Alexander Augunas Archive

  • Occult Skill Guide: Actual Cannibal Corruption (SFRPG) This installment of the so far absolutely amazing Occult Skill Guide-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 5 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   So, on the introductory page, we already have something I genuinely enjoyed seeing, namely a more diversified take on addiction. As you all know, Starfinder treats drug addiction as a disease that progresses each time a drug is taken. Which, come to think of it, doesn’t always make sense – addictions certainly develop when a drug […]

    Occult Skill Guide: Actual Cannibal Corruption (SFRPG)

    Occult Skill Guide: Actual Cannibal Corruption (SFRPG) This installment of the so far absolutely amazing Occult Skill Guide-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 5 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   So, on the introductory page, we already have something I genuinely enjoyed seeing, namely a more diversified take on addiction. As you all know, Starfinder treats drug addiction as a disease that progresses each time a drug is taken. Which, come to think of it, doesn’t always make sense – addictions certainly develop when a drug […]

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  • Star Log.EM: Terragaru (SFRPG) This Star Log.EM clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   On the first page, we have a new size-category –Supercolossal. All creatures of this size are even larger than Colossal critters, and receive the Massive extraordinary ability. Creatures with this ability ignore difficult terrain and environment-based movement-impairing effects of up to 1/4th of a height or depth of the creature’s space. These creatures may not be flanked by critters that are Large or smaller, and receive +2 to AC against attacks from such targets. They also only take half damage from effects from such […]

    Star Log.EM: Terragaru (SFRPG)

    Star Log.EM: Terragaru (SFRPG) This Star Log.EM clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   On the first page, we have a new size-category –Supercolossal. All creatures of this size are even larger than Colossal critters, and receive the Massive extraordinary ability. Creatures with this ability ignore difficult terrain and environment-based movement-impairing effects of up to 1/4th of a height or depth of the creature’s space. These creatures may not be flanked by critters that are Large or smaller, and receive +2 to AC against attacks from such targets. They also only take half damage from effects from such […]

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  • Star Log.EM: InsaneCorp’s Delightfully Destructive Disintegrators (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   Why do I have such a strange feeling of unease? As though something odd that I’ve forgotten has… *THWUMP* *tap* *tap* Is this reviewer-dude on? Great! Hoomanz of Planet Earth, this is Doctor Malifaord Hudson Insano speaking once more to you from beyond the boundaries of your backwater galaxy, directly transmitting my brainwaves into this mortal vessel to tell you about my delightful disintegrators and how they can solve your problems!   What problems? I’m glad you asked! […]

    Star Log.EM: InsaneCorp’s Delightfully Destructive Disintegrators (SFRPG)

    Star Log.EM: InsaneCorp’s Delightfully Destructive Disintegrators (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   Why do I have such a strange feeling of unease? As though something odd that I’ve forgotten has… *THWUMP* *tap* *tap* Is this reviewer-dude on? Great! Hoomanz of Planet Earth, this is Doctor Malifaord Hudson Insano speaking once more to you from beyond the boundaries of your backwater galaxy, directly transmitting my brainwaves into this mortal vessel to tell you about my delightful disintegrators and how they can solve your problems!   What problems? I’m glad you asked! […]

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  • Star Log.EM: Zephyrians (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   The first thing you’ll notice when checking this pdf out – we actually get roleplaying advice for the zephyrian race! Nice! The race may, at first glance, be mistaken for human, though their skin pigmentation does differ, and their increased hair growth means they have mighty manes – but this resemblance with humans that are into hair metal is only skin deep: The zephyrian physiology allows them to absorb radiation from sunlight to defy gravity, and a nine-chambered stomach allows them […]

    Star Log.EM: Zephyrians (SFRPG)

    Star Log.EM: Zephyrians (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   The first thing you’ll notice when checking this pdf out – we actually get roleplaying advice for the zephyrian race! Nice! The race may, at first glance, be mistaken for human, though their skin pigmentation does differ, and their increased hair growth means they have mighty manes – but this resemblance with humans that are into hair metal is only skin deep: The zephyrian physiology allows them to absorb radiation from sunlight to defy gravity, and a nine-chambered stomach allows them […]

