beginner’s pathfinder Archive

  • Trail of the Apprentice This massive book clocks in at 295 pages; 292 if you take away editorial, foreword, etc.   Now, if you’re new to Trail of the Apprentice: This is basically a campaign that strives to teach new gamers, both players and GMs, the ropes – for Pathfinder’s beginner’s rules or those provided for 5e D&D, it is intended as an experience of the basics of adventuring. Theme-wise, it is a campaign intended for family gaming night and as such is significantly less “dark” or “scary” than some other published modules – as a whole, I believe that kids ages 8+ should not experience any issues in this campaign, unless they are particularly sensitive. Conversely, if your kids […]

    Trail of the Apprentice

    Trail of the Apprentice This massive book clocks in at 295 pages; 292 if you take away editorial, foreword, etc.   Now, if you’re new to Trail of the Apprentice: This is basically a campaign that strives to teach new gamers, both players and GMs, the ropes – for Pathfinder’s beginner’s rules or those provided for 5e D&D, it is intended as an experience of the basics of adventuring. Theme-wise, it is a campaign intended for family gaming night and as such is significantly less “dark” or “scary” than some other published modules – as a whole, I believe that kids ages 8+ should not experience any issues in this campaign, unless they are particularly sensitive. Conversely, if your kids […]

    Continue Reading...

  • Trail of the Apprentice V: The Wizard’s Dungeon The final installment of the Trail of the Apprentice-series clocks in at 62 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 1 page inside of back cover, 1 page back cover, leaving us with 55 pages of content. To this, we can add a nice 12-page (already minus front cover/editorial) art-and-map-folio, which contains GM and player maps as well as a version sans grid and the original pieces of art for hand-out purposes. Neato!   As always, Trail of the Apprentice is made for family game night and with the express purpose of teaching new groups of players and GMs […]

    Trail of the Apprentice V: The Wizard’s Dungeon

    Trail of the Apprentice V: The Wizard’s Dungeon The final installment of the Trail of the Apprentice-series clocks in at 62 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 1 page inside of back cover, 1 page back cover, leaving us with 55 pages of content. To this, we can add a nice 12-page (already minus front cover/editorial) art-and-map-folio, which contains GM and player maps as well as a version sans grid and the original pieces of art for hand-out purposes. Neato!   As always, Trail of the Apprentice is made for family game night and with the express purpose of teaching new groups of players and GMs […]

    Continue Reading...

  • Trail of the Apprentice IV: The Oracle’s Test The fourth installment of the Trail of the Apprentice-series, designed to teach RPGs to both players and GMs alike, clocks in at 52 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page inside of back cover, 1 page back cover, leaving us with 43 pages of content. The pdf also comes with an art and map folio that clocks in at 27 pages (if you take front cover and editorial away), presenting the art as hand-outs as well as versions of the maps with and without grids, player-friendly and key-less  – kudos for that! Seriously, […]

    Trail of the Apprentice IV: The Oracle’s Test

    Trail of the Apprentice IV: The Oracle’s Test The fourth installment of the Trail of the Apprentice-series, designed to teach RPGs to both players and GMs alike, clocks in at 52 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page inside of back cover, 1 page back cover, leaving us with 43 pages of content. The pdf also comes with an art and map folio that clocks in at 27 pages (if you take front cover and editorial away), presenting the art as hand-outs as well as versions of the maps with and without grids, player-friendly and key-less  – kudos for that! Seriously, […]

    Continue Reading...

  • Trail of the Apprentice III: The Thieves’ Den The third installment of the kid-friendly AP for beginning groups clocks in at 48 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page inside of back cover, 1 page back cover, leaving us with 39 pages. To these, however, one should add the art and map folio, which contains no less than 18 raw pages (already minus editorial/etc.) of maps, both with grid and without, provided sans key and with it – this service is amazing and the art can easily be used as handouts…so yeah, pretty damn cool. Love this.   The supplemental material […]

    Trail of the Apprentice III: The Thieves’ Den

    Trail of the Apprentice III: The Thieves’ Den The third installment of the kid-friendly AP for beginning groups clocks in at 48 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page inside of back cover, 1 page back cover, leaving us with 39 pages. To these, however, one should add the art and map folio, which contains no less than 18 raw pages (already minus editorial/etc.) of maps, both with grid and without, provided sans key and with it – this service is amazing and the art can easily be used as handouts…so yeah, pretty damn cool. Love this.   The supplemental material […]

    Continue Reading...

