Andrew Christian Archive

  • Bosun’s Booty: Extras for Journeys to the West This expansion for Journeys to the West clocks in at 37 pages, 1 page front cover, 1 page editorial, 1 page introduction/patron-list, 1 page SRD, leaving us with 33 pages of content, so let’s take a look, shall we?   The first new piece of content would be the island Astiharha – shaped like an eye, with the portal of shadow in the middle, this exotic locale not only sports quarreling (shadow) fey, but also e.g. elemental creatures, a castle of sand that is modified daily and a truly odd bazaar – complete with settlement statblock. We also are introduced to the benevolent pixie rogue and his malevolent boogeyman foil, a powerful […]

    Bosun’s Booty: Extras for Journeys to the West

    Bosun’s Booty: Extras for Journeys to the West This expansion for Journeys to the West clocks in at 37 pages, 1 page front cover, 1 page editorial, 1 page introduction/patron-list, 1 page SRD, leaving us with 33 pages of content, so let’s take a look, shall we?   The first new piece of content would be the island Astiharha – shaped like an eye, with the portal of shadow in the middle, this exotic locale not only sports quarreling (shadow) fey, but also e.g. elemental creatures, a castle of sand that is modified daily and a truly odd bazaar – complete with settlement statblock. We also are introduced to the benevolent pixie rogue and his malevolent boogeyman foil, a powerful […]

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  • Midgard Legends This supplement is 50 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page intro/patrons, 1/2 a page SRD and 1 page back cover, leaving us with 44 1/2 pages of content, so let’s take a look!   Humans have a desire for legends – they speak on some primal level to our own failings, to our dreams, hopes and aspirations and incite us to be the best we can. They daunt us with impossible tasks, offer symbolic and iconic obstacles, warn us away from the vortex of sins and destructive behaviors and touch us by speaking to the archetypical topics of our existence. In roleplaying games, however, this all too often translates into […]

    Midgard Legends

    Midgard Legends This supplement is 50 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page intro/patrons, 1/2 a page SRD and 1 page back cover, leaving us with 44 1/2 pages of content, so let’s take a look!   Humans have a desire for legends – they speak on some primal level to our own failings, to our dreams, hopes and aspirations and incite us to be the best we can. They daunt us with impossible tasks, offer symbolic and iconic obstacles, warn us away from the vortex of sins and destructive behaviors and touch us by speaking to the archetypical topics of our existence. In roleplaying games, however, this all too often translates into […]

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  • Journeys to the West This supplement/adventure anthology is 139 pages long, 1 page front cover,  1 page editorial, 1 page introduction/kickstarter-backer-list,  1 page ToC, 1 page SRD, 1 page advertisement and 1 page back cover, leaving us 132 pages of content, so let’s take a look! This being a combined campaign supplement and adventure anthology, we delve first into a kind of hub for the explorations the PCs are sure to embark upon when utilizing the content from these pages: Barsella, the City at the end of the world in the Midgard setting is the last true fleck of civilization before the Western Ocean and as such an interesting place indeed – a combination of colonial outpost, trading town and […]

    Journeys to the West

    Journeys to the West This supplement/adventure anthology is 139 pages long, 1 page front cover,  1 page editorial, 1 page introduction/kickstarter-backer-list,  1 page ToC, 1 page SRD, 1 page advertisement and 1 page back cover, leaving us 132 pages of content, so let’s take a look! This being a combined campaign supplement and adventure anthology, we delve first into a kind of hub for the explorations the PCs are sure to embark upon when utilizing the content from these pages: Barsella, the City at the end of the world in the Midgard setting is the last true fleck of civilization before the Western Ocean and as such an interesting place indeed – a combination of colonial outpost, trading town and […]

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