Advanced Class Guide-compatible Archive

  • Book of Beyond: Herald Mythic Path This mythic path clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page introduction, 1 /2 a page blank, 4 pages SRD, 1 page back cover (erroneously referring to the Mythic Paths of the Lost Spheres book), leaving us with 7.5 pages of content, so let’s take a look!   Okay, so, like in the Wielder path file, this recaps that Lost Spheres Publishing’s supplements have the concept of different sources of power: The power-sources are arcane, divine, entropic, material, psionic and temporal. There is one more thing to note: The pdf introduces a rules term, namely the “source entity” – this entity is basically akin to […]

    Book of Beyond: Herald Mythic Path

    Book of Beyond: Herald Mythic Path This mythic path clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page introduction, 1 /2 a page blank, 4 pages SRD, 1 page back cover (erroneously referring to the Mythic Paths of the Lost Spheres book), leaving us with 7.5 pages of content, so let’s take a look!   Okay, so, like in the Wielder path file, this recaps that Lost Spheres Publishing’s supplements have the concept of different sources of power: The power-sources are arcane, divine, entropic, material, psionic and temporal. There is one more thing to note: The pdf introduces a rules term, namely the “source entity” – this entity is basically akin to […]

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  • Book of Beyond: Wielder Mythic Path This mythic path clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page introduction, 1 /2 a page blank, 4 pages SRD, 1 page back cover (erroneously referring to the Mythic Paths of the Lost Spheres book), leaving us with 7.5 pages of content, so let’s take a look!   Okay, so one thing I enjoy about Lost Spheres Publishing’s supplements would be the concept of different sources of power – the pdf recaps these: The power-sources are arcane, divine, entropic, material, psionic and temporal.   Okay, so what do the Materia-wielders of e.g. Final Fantasy 7, Arthur and green knights have in common? They derive their […]

    Book of Beyond: Wielder Mythic Path

    Book of Beyond: Wielder Mythic Path This mythic path clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page introduction, 1 /2 a page blank, 4 pages SRD, 1 page back cover (erroneously referring to the Mythic Paths of the Lost Spheres book), leaving us with 7.5 pages of content, so let’s take a look!   Okay, so one thing I enjoy about Lost Spheres Publishing’s supplements would be the concept of different sources of power – the pdf recaps these: The power-sources are arcane, divine, entropic, material, psionic and temporal.   Okay, so what do the Materia-wielders of e.g. Final Fantasy 7, Arthur and green knights have in common? They derive their […]

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  • Everyman Minis: Familiar Archetypes This Mini is exclusively available as part of the Klickstarter-bundle and clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   So, first, some rules: Shapechanging familiars must have the same archetype for all forms, and improved familiar abilities don’t stack with those of familiar archetypes that alters or replaces the variable bonus a familiar grants or the ability to speak with animals of its kind.   The pdf contains 8 familiar archetypes: The figurine familiar replaces emphatic bond with the change shape universal monster ability and the familiar may assume the form of a stone figurine […]

    Everyman Minis: Familiar Archetypes

    Everyman Minis: Familiar Archetypes This Mini is exclusively available as part of the Klickstarter-bundle and clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   So, first, some rules: Shapechanging familiars must have the same archetype for all forms, and improved familiar abilities don’t stack with those of familiar archetypes that alters or replaces the variable bonus a familiar grants or the ability to speak with animals of its kind.   The pdf contains 8 familiar archetypes: The figurine familiar replaces emphatic bond with the change shape universal monster ability and the familiar may assume the form of a stone figurine […]

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  • Everyman Minis: Everyman Races This „Mini“ is only available as part of the Klickstarter bundle, and clocks in at 29 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with an impressive23 pages of content, so let’s take a look!   After a brief history of some races previously introduced in other systems, we dive right into the first of the racial write-ups, which deserves some explanation: Much to my joy, the respective racial write-ups do feature pretty detailed notes on physical descriptions, physiology, life cycle, culture, cuisine and relationships with other races. This is particularly nice, since the racial write ups take the best of both worlds in a manner of speaking. The helpful […]

