts (SFRPG)

    Star Log.EM: Bloatbeasts (SFRPG) This Star Log.EM-installment clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   As has become the tradition with Star Log.EM-supplements, we do get some information on the context of the eponymous bloatbeasts as creatures within the Xa-Osoro system, providing context to these dangerous beings. On a mechanical level, two feats are provided that account for the tactics of these dangerous things: Improved Mobility (which has hefty prerequisites) builds on Shot on the Run or Spring Attack, and allows you to execute two attacks at -4 when using these feats instead of one, but the attacks must […]

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  • Bloodlines & Black Magic – Whispers & Rumors Issue #2 (O7) The second if these small expansion-pdfs for Bloodlines & Black magic clocks in at 12 pages, 1 page front cover, 1.5 pages of SRD, leaving us with 9.5 pages of content, so let’s take a look!   We begin this installment with a general, and a detailed location, both penned by none other than Brian Suskind – and the first of them is…Vegas, baby! Ruled by Satrine, Vegas is actually considered to be neutral grounds, we learn about The Concierge, who manages the steady flow of supernatural tourists, an ancient man with powers hailing from the Uto-Aztecan people, and we also learn about sites such as the Church of […]

    Bloodlines & Black Magic – Whispers & Rumors Issue #2 (O7)

    Bloodlines & Black Magic – Whispers & Rumors Issue #2 (O7) The second if these small expansion-pdfs for Bloodlines & Black magic clocks in at 12 pages, 1 page front cover, 1.5 pages of SRD, leaving us with 9.5 pages of content, so let’s take a look!   We begin this installment with a general, and a detailed location, both penned by none other than Brian Suskind – and the first of them is…Vegas, baby! Ruled by Satrine, Vegas is actually considered to be neutral grounds, we learn about The Concierge, who manages the steady flow of supernatural tourists, an ancient man with powers hailing from the Uto-Aztecan people, and we also learn about sites such as the Church of […]

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  • Psychedelic Fantasies: Streams of the Lucid Crack (OSR) This module/setting supplement clocks in at 11 pages, so let’s take a look!   Yep, we get basically a fifth of a page editorial and the like – and then, the rest is adventure. This is a pretty minimalist approach to module presentation – two columns of black text in a white background. Headers are bolded, but the small statblocks have no internal formatting – this is as minimalist as can be. As for the rule-set, the module does not subscribe to a particular OSR-game or edition, claiming general compatibility, which means that you will have to do some tweaking to modify the module for your preferred old-school game. 60’ (20’) are […]

    Psychedelic Fantasies: Streams of the Lucid Crack (OSR)

    Psychedelic Fantasies: Streams of the Lucid Crack (OSR) This module/setting supplement clocks in at 11 pages, so let’s take a look!   Yep, we get basically a fifth of a page editorial and the like – and then, the rest is adventure. This is a pretty minimalist approach to module presentation – two columns of black text in a white background. Headers are bolded, but the small statblocks have no internal formatting – this is as minimalist as can be. As for the rule-set, the module does not subscribe to a particular OSR-game or edition, claiming general compatibility, which means that you will have to do some tweaking to modify the module for your preferred old-school game. 60’ (20’) are […]

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  • Star Log.DELUXE: Uplifted Animals (SFRPG) This super-sized Star Log clock in at 17 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 13 pages of content, so let’s take a look!   All righty, as always, we begin this supplement with a brief context for uplifted animals within the frame of the Xa-Osoro system shared by Everybody Games and Rogue Genius Games before diving into the uplifted animal race. Uplifted animals are very much defined by their progenitor species, and are treated as both animals and magical beasts, with the official type being magical animals. Huge kudos: The pdf accounts for effects that treat different types differently. Uplifted animals may only receive datajacks and […]

    Star Log.DELUXE: Uplifted Animals (SFRPG)

    Star Log.DELUXE: Uplifted Animals (SFRPG) This super-sized Star Log clock in at 17 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 13 pages of content, so let’s take a look!   All righty, as always, we begin this supplement with a brief context for uplifted animals within the frame of the Xa-Osoro system shared by Everybody Games and Rogue Genius Games before diving into the uplifted animal race. Uplifted animals are very much defined by their progenitor species, and are treated as both animals and magical beasts, with the official type being magical animals. Huge kudos: The pdf accounts for effects that treat different types differently. Uplifted animals may only receive datajacks and […]

