Ben McFarland Archive

  • Are you up for some naval goodness? Why not take a look at   Pirates of the Western Ocean This companion-tome to the Kobold Press-project “Journeys to the West” is 48 pages long,  1 page front cover, 1 page editorial, 1 page introduction/ToC, 1 page SRD and 1 page back cover, leaving us with  43 pages of content, so let’s check this out!   The pdf kicks off with memorable NPCs to add to your campaign, for example Ernst “Goldtooth” Galway (Rogue[Pirate] 13), who hides a grim secret, Evain “Sea-Bellows” Saol, a Sea Singer and his druidess gnome wife Ré Saol – pirates that actually can be considered a reliable good guy. Or take Keng Hakon, archivist/oracle from Kathay, whose […]

    Pirates of the Western Ocean

    Are you up for some naval goodness? Why not take a look at   Pirates of the Western Ocean This companion-tome to the Kobold Press-project “Journeys to the West” is 48 pages long,  1 page front cover, 1 page editorial, 1 page introduction/ToC, 1 page SRD and 1 page back cover, leaving us with  43 pages of content, so let’s check this out!   The pdf kicks off with memorable NPCs to add to your campaign, for example Ernst “Goldtooth” Galway (Rogue[Pirate] 13), who hides a grim secret, Evain “Sea-Bellows” Saol, a Sea Singer and his druidess gnome wife Ré Saol – pirates that actually can be considered a reliable good guy. Or take Keng Hakon, archivist/oracle from Kathay, whose […]

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  • Today is a day to celebrate, at least for me: This review commemorates my review no. 1000 on Paizo, so thank you so much for reading my reviews, commenting on them and offering constructive criticism as well as placing trust in my verdicts: I bow to you ladies and gentlemen! Midgard Campaign Setting   This massive pdf is 298 pages long, 1 page front cover, 1 page editorial, 1 page patron list, 3 pages ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 289 pages of content.   This review is based on both the pdf for formal page-count etc. as well as the GORGEOUS full-color hardcover patron edition of the book – number 26 […]

    Midgard Campaign Setting (EZG review #1000)

    Today is a day to celebrate, at least for me: This review commemorates my review no. 1000 on Paizo, so thank you so much for reading my reviews, commenting on them and offering constructive criticism as well as placing trust in my verdicts: I bow to you ladies and gentlemen! Midgard Campaign Setting   This massive pdf is 298 pages long, 1 page front cover, 1 page editorial, 1 page patron list, 3 pages ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 289 pages of content.   This review is based on both the pdf for formal page-count etc. as well as the GORGEOUS full-color hardcover patron edition of the book – number 26 […]

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  • I’m going to take a look at one of the first fully VTT-compatible modules out there, not to mention that it’s penned by ennie-award winning designer Ben McFarland. If you don’t know it yet, it sounds like a black metal band and is just as hard-hitting, it’s   The Breaking of Forstor Nagar    This adventure is 48 pages long, 1 page front cover, 1 page editorial and ToC, 1 page SRD and 1 page back cover, leaving 44 pages of content, so let’s check it out! Disclaimer: I’m a latecomer patron this project. The first thing you’ll notice when taking a look at this adventure is its layout – Jonathan Roberts, cartographer extraordinaire, has also provided the stunningly beautiful […]

    The Breaking of Forstor Nagar

    I’m going to take a look at one of the first fully VTT-compatible modules out there, not to mention that it’s penned by ennie-award winning designer Ben McFarland. If you don’t know it yet, it sounds like a black metal band and is just as hard-hitting, it’s   The Breaking of Forstor Nagar    This adventure is 48 pages long, 1 page front cover, 1 page editorial and ToC, 1 page SRD and 1 page back cover, leaving 44 pages of content, so let’s check it out! Disclaimer: I’m a latecomer patron this project. The first thing you’ll notice when taking a look at this adventure is its layout – Jonathan Roberts, cartographer extraordinaire, has also provided the stunningly beautiful […]

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  • Tales of the Old Margreve   This adventure anthology/sourcebook is 113 pages long, 1 page front cover, 2 pages editorial, 1 page ToC, 1 page SRD and 1 page back cover, leaving 107 pages of content, so let’s take a look at it!   The anthology sets the mood immediately via a two-page short fable about fey and beer and offers thus a great lead-in to the gazetteer-section on the Margreve, the ancient forest of Midgard, where both the wonder, strangeness, creepiness and awe of the forest come back to live and intermingle with the cruel Germanic and Slavic folktales. Both attitudes of the folk, their old ways and rites and customs and the global powers of the forest are […]

    Tales of the Old Margreve + web-enhancement

    Tales of the Old Margreve   This adventure anthology/sourcebook is 113 pages long, 1 page front cover, 2 pages editorial, 1 page ToC, 1 page SRD and 1 page back cover, leaving 107 pages of content, so let’s take a look at it!   The anthology sets the mood immediately via a two-page short fable about fey and beer and offers thus a great lead-in to the gazetteer-section on the Margreve, the ancient forest of Midgard, where both the wonder, strangeness, creepiness and awe of the forest come back to live and intermingle with the cruel Germanic and Slavic folktales. Both attitudes of the folk, their old ways and rites and customs and the global powers of the forest are […]

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  • Hej everybody, Some of you might already know me, I go by the name endzeitgeist on the Paizo-boards and several other nerd-related ones and I have quite a bunch of reviews under my belt. With Open Design‘s anthology “Streets of Zobeck” winning an ennie, I figured it would be a good candidate for my first contribution to NERD TREK. Without further ado:   Streets of Zobeck This urban noir adventure anthology set in the by now legendary clockwork city of Zobeck is 94 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 blank page and 1 page back cover, leaving 88 pages of content, so let’s follow Ben McFarland’s advice and get gritty […]

    Streets of Zobeck

    Hej everybody, Some of you might already know me, I go by the name endzeitgeist on the Paizo-boards and several other nerd-related ones and I have quite a bunch of reviews under my belt. With Open Design‘s anthology “Streets of Zobeck” winning an ennie, I figured it would be a good candidate for my first contribution to NERD TREK. Without further ado:   Streets of Zobeck This urban noir adventure anthology set in the by now legendary clockwork city of Zobeck is 94 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 blank page and 1 page back cover, leaving 88 pages of content, so let’s follow Ben McFarland’s advice and get gritty […]

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  • The Complete Kobold Guide to Game Design is an intimidating and healthy 244 pages of collected musings, thoughts, insights and essays from a collection of industry names that should prove familiar to most gamers or would be designers looking to sit down and read through this book. At first glance, and yes by the assumption made from the books title, it would appear this book is strictly for the designers out there, a how to guide if you will, on how to make a successful game and thereby put your name on the map when it comes to the gaming industry. But looking through the chapters and essays contained within one discovers very quickly there is so much more to […]

    Complete Kobold Guide to Game Design

    The Complete Kobold Guide to Game Design is an intimidating and healthy 244 pages of collected musings, thoughts, insights and essays from a collection of industry names that should prove familiar to most gamers or would be designers looking to sit down and read through this book. At first glance, and yes by the assumption made from the books title, it would appear this book is strictly for the designers out there, a how to guide if you will, on how to make a successful game and thereby put your name on the map when it comes to the gaming industry. But looking through the chapters and essays contained within one discovers very quickly there is so much more to […]

    Continue Reading...