    Everyman Minis: Everyman Races

    Everyman Minis: Everyman Races This „Mini“ is only available as part of the Klickstarter bundle, and clocks in at 29 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with an impressive23 pages of content, so let’s take a look!   After a brief history of some races previously introduced in other systems, we dive right into the first of the racial write-ups, which deserves some explanation: Much to my joy, the respective racial write-ups do feature pretty detailed notes on physical descriptions, physiology, life cycle, culture, cuisine and relationships with other races. This is particularly nice, since the racial write ups take the best of both worlds in a manner of speaking. The helpful […]

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  • Everyman Minis: Perplexingly Bizarre Archetypes This Mini is exclusively available as part of the Klickstarter bundle. It clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page introduction, 3 pages fo SRD, leaving us with 7 pages of content, so let’s take a look!   Okay, so, let me take you on a brief journey – what you may not know: When archetypes first showed up, they were options available for all classes and pioneered by Super Genius Games, the precursor-version of Rogue Genius Games. When Paizo adapted the concept, they went class-specific with it, and the rest is history.   Why is this relevant? Because we have moved back to this concept herein, or forward […]

    Everyman Minis: Perplexingly Bizarre Archetypes

    Everyman Minis: Perplexingly Bizarre Archetypes This Mini is exclusively available as part of the Klickstarter bundle. It clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page introduction, 3 pages fo SRD, leaving us with 7 pages of content, so let’s take a look!   Okay, so, let me take you on a brief journey – what you may not know: When archetypes first showed up, they were options available for all classes and pioneered by Super Genius Games, the precursor-version of Rogue Genius Games. When Paizo adapted the concept, they went class-specific with it, and the rest is history.   Why is this relevant? Because we have moved back to this concept herein, or forward […]

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  • Everyman Minis: Bloodrager Bloodlines This Mini is exclusively available as part of the Klickstarter bundle. It clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   On the introductory page, we have a new feat, namely Bloodsurge, which requires bloodcasting and bloodrage as well as the option to cast one or more bloodline spells. While bloodraging, this lets you expend 4 rounds of bloodrage to cast one bloodline spell sans provoking an AoO, casting against your regular daily spell allotment. Also, while bloodraging, you increase spell save DC by +2 for bloodrager spells, which later scales up to +3 and +4, […]

    Everyman Minis: Bloodrager Bloodlines

    Everyman Minis: Bloodrager Bloodlines This Mini is exclusively available as part of the Klickstarter bundle. It clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   On the introductory page, we have a new feat, namely Bloodsurge, which requires bloodcasting and bloodrage as well as the option to cast one or more bloodline spells. While bloodraging, this lets you expend 4 rounds of bloodrage to cast one bloodline spell sans provoking an AoO, casting against your regular daily spell allotment. Also, while bloodraging, you increase spell save DC by +2 for bloodrager spells, which later scales up to +3 and +4, […]

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  • Corrupted Classes This plug-in for Wrath of the Righteous clocks in at 34 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial/introduction, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 27 pages of content, so let’s take a look!   The first part of the pdf deals with so-called “Corrupted classes”, representing once pure targets that have been, in some ways, tainted by the harsh reality of the environment they work in – such as the Worldwound. The first of these would be the anarchist inquisitor, who receives access to mesmerist spells, but requires an (un-) holy symbol to cast them – this replaces monster lore and track. Domain […]

    Corrupted Classes

    Corrupted Classes This plug-in for Wrath of the Righteous clocks in at 34 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial/introduction, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 27 pages of content, so let’s take a look!   The first part of the pdf deals with so-called “Corrupted classes”, representing once pure targets that have been, in some ways, tainted by the harsh reality of the environment they work in – such as the Worldwound. The first of these would be the anarchist inquisitor, who receives access to mesmerist spells, but requires an (un-) holy symbol to cast them – this replaces monster lore and track. Domain […]

