Aquilae Archive

  • Druid Enclave: Adventure Book The massive Druid Enclave Adventure Book clocks in at 838 pages; if you take away the introduction, the explanation of Infinium Game Studios‘ FlexTale and quadded statblocks etc., you instead arrive at around 820 pages, which renders this massive doorstopper of a tome one of the largest books I have ever covered.   This review was moved up in my reviewing queue due to me receiving a print copy in exchange for a fair and unbiased review.   Okay, so first things first: The “Druid Enclave Adventure Book” is imho not an adventure book: It’s a massive, tome-sized setting supplement that depicts a city in intricate, obsessive detail; it can be likened o arriving in e.g. […]

    Druid Enclave: Adventure Book

    Druid Enclave: Adventure Book The massive Druid Enclave Adventure Book clocks in at 838 pages; if you take away the introduction, the explanation of Infinium Game Studios‘ FlexTale and quadded statblocks etc., you instead arrive at around 820 pages, which renders this massive doorstopper of a tome one of the largest books I have ever covered.   This review was moved up in my reviewing queue due to me receiving a print copy in exchange for a fair and unbiased review.   Okay, so first things first: The “Druid Enclave Adventure Book” is imho not an adventure book: It’s a massive, tome-sized setting supplement that depicts a city in intricate, obsessive detail; it can be likened o arriving in e.g. […]

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  • Druid Enclave: Player’s Guide (almost system neutral) The massive player’s guide for the Druid Enclave supplement clocks in at a ginormous 200 pages; if you take away front/back end matter, you’re left with 193 pages; approximately 10 of these pages are devoted to explaining how to use this book; as Infinium Game Studios has a couple of unique things going on in their supplements, including quadded statblocks, etc., this is appreciated. It should be noted that the introductory section also features a couple of helpful angles: A brief “Game starts in 5 minutes” information briefing (sans SPOILERS) and some general hooks are provided. As brief summary of the setting of Aquilae’s peculiarities is also included here – thankfully, ocne more, […]

    Druid Enclave: Player’s Guide (almost system neutral)

    Druid Enclave: Player’s Guide (almost system neutral) The massive player’s guide for the Druid Enclave supplement clocks in at a ginormous 200 pages; if you take away front/back end matter, you’re left with 193 pages; approximately 10 of these pages are devoted to explaining how to use this book; as Infinium Game Studios has a couple of unique things going on in their supplements, including quadded statblocks, etc., this is appreciated. It should be noted that the introductory section also features a couple of helpful angles: A brief “Game starts in 5 minutes” information briefing (sans SPOILERS) and some general hooks are provided. As brief summary of the setting of Aquilae’s peculiarities is also included here – thankfully, ocne more, […]

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  • Druid Enclave: Atlas (system neutral) The massive atlas of the Druid Enclave supplement clocks in at 312 pages of maps, already disregarding front/back end matter.   This review was moved up in my reviewing queue due to me receiving a print copy of the hardcover in exchange for a fair and unbiased review. My review is based on this hardcover.   The book sports the handy colored bands on the side, which render navigation simple; as always, the maps have their letter-codes noted, which makes finding them rather simple. This massive atlas first features the GM maps, then the player-friendly maps; the latter have been featured in the player’s guide, while the former are in the proper adventure book.   […]

    Druid Enclave: Atlas (system neutral)

    Druid Enclave: Atlas (system neutral) The massive atlas of the Druid Enclave supplement clocks in at 312 pages of maps, already disregarding front/back end matter.   This review was moved up in my reviewing queue due to me receiving a print copy of the hardcover in exchange for a fair and unbiased review. My review is based on this hardcover.   The book sports the handy colored bands on the side, which render navigation simple; as always, the maps have their letter-codes noted, which makes finding them rather simple. This massive atlas first features the GM maps, then the player-friendly maps; the latter have been featured in the player’s guide, while the former are in the proper adventure book.   […]

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  • Dark Obelisk II: The Mondarian Elective The second part of the Dark Obelisk AP clocks in at a MASSIVE 839 pages, 1 page front cover, 2 pages of colophon, 1 page editorial, 3 pages of ToC/information about the studio,3/4 of a page blank, 1 page SRD, leaving us with 830 and ¼ of a page of content.   No, I am not kidding, that is genuinely the amount of content. This review was moved up in my reviewing queue due to me receiving a physical copy, which is, quite frankly, ridiculous in size. On my homepage, you’ll see a direct comparison of this tome and Occult Adventures. This is a massive doorstopper of a tome.   The basic explanation of […]

    Dark Obelisk II: The Mondarian Elective

    Dark Obelisk II: The Mondarian Elective The second part of the Dark Obelisk AP clocks in at a MASSIVE 839 pages, 1 page front cover, 2 pages of colophon, 1 page editorial, 3 pages of ToC/information about the studio,3/4 of a page blank, 1 page SRD, leaving us with 830 and ¼ of a page of content.   No, I am not kidding, that is genuinely the amount of content. This review was moved up in my reviewing queue due to me receiving a physical copy, which is, quite frankly, ridiculous in size. On my homepage, you’ll see a direct comparison of this tome and Occult Adventures. This is a massive doorstopper of a tome.   The basic explanation of […]

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  • Dark Obelisk II: The Mondarian Elective Player’s Guide (system neutral) The Player’s Guide for the humongous second part of the Dark Obelisk saga clocks in at 64 pages of content if you already disregard the editorial, etc., so let’s check this out!   This review was moved up in my reviewing queue due to me receiving a print copy of the book in exchange for a fair and unbiased review.   All right, so we begin with something pretty nifty, namely the first page after the introduction stating “So, your game begins in 10 minutes” – it’s essentially the cliff notes version of the current situation. A half-elven stranger leads the PCs to the mining city of Mondaria, which, while […]

    Dark Obelisk II: The Mondarian Elective Player’s Guide (system neutral)

    Dark Obelisk II: The Mondarian Elective Player’s Guide (system neutral) The Player’s Guide for the humongous second part of the Dark Obelisk saga clocks in at 64 pages of content if you already disregard the editorial, etc., so let’s check this out!   This review was moved up in my reviewing queue due to me receiving a print copy of the book in exchange for a fair and unbiased review.   All right, so we begin with something pretty nifty, namely the first page after the introduction stating “So, your game begins in 10 minutes” – it’s essentially the cliff notes version of the current situation. A half-elven stranger leads the PCs to the mining city of Mondaria, which, while […]

    Continue Reading...