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  • Everyman Minis: Age-Shifting Options This Everyman Mini clocks in at 9 pages, 1 page front cover, 1 page editorial, 2.5 pages of SRD, leaving us with 4.5 pages of content, so let’s take a look!   Now, if the cover wasn’t ample clue, this does use the rules from Childhood Adventures, and it does recap the respective age alterations on half a page for your convenience. Furthermore, on the introductory page, we get 3 age-influencing hexes for witches: Lifespan Alteration makes a target within 30 ft. make a Fort-save or become the witch’s choice older or younger by a variable component equal to the target’s maximum age variation, to a maximum of one age category. The major variation can change […]

    Everyman Minis: Age-Shifting Options

    Everyman Minis: Age-Shifting Options This Everyman Mini clocks in at 9 pages, 1 page front cover, 1 page editorial, 2.5 pages of SRD, leaving us with 4.5 pages of content, so let’s take a look!   Now, if the cover wasn’t ample clue, this does use the rules from Childhood Adventures, and it does recap the respective age alterations on half a page for your convenience. Furthermore, on the introductory page, we get 3 age-influencing hexes for witches: Lifespan Alteration makes a target within 30 ft. make a Fort-save or become the witch’s choice older or younger by a variable component equal to the target’s maximum age variation, to a maximum of one age category. The major variation can change […]

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  • Pop Culture Catalog: Vice Dens (SFRPG) This super-sized installment of the Pop Culture Catalog-series  clocks in at 27 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 23 pages of content, so let’s check this out!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreon supporters.   Okay, as always, we begin the supplement with a recap of how the smooth and easily integrated fandom perk-rules work, which have been the rather cool mechanical skeleton underlying these supplements. This supplement contains 10 different vice dens, all of which provide their own fandom perks; while nominally located within Everyman Gaming’s and Rogue Genius Games’ […]

    Pop Culture Catalog: Vice Dens (SFRPG)

    Pop Culture Catalog: Vice Dens (SFRPG) This super-sized installment of the Pop Culture Catalog-series  clocks in at 27 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 23 pages of content, so let’s check this out!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreon supporters.   Okay, as always, we begin the supplement with a recap of how the smooth and easily integrated fandom perk-rules work, which have been the rather cool mechanical skeleton underlying these supplements. This supplement contains 10 different vice dens, all of which provide their own fandom perks; while nominally located within Everyman Gaming’s and Rogue Genius Games’ […]

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  • Star Log.EM: Great Cthulhu (SFRPG) This Star Log.EM-installment clocks in at 8 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   This supplement begins with the new Great Old One subtype graft: Great Old Ones are immune to ability damage and drain, aging, death effects, dead and dying conditions (YEP!), disease, mind-affecting effects, paralysis, petrification and polymorph effects. The Great old Ones get a stellar alignment variant unique to the respective Great Old One, and they have a 300 ft.-aura of unique effects. Oh, and they are genuinely immortal. Reducing them to a 0 Hit Points and Resolve just makes them dormant.   This […]

    Star Log.EM: Great Cthulhu (SFRPG)

    Star Log.EM: Great Cthulhu (SFRPG) This Star Log.EM-installment clocks in at 8 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   This supplement begins with the new Great Old One subtype graft: Great Old Ones are immune to ability damage and drain, aging, death effects, dead and dying conditions (YEP!), disease, mind-affecting effects, paralysis, petrification and polymorph effects. The Great old Ones get a stellar alignment variant unique to the respective Great Old One, and they have a 300 ft.-aura of unique effects. Oh, and they are genuinely immortal. Reducing them to a 0 Hit Points and Resolve just makes them dormant.   This […]

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  • Mythic Treasures This collection of mythic items clocks in at 56 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of introduction, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 47 pages, which, as always for Legendary Games, contain quite a lot of information, so let’s take a look!   This review as moved up in my reviewing queue at the request of my patreons.   All right, this book begins with a bit of advice regarding the use of mythic items in conjunction with nonmythic games and suggested rules for identifying them, before diving into legendary item abilities, 5 to be more precise: Inestimable […]