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  • Legendary Races: Wyrmtouched This supplement clocks in at 46 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page introduction, 2 pages of SRD, 1 page back cover, leaving us with 28 pages of content, so let’s take a look!   So, what are wyrmtouched? As you could glean from the structure of the denoting compound, wyrmtouched are essentially a novel take on the draconic-heritage race; instead of assuming a singular cultural heritage, the race adheres to a similar origin paradigm as planetouched races, resulting in wyrmtouched being born to parents of different races, provided they have the requisite traces of draconic blood in their ancestry. The write-up thus assumes parental races for the physical vital […]

    Legendary Races: Wyrmtouched

    Legendary Races: Wyrmtouched This supplement clocks in at 46 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page introduction, 2 pages of SRD, 1 page back cover, leaving us with 28 pages of content, so let’s take a look!   So, what are wyrmtouched? As you could glean from the structure of the denoting compound, wyrmtouched are essentially a novel take on the draconic-heritage race; instead of assuming a singular cultural heritage, the race adheres to a similar origin paradigm as planetouched races, resulting in wyrmtouched being born to parents of different races, provided they have the requisite traces of draconic blood in their ancestry. The write-up thus assumes parental races for the physical vital […]

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  • Bloodlines & Black Magic This massive campaign setting/supplement clocks in at 258 pages, 1 page front cover, 1 page editorial, 1 page KS-thanks, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 252 pages of content, so let’s take a look!   Okay, so first of all, it’s pretty evident that, with a book of this size, a detailed analysis of every piece of mechanical content within would bloat this review beyond any utility (and probably drive me stark, raving bonkers), so please be aware that I’m interested in the big picture regarding this game/supplement.   So, Bloodlines & Black Magic isn’t simply a campaign setting for PFPRG – it is, in the parlance of old-school […]

    Bloodlines & Black Magic

    Bloodlines & Black Magic This massive campaign setting/supplement clocks in at 258 pages, 1 page front cover, 1 page editorial, 1 page KS-thanks, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 252 pages of content, so let’s take a look!   Okay, so first of all, it’s pretty evident that, with a book of this size, a detailed analysis of every piece of mechanical content within would bloat this review beyond any utility (and probably drive me stark, raving bonkers), so please be aware that I’m interested in the big picture regarding this game/supplement.   So, Bloodlines & Black Magic isn’t simply a campaign setting for PFPRG – it is, in the parlance of old-school […]

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  • Legendary Magus This installment of the Legendary Classes-series clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page introduction, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 32 pages of content, so let’s take a look!   This review was requested to be moved up in my reviewing queue at the request of my patreon supporters.   All right, we begin pretty much immediately with the class-redesign, the legendary magus. The legendary magus gets d8 HD, 4 + Int skills per level, proficiency with simple and martial weapons as well as with light AND medium armors, with no spellcasting failure from the get-go. The […]

    Legendary Magus

    Legendary Magus This installment of the Legendary Classes-series clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page introduction, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 32 pages of content, so let’s take a look!   This review was requested to be moved up in my reviewing queue at the request of my patreon supporters.   All right, we begin pretty much immediately with the class-redesign, the legendary magus. The legendary magus gets d8 HD, 4 + Int skills per level, proficiency with simple and martial weapons as well as with light AND medium armors, with no spellcasting failure from the get-go. The […]

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  • Legendary Brawlers This installment of the Legendary Classes-series clocks in at 34 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page introduction, 1 page SRD, 1 page back cover, leaving us with 27 pages of content, so let’s take a look!   Okay, so this supplement kicks off with an array of new archetypes for the brawler-class, with the first being the cannon-striker, who gets proficiency with simple weapons and firearms as well as light armor, treating brawler class levels as gunslinger and monk levels for the purpose of feat prerequisites and for the purpose of items. 1st level nets Gunsmithing and a battered firearm, replacing martial training and unarmed strikes. They are locked into […]

