Bill Webb Archive

  • The Lost Lands: Borderland Provinces (PFRPG/OSR (S&W)/D&D 5e) This massive book clocks in at 269 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 2 pages of SRD, 1 page back cover, leaving us with a colossal 262 pages of content, so let’s take a look!   This book was moved up in my review-queue due to me receiving a print copy for the purpose of a fair and unbiased review.   All right, so we have been to the Sundered Kingdoms and taken in all the sights and cults…but this is something different. While situated in the adjacent region to aforementioned adventure-collection, we actually have a massive setting sourcebook. As such, the tome begins […]

    The Lost Lands: Borderland Provinces (PFRPG/OSR (S&W)/D&D 5e)

    The Lost Lands: Borderland Provinces (PFRPG/OSR (S&W)/D&D 5e) This massive book clocks in at 269 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 2 pages of SRD, 1 page back cover, leaving us with a colossal 262 pages of content, so let’s take a look!   This book was moved up in my review-queue due to me receiving a print copy for the purpose of a fair and unbiased review.   All right, so we have been to the Sundered Kingdoms and taken in all the sights and cults…but this is something different. While situated in the adjacent region to aforementioned adventure-collection, we actually have a massive setting sourcebook. As such, the tome begins […]

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  • Swords and Wizardry Complete Rule Book (OSR) This massive rule-book clocks in at 144 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page list of tables (important!), 6 pages of supporter-thanks, 1 page legal appendix, 1 page note-space, 2 pages of advertisement, leaving us with 130 pages of content, so let’s take a look!   Ähem. I feel old. 😉 This is my birthday-review, my present from myself to myself, so please bear with me regarding the obvious deviation from my usual standard regarding reviewing. Kidding aside regarding age and the like…when I started playing, believe it or not, you young ‘uns, the game didn’t have that much to do with math. Sure, we needed it. […]

    Swords and Wizardry Complete Rule Book (OSR)

    Swords and Wizardry Complete Rule Book (OSR) This massive rule-book clocks in at 144 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page list of tables (important!), 6 pages of supporter-thanks, 1 page legal appendix, 1 page note-space, 2 pages of advertisement, leaving us with 130 pages of content, so let’s take a look!   Ähem. I feel old. 😉 This is my birthday-review, my present from myself to myself, so please bear with me regarding the obvious deviation from my usual standard regarding reviewing. Kidding aside regarding age and the like…when I started playing, believe it or not, you young ‘uns, the game didn’t have that much to do with math. Sure, we needed it. […]

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  • Cyclopean Deeps Volume II The second tome of Matt Finch’s massive subterranean sandbox clocks in at 250 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with a massive 244 pages of content, so let’s take a look!   Well, before we do, let me reiterate for a second what this is and what it means: Well, on the obvious side, this is the second part of the massive Cyclopean Deeps-mega-adventure-sandbox, which, per default, is situated even below the dungeon of Rappan Athuk in the Lost Lands campaign setting – but, quite frankly, there is no place in any given campaign setting you conceivably couldn’t plug this into […]

    Cyclopean Deeps Volume II

    Cyclopean Deeps Volume II The second tome of Matt Finch’s massive subterranean sandbox clocks in at 250 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with a massive 244 pages of content, so let’s take a look!   Well, before we do, let me reiterate for a second what this is and what it means: Well, on the obvious side, this is the second part of the massive Cyclopean Deeps-mega-adventure-sandbox, which, per default, is situated even below the dungeon of Rappan Athuk in the Lost Lands campaign setting – but, quite frankly, there is no place in any given campaign setting you conceivably couldn’t plug this into […]

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  • The Lost City of Barakus This massive mega-adventure clocks in at 176 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 170 pages of adventure, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should instead read the Player’s Guide and/or jump to the conclusion. … .. . All right, so in case you’re wondering: This is the update of the classic, Ennie-award winning campaign supplement/mega-adventure. The basics are as follows: We have a massive city, Endhome; we have a vast stretch of wilderness surrounding it. The players are here. Go. This is pretty much the textbook definition of a […]

    The Lost City of Barakus

    The Lost City of Barakus This massive mega-adventure clocks in at 176 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 170 pages of adventure, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should instead read the Player’s Guide and/or jump to the conclusion. … .. . All right, so in case you’re wondering: This is the update of the classic, Ennie-award winning campaign supplement/mega-adventure. The basics are as follows: We have a massive city, Endhome; we have a vast stretch of wilderness surrounding it. The players are here. Go. This is pretty much the textbook definition of a […]

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  • The Sword of Air The massive mega-adventure clocks in at 522 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 3 pages of obituary-slots (this is FGG we’re talking about) and 1 page back cover, leaving us with 514 pages of content, so let’s dive in…   …but wait, before we do, let me reiterate something: This is not simply a massive module, this is a linchpin, a relic finally realized. For as long as I’ve been reading Necromancer Games (and later, Frog God Games-modules), I’ve seen those tantalizing hints, time and again, supplemented by this nasty, trademark “Coming Soon.” Anticipation continued to build up – for years. When FGG was created, published Slumbering Tsar, […]