    Mythic Treasures

    Mythic Treasures This collection of mythic items clocks in at 56 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of introduction, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 47 pages, which, as always for Legendary Games, contain quite a lot of information, so let’s take a look!   This review as moved up in my reviewing queue at the request of my patreons.   All right, this book begins with a bit of advice regarding the use of mythic items in conjunction with nonmythic games and suggested rules for identifying them, before diving into legendary item abilities, 5 to be more precise: Inestimable […]

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  • Occult Skill Guide: Blood Madness Corruption (SFRPG) This installment of the Occult Skill Guide-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 5 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review.   So, one of the most unique components of the Xa-Osoro setting shared by Everyman Gaming and Rogue Genius Games would be blood space – and as such, the first page, beyond the introduction, offers us an encyclopedia-style summary of blood madness. The strange phenomenon was bred by the death of a star, the viscera of the dead sun Osoro. Its properties are thought […]

    Occult Skill Guide: Blood Madness Corruption (SFRPG)

    Occult Skill Guide: Blood Madness Corruption (SFRPG) This installment of the Occult Skill Guide-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 5 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review.   So, one of the most unique components of the Xa-Osoro setting shared by Everyman Gaming and Rogue Genius Games would be blood space – and as such, the first page, beyond the introduction, offers us an encyclopedia-style summary of blood madness. The strange phenomenon was bred by the death of a star, the viscera of the dead sun Osoro. Its properties are thought […]

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  • Occult Skill Guide: Cloning Ritual (SFRPG) This installment of the Occult Skill Guide-series clocks in at 17 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 13 pages of content, so let’s take a look!   All right, after a brief introduction, we begin with the glossary for rituals – yes, this means that this is a full stand-alone supplement that doesn’t require the original rituals-supplements released in this series.   Rituals have three basic ritual components: The ceremony, which denotes the physical actions required to perform the ritual; the lore, which represents the history and information, and the seal – an occult sign that must be drawn to cast the ritual. Some rituals […]

    Occult Skill Guide: Cloning Ritual (SFRPG)

    Occult Skill Guide: Cloning Ritual (SFRPG) This installment of the Occult Skill Guide-series clocks in at 17 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 13 pages of content, so let’s take a look!   All right, after a brief introduction, we begin with the glossary for rituals – yes, this means that this is a full stand-alone supplement that doesn’t require the original rituals-supplements released in this series.   Rituals have three basic ritual components: The ceremony, which denotes the physical actions required to perform the ritual; the lore, which represents the history and information, and the seal – an occult sign that must be drawn to cast the ritual. Some rituals […]

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  • Star Log.EM: Borai Options (SFRPG) This Star Log.EM clocks in at 9 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   On the introductory page, we also have the Borai’s racial statistics – the race btw. represents undead that managed to retain fragments of their souls. Borai get +2 Con and Cha, -2 Wis, are Medium and have a 30 ft. base speed, unless specified otherwise. They have Darkvision 60 ft., and for effects that target creatures by type, they count as both humanoids and undead, whichever effect is worse. They are immune to negative energy damage and have a +1 racial bonus to […]

    Star Log.EM: Borai Options (SFRPG)

    Star Log.EM: Borai Options (SFRPG) This Star Log.EM clocks in at 9 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   On the introductory page, we also have the Borai’s racial statistics – the race btw. represents undead that managed to retain fragments of their souls. Borai get +2 Con and Cha, -2 Wis, are Medium and have a 30 ft. base speed, unless specified otherwise. They have Darkvision 60 ft., and for effects that target creatures by type, they count as both humanoids and undead, whichever effect is worse. They are immune to negative energy damage and have a +1 racial bonus to […]

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  • Occult Skill Guide: Classic Corruptions (SFRPG) This installment of the Occult Skill Guide-series clocks in at 17 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 13 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreon supporters.   So, theme-wise, this pdf obviously makes corruptions work in conjunction with SFRPG, but it should be noted that these corruptions are NOT simply a straight adaptation from PFRPG, instead making full use of SFRPG’s engine.   We begin the supplement by explaining how the mechanics work: Corruptions measure their progress in corruption points and have a six-step […]

    Occult Skill Guide: Classic Corruptions (SFRPG)

