Alphonso Warden Archive

  • Advanced Adventures: The Conqueror Worm (OSR) This installment of the Advanced Adventures-series clocks in at 21 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, leaving us with 17 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   As always for this series, the default rules-system is OSRIC, and the presentation is perfectly in line with the nostalgic 1e style, down to the font. This is an old-school adventure, and as such, you should not expect much read-aloud text beyond the introduction. The cartography included within is functional, but does not include player-friendly maps. Cartography is serviceable. This module […]

    Advanced Adventures: The Conqueror Worm (OSR)

    Advanced Adventures: The Conqueror Worm (OSR) This installment of the Advanced Adventures-series clocks in at 21 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, leaving us with 17 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   As always for this series, the default rules-system is OSRIC, and the presentation is perfectly in line with the nostalgic 1e style, down to the font. This is an old-school adventure, and as such, you should not expect much read-aloud text beyond the introduction. The cartography included within is functional, but does not include player-friendly maps. Cartography is serviceable. This module […]

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  • Advanced Adventures: The Lost Pyramid of Imhotep (OSR) This module clocks in at 13 pages, 1 page front/back cover, 1 page editorial, ½ a page SRD, leaving us with 10.5 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my leisure.   As always for the series, we have OSRIC as the default old-school system employed, and there are a few formatting deviations. Adaption to other old-school systems is pretty simple.   So, let me preface this review by stating one thing: The complex depicted herein is an inverted, subterranean pyramid, and this module has been penned by the same author as the utterly atrocious “Prison of […]

    Advanced Adventures: The Lost Pyramid of Imhotep (OSR)

    Advanced Adventures: The Lost Pyramid of Imhotep (OSR) This module clocks in at 13 pages, 1 page front/back cover, 1 page editorial, ½ a page SRD, leaving us with 10.5 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my leisure.   As always for the series, we have OSRIC as the default old-school system employed, and there are a few formatting deviations. Adaption to other old-school systems is pretty simple.   So, let me preface this review by stating one thing: The complex depicted herein is an inverted, subterranean pyramid, and this module has been penned by the same author as the utterly atrocious “Prison of […]

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  • Advanced Adventures: The Prison of Meneptah (OSR) This installment of the Advanced Adventures-series clocks in at 33 pages, 1 page front- and back cover, 1 page editorial, 1 page SRD, 2 pages of advertisements, leaving us with 28 pages of content, so let’s take a look!   This adventure is intended for characters level 8 – 10, 4 – 7, to be precise. Well…I honestly think that twice that number may be more realistic, with a well-diversified group being of tantamount importance. Sans at least one character in the core 4 classes, this is essentially unbeatable.   So, an order of planes-exploring wizards has mounted an assault into basically a region of Hell that behaves akin to a pocket-plane. We’re […]

    Advanced Adventures: The Prison of Meneptah (OSR)

    Advanced Adventures: The Prison of Meneptah (OSR) This installment of the Advanced Adventures-series clocks in at 33 pages, 1 page front- and back cover, 1 page editorial, 1 page SRD, 2 pages of advertisements, leaving us with 28 pages of content, so let’s take a look!   This adventure is intended for characters level 8 – 10, 4 – 7, to be precise. Well…I honestly think that twice that number may be more realistic, with a well-diversified group being of tantamount importance. Sans at least one character in the core 4 classes, this is essentially unbeatable.   So, an order of planes-exploring wizards has mounted an assault into basically a region of Hell that behaves akin to a pocket-plane. We’re […]

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