    Legendary Brawlers

    Legendary Brawlers This installment of the Legendary Classes-series clocks in at 34 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page introduction, 1 page SRD, 1 page back cover, leaving us with 27 pages of content, so let’s take a look!   Okay, so this supplement kicks off with an array of new archetypes for the brawler-class, with the first being the cannon-striker, who gets proficiency with simple weapons and firearms as well as light armor, treating brawler class levels as gunslinger and monk levels for the purpose of feat prerequisites and for the purpose of items. 1st level nets Gunsmithing and a battered firearm, replacing martial training and unarmed strikes. They are locked into […]

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  • Anaximander’s Adventuring Studies This module clocks in at 75 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page SRD, 4 pages of advertisement, 1 page back cover, leaving us with 65 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreon supporters.   This adventure is intended as an introductory adventure for the Scarthey setting that depicts a Harry Potter-esque magic academy; I have covered the basic setting assumptions in my review of the “Welcome to Scarthey”-supplement. It should be noted, though, that, while useful to have, said supplement is not required in order to run this […]

    Anaximander’s Adventuring Studies

    Anaximander’s Adventuring Studies This module clocks in at 75 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page SRD, 4 pages of advertisement, 1 page back cover, leaving us with 65 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreon supporters.   This adventure is intended as an introductory adventure for the Scarthey setting that depicts a Harry Potter-esque magic academy; I have covered the basic setting assumptions in my review of the “Welcome to Scarthey”-supplement. It should be noted, though, that, while useful to have, said supplement is not required in order to run this […]

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  • What Lies Beyond Reason Campaign Guide II (revised edition) The revised edition of the second campaign guide for the unique What Lies Beyond Reason AP clocks in at 46 pages, 1 page front cover, 1 page editorial, 1 page Kickstarter-backer-thanks, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 40 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreon supporters.   All right, this campaign guide begins with a recap of the story so far, before taking a look at a central component of the AP as a whole: The mysteries at the heart of the rather […]

    What Lies Beyond Reason Campaign Guide II (revised edition)

    What Lies Beyond Reason Campaign Guide II (revised edition) The revised edition of the second campaign guide for the unique What Lies Beyond Reason AP clocks in at 46 pages, 1 page front cover, 1 page editorial, 1 page Kickstarter-backer-thanks, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 40 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreon supporters.   All right, this campaign guide begins with a recap of the story so far, before taking a look at a central component of the AP as a whole: The mysteries at the heart of the rather […]

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  • The Wraith Base Class The Wraith clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 21 pages of content, so let’s check out this fellow!   This review was moved up in my reviewing queue at the request of my patreon supporters and readers.   The wraith-class is proficient with simple weapons, scythes and light armor, has 4 + Intelligence modifier skills per level, d8 HD, and is a Mid-Caster using Charisma as governing spellcasting ability modifier, with a spell pool of class level + Charisma modifier spell points per day. The class has a ¾ BAB-progression, as well as good Reflex- and Will-saves. […]

    The Wraith Base Class

    The Wraith Base Class The Wraith clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 21 pages of content, so let’s check out this fellow!   This review was moved up in my reviewing queue at the request of my patreon supporters and readers.   The wraith-class is proficient with simple weapons, scythes and light armor, has 4 + Intelligence modifier skills per level, d8 HD, and is a Mid-Caster using Charisma as governing spellcasting ability modifier, with a spell pool of class level + Charisma modifier spell points per day. The class has a ¾ BAB-progression, as well as good Reflex- and Will-saves. […]

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  • The Celestial Host This massive book contains 150 pages of content if you disregard the materials like ToC/editorial, etc. Not included in this tally would be the 2-page bibliography in the book that I considered to be rather helpful. I have received a physical copy of this book in exchange for a fair and unbiased review. It has thus been moved up in my reviewing queue; it was also requested to be moved up in my queue by my patreon supporters.   This book was made as the first big product of RPG Design Camp – an enterprise that seeks to fill the hole that kickstarter left in the RPG-scene. You see, while kickstarter is great and all, at one […]

