Advanced Class Guide-compatible Archive

  • Mesmerists of Porphyra This pdf clocks in at 39 pages, 1 page front cover, 1 page editorial, 2 pages of SRD (though one has a spell-line from the previous page), leaving us with 35 pages of content. It should be noted that these sport an A5-style (6” by 9”) booklet-like layout, which allows you to comfortably fit 4 pages on a given sheet of paper if you print them out.   After a brief introduction, we begin with the massive assortment of archetypes featured within these pages, beginning with the arcane manipulator, who does not receive any armor or shield proficiencies and suffers from spell failure when using the like. The archetype treats the spells gained as prepared arcane spells […]

    Mesmerists of Porphyra

    Mesmerists of Porphyra This pdf clocks in at 39 pages, 1 page front cover, 1 page editorial, 2 pages of SRD (though one has a spell-line from the previous page), leaving us with 35 pages of content. It should be noted that these sport an A5-style (6” by 9”) booklet-like layout, which allows you to comfortably fit 4 pages on a given sheet of paper if you print them out.   After a brief introduction, we begin with the massive assortment of archetypes featured within these pages, beginning with the arcane manipulator, who does not receive any armor or shield proficiencies and suffers from spell failure when using the like. The archetype treats the spells gained as prepared arcane spells […]

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  • Four Horsemen Present: Celestial Character Options This pdf clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 15 pages of content, so let’s take a look!   All, right, after a brief introduction we meet the Ishvara race. This race takes the concept of a heart and mind divided between selfless altruism and selfish ambition, making equilibrium difficult – you know the metaphysical concept. The ishvara embody this race – they perceive themselves as incarnations of imperfect souls and the moral turbulence makes them a prime candidate for self-realization, for the life of adventurous struggle, while also providing a deeply ingrained roleplaying angle for personal development, which is a big plus […]

    Four Horsemen Present: Celestial Character Options

    Four Horsemen Present: Celestial Character Options This pdf clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 15 pages of content, so let’s take a look!   All, right, after a brief introduction we meet the Ishvara race. This race takes the concept of a heart and mind divided between selfless altruism and selfish ambition, making equilibrium difficult – you know the metaphysical concept. The ishvara embody this race – they perceive themselves as incarnations of imperfect souls and the moral turbulence makes them a prime candidate for self-realization, for the life of adventurous struggle, while also providing a deeply ingrained roleplaying angle for personal development, which is a big plus […]

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  • Caster Prestige Archetypes: Mage of the Third Eye This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1.5 pages SRD, 1 page blank, leaving us with 5.5 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use […]

    Caster Prestige Archetypes: Mage of the Third Eye

    Caster Prestige Archetypes: Mage of the Third Eye This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1.5 pages SRD, 1 page blank, leaving us with 5.5 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use […]

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  • Letters from the Flaming Crab: Murder Bunnies This installment of Flaming Crab Games’ series of oddball pdfs clocks in at 13 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 9 pages of content, so let’s take a look!   Before we dive deeper, let it be known that this time around, the frame-narrative does not pertain to the excursions of the UCS Flaming Crab – instead, the pdf acknowledges the weird practice in historic documents and local mythology to draw murderous rabbits. With weapons. No, I am not kidding you. A couple of years ago, when I researched material for a CoC-scenario, I actually stumbled over such a rendition.   This pdf then […]

    Letters from the Flaming Crab: Murder Bunnies

    Letters from the Flaming Crab: Murder Bunnies This installment of Flaming Crab Games’ series of oddball pdfs clocks in at 13 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 9 pages of content, so let’s take a look!   Before we dive deeper, let it be known that this time around, the frame-narrative does not pertain to the excursions of the UCS Flaming Crab – instead, the pdf acknowledges the weird practice in historic documents and local mythology to draw murderous rabbits. With weapons. No, I am not kidding you. A couple of years ago, when I researched material for a CoC-scenario, I actually stumbled over such a rendition.   This pdf then […]