  • Trail of the Apprentice II: The King’s Curse The second installment of Legendary Games’ Trail of the Apprentice adventure arc clocks in at 50 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, 2 pages of introduction, 1 page advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 40 pages of content. The pdf does come with an art and map folio, which presents no less than 20 pages of artworks that you can print out for handout purposes, with most maps coming in multiple iterations – including grid and grid-less versions. The maps are player-friendly and in neat full-color – the variety provided […]

    Trail of the Apprentice II: The King’s Curse

    Trail of the Apprentice II: The King’s Curse The second installment of Legendary Games’ Trail of the Apprentice adventure arc clocks in at 50 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, 2 pages of introduction, 1 page advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 40 pages of content. The pdf does come with an art and map folio, which presents no less than 20 pages of artworks that you can print out for handout purposes, with most maps coming in multiple iterations – including grid and grid-less versions. The maps are player-friendly and in neat full-color – the variety provided […]

    Continue Reading...

  • Trail of the Apprentice I: The Bandit’s Cave The first installment of the Trail of the Apprentice adventure arc (I refuse to use the term “AP” for anything that does not cover at least 12 levels) clocks in at 50 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 3 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 38 pages of content. It should be noted that the pdf comes with a massive 20-page art- and map-folio that contains not only nice sample artworks to use as handouts (and the handout), but also player-friendly iterations of the […]

    Trail of the Apprentice I: The Bandit’s Cave

    Trail of the Apprentice I: The Bandit’s Cave The first installment of the Trail of the Apprentice adventure arc (I refuse to use the term “AP” for anything that does not cover at least 12 levels) clocks in at 50 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 3 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 38 pages of content. It should be noted that the pdf comes with a massive 20-page art- and map-folio that contains not only nice sample artworks to use as handouts (and the handout), but also player-friendly iterations of the […]

    Continue Reading...

  • Legendary Beginnings: Into the Feyweald The first of Legendary Games’ modules to support the simplified Beginner’s Box-rules clocks in at 38 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 28 pages of content, so let’s take a look!   Before we do, I should not be remiss to mention that this module features a handy “slightly advanced” spellcasting array of options used by some of the creatures herein – they can be cast as a standard action and are collected one a handy GM cheat sheet. It should […]

    Legendary Beginnings: Into the Feyweald

    Legendary Beginnings: Into the Feyweald The first of Legendary Games’ modules to support the simplified Beginner’s Box-rules clocks in at 38 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 28 pages of content, so let’s take a look!   Before we do, I should not be remiss to mention that this module features a handy “slightly advanced” spellcasting array of options used by some of the creatures herein – they can be cast as a standard action and are collected one a handy GM cheat sheet. It should […]

    Continue Reading...

  • I was always a weird kid. I preferred the villains to the heroes, rooted for Skeletor, not He-Man and always had a fascination with the macabre – Horror-stories in particular. When other kids enjoyed children’s storybooks, I was all in my parent’s ears to explain how exactly a pendulum works. You get the idea. Now what I’m trying to say is that as long something is not too creepy and keeps violence down, children may definitely enjoy creepy modules. Here’s one!   A Frightful Time The latest adventure in AaW’s series for the beginner’s version of Pathfinder and direct sequel to “A Learning Time” is 28 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page […]

    EZG reviews BASIC-2: A Frightful Time

    I was always a weird kid. I preferred the villains to the heroes, rooted for Skeletor, not He-Man and always had a fascination with the macabre – Horror-stories in particular. When other kids enjoyed children’s storybooks, I was all in my parent’s ears to explain how exactly a pendulum works. You get the idea. Now what I’m trying to say is that as long something is not too creepy and keeps violence down, children may definitely enjoy creepy modules. Here’s one!   A Frightful Time The latest adventure in AaW’s series for the beginner’s version of Pathfinder and direct sequel to “A Learning Time” is 28 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page […]

    Continue Reading...