    The Celestial Host

    The Celestial Host This massive book contains 150 pages of content if you disregard the materials like ToC/editorial, etc. Not included in this tally would be the 2-page bibliography in the book that I considered to be rather helpful. I have received a physical copy of this book in exchange for a fair and unbiased review. It has thus been moved up in my reviewing queue; it was also requested to be moved up in my queue by my patreon supporters.   This book was made as the first big product of RPG Design Camp – an enterprise that seeks to fill the hole that kickstarter left in the RPG-scene. You see, while kickstarter is great and all, at one […]

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  • The Fey-Binder’s Handbook This expansion for the Spheres of Power-system clocks in at 34 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 29 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my readers and patreons.   All right, we begin this supplement, as always, with a nice piece of in-character prose, before diving into the nit and grit. As with the Blood sphere, we have a new sphere introduced in this book, though this one previously did have its debut in Skybourne. The sphere as presented within is no longer restricted regarding […]

    The Fey-Binder’s Handbook

    The Fey-Binder’s Handbook This expansion for the Spheres of Power-system clocks in at 34 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 29 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my readers and patreons.   All right, we begin this supplement, as always, with a nice piece of in-character prose, before diving into the nit and grit. As with the Blood sphere, we have a new sphere introduced in this book, though this one previously did have its debut in Skybourne. The sphere as presented within is no longer restricted regarding […]

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  • Deadly Gardens Collection This massive collection of the Deadly Gardens-series clocks in at 76 pages, 1 page front cover, 1 page editorial, 1 page introduction/ToC, 1 page SRD, 1 page inside of back cover, 1 page back cover, leaving us with a massive 70 pages of content, so let’s take a look!   The Deadly Gardens-series has, so far, provided quite a smattering of plant-creatures and related material, and this book collects the material in a handy compilation. From the get-go, we can see that this is not simply all the pdfs tacked together – the content has been reorganized in a sensible manner.   We begin the book with 4 new feats, which center around a couple of crucial […]

    Deadly Gardens Collection

    Deadly Gardens Collection This massive collection of the Deadly Gardens-series clocks in at 76 pages, 1 page front cover, 1 page editorial, 1 page introduction/ToC, 1 page SRD, 1 page inside of back cover, 1 page back cover, leaving us with a massive 70 pages of content, so let’s take a look!   The Deadly Gardens-series has, so far, provided quite a smattering of plant-creatures and related material, and this book collects the material in a handy compilation. From the get-go, we can see that this is not simply all the pdfs tacked together – the content has been reorganized in a sensible manner.   We begin the book with 4 new feats, which center around a couple of crucial […]

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  • Cavers of Porphyra (Porphyra RPG) This class clocks in at 13 pages, 1 page front cover, 2 pages of SRD, leaving us with 10 pages, laid out in 6’’ by 9’’ (A5), which means you can fit up to 4 pages on a sheet of paper.   If you buy this class, you’ll notice a little comment bubble in the cover page – this is very helpful for folks new to Porphyra RPG, as the game does have a couple of differences from PFRPG. This bubble explains a couple of them, which is really helpful and something I hope the final book of Porphyra RPG will do. Porphyra RPG, as per the writing of this review, has not yet been […]

    Cavers of Porphyra (Porphyra RPG)

    Cavers of Porphyra (Porphyra RPG) This class clocks in at 13 pages, 1 page front cover, 2 pages of SRD, leaving us with 10 pages, laid out in 6’’ by 9’’ (A5), which means you can fit up to 4 pages on a sheet of paper.   If you buy this class, you’ll notice a little comment bubble in the cover page – this is very helpful for folks new to Porphyra RPG, as the game does have a couple of differences from PFRPG. This bubble explains a couple of them, which is really helpful and something I hope the final book of Porphyra RPG will do. Porphyra RPG, as per the writing of this review, has not yet been […]

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  • The Sanguinist’s Handbook (revised edition) The revised edition of this expansion for the Spheres of Power-system clocks in at 38 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 32 pages of content, so let’s take a look! This review was moved up in my reviewing queue because it provides a serious revision, and I want to reward publishers for caring. The correct file to download is btw. the one with” 1.2” at the end.   After a brief flavor-introduction, we start with the archetype section, but this time around, it is more prudent to skip ahead and return to these later, for this supplement, unlike previous […]