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  • Mysterium Magnus: New Occultis Options This pdf clocks in at 10 pages, 1 page front cover, 1 page editorial, 0.5 page of SRD, leaving us with 7.5 pages of content, so let’s take a look!   All right, we begin with an array of occultist archetypes, the first of which would be the plague bearer, who is locked into the necromancy implement school at 1st level, as well as being obligated to take that at 20th level. This is called tumor implement and seems to imply that you have a special tumor implement, blurring the lines between implement and implement school, which is problematic as far as I’m concerned – can the tumor be lost? I assume not, but I […]

    Mysterium Magnus: New Occultis Options

    Mysterium Magnus: New Occultis Options This pdf clocks in at 10 pages, 1 page front cover, 1 page editorial, 0.5 page of SRD, leaving us with 7.5 pages of content, so let’s take a look!   All right, we begin with an array of occultist archetypes, the first of which would be the plague bearer, who is locked into the necromancy implement school at 1st level, as well as being obligated to take that at 20th level. This is called tumor implement and seems to imply that you have a special tumor implement, blurring the lines between implement and implement school, which is problematic as far as I’m concerned – can the tumor be lost? I assume not, but I […]

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  • Alternate Paths: Ascetic Characters This massive pdf clocks in at 86 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 82 pages of content, so let’s take a look!   This pdf was moved up as a prioritized review in my review queue at the request of my patreons.   And now for something completely different! In the grey area between the divine and psychic spheres, there lies a character’s personal philosophy; at last those of us prone to contemplation and self-discovery will know these notions and, indeed, in various media, we often have philosophies clash, as their chosen champions and Weltanschauungen clash on the fields of battle. This conflict of ideologies goes beyond […]

    Alternate Paths: Ascetic Characters

    Alternate Paths: Ascetic Characters This massive pdf clocks in at 86 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 82 pages of content, so let’s take a look!   This pdf was moved up as a prioritized review in my review queue at the request of my patreons.   And now for something completely different! In the grey area between the divine and psychic spheres, there lies a character’s personal philosophy; at last those of us prone to contemplation and self-discovery will know these notions and, indeed, in various media, we often have philosophies clash, as their chosen champions and Weltanschauungen clash on the fields of battle. This conflict of ideologies goes beyond […]

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  • Caster Prestige Archetypes: False Priest This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1.5 pages SRD, 1 page blank, leaving us with 5.5 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd edition […]

    Caster Prestige Archetypes: False Priest

    Caster Prestige Archetypes: False Priest This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1.5 pages SRD, 1 page blank, leaving us with 5.5 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd edition […]

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  • The Guide to the Cult of Shub-Niggurath This pdf clocks in at 26 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 20 pages of content, so let’s take a look!   So, first of all, we begin with a history of the deity and origins – which brings me to a crucial point: The Shub-Niggurath presented herein does differ a bit from the depictions in traditional Lovecraftiana; in case you’re not that familiar with Shattered Skies campaign setting, the brief description would be that it represents a fantasy setting that employs the mythos as one of its governing leitmotifs. However, unlike the horror-themed settings and games, […]

    The Guide to the Cult of Shub-Niggurath

    The Guide to the Cult of Shub-Niggurath This pdf clocks in at 26 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 20 pages of content, so let’s take a look!   So, first of all, we begin with a history of the deity and origins – which brings me to a crucial point: The Shub-Niggurath presented herein does differ a bit from the depictions in traditional Lovecraftiana; in case you’re not that familiar with Shattered Skies campaign setting, the brief description would be that it represents a fantasy setting that employs the mythos as one of its governing leitmotifs. However, unlike the horror-themed settings and games, […]

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  • In the Company of Genies This installment of the amazing “In the Company…”-series, my go-to-series for playable monsters, clocks in at a mighty 31 pages, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, 1 page of back cover, leaving us with 25 pages of content, so let’s take a look!   This pdf was moved up in my review-queue as a prioritized review at the request of my patreons.   We begin with a gorgeous image of a letter, representing the correspondence of Pers Veilborn with Qwilion of Questhaven, contextualizing the pdf within the context of the series in an awesome hint of a frame-narrative. Speaking of which – in case you are not […]

