Advanced Class Guide-compatible Archive

  • Unfettered Dreams: Malefex The first installment in Dreamscarred Press‘ Unfettered Dreams-series clocks in at 19 pages, 1 page front cover, 1 page editorial, 1 page introduction/ToC, 1 page SRD, 1 page advertisement, leaving us with 14 pages of content, so let’s take a look!   The Malefex class gains d8 HD, 6 + Int skills per level, ¾ BAB-progression, good Ref- and Will-saves and proficiency with simple and martial weapons as well as light armor; the class also begins play with trapfinding, More important, though, would be the malefactions, the signature curses and jinxes of the class. They may be used as a swift action; at 8th level, a malefex may trigger two malefactions at once with the same swift […]

    Unfettered Dreams: Malefex

    Unfettered Dreams: Malefex The first installment in Dreamscarred Press‘ Unfettered Dreams-series clocks in at 19 pages, 1 page front cover, 1 page editorial, 1 page introduction/ToC, 1 page SRD, 1 page advertisement, leaving us with 14 pages of content, so let’s take a look!   The Malefex class gains d8 HD, 6 + Int skills per level, ¾ BAB-progression, good Ref- and Will-saves and proficiency with simple and martial weapons as well as light armor; the class also begins play with trapfinding, More important, though, would be the malefactions, the signature curses and jinxes of the class. They may be used as a swift action; at 8th level, a malefex may trigger two malefactions at once with the same swift […]

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  • The Robot Summoner This pdf clocks in at 24 pages, 1 page front cover, 1 page editorial, 2 pages of explanation of how to use this, 1 page ToC, 2 pages of SRD, 2 pages of advertisement, 1 page back cover, leaving us with 14 pages of content, though it should be noted that, as always with Legendary Games, we get a lot of content per page.   First of all: No, your class does not have the lame “Robot Summoner”-name – that is only for the purpose of, you know, making sure you know what you get. The class is called “Steel Soul”, which sounds damn metal to me. The steel soul is a variant of the unchained summoner […]

    The Robot Summoner

    The Robot Summoner This pdf clocks in at 24 pages, 1 page front cover, 1 page editorial, 2 pages of explanation of how to use this, 1 page ToC, 2 pages of SRD, 2 pages of advertisement, 1 page back cover, leaving us with 14 pages of content, though it should be noted that, as always with Legendary Games, we get a lot of content per page.   First of all: No, your class does not have the lame “Robot Summoner”-name – that is only for the purpose of, you know, making sure you know what you get. The class is called “Steel Soul”, which sounds damn metal to me. The steel soul is a variant of the unchained summoner […]

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  • Deadly Delves: The Chaosfire Incursion This installment of the Deadly Delves-series clocks in at 29 pages, 1 page front cover, 1 page editorial, 2 pages of advertisements, 1 page SRD, 1 page back cover, leaving us with 23 pages of content, so let’s take a look!   All right, this adventure takes place in the city of Carnassat (full statblock provided), though it can be slotted relatively easily into pretty much any world, just replace it with another city and you should be relatively good to go, provided there are enough folks to hold the city without trivializing the actions of the PCs. Carnassat, while lawful per se, is obsessed with gambling, so that would be a pretty good excuse […]

    Deadly Delves: The Chaosfire Incursion

    Deadly Delves: The Chaosfire Incursion This installment of the Deadly Delves-series clocks in at 29 pages, 1 page front cover, 1 page editorial, 2 pages of advertisements, 1 page SRD, 1 page back cover, leaving us with 23 pages of content, so let’s take a look!   All right, this adventure takes place in the city of Carnassat (full statblock provided), though it can be slotted relatively easily into pretty much any world, just replace it with another city and you should be relatively good to go, provided there are enough folks to hold the city without trivializing the actions of the PCs. Carnassat, while lawful per se, is obsessed with gambling, so that would be a pretty good excuse […]