    Occult Skill Guide: Classic Corruptions (SFRPG) This installment of the Occult Skill Guide-series clocks in at 17 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 13 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreon supporters.   So, theme-wise, this pdf obviously makes corruptions work in conjunction with SFRPG, but it should be noted that these corruptions are NOT simply a straight adaptation from PFRPG, instead making full use of SFRPG’s engine.   We begin the supplement by explaining how the mechanics work: Corruptions measure their progress in corruption points and have a six-step […]

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  • Star Log.EM: Rougarous (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   As always, we begin this supplement with a brief contextualization of the race in question within the Xa-Osoro system, before diving into the information on the rougarous, who btw. also hail from the lost world of Azan, destroyed in the cataclysm of the Regicide. Interesting to note would be that the race develops first like wolves, but ages slower, with the second birthday being a benchmark for them to start the development towards a bipedal stance, and their cognitive development is […]

    Star Log.EM: Rougarous (SFRPG)

    Star Log.EM: Rougarous (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   As always, we begin this supplement with a brief contextualization of the race in question within the Xa-Osoro system, before diving into the information on the rougarous, who btw. also hail from the lost world of Azan, destroyed in the cataclysm of the Regicide. Interesting to note would be that the race develops first like wolves, but ages slower, with the second birthday being a benchmark for them to start the development towards a bipedal stance, and their cognitive development is […]

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  • Star Log.DELUXE: Planar Scions Reforged (SFRPG) This deluxe-sized Star Log-installment clocks in at 17 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 13 pages of content, so let’s take a look!   Sooo, the first thing you need to know here, is that “planar scions” is the catch-all term for races suffused by planar energies; these, previously, often turned out to be humans, but in the Nova Age, this no longer necessarily holds true. The races herein thus have the mortal heritage trait. This trait lets them choose a base race of sorts from a list, and gains the race-trait noted. The Disguise check to pass off as said race is not modified, […]

    Star Log.DELUXE: Planar Scions Reforged (SFRPG)

    Star Log.DELUXE: Planar Scions Reforged (SFRPG) This deluxe-sized Star Log-installment clocks in at 17 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 13 pages of content, so let’s take a look!   Sooo, the first thing you need to know here, is that “planar scions” is the catch-all term for races suffused by planar energies; these, previously, often turned out to be humans, but in the Nova Age, this no longer necessarily holds true. The races herein thus have the mortal heritage trait. This trait lets them choose a base race of sorts from a list, and gains the race-trait noted. The Disguise check to pass off as said race is not modified, […]

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  • Star Log.EM: Dragonkin Options (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief contextualization of the dragonkin race in the context of the Xa-osoro system, we are introduced to the dragonkin paragon archetype, which is only available for dragonkin or characters with the partner bond racial trait. The archetype nets an alternate class feature at 2nd level, namely clutch bond, which allows for the formation of partner bonds with two willing nondragonkin creatures simultaneously. All members of the clutch roll initiative and share the highest result, which is a pretty […]

    Star Log.EM: Dragonkin Options (SFRPG)

    Star Log.EM: Dragonkin Options (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief contextualization of the dragonkin race in the context of the Xa-osoro system, we are introduced to the dragonkin paragon archetype, which is only available for dragonkin or characters with the partner bond racial trait. The archetype nets an alternate class feature at 2nd level, namely clutch bond, which allows for the formation of partner bonds with two willing nondragonkin creatures simultaneously. All members of the clutch roll initiative and share the highest result, which is a pretty […]

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  • Everyman Minis: Transpositional Creatures This Everyman Mini-installment clocks in at 8 pages, 1 page front cover, 1 page editorial, 1 page introduction, 3 pages of SRD, leaving us with 2 pages of content, so let’s take a look!   So, what is a transposed creature? Well, for one, it’s a CR +1 template you can apply to your critters. The creature gets AC +1, blindsight 60 ft. and planar sense, which extends the sight of the creature beyond adjacent planar borders, allowing the creature, for example, see from the material plane into the shadow plane’s twisted reflection and vice versa. These creatures also get +2 Str, Dex, Con and Wis, and the Dimensional Agility, Dimensional Assault, Dimensional Dervish, Dimensional Maneuvers […]