    In the Company of Genies

    In the Company of Genies This installment of the amazing “In the Company…”-series, my go-to-series for playable monsters, clocks in at a mighty 31 pages, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, 1 page of back cover, leaving us with 25 pages of content, so let’s take a look!   This pdf was moved up in my review-queue as a prioritized review at the request of my patreons.   We begin with a gorgeous image of a letter, representing the correspondence of Pers Veilborn with Qwilion of Questhaven, contextualizing the pdf within the context of the series in an awesome hint of a frame-narrative. Speaking of which – in case you are not […]

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  • Caster Prestige Archetypes: Cyphermage This installment of the Caster Prestige Archetype-series clocks in at 7 pages, 1 page front cover, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd edition analogue. PFRPG has partially […]

    Caster Prestige Archetypes: Cyphermage

    Caster Prestige Archetypes: Cyphermage This installment of the Caster Prestige Archetype-series clocks in at 7 pages, 1 page front cover, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd edition analogue. PFRPG has partially […]

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  • Caster Prestige Archetypes: Bloodmage This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd edition analogue. PFRPG has partially […]

    Caster Prestige Archetypes: Bloodmage

    Caster Prestige Archetypes: Bloodmage This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use a 2nd edition analogue. PFRPG has partially […]

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  • Bloodragers of Porphyra This installment of Purple Duck Games’ “…of Porphyra”-series clocks in at 32 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 27 pages of content, though you should be aware that the pdf is formatted for A5-booklet-size (6” by9”) and thus allows you to fit up to 4 of these pages on a given sheet of A4-paper.   All right, let’s begin with the new archetypes contained here, the first of which would be the Beast Brother, who gains his 1st level bloodline power at 4th level, the 4th level bloodline power at 8th level, the 8th level bloodline power at 12th level, the 12th level bloodline power at 15th level […]

    Bloodragers of Porphyra

    Bloodragers of Porphyra This installment of Purple Duck Games’ “…of Porphyra”-series clocks in at 32 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 27 pages of content, though you should be aware that the pdf is formatted for A5-booklet-size (6” by9”) and thus allows you to fit up to 4 of these pages on a given sheet of A4-paper.   All right, let’s begin with the new archetypes contained here, the first of which would be the Beast Brother, who gains his 1st level bloodline power at 4th level, the 4th level bloodline power at 8th level, the 8th level bloodline power at 12th level, the 12th level bloodline power at 15th level […]

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  • Everyman Unchained: Fighters This re-design of the fighter-class clocks in at 46 pages, 1 page front cover, 1 page editorial, 1 page introduction/ToC, 3 pages of SRD, 2 pages of advertisement, leaving us with 38 pages of contents, so let’s take a look!   The fighter. Know what? the last vanilla fighter anyone played for non-testing purposes in my group…was in 3.0. The class has no unique selling points, only receives a ton of feats, lacks skills to excel beyond combat and is just BOOORING. Heck, one of my players tried to play a talented fighter and switched characters because, even with the talented flexibility, he considered the class too boring.   So let’s see if this redesign finally makes […]

    Everyman Unchained: Fighters

    Everyman Unchained: Fighters This re-design of the fighter-class clocks in at 46 pages, 1 page front cover, 1 page editorial, 1 page introduction/ToC, 3 pages of SRD, 2 pages of advertisement, leaving us with 38 pages of contents, so let’s take a look!   The fighter. Know what? the last vanilla fighter anyone played for non-testing purposes in my group…was in 3.0. The class has no unique selling points, only receives a ton of feats, lacks skills to excel beyond combat and is just BOOORING. Heck, one of my players tried to play a talented fighter and switched characters because, even with the talented flexibility, he considered the class too boring.   So let’s see if this redesign finally makes […]

