Awakening Archive

  • Rude Awakening (SFRPG) This module clocks in at 16 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover/advertisement, leaving us with 12 pages of content, so let’s take a look!   All right, first of all, this is FREE. Originally created as a One-Page-Dungeon, it surprisingly does not show this humble origin; the adventure is intended for 4 1st level characters, and sports a detailed read-aloud introductory text, that presumes that the PCs are in cryosleep, something allowed by the cryogenic pods, bulk 4, which is introduced herein. Once common, in a post-drift era, these have become more rare, and for a reason. The pdf also notes the details for good crew berths and […]

    Rude Awakening (SFRPG)

    Rude Awakening (SFRPG) This module clocks in at 16 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover/advertisement, leaving us with 12 pages of content, so let’s take a look!   All right, first of all, this is FREE. Originally created as a One-Page-Dungeon, it surprisingly does not show this humble origin; the adventure is intended for 4 1st level characters, and sports a detailed read-aloud introductory text, that presumes that the PCs are in cryosleep, something allowed by the cryogenic pods, bulk 4, which is introduced herein. Once common, in a post-drift era, these have become more rare, and for a reason. The pdf also notes the details for good crew berths and […]

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  • Adventure Avenue: A Nightmare Awakening This installment of Purple Duck Games‘ Adventure Avenue-series clocks in at 59 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 55 pages of content, though these have been laid out for pamphlet-size (6’’ by 9’’, or A5), which means that, provided your eyes can handle small text, you can fit up to 4 pages on a given sheet of paper when printing this.   Now, first things first: On a formal level, the module sports two maps: One full-color regional map of the Burroughs of Dunmark, basically a horror-themed region of Porphyra, and a b/w-map of the dungeon featured herein. Unfortunately, we do not get a player-friendly version […]

    Adventure Avenue: A Nightmare Awakening

    Adventure Avenue: A Nightmare Awakening This installment of Purple Duck Games‘ Adventure Avenue-series clocks in at 59 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 55 pages of content, though these have been laid out for pamphlet-size (6’’ by 9’’, or A5), which means that, provided your eyes can handle small text, you can fit up to 4 pages on a given sheet of paper when printing this.   Now, first things first: On a formal level, the module sports two maps: One full-color regional map of the Burroughs of Dunmark, basically a horror-themed region of Porphyra, and a b/w-map of the dungeon featured herein. Unfortunately, we do not get a player-friendly version […]

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  • 5E Mini-Dungeon: Awakening the Elder (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   This being […]

    5E Mini-Dungeon: Awakening the Elder (5e)

    5E Mini-Dungeon: Awakening the Elder (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   This being […]

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  • Mini-Dungeon: Awakening the Elder This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map! Yeah, that’s pretty amazing! Better yet: GM-friendly version of the jpg’s included as well!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an […]

    Mini-Dungeon: Awakening the Elder

    Mini-Dungeon: Awakening the Elder This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map! Yeah, that’s pretty amazing! Better yet: GM-friendly version of the jpg’s included as well!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an […]

    Continue Reading...