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  • Rock God Death-Fugue (DCC) This two-shot for DCC clocks in at 40 pages, 1 page front cover, 1 page editorial, 1 page title, 1 page photo/art attributions, 1 page SRD, 1 page back cover, leaving us with 34 pages of content, so let’s take a look!   This review was moved up in my reviewing queue…because it’s the only Steve Bean Games book I haven’t yet covered, and I’m kind of OCD.   This review is based on the v3-version of the file, and it should be noted that its basic premise is that it takes place during the last leg of a Rock/Metal band’s tour through my native Germany. In the flavor text that litters the pdf. There is […]

    Rock God Death-Fugue (DCC)

    Rock God Death-Fugue (DCC) This two-shot for DCC clocks in at 40 pages, 1 page front cover, 1 page editorial, 1 page title, 1 page photo/art attributions, 1 page SRD, 1 page back cover, leaving us with 34 pages of content, so let’s take a look!   This review was moved up in my reviewing queue…because it’s the only Steve Bean Games book I haven’t yet covered, and I’m kind of OCD.   This review is based on the v3-version of the file, and it should be noted that its basic premise is that it takes place during the last leg of a Rock/Metal band’s tour through my native Germany. In the flavor text that litters the pdf. There is […]

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  • Pathfinder Second Edition Core Rulebook (PF2) The core rules for the second edition of Pathfinder clock in at 642 pages, 1 page front cover, 1 page inside of front cover, 2 pages ToC, ¾ of a page SRD, 2 pages advertisement, 1 page back cover, leaving us with 634 ¼ pages of content, so let’s take a look!   So, Pathfinder Second Edition. I believe I should first specify where I’m coming from: I’m a huge fan of the first edition. Heck, I’ve reviewed literally thousands of PF1-books. I’ve also spent a lot of time with Pathfinder Playtest, and had complaints regarding that book that rendered me rather conflicted about the second edition.   Opening the second edition’s covers, we […]

    Pathfinder Second Edition Core Rulebook (PF2)

    Pathfinder Second Edition Core Rulebook (PF2) The core rules for the second edition of Pathfinder clock in at 642 pages, 1 page front cover, 1 page inside of front cover, 2 pages ToC, ¾ of a page SRD, 2 pages advertisement, 1 page back cover, leaving us with 634 ¼ pages of content, so let’s take a look!   So, Pathfinder Second Edition. I believe I should first specify where I’m coming from: I’m a huge fan of the first edition. Heck, I’ve reviewed literally thousands of PF1-books. I’ve also spent a lot of time with Pathfinder Playtest, and had complaints regarding that book that rendered me rather conflicted about the second edition.   Opening the second edition’s covers, we […]

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  • The Undercroft #4 (OSR) This installment of the Undercroft clocks in at 24 pages, minus one page if you take away the editorial; this is laid out, as always, in 6’’ by 9’’ (A5), so let’s take a look! My review is primarily based on the stitch-bound softcover version.   As always for the ‘zine, the rules employed are LotFP (Lamentations of the Flame Princess) rules, but conversion to other OSR rules-sets is not particularly taxing. Theme-wise, this is a horror-supplement; the easily-offended or squeamish need not apply.   So, let us begin with the crunchiest article contained within – penned by Marc “Lord Inar” Gacy, we have an alternate take on LotFP, attempting an engine to present a class-less […]

    The Undercroft #4 (OSR)

    The Undercroft #4 (OSR) This installment of the Undercroft clocks in at 24 pages, minus one page if you take away the editorial; this is laid out, as always, in 6’’ by 9’’ (A5), so let’s take a look! My review is primarily based on the stitch-bound softcover version.   As always for the ‘zine, the rules employed are LotFP (Lamentations of the Flame Princess) rules, but conversion to other OSR rules-sets is not particularly taxing. Theme-wise, this is a horror-supplement; the easily-offended or squeamish need not apply.   So, let us begin with the crunchiest article contained within – penned by Marc “Lord Inar” Gacy, we have an alternate take on LotFP, attempting an engine to present a class-less […]

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  • The Chest (OSR) This module clocks in at 16 pages, 1 page front cover, ½ a page editorial (the other half is an introduction/how to use), 1 page SRD, 2 pages of advertisement, and 1 page back cover, leaving us with 10.5 pages of content, so let’s take a look!   Okay, so as always for The Merciless Merchants, the rules-system employed is For Gold & Glory – based on second edition AD&D. Ultimately, this means that adaption to e.g. OSRIC is super simple, and that there is a lot of information given – We have size categories, morale, activity cycles (!!), organization etc. noted for creatures. Attack values use the good ole’ THAC0 ( What we knew as ETW0, […]

    The Chest (OSR)