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  • Monster Menagerie: The Swarminomicon This deluxe-sized installment of the Monster Menagerie-series clocks in at 56 pages, 1 page front cover, 1 page editorial/ToC, 1 page introduction, 3 pages of SRD, 1 page back cover, leaving us with 49 pages of content, so let’s take a look!   Unlike many similar supplements, this book offers some supplemental material employed in the builds, so it makes sense to mention them before getting into the details of the monsters herein. We have a total of 8 different feats: Dispersing Evasion provides the option to fully negate area spell or effect tricks, but requires a full-round action to reassemble on the following round. Swarming Flyby Attack is pretty self-explanatory. Swarming Vital Strike is interesting, […]

    Monster Menagerie: The Swarminomicon

    Monster Menagerie: The Swarminomicon This deluxe-sized installment of the Monster Menagerie-series clocks in at 56 pages, 1 page front cover, 1 page editorial/ToC, 1 page introduction, 3 pages of SRD, 1 page back cover, leaving us with 49 pages of content, so let’s take a look!   Unlike many similar supplements, this book offers some supplemental material employed in the builds, so it makes sense to mention them before getting into the details of the monsters herein. We have a total of 8 different feats: Dispersing Evasion provides the option to fully negate area spell or effect tricks, but requires a full-round action to reassemble on the following round. Swarming Flyby Attack is pretty self-explanatory. Swarming Vital Strike is interesting, […]

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  • The Battlemage’s Handbook This expansion-book for the Spheres of Power-system clocks in at 45 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 40 pages of content, so let’s take a look!   After a nice bit of introductory prose and some notes on how to use this book, we begin with the new class options presented, the first of which would be the combat engineer alchemist, who replaces alchemy with being an Int-based Mid-Caster and a spell pool of his level + int-mod, with each level granting a magic talent and War sphere as a bonus sphere at first level. The archetype gains alchemical engineering, which focuses […]

    The Battlemage’s Handbook

    The Battlemage’s Handbook This expansion-book for the Spheres of Power-system clocks in at 45 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 40 pages of content, so let’s take a look!   After a nice bit of introductory prose and some notes on how to use this book, we begin with the new class options presented, the first of which would be the combat engineer alchemist, who replaces alchemy with being an Int-based Mid-Caster and a spell pool of his level + int-mod, with each level granting a magic talent and War sphere as a bonus sphere at first level. The archetype gains alchemical engineering, which focuses […]

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  • Everyman Minis: Mesmerist Feats This installment of the Everyman Minis-series clocks in at 8 pages, 1 page front cover, 1 page editorial/ToC, 1 page advertisement, 2.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   After a brief introduction, we get two new spells:  Mindshock (2nd level) laces your attacks with psychic energy that adds +1d4 nonlethal damage due to pain; critical hits cause the target to be confused for 1 round, which is pretty strong, considering the absence of a save to negate. That being said, immunity to mind-affecting or pain effects or critical hits prevents the confusion. The spell has another caveat that makes it balanced for the spell level: A […]

    Everyman Minis: Mesmerist Feats

    Everyman Minis: Mesmerist Feats This installment of the Everyman Minis-series clocks in at 8 pages, 1 page front cover, 1 page editorial/ToC, 1 page advertisement, 2.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   After a brief introduction, we get two new spells:  Mindshock (2nd level) laces your attacks with psychic energy that adds +1d4 nonlethal damage due to pain; critical hits cause the target to be confused for 1 round, which is pretty strong, considering the absence of a save to negate. That being said, immunity to mind-affecting or pain effects or critical hits prevents the confusion. The spell has another caveat that makes it balanced for the spell level: A […]

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  • Letters from the Flaming Crab: Libraries This installment of the cool Letters from the Flaming Crab series clocks in at 24 pages, 1 page front cover, 1 page editorial, 3 pages of editorial, leaving us with 19 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreons.   All right, we begin this pdf, as always, with a great little letter dropped from the planes- and worlds-hopping vessel UCS Flaming Crab, found and faithfully transcribed by J Gray – and we begin this pdf with a brief recap of the institutions of libraries before defining it – for the purpose of this book and fantastic contexts, […]

