Be awesome at Archive

  • Be Awesome At: Village Design (system neutral) This little design-guide clocks in at 17 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 11 pages of content, so let’s take a look!   Okay, so this pdf is basically a brief DIY-design-guide to villages, published by arguably the most prolific publisher of truly phenomenal villages. Raging Swan Press’ excellent cadre of authors has, under the auspice of Raging Swan’s mastermind Creighton Broadhurst, created some of the best villages you can find for any system out there, so yeah, the author knows what he’s talking about. The advice here pertains villages of a somewhat gritty, Greyhawk-ish, yet fantastic […]

    Be Awesome At: Village Design (system neutral)

    Be Awesome At: Village Design (system neutral) This little design-guide clocks in at 17 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 11 pages of content, so let’s take a look!   Okay, so this pdf is basically a brief DIY-design-guide to villages, published by arguably the most prolific publisher of truly phenomenal villages. Raging Swan Press’ excellent cadre of authors has, under the auspice of Raging Swan’s mastermind Creighton Broadhurst, created some of the best villages you can find for any system out there, so yeah, the author knows what he’s talking about. The advice here pertains villages of a somewhat gritty, Greyhawk-ish, yet fantastic […]

    Continue Reading...

  • Be Awesome At Freelance Game Design This guidebook to help aspiring freelancer is 32 pages long, 1 page front cover, 1 page inside front cover, 1 page editorial/ToC, 1 page inside back cover, 1 page back cover, leaving us with 27 pages of content, so what is this book about?   Essentially, this book is Creighton Broadhurst’s wisdom (with a slew from John Bennett thrown in for good measure), or at least a part of it, regarding the nature of freelancing – and in case you wonder – he does explain, sans hubris or pretensions, what qualifies him to give this advice – which is valuable.   Now usually, I go into a point-by-point analysis of a product’s contents, but […]

    Be Awesome At Freelance Game Design

    Be Awesome At Freelance Game Design This guidebook to help aspiring freelancer is 32 pages long, 1 page front cover, 1 page inside front cover, 1 page editorial/ToC, 1 page inside back cover, 1 page back cover, leaving us with 27 pages of content, so what is this book about?   Essentially, this book is Creighton Broadhurst’s wisdom (with a slew from John Bennett thrown in for good measure), or at least a part of it, regarding the nature of freelancing – and in case you wonder – he does explain, sans hubris or pretensions, what qualifies him to give this advice – which is valuable.   Now usually, I go into a point-by-point analysis of a product’s contents, but […]

    Continue Reading...