    The Sanguinist’s Handbook (revised edition)

    The Sanguinist’s Handbook (revised edition) The revised edition of this expansion for the Spheres of Power-system clocks in at 38 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 32 pages of content, so let’s take a look! This review was moved up in my reviewing queue because it provides a serious revision, and I want to reward publishers for caring. The correct file to download is btw. the one with” 1.2” at the end.   After a brief flavor-introduction, we start with the archetype section, but this time around, it is more prudent to skip ahead and return to these later, for this supplement, unlike previous […]

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  • Mythic Treasures This collection of mythic items clocks in at 56 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of introduction, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 47 pages, which, as always for Legendary Games, contain quite a lot of information, so let’s take a look!   This review as moved up in my reviewing queue at the request of my patreons.   All right, this book begins with a bit of advice regarding the use of mythic items in conjunction with nonmythic games and suggested rules for identifying them, before diving into legendary item abilities, 5 to be more precise: Inestimable […]

    Mythic Treasures

    Mythic Treasures This collection of mythic items clocks in at 56 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of introduction, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 47 pages, which, as always for Legendary Games, contain quite a lot of information, so let’s take a look!   This review as moved up in my reviewing queue at the request of my patreons.   All right, this book begins with a bit of advice regarding the use of mythic items in conjunction with nonmythic games and suggested rules for identifying them, before diving into legendary item abilities, 5 to be more precise: Inestimable […]

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  • The Sanguinist’s Handbook This expansion for the Spheres of Power-system clocks in at 38 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 32 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my readers.   After a brief flavor-introduction, we start with the archetype section, but this time around, it is more prudent to skip ahead and return to these later, for this supplement, unlike previous Spheres-expansions, presents a wholly new sphere, the Blood Sphere.   The base ability of this sphere would be Blood Control: A s a standard action, you establish […]

    The Sanguinist’s Handbook

    The Sanguinist’s Handbook This expansion for the Spheres of Power-system clocks in at 38 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 32 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my readers.   After a brief flavor-introduction, we start with the archetype section, but this time around, it is more prudent to skip ahead and return to these later, for this supplement, unlike previous Spheres-expansions, presents a wholly new sphere, the Blood Sphere.   The base ability of this sphere would be Blood Control: A s a standard action, you establish […]

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  • Mythic Feats: Advanced Feats This installment of the Mythic plugins provided by Legendary Games clocks in at 30 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 2 pages of introduction, 2 pages of SRD (though one of these contains an artwork and Wounded Paw Gambit), 1 page advertisement, 1 page back cover, leaving us with 20 pages of content, though, as always for these books, it should be noted that there is quite a lot of text crammed into this supplement.   This review was moved up in my reviewing queue at the request of my patreons.   Now, as always, we get a metric ton of feats in this supplement […]

    Mythic Feats: Advanced Feats

    Mythic Feats: Advanced Feats This installment of the Mythic plugins provided by Legendary Games clocks in at 30 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 2 pages of introduction, 2 pages of SRD (though one of these contains an artwork and Wounded Paw Gambit), 1 page advertisement, 1 page back cover, leaving us with 20 pages of content, though, as always for these books, it should be noted that there is quite a lot of text crammed into this supplement.   This review was moved up in my reviewing queue at the request of my patreons.   Now, as always, we get a metric ton of feats in this supplement […]

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  • 101 Aquatic Spells This massive collection of spells clocks in at 59 pages of content, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 54 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreon supporters.   The supplement kicks off with a brief introduction that acknowledges that the sub-aqueous environments may be hard to navigate, but also remain truly wondrous. As such, this book’s spells do not seek to per se normalize or negate the effects of adventuring beneath the waves (as there are options for that already), but to […]

    101 Aquatic Spells

    101 Aquatic Spells This massive collection of spells clocks in at 59 pages of content, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 54 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreon supporters.   The supplement kicks off with a brief introduction that acknowledges that the sub-aqueous environments may be hard to navigate, but also remain truly wondrous. As such, this book’s spells do not seek to per se normalize or negate the effects of adventuring beneath the waves (as there are options for that already), but to […]

