Adventure Quarterly Archive

  • Adventure Quarterly #6 The sixth installment of Rite Publishing’s spiritual heir of the Dungeon magazine clocks in at 72 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with no less than a massive 67 pages of content – quite a huge array, so let’s take a look!   As always, we begin the issue with a nice editorial by Robert N. Emerson before jumping into the meat of the respective modules. This being a review of an adventure-based magazine, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, still here? Great! The first module herein takes us back into the iconic […]

    Adventure Quarterly #6

    Adventure Quarterly #6 The sixth installment of Rite Publishing’s spiritual heir of the Dungeon magazine clocks in at 72 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with no less than a massive 67 pages of content – quite a huge array, so let’s take a look!   As always, we begin the issue with a nice editorial by Robert N. Emerson before jumping into the meat of the respective modules. This being a review of an adventure-based magazine, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, still here? Great! The first module herein takes us back into the iconic […]

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  • Adventure Quarterly #5 The fifth installment of Rite Publishing’s spiritual successor to Dungeon magazine clocks in at 73 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page back cover, leaving us with 68 pages of content, so let’s take a look!   The editorial by Robert N. Emerson already shows and the subsequent adventures do as well – Rite Publishing’s Kickstarter to amp further up the quality of the magazine was a full success – beyond the full color art throughout this magazine, it is especially the cartography, which has benefited extremely – Rite Publishing overlord Steven D. Russell did not pinch any pennies budget-wise here: The cartography in this book is […]

    Adventure Quarterly #5

    Adventure Quarterly #5 The fifth installment of Rite Publishing’s spiritual successor to Dungeon magazine clocks in at 73 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page back cover, leaving us with 68 pages of content, so let’s take a look!   The editorial by Robert N. Emerson already shows and the subsequent adventures do as well – Rite Publishing’s Kickstarter to amp further up the quality of the magazine was a full success – beyond the full color art throughout this magazine, it is especially the cartography, which has benefited extremely – Rite Publishing overlord Steven D. Russell did not pinch any pennies budget-wise here: The cartography in this book is […]

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  • Adventure Quarterly #4 The fourth installment of RiP’s spiritual successor to Dungeon magazine is 85 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 79 pages of content, so let’s take a look!   After one page of introductory musings of Robert N. Emerson (on the nature what is “right” gaming), we delve into what will from now on be a continuous series of articles: Ruins Perilous.   Now if you’re not familiar with the concept, here’s the deal: Questhaven, as some of you may know, is a city ruled by adventurers – and as a means of improving your social standing and moving […]

    Adventure Quarterly #4

    Adventure Quarterly #4 The fourth installment of RiP’s spiritual successor to Dungeon magazine is 85 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 79 pages of content, so let’s take a look!   After one page of introductory musings of Robert N. Emerson (on the nature what is “right” gaming), we delve into what will from now on be a continuous series of articles: Ruins Perilous.   Now if you’re not familiar with the concept, here’s the deal: Questhaven, as some of you may know, is a city ruled by adventurers – and as a means of improving your social standing and moving […]

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  • Hej everybody, I’m going to take a look at the second issue of Rite Publishing’s quarterly magazine,   Adventure Quarterly #2   The second issue of Rite Publishing’s quarterly adventure-magazine is 90 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page blank inside the back cover, 1 page back cover, leaving 84 pages of content, so let’s check this out!   This being a review of an adventure-based magazine, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? Excellent! The first module is a slight blast from the past for me – we get the complete first level of the Ruins Perilous by […]

    Adventure Quarterly #2

    Hej everybody, I’m going to take a look at the second issue of Rite Publishing’s quarterly magazine,   Adventure Quarterly #2   The second issue of Rite Publishing’s quarterly adventure-magazine is 90 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page blank inside the back cover, 1 page back cover, leaving 84 pages of content, so let’s check this out!   This being a review of an adventure-based magazine, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? Excellent! The first module is a slight blast from the past for me – we get the complete first level of the Ruins Perilous by […]

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  • Adventure Quarterly #1    This new magazine is 76, one page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving a whopping 70 pages of content, so what exactly is this new magazine? Well, first of all, it is a collection of 3 adventures by ADAM DAIGLE, TIM CONNORS and TIM HITCHCOCK. Yep. If those names don’t ring any bells, I probably can’t help you – they are stellar authors. Secondly, we get short supplemental articles. Sound familiar? The closest analogy I could think of is the following: If KQ is the spiritual successor of Dragon magazine, Adventure Quarterly could be considered the heir to Dungeon magazine and the very […]

    Adventure Quarterly #1

    Adventure Quarterly #1    This new magazine is 76, one page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving a whopping 70 pages of content, so what exactly is this new magazine? Well, first of all, it is a collection of 3 adventures by ADAM DAIGLE, TIM CONNORS and TIM HITCHCOCK. Yep. If those names don’t ring any bells, I probably can’t help you – they are stellar authors. Secondly, we get short supplemental articles. Sound familiar? The closest analogy I could think of is the following: If KQ is the spiritual successor of Dragon magazine, Adventure Quarterly could be considered the heir to Dungeon magazine and the very […]

    Continue Reading...