Adventure Locales Archive

  • AL 8 – Fire in the Mountain (DCC) This adventure for DCC clocks in at 37 pages, 1 page front cover, ½ a page editorial/patreon-thanks, 2 pages of SRD, leaving us with 33.5 pages of content, so let’s take a look!   Okay, so first thing you should know: The pdf actually includes a new race, somewhat goat-like humanoids of fey origin that gain 1d8 hit points per level. They may use blackjack, blowgun, club, sling, spear and shortbow and staff sans penalty, but other weapons suffer from a -2 to attack rolls in addition to the -1d penalty. Attacks with hooves, claws etc. are not penalized. Urisk also balk at armor: Anything beyond a wooden shield nets a +1d […]

    AL 8 – Fire in the Mountain (DCC)

    AL 8 – Fire in the Mountain (DCC) This adventure for DCC clocks in at 37 pages, 1 page front cover, ½ a page editorial/patreon-thanks, 2 pages of SRD, leaving us with 33.5 pages of content, so let’s take a look!   Okay, so first thing you should know: The pdf actually includes a new race, somewhat goat-like humanoids of fey origin that gain 1d8 hit points per level. They may use blackjack, blowgun, club, sling, spear and shortbow and staff sans penalty, but other weapons suffer from a -2 to attack rolls in addition to the -1d penalty. Attacks with hooves, claws etc. are not penalized. Urisk also balk at armor: Anything beyond a wooden shield nets a +1d […]

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  • AL 6 – Playing the Game (DCC) This funnel for 0-level DCC-characters clocks in at 13 pages, 1 page front cover, 1 page SRD, leaving us with 11 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? So, how does this adventure begin? Well, each character has met an interesting, strange traveler from a far away land who challenges the PC for a game of Arbakampsi, an easy, tactical board-game first introduced in a Purple Duck Storeroom-installment. Upon agreeing, the unsuspecting heroes to be find themselves trapped upon the board – separated ad forced t play […]

    AL 6 – Playing the Game (DCC)

    AL 6 – Playing the Game (DCC) This funnel for 0-level DCC-characters clocks in at 13 pages, 1 page front cover, 1 page SRD, leaving us with 11 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? So, how does this adventure begin? Well, each character has met an interesting, strange traveler from a far away land who challenges the PC for a game of Arbakampsi, an easy, tactical board-game first introduced in a Purple Duck Storeroom-installment. Upon agreeing, the unsuspecting heroes to be find themselves trapped upon the board – separated ad forced t play […]

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  • AL 5: Stars in the Darkness The fifth module/adventure location for the Dungeon Crawl Classics-system, now released by Purple Duck Games and penned by Daniel J. Bishop, is 38 pages long, 1 page front cover, 2 pages SRD, 1/2 a page advertisement, leaving us with 34 1/2 pages of content, so let’s take a look!   This being a review of an adventure-sandbox-locale, this review contains SPOILERS. Potential players will wish to jump to the conclusion.   All right, still here? The world is suffering – the pdf kicks off with a list of 30 different entries that align a lucky star to each birth augur – why? Because the skies are in turmoil. One by one, the lucky stars […]

    AL 5: Stars in the Darkness

    AL 5: Stars in the Darkness The fifth module/adventure location for the Dungeon Crawl Classics-system, now released by Purple Duck Games and penned by Daniel J. Bishop, is 38 pages long, 1 page front cover, 2 pages SRD, 1/2 a page advertisement, leaving us with 34 1/2 pages of content, so let’s take a look!   This being a review of an adventure-sandbox-locale, this review contains SPOILERS. Potential players will wish to jump to the conclusion.   All right, still here? The world is suffering – the pdf kicks off with a list of 30 different entries that align a lucky star to each birth augur – why? Because the skies are in turmoil. One by one, the lucky stars […]

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