    The Chest (OSR) This module clocks in at 16 pages, 1 page front cover, ½ a page editorial (the other half is an introduction/how to use), 1 page SRD, 2 pages of advertisement, and 1 page back cover, leaving us with 10.5 pages of content, so let’s take a look!   Okay, so as always for The Merciless Merchants, the rules-system employed is For Gold & Glory – based on second edition AD&D. Ultimately, this means that adaption to e.g. OSRIC is super simple, and that there is a lot of information given – We have size categories, morale, activity cycles (!!), organization etc. noted for creatures. Attack values use the good ole’ THAC0 ( What we knew as ETW0, […]

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  • Bloodlines & Black Magic: Whispers and Rumors Issue #1 (O7) The first of the Whispers & Rumors-expansions for Bloodlines and Black Magic clocks in at 13 pages, 1 page front cover, 1 page SRD, leaving us with 11 pages of content, so let’s take a look!   We begin with the black-eyed ones, penned by Tim Hitchcock – illustrated in a pretty nice one-page b/w-artwork that depicts a girl coming from a corn field. These Small humanoids are manifestations of the powers-that-be – black-eyed entities, often looking like kids, who can strike a bargain that carries serious repercussions for breaking it. Targets slain by these beings may be returned as black-eyed zombies, and they act as emissaries to Raum. Sample […]

    Bloodlines & Black Magic: Whispers and Rumors Issue #1 (O7)

    Bloodlines & Black Magic: Whispers and Rumors Issue #1 (O7) The first of the Whispers & Rumors-expansions for Bloodlines and Black Magic clocks in at 13 pages, 1 page front cover, 1 page SRD, leaving us with 11 pages of content, so let’s take a look!   We begin with the black-eyed ones, penned by Tim Hitchcock – illustrated in a pretty nice one-page b/w-artwork that depicts a girl coming from a corn field. These Small humanoids are manifestations of the powers-that-be – black-eyed entities, often looking like kids, who can strike a bargain that carries serious repercussions for breaking it. Targets slain by these beings may be returned as black-eyed zombies, and they act as emissaries to Raum. Sample […]

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  • Who Would Just Leave This Stuff? (system neutral) This generator clocks in at 19 pages, 1 page front cover, ½ a page editorial, leaving us with 17.5 pages of content, so let’s take a look!   The generator is simple in its function – you first determine a furnishing item that best represents the container being searched. Then, you determine how exotic/magical the material should be on a range from 0 to 100 – 0 means mundane, 100 means all components are magical, exotic, rare, etc.. Then, you roll a 1d100 and add the number chosen and check the respective table.  Each of the subtables provides descriptions, tables and an example – they also specify a suggested sample number of […]

    Who Would Just Leave This Stuff? (system neutral)

    Who Would Just Leave This Stuff? (system neutral) This generator clocks in at 19 pages, 1 page front cover, ½ a page editorial, leaving us with 17.5 pages of content, so let’s take a look!   The generator is simple in its function – you first determine a furnishing item that best represents the container being searched. Then, you determine how exotic/magical the material should be on a range from 0 to 100 – 0 means mundane, 100 means all components are magical, exotic, rare, etc.. Then, you roll a 1d100 and add the number chosen and check the respective table.  Each of the subtables provides descriptions, tables and an example – they also specify a suggested sample number of […]

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  • Book of Beyond: Spells of Boon and Burden This installment of the Book of Beyond-series clocks in at 42 pages, 1 page front cover, 1 page editorial, 1 page ToC, 6 pages of SRD, leaving us with 33 pages of content, so let’s take a look!   So, the pdf begins with explaining the goal of this book – it seeks to provide a sense of unique identity and being “the best” at something for psychic magic – something that sets it apart from the arcane. The witch is included in a heavy manner as well. Conceptually, spells of boon are spells that provide benefits to allies at a cost to themselves. Spells of Burden, on the other hand, tap […]

    Book of Beyond: Spells of Boon and Burden

    Book of Beyond: Spells of Boon and Burden This installment of the Book of Beyond-series clocks in at 42 pages, 1 page front cover, 1 page editorial, 1 page ToC, 6 pages of SRD, leaving us with 33 pages of content, so let’s take a look!   So, the pdf begins with explaining the goal of this book – it seeks to provide a sense of unique identity and being “the best” at something for psychic magic – something that sets it apart from the arcane. The witch is included in a heavy manner as well. Conceptually, spells of boon are spells that provide benefits to allies at a cost to themselves. Spells of Burden, on the other hand, tap […]