    Letters from the Flaming Crab: Libraries

    Letters from the Flaming Crab: Libraries This installment of the cool Letters from the Flaming Crab series clocks in at 24 pages, 1 page front cover, 1 page editorial, 3 pages of editorial, leaving us with 19 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreons.   All right, we begin this pdf, as always, with a great little letter dropped from the planes- and worlds-hopping vessel UCS Flaming Crab, found and faithfully transcribed by J Gray – and we begin this pdf with a brief recap of the institutions of libraries before defining it – for the purpose of this book and fantastic contexts, […]

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  • Orphic Hybrid Class This hybrid of psychic and barbarian clocks in at 15 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page back cover, leaving us with 10 pages of content, so let’s take a look!   The orphic gains d10 HD, 4 + Int skills per level, full BAB-progression, good Fort-saves and proficiency with simple and martial weapons, light and medium armor and shields, excluding tower shields. Starting at 4th level, they gain Charisma-based spontaneous spellcasting, drawn from the medium’s spell-list. They begin play with knacks (I assume drawn from the medium list as well.) and fast movement (+10 ft. movement while not wearing anything heavier than medium armor and not carrying a heavy […]

    Orphic Hybrid Class

    Orphic Hybrid Class This hybrid of psychic and barbarian clocks in at 15 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page back cover, leaving us with 10 pages of content, so let’s take a look!   The orphic gains d10 HD, 4 + Int skills per level, full BAB-progression, good Fort-saves and proficiency with simple and martial weapons, light and medium armor and shields, excluding tower shields. Starting at 4th level, they gain Charisma-based spontaneous spellcasting, drawn from the medium’s spell-list. They begin play with knacks (I assume drawn from the medium list as well.) and fast movement (+10 ft. movement while not wearing anything heavier than medium armor and not carrying a heavy […]

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  • 8-Bit Adventures: The Legend of Heroes This installment of the 8-Bit Adventures-series clocks in at 42 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 38 pages of content, so let’s take a look!   Okay, so, unless you haven’t noticed, this is basically a Legend of Zelda toolkit for Pathfinder, with Nintendo IP filed off. As such, I think I should comment on my own history with Zelda: I liked the games, but I wouldn’t consider myself to necessarily be a fan – I have played them all up until Twilight Princess, with Majora’s Mask, unsurprisingly, being my favorite. They are good games, but don’t scratch the story-itch I look […]

    8-Bit Adventures: The Legend of Heroes

    8-Bit Adventures: The Legend of Heroes This installment of the 8-Bit Adventures-series clocks in at 42 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 38 pages of content, so let’s take a look!   Okay, so, unless you haven’t noticed, this is basically a Legend of Zelda toolkit for Pathfinder, with Nintendo IP filed off. As such, I think I should comment on my own history with Zelda: I liked the games, but I wouldn’t consider myself to necessarily be a fan – I have played them all up until Twilight Princess, with Majora’s Mask, unsurprisingly, being my favorite. They are good games, but don’t scratch the story-itch I look […]

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  • Everyman Minis: Motherly Options This installment of the Everyman Minis-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, 1 page advertisement, leaving us with 3 pages of content, so let’s take a look!   Okay, while this pdf is called “motherly” options, it should be noted that this is very much a parental book – one that takes the potential of adventurers with families and the resulting dynamics into account – so yeah, non-female characters can similarly benefit from the options presented herein.   The first of these would be the caretaker bard archetype, who is defined by 3 alternate bardic performances. The first replaces inspire courage and nets a single d10 […]

