Ascension Games Archive

  • Path of Iron The second of Ascension Games’ massive crunch-books clocks in at 165 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page KS-thanks, 1 page SRD, 1 page back cover, leaving us with 158 pages of content, so let’s take a look!   This review is based on the electronic 2nd printing-version of the book.   After a brief introduction on the subject matter at hand, we dive pretty much straight into the first base-class, which would be the archivist. Archvists get d6 HD, 2+Int skills per level, 1/2 BAB-progression, good Fort- and Will-saves and receive simple weapon proficiency, but no armor proficiency. As should be evident from the […]

    Path of Iron

    Path of Iron The second of Ascension Games’ massive crunch-books clocks in at 165 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page KS-thanks, 1 page SRD, 1 page back cover, leaving us with 158 pages of content, so let’s take a look!   This review is based on the electronic 2nd printing-version of the book.   After a brief introduction on the subject matter at hand, we dive pretty much straight into the first base-class, which would be the archivist. Archvists get d6 HD, 2+Int skills per level, 1/2 BAB-progression, good Fort- and Will-saves and receive simple weapon proficiency, but no armor proficiency. As should be evident from the […]

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  • Path of Shadows   This freshman offering of Ascension Games clocks in at 81 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with a massive 75 pages of content, so let’s take a look, shall we?   Disclaimer: This book went up in my review-queue do to me receiving a dead tree copy and not having to print everything out. My review’s verdict was in no way influenced by receiving this copy.   Ah, shadow magic – scarcely a concept in 3.X has been so prominent and yet so utterly ill-defined and mechanically sucky. Thankfully, 3pps have a knack for singling out such systems and then developing […]

    Path of Shadows

    Path of Shadows   This freshman offering of Ascension Games clocks in at 81 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with a massive 75 pages of content, so let’s take a look, shall we?   Disclaimer: This book went up in my review-queue do to me receiving a dead tree copy and not having to print everything out. My review’s verdict was in no way influenced by receiving this copy.   Ah, shadow magic – scarcely a concept in 3.X has been so prominent and yet so utterly ill-defined and mechanically sucky. Thankfully, 3pps have a knack for singling out such systems and then developing […]

    Continue Reading...