    Everyman Minis: Transpositional Creatures

    Everyman Minis: Transpositional Creatures This Everyman Mini-installment clocks in at 8 pages, 1 page front cover, 1 page editorial, 1 page introduction, 3 pages of SRD, leaving us with 2 pages of content, so let’s take a look!   So, what is a transposed creature? Well, for one, it’s a CR +1 template you can apply to your critters. The creature gets AC +1, blindsight 60 ft. and planar sense, which extends the sight of the creature beyond adjacent planar borders, allowing the creature, for example, see from the material plane into the shadow plane’s twisted reflection and vice versa. These creatures also get +2 Str, Dex, Con and Wis, and the Dimensional Agility, Dimensional Assault, Dimensional Dervish, Dimensional Maneuvers […]

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  • Star Log.EM: Time Traveler’s Hot Tub (SFRPG) This April’s Fool installment of the Star Log.EM-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 5 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons. I also got this prior to public release, in case you were wondering.   So, this time around, we begin with some pieces of salient advice for handling time travel. To do note that in advance: personally, I prefer time travel to be handled in the vein of e.g. Primer. That being said, Starfinder is obviously a […]

    Star Log.EM: Time Traveler’s Hot Tub (SFRPG)

    Star Log.EM: Time Traveler’s Hot Tub (SFRPG) This April’s Fool installment of the Star Log.EM-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 5 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons. I also got this prior to public release, in case you were wondering.   So, this time around, we begin with some pieces of salient advice for handling time travel. To do note that in advance: personally, I prefer time travel to be handled in the vein of e.g. Primer. That being said, Starfinder is obviously a […]

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  • Star Log.EM: Temporal Thing (SFRPG) This Star Log.EM-installment clocks in at 8 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 3 pages of content, so let’s take a look, shall we?   This one begins with a summary of the [aging] descriptor and how these effects interact with equipment and durations. This is in so far relevant, as the pdf offers two spells that are available at spell levels 1 – 6, both of which are available to the mystic as well as the legacy full-caster classes from the Starfarer’s Companion and the Witch legacy class. The first of these would be alter age, which has a 1-round casting time and does pretty […]

    Star Log.EM: Temporal Thing (SFRPG)

    Star Log.EM: Temporal Thing (SFRPG) This Star Log.EM-installment clocks in at 8 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 3 pages of content, so let’s take a look, shall we?   This one begins with a summary of the [aging] descriptor and how these effects interact with equipment and durations. This is in so far relevant, as the pdf offers two spells that are available at spell levels 1 – 6, both of which are available to the mystic as well as the legacy full-caster classes from the Starfarer’s Companion and the Witch legacy class. The first of these would be alter age, which has a 1-round casting time and does pretty […]

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  • Star Log.EM: InsaneCorp’s Sinisterly Superb Cybernetics (SFRPG) This installment of the Star Log.EM series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   *sound of static, white noise, a screech as if a thousand blades scarping on metal as space and time tear*   Check, check. Is this guy on? Huh, didn’t think that’d actually work. Guess he wasn’t kidding with all his stupid review-robot jokes. Where was I?   Oh yes! Greetings Hoomanz of the backwater planet Earth! This is none other than Doctor Malifaord Hudson Insano speaking, president of the  glorious conglomerate InsaneCorp Industries, situated in the Xa-Osoro […]

    Star Log.EM: InsaneCorp’s Sinisterly Superb Cybernetics (SFRPG)

    Star Log.EM: InsaneCorp’s Sinisterly Superb Cybernetics (SFRPG) This installment of the Star Log.EM series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   *sound of static, white noise, a screech as if a thousand blades scarping on metal as space and time tear*   Check, check. Is this guy on? Huh, didn’t think that’d actually work. Guess he wasn’t kidding with all his stupid review-robot jokes. Where was I?   Oh yes! Greetings Hoomanz of the backwater planet Earth! This is none other than Doctor Malifaord Hudson Insano speaking, president of the  glorious conglomerate InsaneCorp Industries, situated in the Xa-Osoro […]

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  • Everyman Minis: Kineticist Archetypes This Everyman Mini clocks in at 9 pages, 1 page front cover, 1 page editorial,  4 pages of SRD, leaving us with 3 pages of content, the first of which contains, as always, an introduction – and this time around, also a new composite blast for air, which requires air blast and expanded element air, and requires you to accept 2 burn. The gale-force blast increases the damage die size to d8, and starting at 15th level, you can use this in conjunction with all blasts that list air as a prerequisite, though at the cost of one additional point of burn.   The pdf sports a total of 3 archetypes, the first of which would […]

