Advanced Adventures-series Archive

  • Advanced Adventures: The Verdant Vault of Malakum (OSR) This installment of the Advanced Adventures-series clocks in at only 9 pages, 1 page front/back cover, 1 page editorial/ToC, ½ a page of SRD, leaving us with 6.5 pages of content, so let’s take a look.   This review was moved up in my reviewing queue at the request of my patreons.   As always, this Advanced Adventures-module uses the OSRIC rule-set, but can be theoretically converted easily to other rule-sets. The adventure is designated as suitable for levels 8 – 10 and works best with a well-rounded party and…*Pffff* *BUAHAHAHA* … …I can’t do that. I just can’t. The Verdant Vault of Malakum’s brevity is a plus. No, I am not […]

    Advanced Adventures: The Verdant Vault of Malakum (OSR)

    Advanced Adventures: The Verdant Vault of Malakum (OSR) This installment of the Advanced Adventures-series clocks in at only 9 pages, 1 page front/back cover, 1 page editorial/ToC, ½ a page of SRD, leaving us with 6.5 pages of content, so let’s take a look.   This review was moved up in my reviewing queue at the request of my patreons.   As always, this Advanced Adventures-module uses the OSRIC rule-set, but can be theoretically converted easily to other rule-sets. The adventure is designated as suitable for levels 8 – 10 and works best with a well-rounded party and…*Pffff* *BUAHAHAHA* … …I can’t do that. I just can’t. The Verdant Vault of Malakum’s brevity is a plus. No, I am not […]

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  • Advanced Adventures: Stonesky Delve (OSR) This installment of the Advanced Adventures series clocks in at 25 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, leaving us with 21 pages of content, so let’s take a look!   This review was requested by my patreons, to be undertaken at my convenience.   Okay, first of all, this is, as all Advanced Adventures-modules, written for the OSRIC system, but conversions to other OSR-systems are easy enough. The formatting deviates in some aspects from OSRIC’s formatting conversions. This module is intended for characters level 4 – 7, though it should be noted that it requires a smart and well-rounded group to excel – this is old-school in […]

    Advanced Adventures: Stonesky Delve (OSR)

    Advanced Adventures: Stonesky Delve (OSR) This installment of the Advanced Adventures series clocks in at 25 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, leaving us with 21 pages of content, so let’s take a look!   This review was requested by my patreons, to be undertaken at my convenience.   Okay, first of all, this is, as all Advanced Adventures-modules, written for the OSRIC system, but conversions to other OSR-systems are easy enough. The formatting deviates in some aspects from OSRIC’s formatting conversions. This module is intended for characters level 4 – 7, though it should be noted that it requires a smart and well-rounded group to excel – this is old-school in […]

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  • Advanced Adventures: White Dragon Run II (OSR) This installment of the Advanced Adventures-series clocks in at 20 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page of SRD, leaving us with 17 pages of content, so let’s take a look!   The first 7.5 pages of this supplement depict the region of the Skathernes and the village of White Dragon Run – and yes, this section is identical to what we got back in the first Advanced Adventures-booklet, leaving us with 9.5 pages of new material. The suggested levels have been raised to 2 – 5 for this return to the Skathernes to account for the challenges presented by the new environments. Now, as always for the series, we […]

    Advanced Adventures: White Dragon Run II (OSR)

    Advanced Adventures: White Dragon Run II (OSR) This installment of the Advanced Adventures-series clocks in at 20 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page of SRD, leaving us with 17 pages of content, so let’s take a look!   The first 7.5 pages of this supplement depict the region of the Skathernes and the village of White Dragon Run – and yes, this section is identical to what we got back in the first Advanced Adventures-booklet, leaving us with 9.5 pages of new material. The suggested levels have been raised to 2 – 5 for this return to the Skathernes to account for the challenges presented by the new environments. Now, as always for the series, we […]

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  • Advanced Adventures: White Dragon Run (OSR) This Advanced Adventure-installment clocks in at 17 pages, 1 page front/back cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 13 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   Now, as always for the series, we have OSRIC as the default old-school rule-set, and as always for the series, we deviate from the conventions and have magic weapons not italicized, but bolded, and similarly, spells are not italicized either, but bolded. The adventure is intended for level 2 – 4 characters, and a smart and well-rounded group is definitely recommended. The pdf does […]

    Advanced Adventures: White Dragon Run (OSR)

    Advanced Adventures: White Dragon Run (OSR) This Advanced Adventure-installment clocks in at 17 pages, 1 page front/back cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 13 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   Now, as always for the series, we have OSRIC as the default old-school rule-set, and as always for the series, we deviate from the conventions and have magic weapons not italicized, but bolded, and similarly, spells are not italicized either, but bolded. The adventure is intended for level 2 – 4 characters, and a smart and well-rounded group is definitely recommended. The pdf does […]