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  • Everyman Options: Unchained Fighters This expansion for the superb unchained fighter class clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page ToC/introduction, 3 pages of SRD, 2 pages of advertisement, leaving us with 18 pages of content, so let’s take a look!   It was pretty evident that the chassis of the unchained fighter as presented in that amazing book, would have enough slots to further diversify it beyond its already impressive scope – after all, it has basically 3 categories of talent-like ability-arrays you can expand. Thus, we begin with no less than 7 new advanced armor training options in this book. We have less penalties for fighting defensively, better Sleight of Hand to […]

    Everyman Options: Unchained Fighters

    Everyman Options: Unchained Fighters This expansion for the superb unchained fighter class clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page ToC/introduction, 3 pages of SRD, 2 pages of advertisement, leaving us with 18 pages of content, so let’s take a look!   It was pretty evident that the chassis of the unchained fighter as presented in that amazing book, would have enough slots to further diversify it beyond its already impressive scope – after all, it has basically 3 categories of talent-like ability-arrays you can expand. Thus, we begin with no less than 7 new advanced armor training options in this book. We have less penalties for fighting defensively, better Sleight of Hand to […]

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  • Swashbucklers of Porphyra This installment of the “…of Porphyra”-series clocks in at 31 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 27 pages of content, though, as always, they are formatted for an A5-booklet (6” by 9”) size – you can fit about 4 pages on a sheet of paper.   All right, so let’s take a look at what the swashbucklers get here! The first archetype would be the Acrobatic Swordsman, who receives a modified deed list that provides a scaling bonus to Acrobatics to move around -making the swashbuckler…you know…actually halfway competent at swashbuckling! Sure, this may eliminate menacing swordplay, but things get cooler at 3rd level, where acrobatic twist allows […]

    Swashbucklers of Porphyra

    Swashbucklers of Porphyra This installment of the “…of Porphyra”-series clocks in at 31 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 27 pages of content, though, as always, they are formatted for an A5-booklet (6” by 9”) size – you can fit about 4 pages on a sheet of paper.   All right, so let’s take a look at what the swashbucklers get here! The first archetype would be the Acrobatic Swordsman, who receives a modified deed list that provides a scaling bonus to Acrobatics to move around -making the swashbuckler…you know…actually halfway competent at swashbuckling! Sure, this may eliminate menacing swordplay, but things get cooler at 3rd level, where acrobatic twist allows […]

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  • Legendary Hybrids: Kinetic Shinobi The second of Legendary Games’ hybrid classes clocks in at 34 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 23 pages of content, so let’s take a look!   The kinetic shinobi, if the name was no clear indication, is a hybrid class of ninja and kineticist, which receives, chassis-wise d8 HD, 6 + Int-mod skills per level, proficiency with simple weapons plus kama, katana, kusarigama, kyoketsu shoge, nunchaku, sai, shortbow, short sword, shuriken, siangham and wakizashi as well as light armor. The […]

    Legendary Hybrids: Kinetic Shinobi

    Legendary Hybrids: Kinetic Shinobi The second of Legendary Games’ hybrid classes clocks in at 34 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 23 pages of content, so let’s take a look!   The kinetic shinobi, if the name was no clear indication, is a hybrid class of ninja and kineticist, which receives, chassis-wise d8 HD, 6 + Int-mod skills per level, proficiency with simple weapons plus kama, katana, kusarigama, kyoketsu shoge, nunchaku, sai, shortbow, short sword, shuriken, siangham and wakizashi as well as light armor. The […]

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  • The Rhûne: Dawn of Twilight Campaign Guide This massive campaign guide clocks in at 356 pages, 1 page front cover, 1 page dedication, 2 pages of editorial, 1 page backer list, 3 pages of ToC, 1 page session sheet (also included as a separate pdf), 2 pages of char sheet (similarly included and form-fillable), 1 page SRD, 1 page back cover, leaving us with343 pages of content, so let’s take a look!   Urgh. This took forever. What you’re reading is my 5th attempt at writing this review. No, I am not kidding. 4 times I wrote this and ended up not being happy with the tone, the focus. This is a hard book to review, so please bear with […]