    Everyman Minis: Motherly Options

    Everyman Minis: Motherly Options This installment of the Everyman Minis-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, 1 page advertisement, leaving us with 3 pages of content, so let’s take a look!   Okay, while this pdf is called “motherly” options, it should be noted that this is very much a parental book – one that takes the potential of adventurers with families and the resulting dynamics into account – so yeah, non-female characters can similarly benefit from the options presented herein.   The first of these would be the caretaker bard archetype, who is defined by 3 alternate bardic performances. The first replaces inspire courage and nets a single d10 […]

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  • Super Spy Hybrid Class This hybrid class clocks in at 13 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   This review was requested by one of my patreons.   The super spy is a hybrid class of investigator and vigilante and receives, chassis-wise, d8 HD, 6 + Int skills per level, proficiency with simple weapons, firearms, hand crossbow, rapier, sap, shortbow, and short sword as well as light armors. They get ¾ BAB-progression as well as good Reflex- and Will-saves. The class begins play with +1d6 sneak attack and improves that every odd level thereafter by +1d6. Sneak attack’s […]

    Super Spy Hybrid Class

    Super Spy Hybrid Class This hybrid class clocks in at 13 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   This review was requested by one of my patreons.   The super spy is a hybrid class of investigator and vigilante and receives, chassis-wise, d8 HD, 6 + Int skills per level, proficiency with simple weapons, firearms, hand crossbow, rapier, sap, shortbow, and short sword as well as light armors. They get ¾ BAB-progression as well as good Reflex- and Will-saves. The class begins play with +1d6 sneak attack and improves that every odd level thereafter by +1d6. Sneak attack’s […]

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  • Yuletide Terror This massive Christmas mega-adventure clocks in at 119 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 6 pages of SRD, 2 pages of advertisement, leaving us with 107 pages of content, making this the single largest Christmas module I have ever read and played.   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   Before we dive into the main meat, let us talk about a couple of peculiarities: One: The layout in full-color is gorgeous and sports a ribbon on the right side of the page, which denotes the act/part of the adventure you’re currently in. This makes navigation more convenient, so […]

    Yuletide Terror

    Yuletide Terror This massive Christmas mega-adventure clocks in at 119 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 6 pages of SRD, 2 pages of advertisement, leaving us with 107 pages of content, making this the single largest Christmas module I have ever read and played.   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   Before we dive into the main meat, let us talk about a couple of peculiarities: One: The layout in full-color is gorgeous and sports a ribbon on the right side of the page, which denotes the act/part of the adventure you’re currently in. This makes navigation more convenient, so […]

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  • Villain Codex IV: Monsters for Meddlesome Heroes The fourth installment of the Villain Codex-series clocks in at 17 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 13 pages of content, so let’s take a look!   This review was moved up in my reviewing-queue at the request of my patreons.   Okay, so we’re changing the formula this time around: Each of the characters featured herein is a monster with unique additionata – class levels, archetypes, etc. Analogue to the regular Villain Codex monikers, this book covers the middle level range: CRs range from 3 to 14. Each of the monsters herein comes with its own b/w-artwork and entry-wise, we focus on stats, […]

    Villain Codex IV: Monsters for Meddlesome Heroes

    Villain Codex IV: Monsters for Meddlesome Heroes The fourth installment of the Villain Codex-series clocks in at 17 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 13 pages of content, so let’s take a look!   This review was moved up in my reviewing-queue at the request of my patreons.   Okay, so we’re changing the formula this time around: Each of the characters featured herein is a monster with unique additionata – class levels, archetypes, etc. Analogue to the regular Villain Codex monikers, this book covers the middle level range: CRs range from 3 to 14. Each of the monsters herein comes with its own b/w-artwork and entry-wise, we focus on stats, […]

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  • Heroes of the Haunted Sea This massive installment of the big Porphyra-regional sourcebooks/player guides clocks in at 70 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with a massive 64 pages of content, so let’s take a look, shall we?   All right, we begin with a well-written piece of introductory prose that establishes the tone of the region (hint: not the most harmless region of Porphyra…) before we dive into the respective racial write-ups. We begin with the bilgerat, a ratfolk variant that gets +2 Dex and Int, -2 Wis; they are small ratfolk with a slow speed, carrion sense, darkvision 60 ft., Agile Maneuvers as a bonus feat, a 1d2 bite attack […]