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  • Advanced Adventures: The Barrow Mound of Gravemoor (OSR) This installment of the Advanced Adventures-series clocks in at 13 pages, 1 page front and back cover, 1 page editorial, 1 page SRD, 1/2 a page advertisement, leaving us with 9.5 pages of content, so let’s take a look!   My reviews of this series were requested by one of my patreons, to be undertaken at my convenience.   This adventure, like all in the series, uses the OSRIC rule-set, but can easily be converted to other old-school rules. It should be a given by now that there are a few formatting peculiarities that are still consistent in their application, so boil down to a matter of aesthetics. The cartography is functional, […]

    Advanced Adventures: The Barrow Mound of Gravemoor (OSR)

    Advanced Adventures: The Barrow Mound of Gravemoor (OSR) This installment of the Advanced Adventures-series clocks in at 13 pages, 1 page front and back cover, 1 page editorial, 1 page SRD, 1/2 a page advertisement, leaving us with 9.5 pages of content, so let’s take a look!   My reviews of this series were requested by one of my patreons, to be undertaken at my convenience.   This adventure, like all in the series, uses the OSRIC rule-set, but can easily be converted to other old-school rules. It should be a given by now that there are a few formatting peculiarities that are still consistent in their application, so boil down to a matter of aesthetics. The cartography is functional, […]

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  • Advanced Adventures: The Conqueror Worm (OSR) This installment of the Advanced Adventures-series clocks in at 21 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, leaving us with 17 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   As always for this series, the default rules-system is OSRIC, and the presentation is perfectly in line with the nostalgic 1e style, down to the font. This is an old-school adventure, and as such, you should not expect much read-aloud text beyond the introduction. The cartography included within is functional, but does not include player-friendly maps. Cartography is serviceable. This module […]

    Advanced Adventures: The Conqueror Worm (OSR)

    Advanced Adventures: The Conqueror Worm (OSR) This installment of the Advanced Adventures-series clocks in at 21 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, leaving us with 17 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   As always for this series, the default rules-system is OSRIC, and the presentation is perfectly in line with the nostalgic 1e style, down to the font. This is an old-school adventure, and as such, you should not expect much read-aloud text beyond the introduction. The cartography included within is functional, but does not include player-friendly maps. Cartography is serviceable. This module […]

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  • Advanced Adventures: The Lost Keys of Solitude (OSR) This module clocks in at 29 pages, 1 page front/back cover, 1 page editorial, 1 page SRD, leaving us with 26 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   This adventure is intended for characters level 6 – 10, and in this case, the level-range is well-supported by the actual playing experience; you see, this module very much champions the old-school aesthetics of risk-reward-ratio; it is possible to experience this module as relatively easy, or as  truly brutal, with player-greed very much dictating the difficulty and potential fallout stemming from exploring the complex depicted within. […]

    Advanced Adventures: The Lost Keys of Solitude (OSR)

    Advanced Adventures: The Lost Keys of Solitude (OSR) This module clocks in at 29 pages, 1 page front/back cover, 1 page editorial, 1 page SRD, leaving us with 26 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   This adventure is intended for characters level 6 – 10, and in this case, the level-range is well-supported by the actual playing experience; you see, this module very much champions the old-school aesthetics of risk-reward-ratio; it is possible to experience this module as relatively easy, or as  truly brutal, with player-greed very much dictating the difficulty and potential fallout stemming from exploring the complex depicted within. […]

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  • Advanced Adventures: The Lost Pyramid of Imhotep (OSR) This module clocks in at 13 pages, 1 page front/back cover, 1 page editorial, ½ a page SRD, leaving us with 10.5 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my leisure.   As always for the series, we have OSRIC as the default old-school system employed, and there are a few formatting deviations. Adaption to other old-school systems is pretty simple.   So, let me preface this review by stating one thing: The complex depicted herein is an inverted, subterranean pyramid, and this module has been penned by the same author as the utterly atrocious “Prison of […]

    Advanced Adventures: The Lost Pyramid of Imhotep (OSR)

    Advanced Adventures: The Lost Pyramid of Imhotep (OSR) This module clocks in at 13 pages, 1 page front/back cover, 1 page editorial, ½ a page SRD, leaving us with 10.5 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my leisure.   As always for the series, we have OSRIC as the default old-school system employed, and there are a few formatting deviations. Adaption to other old-school systems is pretty simple.   So, let me preface this review by stating one thing: The complex depicted herein is an inverted, subterranean pyramid, and this module has been penned by the same author as the utterly atrocious “Prison of […]