    The Rhûne: Dawn of Twilight Campaign Guide

    The Rhûne: Dawn of Twilight Campaign Guide This massive campaign guide clocks in at 356 pages, 1 page front cover, 1 page dedication, 2 pages of editorial, 1 page backer list, 3 pages of ToC, 1 page session sheet (also included as a separate pdf), 2 pages of char sheet (similarly included and form-fillable), 1 page SRD, 1 page back cover, leaving us with343 pages of content, so let’s take a look!   Urgh. This took forever. What you’re reading is my 5th attempt at writing this review. No, I am not kidding. 4 times I wrote this and ended up not being happy with the tone, the focus. This is a hard book to review, so please bear with […]

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  • Four Horsemen Present: Heralds of the Apocalypse This massive pdf clocks in at 45 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 42 pages of content – quite a lot, so let’s take a look!   So, what exactly is this? In short, this constitutes a massive toolkit that deals with evil campaigns. Everyone who has ran an evil campaign can attest to the special considerations such a campaign demands of the GM, particularly if you do not restrict the chosen options to Lawful Evil only. (And yes, I have ran multiple evil campaigns…though all started as the PCs being good guys…says something. I guess…)   Anyways, there are quite a few things to […]

    Four Horsemen Present: Heralds of the Apocalypse

    Four Horsemen Present: Heralds of the Apocalypse This massive pdf clocks in at 45 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 42 pages of content – quite a lot, so let’s take a look!   So, what exactly is this? In short, this constitutes a massive toolkit that deals with evil campaigns. Everyone who has ran an evil campaign can attest to the special considerations such a campaign demands of the GM, particularly if you do not restrict the chosen options to Lawful Evil only. (And yes, I have ran multiple evil campaigns…though all started as the PCs being good guys…says something. I guess…)   Anyways, there are quite a few things to […]

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  • Vigilantes of Skybourne This massive expansion-pdf for the vigilante-class clocks in at 40 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page introduction, 2 pages of SRD, 1 page blank, 1 page back cover, leaving us with 32 pages of content, so let’s take a look!   All right, we begin this pdf with a collection of archetypes, the first of which would be the living banner. At 2nd level, the archetype is locked into the inspired vigilante talent. At 3rd level, a unique peculiarity begins – the living banner receives access to the war sphere, using inspiration points instead of spell points. The totem abilities gained are always centered on the living banner and affect […]

    Vigilantes of Skybourne

    Vigilantes of Skybourne This massive expansion-pdf for the vigilante-class clocks in at 40 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page introduction, 2 pages of SRD, 1 page blank, 1 page back cover, leaving us with 32 pages of content, so let’s take a look!   All right, we begin this pdf with a collection of archetypes, the first of which would be the living banner. At 2nd level, the archetype is locked into the inspired vigilante talent. At 3rd level, a unique peculiarity begins – the living banner receives access to the war sphere, using inspiration points instead of spell points. The totem abilities gained are always centered on the living banner and affect […]

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  • Everyman Options: Paranormal Classes This massive expansion for the new base-classes introduced in Paranormal Adventures clocks in at 49 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 5 pages of SRD, 2 pages of advertisement, leaving us with 39 pages of content, so let’s take a look!   This review is based on the revised version of the pdf.   We begin, as always in Everyman Gaming publications, with an introduction, ToC and a kind of mission statement, if you will – but beyond that, we begin directly with one of the most requested aspects for the shapeshifter class: MORE kingdoms. These, however, also come with new base shape abilities, so what do they […]

    Everyman Options: Paranormal Classes

    Everyman Options: Paranormal Classes This massive expansion for the new base-classes introduced in Paranormal Adventures clocks in at 49 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 5 pages of SRD, 2 pages of advertisement, leaving us with 39 pages of content, so let’s take a look!   This review is based on the revised version of the pdf.   We begin, as always in Everyman Gaming publications, with an introduction, ToC and a kind of mission statement, if you will – but beyond that, we begin directly with one of the most requested aspects for the shapeshifter class: MORE kingdoms. These, however, also come with new base shape abilities, so what do they […]