    Heroes of the Haunted Sea

    Heroes of the Haunted Sea This massive installment of the big Porphyra-regional sourcebooks/player guides clocks in at 70 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with a massive 64 pages of content, so let’s take a look, shall we?   All right, we begin with a well-written piece of introductory prose that establishes the tone of the region (hint: not the most harmless region of Porphyra…) before we dive into the respective racial write-ups. We begin with the bilgerat, a ratfolk variant that gets +2 Dex and Int, -2 Wis; they are small ratfolk with a slow speed, carrion sense, darkvision 60 ft., Agile Maneuvers as a bonus feat, a 1d2 bite attack […]

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  • Everyman Minis: Spells of Childhood This installment of the Everyman Minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page SRD,1 page advertisement, leaving us with 3 pages of content, so let’s take a look!   So, in case you’re wondering – while, as a whole, perfectly capable of being used on its own, this pdf ultimately should be seen as an expansion to Everyman gaming’s Childhood Adventures-book, which focuses on all the aspects of playing kid/adolescent PCs.   As the introduction noted, magic for kids and children may actually have a different focus than that of adults – the priorities and, indeed, way in which the world is perceived, is different. This does NOT, […]

    Everyman Minis: Spells of Childhood

    Everyman Minis: Spells of Childhood This installment of the Everyman Minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page SRD,1 page advertisement, leaving us with 3 pages of content, so let’s take a look!   So, in case you’re wondering – while, as a whole, perfectly capable of being used on its own, this pdf ultimately should be seen as an expansion to Everyman gaming’s Childhood Adventures-book, which focuses on all the aspects of playing kid/adolescent PCs.   As the introduction noted, magic for kids and children may actually have a different focus than that of adults – the priorities and, indeed, way in which the world is perceived, is different. This does NOT, […]

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  • Caster Prestige Archetypes: Souldrinker The final installment of the Caster Prestige Archetype-series clocks in at 9 pages, 1 page front cover, 2 pages of SRD, leaving us with 6 pages of content, so let’s take a look!   At this point, after I have covered 3 whole series of prestige archetype classes, I assume that you’re familiar with the concept and won’t bore you again with an explanation; instead, let us focus on the first thing you’ll note, namely a significant array of favored class options provided for the class, one that goes beyond the core and more uncommon races and also features several of Porphyra’s more exotic options. These generally add spells with limits based on race and also […]

    Caster Prestige Archetypes: Souldrinker

    Caster Prestige Archetypes: Souldrinker The final installment of the Caster Prestige Archetype-series clocks in at 9 pages, 1 page front cover, 2 pages of SRD, leaving us with 6 pages of content, so let’s take a look!   At this point, after I have covered 3 whole series of prestige archetype classes, I assume that you’re familiar with the concept and won’t bore you again with an explanation; instead, let us focus on the first thing you’ll note, namely a significant array of favored class options provided for the class, one that goes beyond the core and more uncommon races and also features several of Porphyra’s more exotic options. These generally add spells with limits based on race and also […]

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  • Echelon Reference Series: Sorecror/Wizard Spells Compiled (3pp + PRD) First things first: This review is based primarily on the version that takes 3pp-options as well as PRD-spells into account; for a link to the PRD-only version, see the bottom of my review on my homepage.   This COLOSSAL reference tome clocks in at 1176 pages. Let that sink in. 1 page front cover, 1 page editorial, 1 page ToC, 1 page blank, 12 pages of SRD, 1 page back cover, leaving us with a ridiculous 1159 pages of content. It should be noted that the pdf sports a 37 pages strong index; this index not only lists the spells alphabetically, it also sports hyperlinks, allowing you to jump directly to […]