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  • Advanced Adventures: The Seven Shrines of Nav’k-Qar (OSR) This adventure clocks in at 13 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   Now, as always for the series, the default rules employed within are OSRIC, and similarly, it’s easy to convert this to your preferred old-school gaming system. As always for the series, we have some formatting deviations from the standard. The module sports functional b/w-artworks, but these come without a player-friendly version.   As far as supplemental material is concerned, the pdf comes with two different magic items, one of which, oddly has lower XP values than the other, in […]

    Advanced Adventures: The Seven Shrines of Nav’k-Qar (OSR)

    Advanced Adventures: The Seven Shrines of Nav’k-Qar (OSR) This adventure clocks in at 13 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   Now, as always for the series, the default rules employed within are OSRIC, and similarly, it’s easy to convert this to your preferred old-school gaming system. As always for the series, we have some formatting deviations from the standard. The module sports functional b/w-artworks, but these come without a player-friendly version.   As far as supplemental material is concerned, the pdf comes with two different magic items, one of which, oddly has lower XP values than the other, in […]

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  • Advanced Adventures: The Sarcophagus Legion (OSR) This installment of the Advanced Adventures-series clocks in at 17 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, leaving us with 13 pages of content, so let’s take a look!   All right, as pretty much always for the series, this module uses the OSRIC rules-set and is easy enough to adjust to other old-school systems. It’s intended for characters level 2- 4, and a well-rounded group is very much suggested. That being said, difficulty-level-wise, I consider this to be a tough, but fair challenge – the module per se can be pretty tough if you want to “clear” the module and score all the treasure; focusing on […]

    Advanced Adventures: The Sarcophagus Legion (OSR)

    Advanced Adventures: The Sarcophagus Legion (OSR) This installment of the Advanced Adventures-series clocks in at 17 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, leaving us with 13 pages of content, so let’s take a look!   All right, as pretty much always for the series, this module uses the OSRIC rules-set and is easy enough to adjust to other old-school systems. It’s intended for characters level 2- 4, and a well-rounded group is very much suggested. That being said, difficulty-level-wise, I consider this to be a tough, but fair challenge – the module per se can be pretty tough if you want to “clear” the module and score all the treasure; focusing on […]

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  • Advanced Adventures: The Chasm of the Damned (OSR) This installment of the Advanced Adventures-series clocks in at 17 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, leaving us with 13 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my leisure.   As always with this series, we use OSRIC-rules as the default old-school system, with minor formal deviations from standard formatting, encompassing bolded spells and magic items, for example. The supplemental material includes a properly codified hand of glory magic item, and the pdf comes with 4 different, rival adventure groups that can be inserted as wild-cards into the game, […]

    Advanced Adventures: The Chasm of the Damned (OSR)

    Advanced Adventures: The Chasm of the Damned (OSR) This installment of the Advanced Adventures-series clocks in at 17 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, leaving us with 13 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my leisure.   As always with this series, we use OSRIC-rules as the default old-school system, with minor formal deviations from standard formatting, encompassing bolded spells and magic items, for example. The supplemental material includes a properly codified hand of glory magic item, and the pdf comes with 4 different, rival adventure groups that can be inserted as wild-cards into the game, […]

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  • Advanced Adventures: The Flaming Footsteps of Jilanth (OSR) This installment of the Advanced Adventures-series clocks in at 18 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 2/3 of a page SRD, leaving us with 14 1/3 pages of content, so let’s take a look!   This module is intended to be used in conjunction with the OSRIC-rules, though, as always, modification for other old-school games is pretty simple; similarly, conversion to more rules-heavy systems is very much possible. The adventure is intended for 6 – 8 characters level 3 – 5, though third level PCs may face some casualties – this is not an easy adventure.   As usual for the series, we do have some deviations […]

    Advanced Adventures: The Flaming Footsteps of Jilanth (OSR)

    Advanced Adventures: The Flaming Footsteps of Jilanth (OSR) This installment of the Advanced Adventures-series clocks in at 18 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 2/3 of a page SRD, leaving us with 14 1/3 pages of content, so let’s take a look!   This module is intended to be used in conjunction with the OSRIC-rules, though, as always, modification for other old-school games is pretty simple; similarly, conversion to more rules-heavy systems is very much possible. The adventure is intended for 6 – 8 characters level 3 – 5, though third level PCs may face some casualties – this is not an easy adventure.   As usual for the series, we do have some deviations […]

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  • Advanced Adventures: The Prison of Meneptah (OSR) This installment of the Advanced Adventures-series clocks in at 33 pages, 1 page front- and back cover, 1 page editorial, 1 page SRD, 2 pages of advertisements, leaving us with 28 pages of content, so let’s take a look!   This adventure is intended for characters level 8 – 10, 4 – 7, to be precise. Well…I honestly think that twice that number may be more realistic, with a well-diversified group being of tantamount importance. Sans at least one character in the core 4 classes, this is essentially unbeatable.   So, an order of planes-exploring wizards has mounted an assault into basically a region of Hell that behaves akin to a pocket-plane. We’re […]