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  • Superhero Classes – Superhuman, Animalman and Telepath This pdf clocks in at 21 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 18 pages of content, so let’s take a look!   The first class would be the superman, who gets d8 HD, ¾ BAB-progression, good Fort-saves, 4 + Int skills per level, and proficiency with simple weapons and light armor, but not with shields. (Captain America’s weeping…) First level nets resistance 1 versus acid, cold, electricity, fire and sonic resistance, which increases by 1 at 3rd level and every 2 levels thereafter. The superhuman also may exist in temperatures from -50 to +140°F (-45 to 60°C) sans having to make Fort-saves. The superhuman loses […]

    Superhero Classes – Superhuman, Animalman and Telepath

    Superhero Classes – Superhuman, Animalman and Telepath This pdf clocks in at 21 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 18 pages of content, so let’s take a look!   The first class would be the superman, who gets d8 HD, ¾ BAB-progression, good Fort-saves, 4 + Int skills per level, and proficiency with simple weapons and light armor, but not with shields. (Captain America’s weeping…) First level nets resistance 1 versus acid, cold, electricity, fire and sonic resistance, which increases by 1 at 3rd level and every 2 levels thereafter. The superhuman also may exist in temperatures from -50 to +140°F (-45 to 60°C) sans having to make Fort-saves. The superhuman loses […]

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  • Stranger Stuff (Piority Review) (TinyD6) This version of the “Stranger Stuff“-theme clocks in at 124 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page blank inside of back cover, 1 page advertisement, 1 page back cover, leaving us with 117 pages of content. The pages are laid out in 6’’ by 9’’, which means you could theoretically fit 4 pages on a given sheet of paper.   This review was moved up in my reviewing queue as a prioritized review at the request of my patreon supporters.   Rules-wise, this game employs the rules you may know from e.g. Beach patrol, Tiny Dungeons 2E, etc., adapted for use with the Stranger Things-like set up that […]

    Stranger Stuff (Priority Review) (TinyD6)

    Stranger Stuff (Piority Review) (TinyD6) This version of the “Stranger Stuff“-theme clocks in at 124 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page blank inside of back cover, 1 page advertisement, 1 page back cover, leaving us with 117 pages of content. The pages are laid out in 6’’ by 9’’, which means you could theoretically fit 4 pages on a given sheet of paper.   This review was moved up in my reviewing queue as a prioritized review at the request of my patreon supporters.   Rules-wise, this game employs the rules you may know from e.g. Beach patrol, Tiny Dungeons 2E, etc., adapted for use with the Stranger Things-like set up that […]

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  • The Dragon Horde Volume II, Issue 1: Wherein Evil Lies (OSR) This ‘zine clocks in at 47 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 42 pages, laid out in 6’’ by 9’’ (A5), so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   Wait, what does the number mean? Isn’t that the third Dragon Horde-installment? Well, yeah, but the “Volume II” denotes the reboot with the new layout and the color cover; the issue is also PWYW, so you can leave a tip for the creator’s hard work.   Rules-wise, this book presents […]

    The Dragon Horde Volume II, Issue 1: Wherein Evil Lies (Patreon Request) (OSR)

    The Dragon Horde Volume II, Issue 1: Wherein Evil Lies (OSR) This ‘zine clocks in at 47 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 42 pages, laid out in 6’’ by 9’’ (A5), so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   Wait, what does the number mean? Isn’t that the third Dragon Horde-installment? Well, yeah, but the “Volume II” denotes the reboot with the new layout and the color cover; the issue is also PWYW, so you can leave a tip for the creator’s hard work.   Rules-wise, this book presents […]

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  • Porphyra Roleplaying Game (Porphyra RPG) This massive game clocks in at 606 pages, 1 page front cover, 1 page editorial, 1 page ToC, 7 pages of SRD, 8 pages of helpful index, 1 page back cover, leaving us with 585 pages of content, so let’s take a look!   So before we dive into what this book is, and what it isn’t, let’s recap: Pathfinder Playtest very much defined that Pathfinder Second Edition would feel like a radically different game in many ways; as you have probably noticed, Pathfinder Playtest left me hopeful, but also filled with quite a lot of trepidation, and to say that I was ecstatic would be simply false. I am currently in the process of […]

    Porphyra Roleplaying Game (Porphyra RPG)

    Porphyra Roleplaying Game (Porphyra RPG) This massive game clocks in at 606 pages, 1 page front cover, 1 page editorial, 1 page ToC, 7 pages of SRD, 8 pages of helpful index, 1 page back cover, leaving us with 585 pages of content, so let’s take a look!   So before we dive into what this book is, and what it isn’t, let’s recap: Pathfinder Playtest very much defined that Pathfinder Second Edition would feel like a radically different game in many ways; as you have probably noticed, Pathfinder Playtest left me hopeful, but also filled with quite a lot of trepidation, and to say that I was ecstatic would be simply false. I am currently in the process of […]

    Continue Reading...