    Echelon Reference Series: Sorecror/Wizard Spells Compiled (3pp + PRD)

    Echelon Reference Series: Sorecror/Wizard Spells Compiled (3pp + PRD) First things first: This review is based primarily on the version that takes 3pp-options as well as PRD-spells into account; for a link to the PRD-only version, see the bottom of my review on my homepage.   This COLOSSAL reference tome clocks in at 1176 pages. Let that sink in. 1 page front cover, 1 page editorial, 1 page ToC, 1 page blank, 12 pages of SRD, 1 page back cover, leaving us with a ridiculous 1159 pages of content. It should be noted that the pdf sports a 37 pages strong index; this index not only lists the spells alphabetically, it also sports hyperlinks, allowing you to jump directly to […]

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  • Echelon Reference Series: Wizards (3pp + PRD) This massive reference-book clocks in at 264 pages, 1 page front cover, 1 page editorial, 2 pages ToC, 11 pages of SRD, 1 page back cover, leaving us with 248 pages of content, so let’s take a look!   This pdf was moved up in my reviewing queue as a prioritized review at the request of my patreons.   So, what is this book? Well, first of all, in case you’re wondering, this file exists in two versions – one organizes and collates only PRD material, while the other includes a smattering of worthwhile 3pp-material. I am, unsurprisingly, mostly concerned with the latter, though PRD-only groups should appreciate the existence of that version. […]

    Echelon Reference Series: Wizards (3pp + PRD)

    Echelon Reference Series: Wizards (3pp + PRD) This massive reference-book clocks in at 264 pages, 1 page front cover, 1 page editorial, 2 pages ToC, 11 pages of SRD, 1 page back cover, leaving us with 248 pages of content, so let’s take a look!   This pdf was moved up in my reviewing queue as a prioritized review at the request of my patreons.   So, what is this book? Well, first of all, in case you’re wondering, this file exists in two versions – one organizes and collates only PRD material, while the other includes a smattering of worthwhile 3pp-material. I am, unsurprisingly, mostly concerned with the latter, though PRD-only groups should appreciate the existence of that version. […]

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  • Everyman Minis: Way of the Eight This installment of the Everyman Minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   On the first page, next to the introduction, we are greeted by supplemental material – this time around, that would be 3 new feats: Eight Steps Acolyte, Eight Steps Initiate and Eight Steps Master.   But before we can take a look at them…what is this “Way of the Eight”? Well, it basically is a philosophical concept that revolves around transcending the physical limitations – it is thus geared towards martially-inclined characters. Only characters with ki, […]

    Everyman Minis: Way of the Eight

    Everyman Minis: Way of the Eight This installment of the Everyman Minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   On the first page, next to the introduction, we are greeted by supplemental material – this time around, that would be 3 new feats: Eight Steps Acolyte, Eight Steps Initiate and Eight Steps Master.   But before we can take a look at them…what is this “Way of the Eight”? Well, it basically is a philosophical concept that revolves around transcending the physical limitations – it is thus geared towards martially-inclined characters. Only characters with ki, […]

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  • Archdevils of Porphyra This installment of the Porphyran books on potent entities clocks in at 18 pages, 1 page front cover, 2 pages of SRD, leaving us with 15 pages of content, so let’s take a look!   All righty, this pdf should come as no surprise to anyone who read the Caster Prestige Archetype series – much like the installment on Demon Lords, there is a class in that series that ties directly into the portrayals herein. The archdevils within this pdf come with full Inner Sea Gods-level of support – this means that we get a reprint of the Deific Obedience feat as well as 3 boons per archdevils to add some customization options to the respective worshiper. […]