    Advanced Adventures: The Prison of Meneptah (OSR)

    Advanced Adventures: The Prison of Meneptah (OSR) This installment of the Advanced Adventures-series clocks in at 33 pages, 1 page front- and back cover, 1 page editorial, 1 page SRD, 2 pages of advertisements, leaving us with 28 pages of content, so let’s take a look!   This adventure is intended for characters level 8 – 10, 4 – 7, to be precise. Well…I honestly think that twice that number may be more realistic, with a well-diversified group being of tantamount importance. Sans at least one character in the core 4 classes, this is essentially unbeatable.   So, an order of planes-exploring wizards has mounted an assault into basically a region of Hell that behaves akin to a pocket-plane. We’re […]

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  • Advanced Adventures: The Curse of the Witch-Head (OSR) This adventure clocks in at 13 pages, 1 page front and back cover, 1 page editorial/ToC, leaving us with 11 pages of content, so let’s take a look!   This review was requested by one of my patreons to be undertaken at my leisure.   Now, it should be noted that this, like all modules in the series, manages to cram a significant amount of material into its pages, providing a rather impressive amount of text into the pages. The adventure features a new hazard-concept as well as three new monsters; however, with the exception of one of them, they tie in with the story, and thus will be covered in the […]

    Advanced Adventures: The Curse of the Witch-Head (OSR)

    Advanced Adventures: The Curse of the Witch-Head (OSR) This adventure clocks in at 13 pages, 1 page front and back cover, 1 page editorial/ToC, leaving us with 11 pages of content, so let’s take a look!   This review was requested by one of my patreons to be undertaken at my leisure.   Now, it should be noted that this, like all modules in the series, manages to cram a significant amount of material into its pages, providing a rather impressive amount of text into the pages. The adventure features a new hazard-concept as well as three new monsters; however, with the exception of one of them, they tie in with the story, and thus will be covered in the […]

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  • Advanced Adventures: The Red Mausoleum (OSR) This module clocks in at 17 pages, 1 page front and back cover, 1 page editorial, 2/3 of a page SRD, leaving us with 14 1/3 pages of content, so let’s take a look!   This review was requested by one of my patreons, who graciously bought the module and told me to finish it at my convenience.   Now, this is the second  of the Advanced Adventures-modules released by Expeditious Retreat Press, and as such, it is not the latest offering of the author – James C. Boney moved on to create other adventures, which will be covered in due time. As with the first module and all in the series, the default […]

    Advanced Adventures: The Red Mausoleum (OSR)

    Advanced Adventures: The Red Mausoleum (OSR) This module clocks in at 17 pages, 1 page front and back cover, 1 page editorial, 2/3 of a page SRD, leaving us with 14 1/3 pages of content, so let’s take a look!   This review was requested by one of my patreons, who graciously bought the module and told me to finish it at my convenience.   Now, this is the second  of the Advanced Adventures-modules released by Expeditious Retreat Press, and as such, it is not the latest offering of the author – James C. Boney moved on to create other adventures, which will be covered in due time. As with the first module and all in the series, the default […]

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  • Advanced Adventures: The Pod-Caverns of the Sinister Shroom (OSR) The first of the Advanced Adventures-modules clocks in at 17 pages, 1 page front- and back cover, 1 page editorial ½ a page SRD, leaving us with 14.5 pages of content, so let’s take a look.   This review was requested and provided as a prioritized review by one of my patreons.   All right, quick history lessons – this is, to my knowledge at least, may well be the first ever commercially available OSRIC-module ever, which is a pretty huge deal that renders this a sort of almost historical relic of sorts for fans of OSR-style gaming. Now, the trade-dress evoked by the module obviously hearkens back to feelings of […]

    Advanced Adventures: The Pod-Caverns of the Sinister Shroom (OSR)

    Advanced Adventures: The Pod-Caverns of the Sinister Shroom (OSR) The first of the Advanced Adventures-modules clocks in at 17 pages, 1 page front- and back cover, 1 page editorial ½ a page SRD, leaving us with 14.5 pages of content, so let’s take a look.   This review was requested and provided as a prioritized review by one of my patreons.   All right, quick history lessons – this is, to my knowledge at least, may well be the first ever commercially available OSRIC-module ever, which is a pretty huge deal that renders this a sort of almost historical relic of sorts for fans of OSR-style gaming. Now, the trade-dress evoked by the module obviously hearkens back to feelings of […]

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