    The Sword of Air

    The Sword of Air The massive mega-adventure clocks in at 522 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 3 pages of obituary-slots (this is FGG we’re talking about) and 1 page back cover, leaving us with 514 pages of content, so let’s dive in…   …but wait, before we do, let me reiterate something: This is not simply a massive module, this is a linchpin, a relic finally realized. For as long as I’ve been reading Necromancer Games (and later, Frog God Games-modules), I’ve seen those tantalizing hints, time and again, supplemented by this nasty, trademark “Coming Soon.” Anticipation continued to build up – for years. When FGG was created, published Slumbering Tsar, […]

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  • Quests of Doom – Adventures Worth Winning This massive book clocks in at 312 pages, not including the covers. Of these pages, 1 is reserved for notes, 1 for the editorial, 1 for the ToC and two for the SRD, leaving us with o less than 307 pages of content, so let’s take a look!   But before we dive into the matter at hand, let us first define what this book actually is – a kind of celebration of a series that was nicked in its bloom due to various reasons – I’m, of course, talking about “Demons & Devils” and “Vampires & Liches”, the two module compilations released back in the day by Necromancer Games for 3:X. In […]

    Quests of Doom – Adventures Worth Winning

    Quests of Doom – Adventures Worth Winning This massive book clocks in at 312 pages, not including the covers. Of these pages, 1 is reserved for notes, 1 for the editorial, 1 for the ToC and two for the SRD, leaving us with o less than 307 pages of content, so let’s take a look!   But before we dive into the matter at hand, let us first define what this book actually is – a kind of celebration of a series that was nicked in its bloom due to various reasons – I’m, of course, talking about “Demons & Devils” and “Vampires & Liches”, the two module compilations released back in the day by Necromancer Games for 3:X. In […]

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  • The Lost Lands – Stoneheart Valley This massive collection of modules clocks in at 192 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 11 pages of advertisements, leaving us with 177 pages of content, so let’s take a look!   This pdf kicks in with a blast from the past for me – a discussion on the upcoming Lost Lands setting and how different places in the world implied by all Necromancer Games/Frog God Games modules and supplements. If you’re like me, this is damn interesting…but let me go back for a second.   When 3rd edition came around back in the day, I was kind of skeptical – but then again, after seeing […]

    The Lost Lands – Stoneheart Valley

    The Lost Lands – Stoneheart Valley This massive collection of modules clocks in at 192 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 11 pages of advertisements, leaving us with 177 pages of content, so let’s take a look!   This pdf kicks in with a blast from the past for me – a discussion on the upcoming Lost Lands setting and how different places in the world implied by all Necromancer Games/Frog God Games modules and supplements. If you’re like me, this is damn interesting…but let me go back for a second.   When 3rd edition came around back in the day, I was kind of skeptical – but then again, after seeing […]

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  • Rappan Athuk Expansions Volume I This massive book of expansion-levels for Rappan Athuk clocks in at 165 pages, 1 page front cover, 1 page editorial, 1 page ToC,1 page back cover, 2 pages of SRD, leaving us with 159 pages of content, so let’s take a look…   …but before, let me say one thing – this review is my Razor Coast. This review crashed and burned (!!!) times, with all data gone; Once on my laptop, once due to my mobile HD being stolen and once due to my desktop PC’s HD crashing. I’ve literally written this review 3 times, only to have it crash before I had the chance to back it up. So let’s get this posted […]

    Rappan Athuk Expansions Volume I

    Rappan Athuk Expansions Volume I This massive book of expansion-levels for Rappan Athuk clocks in at 165 pages, 1 page front cover, 1 page editorial, 1 page ToC,1 page back cover, 2 pages of SRD, leaving us with 159 pages of content, so let’s take a look…   …but before, let me say one thing – this review is my Razor Coast. This review crashed and burned (!!!) times, with all data gone; Once on my laptop, once due to my mobile HD being stolen and once due to my desktop PC’s HD crashing. I’ve literally written this review 3 times, only to have it crash before I had the chance to back it up. So let’s get this posted […]

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  • Bill Webb’s Book of Dirty Tricks This book for the mean DM is 82 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 74 pages of content, so let’s take a look!   So…Bill Webb has somewhat of a reputation for not only being FGG’s mastermind, but also for being a capable and deadly DM – one I didn’t yet have the honor to play with, but from what I’ve heard – wow. And this book, well, it contains some of his nastiest tricks – which makes for an interesting read, so let’s see if even jaded DMs like your truly can draw some neat tricks […]

    Bill Webb’s Book of Dirty Tricks

    Bill Webb’s Book of Dirty Tricks This book for the mean DM is 82 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 74 pages of content, so let’s take a look!   So…Bill Webb has somewhat of a reputation for not only being FGG’s mastermind, but also for being a capable and deadly DM – one I didn’t yet have the honor to play with, but from what I’ve heard – wow. And this book, well, it contains some of his nastiest tricks – which makes for an interesting read, so let’s see if even jaded DMs like your truly can draw some neat tricks […]

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