    Archdevils of Porphyra

    Archdevils of Porphyra This installment of the Porphyran books on potent entities clocks in at 18 pages, 1 page front cover, 2 pages of SRD, leaving us with 15 pages of content, so let’s take a look!   All righty, this pdf should come as no surprise to anyone who read the Caster Prestige Archetype series – much like the installment on Demon Lords, there is a class in that series that ties directly into the portrayals herein. The archdevils within this pdf come with full Inner Sea Gods-level of support – this means that we get a reprint of the Deific Obedience feat as well as 3 boons per archdevils to add some customization options to the respective worshiper. […]

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  • The Crystal Planet Player’s Guide This pdf clocks in at 45 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 41 pages of content, so let’s take a look!   This pdf was moved up in my reviewing-queue as a prioritized review at the request of my patreons.   Okay, so this is a nod to a cartoon show. I am not familiar with that show, so please bear that in mind. This pdf begins with an overview of the crystalline world of Scintilla, talking about places like the Halls of Memory or the Arena of Shards – flavorful and well-written so far!   Chapter 2 deals with the Mineralites – […]

    The Crystal Planet Player’s Guide

    The Crystal Planet Player’s Guide This pdf clocks in at 45 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 41 pages of content, so let’s take a look!   This pdf was moved up in my reviewing-queue as a prioritized review at the request of my patreons.   Okay, so this is a nod to a cartoon show. I am not familiar with that show, so please bear that in mind. This pdf begins with an overview of the crystalline world of Scintilla, talking about places like the Halls of Memory or the Arena of Shards – flavorful and well-written so far!   Chapter 2 deals with the Mineralites – […]

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  • Starjammer Core Rules This massive tome clocks in at 238 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 230 pages of content. Of these, 8 are devoted to a handy index (kudos!).   This review was requested as a non-prioritized review by my patreons.   So, as you can see from the page-count, this is a massive book. As such, I will try to be brief without sacrificing analytical depth.   First of all, we take a look at how to use this book – and, in case you did not know, this is NOT, I repeat, this is NOT a Starfinder-book […]

    Starjammer Core Rules

    Starjammer Core Rules This massive tome clocks in at 238 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 230 pages of content. Of these, 8 are devoted to a handy index (kudos!).   This review was requested as a non-prioritized review by my patreons.   So, as you can see from the page-count, this is a massive book. As such, I will try to be brief without sacrificing analytical depth.   First of all, we take a look at how to use this book – and, in case you did not know, this is NOT, I repeat, this is NOT a Starfinder-book […]

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  • In the Company of Doppelgängers This installment of Rite Publishing’s „In the Company“-series clocks in at 41 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 36 pages of content, so let’s take a look!   This review was moved up in my review-queue as a prioritized review at the request of my patreons.   After a brief introduction of how this book came to be, we dive headfirst into the great in-character prose that is a hallmark of the series – with a threatening undertone, as the account provided for Qwilion of Questhaven did also allow the doppelgänger sufficient knowledge of the sage’s body… Anyways, we receive […]

    In the Company of Doppelgängers

    In the Company of Doppelgängers This installment of Rite Publishing’s „In the Company“-series clocks in at 41 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 36 pages of content, so let’s take a look!   This review was moved up in my review-queue as a prioritized review at the request of my patreons.   After a brief introduction of how this book came to be, we dive headfirst into the great in-character prose that is a hallmark of the series – with a threatening undertone, as the account provided for Qwilion of Questhaven did also allow the doppelgänger sufficient knowledge of the sage’s body… Anyways, we receive […]

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  • Ancient Idols This pdf clocks in at 32 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, 2 pages of introduction leaving us with 23 pages of content, so let’s take a look!   Okay, both fiction and real-world mythology are chock-full with the concept of idols – statues or physical representations of quasi-deities worshiped as false gods; whether it’s the golden calf or jade serpents found by hale Cimmerians in the depths of forbidding ruins. Considering their eminence in fiction etc., it is pretty surprising that PFRPG so far had no rules-representation of the concept of idols in game. This pdf […]