    Everyman Minis: Kineticist Archetypes

    Everyman Minis: Kineticist Archetypes This Everyman Mini clocks in at 9 pages, 1 page front cover, 1 page editorial,  4 pages of SRD, leaving us with 3 pages of content, the first of which contains, as always, an introduction – and this time around, also a new composite blast for air, which requires air blast and expanded element air, and requires you to accept 2 burn. The gale-force blast increases the damage die size to d8, and starting at 15th level, you can use this in conjunction with all blasts that list air as a prerequisite, though at the cost of one additional point of burn.   The pdf sports a total of 3 archetypes, the first of which would […]

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  • Pop Culture Catalog: Wellness Services (SFRPG) This installment of the Pop Culture Catalog-series clocks in at 15 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 11 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   All right, in case this is your first Pop Culture Catalog-installment, the first page recaps the elegant fandom rules the series employs; since I’ve explained those a couple of times now, please consult my reviews for the older installments in the series.   All righty, the first section of this Pop Culture Catalog installment features 8 different wellness […]

    Pop Culture Catalog: Wellness Services (SFRPG)

    Pop Culture Catalog: Wellness Services (SFRPG) This installment of the Pop Culture Catalog-series clocks in at 15 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 11 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   All right, in case this is your first Pop Culture Catalog-installment, the first page recaps the elegant fandom rules the series employs; since I’ve explained those a couple of times now, please consult my reviews for the older installments in the series.   All righty, the first section of this Pop Culture Catalog installment features 8 different wellness […]

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  • Everyman Unchained: Teamwork Feats This installment of the Everyman Unchained-series clocks in at 12 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page advertisement, leaving us with 7 pages of content, so let’s take a look!   So, I’ve always felt that teamwork feats are a good idea, but not one that has been implemented well – I wholly concur with the assessment of the introduction, that they cost two feat slots for the benefit of one, which is, to boot, situational. This book thus aims to upgrade teamwork feats to make them useful for characters that don’t have a class feature that makes them more viable. Let’s dive in!   Teamwork feats require that […]

    Everyman Unchained: Teamwork Feats

    Everyman Unchained: Teamwork Feats This installment of the Everyman Unchained-series clocks in at 12 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page advertisement, leaving us with 7 pages of content, so let’s take a look!   So, I’ve always felt that teamwork feats are a good idea, but not one that has been implemented well – I wholly concur with the assessment of the introduction, that they cost two feat slots for the benefit of one, which is, to boot, situational. This book thus aims to upgrade teamwork feats to make them useful for characters that don’t have a class feature that makes them more viable. Let’s dive in!   Teamwork feats require that […]

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  • Everyman Minis: Allakhadae This Everyman Mini clocks in at 10 pages, 1 page front cover, 1 page editorial, 5 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   Wait! Right at the bottom of the SRD? There’s a coded message there. See if you can crack it sans decoder!   So yeah, Allakhadae. Another nice touch is that this pdf’s introductory text? It warns the GM; makes slightly fun of them Alen Igma. Loved this introduction.   But what is Allakhadae? A CR 30 Great Old One. BOOM. And I mean “BOOM” – this fellow uses both psychic magic and kineticist tricks, being classified as an essokineticist who draws upon the powers of […]

    Everyman Minis: Allakhadae

    Everyman Minis: Allakhadae This Everyman Mini clocks in at 10 pages, 1 page front cover, 1 page editorial, 5 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   Wait! Right at the bottom of the SRD? There’s a coded message there. See if you can crack it sans decoder!   So yeah, Allakhadae. Another nice touch is that this pdf’s introductory text? It warns the GM; makes slightly fun of them Alen Igma. Loved this introduction.   But what is Allakhadae? A CR 30 Great Old One. BOOM. And I mean “BOOM” – this fellow uses both psychic magic and kineticist tricks, being classified as an essokineticist who draws upon the powers of […]