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  • Legendary Kineticists This installment of Legendary Games’ class-centric support books clocks in at 46 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 3 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 34 pages of content, so let’s take a look!   We begin this pdf with what many people would consider to be a star of this pdf, namely the artistic summoner kineticist, who is locked into either wood or water as elemental focus and their blasts are refluffed as ink if water’s chosen, paper when wood is chosen and may apply the oil infusion to […]

    Legendary Kineticists

    Legendary Kineticists This installment of Legendary Games’ class-centric support books clocks in at 46 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 3 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 34 pages of content, so let’s take a look!   We begin this pdf with what many people would consider to be a star of this pdf, namely the artistic summoner kineticist, who is locked into either wood or water as elemental focus and their blasts are refluffed as ink if water’s chosen, paper when wood is chosen and may apply the oil infusion to […]

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  • Ultimate Occult This massive sourcebook clocks in at 150 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 145 pages of content, so let’s take a look!   So, what is this? This book basically represents a take on psionics, one that re-envisions it as using the psychic magic system. Basically, it lets you use psionics in a game that doesn’t, for whatever reasons, allow the use of Dreamscarred Press’ superb Ultimate Psionics. This endeavor is based, in short, on three base classes:   The Mentalist gets d6 HD, 2 + Int skills per level, proficiency with simple weapons, 1/2 BAB-progression, good Will-saves and Intelligence-governed prepared psychic spellcasting […]

    Ultimate Occult

    Ultimate Occult This massive sourcebook clocks in at 150 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 145 pages of content, so let’s take a look!   So, what is this? This book basically represents a take on psionics, one that re-envisions it as using the psychic magic system. Basically, it lets you use psionics in a game that doesn’t, for whatever reasons, allow the use of Dreamscarred Press’ superb Ultimate Psionics. This endeavor is based, in short, on three base classes:   The Mentalist gets d6 HD, 2 + Int skills per level, proficiency with simple weapons, 1/2 BAB-progression, good Will-saves and Intelligence-governed prepared psychic spellcasting […]

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  • Call to Arms: Societal Masks This installment of the Call to Arms-series clocks in at 34 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, leaving us with 29 pages of content, so let’s take a look!   After the obligatory and well-written introductory prose, we begin with a brief recap on the subject matter at hand – while masks in the beginning acted as primarily ceremonial tools, as our societies evolved, so did our use of them. We began, ultimately to employ these in a variety of ways – from art that evolved from ceremonial practices to the military and utility purposes in, for example, the context of medicine, masks have […]

    Call to Arms: Societal Masks

    Call to Arms: Societal Masks This installment of the Call to Arms-series clocks in at 34 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, leaving us with 29 pages of content, so let’s take a look!   After the obligatory and well-written introductory prose, we begin with a brief recap on the subject matter at hand – while masks in the beginning acted as primarily ceremonial tools, as our societies evolved, so did our use of them. We began, ultimately to employ these in a variety of ways – from art that evolved from ceremonial practices to the military and utility purposes in, for example, the context of medicine, masks have […]

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  • Heroes of the Hinterlands of Kesh This installment of the massive Porphyran player’s guides for the diverse regions of the patchwork planet  clocks in at 62 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page blank, leaving us with a massive 58 pages of content, so let’s take a look!   After the obligatory and well-written, evocative introductory prose that establishes leitmotifs for the region, we begin with taking stock of the races one can find within this illustrious region of the patchwork planet, beginning with a favorite of mine, namely the psionic elan – though they have been changed in a way that should make the race more palpable for low-powered games: While still aberrations, […]