    Ancient Idols

    Ancient Idols This pdf clocks in at 32 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, 2 pages of introduction leaving us with 23 pages of content, so let’s take a look!   Okay, both fiction and real-world mythology are chock-full with the concept of idols – statues or physical representations of quasi-deities worshiped as false gods; whether it’s the golden calf or jade serpents found by hale Cimmerians in the depths of forbidding ruins. Considering their eminence in fiction etc., it is pretty surprising that PFRPG so far had no rules-representation of the concept of idols in game. This pdf […]

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  • Villain Codex III: Enemies for Epic Heroes The third installment of the Villain Codices clocks in at 20 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 17 pages of content, so let’s take a look!   This review was moved up in my reviewing-queue as a non-prioritized review at the request of my patreons.   All righty, so the respective villains all come with full stats,a brief history, a suggested plot (or more) and some goals the villain may have. The respective foes span a CR from 15 to 20. Each NPC gets a cool b/w-artwork.   All right, the first foe herein would be a former dwarven war-hero – Daegrim Siegebreaker, consumed by […]

    Villain Codex III: Enemies for Epic Heroes

    Villain Codex III: Enemies for Epic Heroes The third installment of the Villain Codices clocks in at 20 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 17 pages of content, so let’s take a look!   This review was moved up in my reviewing-queue as a non-prioritized review at the request of my patreons.   All righty, so the respective villains all come with full stats,a brief history, a suggested plot (or more) and some goals the villain may have. The respective foes span a CR from 15 to 20. Each NPC gets a cool b/w-artwork.   All right, the first foe herein would be a former dwarven war-hero – Daegrim Siegebreaker, consumed by […]

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  • Tales from the Laughing Dragon Inn This adventure-anthology clocks in at 56 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 2 pages of SRD, leaving us still with a rather impressive 50 pages of content, so let’s take a look!   It should be noted that the eponymous tavern, the “Laughing Dragon Inn”, is depicted between front cover and editorial/ToC-page, with full map and brief room descriptions – the section can be used as a kind of hand-out, if you wish. The full-color map provided is nice, though it should be noted that no one-page or high-res jpg-version is included – if you just want to hand out the map, you’ll need to cut off the […]

    Tales from the Laughing Dragon Inn

    Tales from the Laughing Dragon Inn This adventure-anthology clocks in at 56 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 2 pages of SRD, leaving us still with a rather impressive 50 pages of content, so let’s take a look!   It should be noted that the eponymous tavern, the “Laughing Dragon Inn”, is depicted between front cover and editorial/ToC-page, with full map and brief room descriptions – the section can be used as a kind of hand-out, if you wish. The full-color map provided is nice, though it should be noted that no one-page or high-res jpg-version is included – if you just want to hand out the map, you’ll need to cut off the […]

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  • Everyman Minis: Brawler Archetypes This Everyman Mini clocks in at 7 pages, 1 page front cover, 1 page editorial, 2.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   This pdf begins with a brief introduction and then, the pdf sports two new feats: Feral Pugilism lets you use a natural attack in conjunction with abilities of Improved Unarmed Strike, specifically allowing the use of brawler’s flurry and close weapon mastery as though the natural weapon were a close weapon. This is potentially VERY potent and should have careful GM oversight, as the close weapon group restriction represents one of the problems here. Versatile Pugilism lets you choose one melee weapon, which may […]

    Everyman Minis: Brawler Archetypes

    Everyman Minis: Brawler Archetypes This Everyman Mini clocks in at 7 pages, 1 page front cover, 1 page editorial, 2.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   This pdf begins with a brief introduction and then, the pdf sports two new feats: Feral Pugilism lets you use a natural attack in conjunction with abilities of Improved Unarmed Strike, specifically allowing the use of brawler’s flurry and close weapon mastery as though the natural weapon were a close weapon. This is potentially VERY potent and should have careful GM oversight, as the close weapon group restriction represents one of the problems here. Versatile Pugilism lets you choose one melee weapon, which may […]

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