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  • Pop Culture Catalog: Cruises and Resorts (SFRPG) This installment of the so-far absolutely amazing pop Culture Catalog-series clocks in at 11 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 7 pages of content, so let’s take a look!   This review was requested to be moved up in my reviewing queue as a prioritized review at the request of my patreons.   All righty, we begin this supplement with a brief introduction, as well as the rules for the fandom engine that powered the first two Pop Culture Catalog-installments (Vidgames & Clothing); I explained the engine twice by now, and I don’t like repeating myself, so please consult my reviews of these supplements […]

    Pop Culture Catalog: Cruises and Resorts (SFRPG)

    Pop Culture Catalog: Cruises and Resorts (SFRPG) This installment of the so-far absolutely amazing pop Culture Catalog-series clocks in at 11 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 7 pages of content, so let’s take a look!   This review was requested to be moved up in my reviewing queue as a prioritized review at the request of my patreons.   All righty, we begin this supplement with a brief introduction, as well as the rules for the fandom engine that powered the first two Pop Culture Catalog-installments (Vidgames & Clothing); I explained the engine twice by now, and I don’t like repeating myself, so please consult my reviews of these supplements […]

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  • Everyman Minis: Gculcilite This installment of the Everyman Minis-series clocks in at 11 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, 2 pages blank, leaving us with 3 pages of content, so let’s take a look!   So, what is the Gculcilite, apart from one of the hardest to fluidly and correctly type monsters I’ve ever reviewed?   We, the creature is the critter seen on the cover, a chaotic neutral diminutive fey with the shapechanger subtype that clocks in at CR 7. The swift creatures are capable of perfect flight, and have an array of both spell-like abilities and sorcerer spell-casting prowess. They can assume the shape of objects and get ½ HD to discern […]

    Everyman Minis: Gculcilite

    Everyman Minis: Gculcilite This installment of the Everyman Minis-series clocks in at 11 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, 2 pages blank, leaving us with 3 pages of content, so let’s take a look!   So, what is the Gculcilite, apart from one of the hardest to fluidly and correctly type monsters I’ve ever reviewed?   We, the creature is the critter seen on the cover, a chaotic neutral diminutive fey with the shapechanger subtype that clocks in at CR 7. The swift creatures are capable of perfect flight, and have an array of both spell-like abilities and sorcerer spell-casting prowess. They can assume the shape of objects and get ½ HD to discern […]

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  • Star Log.EM: Nashi (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving 3 pages of content, so let’s take a look!   After the by now expected introduction, alongside the access-granted contextualization of the nashi within the frame of the Xa-Osoro system, we learn about this new race of raccoon folk. Never call them that to their face, though. If you’ve seen Guardians of the Galaxy, you’ll know that’s not a smart move. 😉   Anyways, nashi come in a wide variety of patterns, and hail from the home world of Terros, which is actually one star system away from Xa-Osoro; the race had been […]

    Star Log.EM: Nashi (SFRPG)

    Star Log.EM: Nashi (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving 3 pages of content, so let’s take a look!   After the by now expected introduction, alongside the access-granted contextualization of the nashi within the frame of the Xa-Osoro system, we learn about this new race of raccoon folk. Never call them that to their face, though. If you’ve seen Guardians of the Galaxy, you’ll know that’s not a smart move. 😉   Anyways, nashi come in a wide variety of patterns, and hail from the home world of Terros, which is actually one star system away from Xa-Osoro; the race had been […]

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  • Star Log.EM: Stalwart Defender (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   As always, we begin this pdf with an introductory page that contextualizes the material within the narrative frame of the Xa-Osoro system before diving into the nit and grit of the material, which, this time around, would be the stalwart defender archetype.   The first ability, defender’s objective, may be chosen at 2nd, 4th or 6th level, and once you do, you may gain stalwart powers at the next interval – in the instance of taking it at 6th level, […]

    Star Log.EM: Stalwart Defender (SFRPG)

    Star Log.EM: Stalwart Defender (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   As always, we begin this pdf with an introductory page that contextualizes the material within the narrative frame of the Xa-Osoro system before diving into the nit and grit of the material, which, this time around, would be the stalwart defender archetype.   The first ability, defender’s objective, may be chosen at 2nd, 4th or 6th level, and once you do, you may gain stalwart powers at the next interval – in the instance of taking it at 6th level, […]

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