    Heroes of the Hinterlands of Kesh

    Heroes of the Hinterlands of Kesh This installment of the massive Porphyran player’s guides for the diverse regions of the patchwork planet  clocks in at 62 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page blank, leaving us with a massive 58 pages of content, so let’s take a look!   After the obligatory and well-written, evocative introductory prose that establishes leitmotifs for the region, we begin with taking stock of the races one can find within this illustrious region of the patchwork planet, beginning with a favorite of mine, namely the psionic elan – though they have been changed in a way that should make the race more palpable for low-powered games: While still aberrations, […]

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  • Letters from the Flaming Crab: Strange Weatherinfolio-rg.ru This installment of Flaming Crab Games’ neat series of oddball pdfs clocks in at 16 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 12 pages of content, so let’s take a look!   We begin this installment of the series, as always, with one of the charming introductions of the meta-narrative, wherein line developer J Gray salvages letters from the planes-hopping vessel UCS Flaming Crab before diving into the strange weather herein.   We begin with simple acid rain before we are introduced to the aurora hypnosis, a fascinating, Wisdom draining aurora borealis that is just awesome. Speaking of which – the Ball Lightning. 4 different […]

    Letters from the Flaming Crab: Strange Weather

    Letters from the Flaming Crab: Strange Weatherinfolio-rg.ru This installment of Flaming Crab Games’ neat series of oddball pdfs clocks in at 16 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 12 pages of content, so let’s take a look!   We begin this installment of the series, as always, with one of the charming introductions of the meta-narrative, wherein line developer J Gray salvages letters from the planes-hopping vessel UCS Flaming Crab before diving into the strange weather herein.   We begin with simple acid rain before we are introduced to the aurora hypnosis, a fascinating, Wisdom draining aurora borealis that is just awesome. Speaking of which – the Ball Lightning. 4 different […]

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  • Tangible Taverns: The Delectable Dragonfly (A Tea House Twist) This installment f the Tangible Taverns-series clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page foreword, 1 page advertisement, 2 pages of SRD, 1 page back cover, leaving us with 11 pages of content, so let’s take a look!   A gorgeous white mansion caters to the ladies of good taste; it is frankly a fact that whomever has two X-chromosomes alongside a certain standing and pedigree should most certainly not be seen slumming in rowdy taverns. Instead, it would indeed be significantly more rewarding for such privileged ladies to visit the Delectable Dragonfly, a tea house of exquisitely good taste, where the gossip of the […]

    Tangible Taverns: The Delectable Dragonfly (A Tea House Twist)

    Tangible Taverns: The Delectable Dragonfly (A Tea House Twist) This installment f the Tangible Taverns-series clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page foreword, 1 page advertisement, 2 pages of SRD, 1 page back cover, leaving us with 11 pages of content, so let’s take a look!   A gorgeous white mansion caters to the ladies of good taste; it is frankly a fact that whomever has two X-chromosomes alongside a certain standing and pedigree should most certainly not be seen slumming in rowdy taverns. Instead, it would indeed be significantly more rewarding for such privileged ladies to visit the Delectable Dragonfly, a tea house of exquisitely good taste, where the gossip of the […]

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  • Warpriest: Zeal This expansion for the Warpriest class clocks in at 14 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 11 pages of content – quite a bunch for the low price point, so let’s take a look!   So…obviously the author of this pdf was as underwhelmed as I was when it came to the precise effects of what fervor does – sure, it’s mechanically feasible to heal/harm and swift cast…but that isn’t really what one associates with “fervor”, right? Thus, this pdf introduces a significant, dare I say, huge, array of options to widen the scope of fervor’s application. The revised fervor presented herein can be used 1/2 class level + Wisdom […]

    Warpriest: Zeal

    Warpriest: Zeal This expansion for the Warpriest class clocks in at 14 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 11 pages of content – quite a bunch for the low price point, so let’s take a look!   So…obviously the author of this pdf was as underwhelmed as I was when it came to the precise effects of what fervor does – sure, it’s mechanically feasible to heal/harm and swift cast…but that isn’t really what one associates with “fervor”, right? Thus, this pdf introduces a significant, dare I say, huge, array of options to widen the scope of fervor’s application. The revised fervor presented herein can be used 1/2 class level + Wisdom […]

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