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  • 101 Spells for the Common Man This supplement clocks in at 35 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 31 pages of content, so let’s take a look!   After a brief introduction, we get a rather nice list of spells by suggested profession – want to know which spells work for doctors and artisans? There’s a list here, and each occupation lists the respective spells by spell level. The spells only cover the spell-levels from 0th to 2nd, focusing on magic for the common man, as befitting of a magical society. If that seems inconvenient to you, fret not, for the supplement also provides spell-lists by class, which btw. […]

    101 Spells for the Common Man

    101 Spells for the Common Man This supplement clocks in at 35 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 31 pages of content, so let’s take a look!   After a brief introduction, we get a rather nice list of spells by suggested profession – want to know which spells work for doctors and artisans? There’s a list here, and each occupation lists the respective spells by spell level. The spells only cover the spell-levels from 0th to 2nd, focusing on magic for the common man, as befitting of a magical society. If that seems inconvenient to you, fret not, for the supplement also provides spell-lists by class, which btw. […]

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  • Archetypes of Power This Spheres of Power-expansion clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, leaving us with 25 pages of content, so let’s take a look!   The archetypes within this book are obviously created for use with the Spheres of Power and Spheres of Might systems, and as such, we begin with a few standards for use of archetypes with those systems: Archetypes with diminished spellcasting lose the magical talents gained at 2nd level and every 6 levels thereafter. Addition or alteration of spell lists is lost, and spells known added instead yield an additional magical talent at the first level the spells become known, but only […]

    Archetypes of Power

    Archetypes of Power This Spheres of Power-expansion clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, leaving us with 25 pages of content, so let’s take a look!   The archetypes within this book are obviously created for use with the Spheres of Power and Spheres of Might systems, and as such, we begin with a few standards for use of archetypes with those systems: Archetypes with diminished spellcasting lose the magical talents gained at 2nd level and every 6 levels thereafter. Addition or alteration of spell lists is lost, and spells known added instead yield an additional magical talent at the first level the spells become known, but only […]

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  • The Abjurer’s Handbook This expansion of the Spheres of Power-system clocks in at 37 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 32 pages of content, so let’s take a look!   Framed by a nice piece of introductory prose and some advice for players to render abjurer-themes interesting, the book starts off with 5 different archetypes, the first of which would be the faithful shepherd, who is a Mid-Caster based on Wisdom, with a spell pool of class level + Wisdom modifier and 1 talent per caster level. The archetype gets the Life and Protection spheres and uses class level as caster level for them. The […]

    The Abjurer’s Handbook

    The Abjurer’s Handbook This expansion of the Spheres of Power-system clocks in at 37 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 32 pages of content, so let’s take a look!   Framed by a nice piece of introductory prose and some advice for players to render abjurer-themes interesting, the book starts off with 5 different archetypes, the first of which would be the faithful shepherd, who is a Mid-Caster based on Wisdom, with a spell pool of class level + Wisdom modifier and 1 talent per caster level. The archetype gets the Life and Protection spheres and uses class level as caster level for them. The […]

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  • The Chronomancer’s Handbook This expansion for the Spheres of Power-system clocks in at 27 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 22 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   After a brief piece of introductory prose, we begin with 9 new archetypes. Some of these do btw. come with Spheres of Might-synergy, but if you’re not using that gem of a book, you can still rejoice, as the section provides guidance to remove blended training/martial tradition. The first archetype, the chronomancer symbiat, gets both Time and Warp […]

    The Chronomancer’s Handbook

    The Chronomancer’s Handbook This expansion for the Spheres of Power-system clocks in at 27 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 22 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   After a brief piece of introductory prose, we begin with 9 new archetypes. Some of these do btw. come with Spheres of Might-synergy, but if you’re not using that gem of a book, you can still rejoice, as the section provides guidance to remove blended training/martial tradition. The first archetype, the chronomancer symbiat, gets both Time and Warp […]

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