Breach Archive

  • Assassin’s Breach: A Tavern Gambling Game (+Rest at the Wayside Inn) This tavern gambling game/adventure clocks in at 31 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 27 pages of content, so let’s take a look!   We’ve all been there – the PCs are at a seedy tavern or casino and want to get information from that NPC over there at the table…so how do they do that? In most cases of published modules, the answer will boil down to “Make a Profession (Gambler)-check!” or a similarly meta replay. But let’s face it – actually gambling would be more fun, right? So this is where this game comes in. […]

    Assassin’s Breach: A Tavern Gambling Game (+Rest at the Wayside Inn)

    Assassin’s Breach: A Tavern Gambling Game (+Rest at the Wayside Inn) This tavern gambling game/adventure clocks in at 31 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 27 pages of content, so let’s take a look!   We’ve all been there – the PCs are at a seedy tavern or casino and want to get information from that NPC over there at the table…so how do they do that? In most cases of published modules, the answer will boil down to “Make a Profession (Gambler)-check!” or a similarly meta replay. But let’s face it – actually gambling would be more fun, right? So this is where this game comes in. […]

    Continue Reading...

  • Into the Breach: The Oracle This installment of the “Into the Breach”-series is 25 pages long, 1 page front cover, 1 black page with a quote – nice to look at on-screen, very bad for the printer!), 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 20 pages of content, so let’s take a look!   We kick off this pdf with a new archetype, the Karuna Sattva (which translates essentially to compassionate being) is a VERY interesting archetype – in lieu of a regular oracle’s curse, these beings take the curse-eater trope and can actually use their class feature “Take Thy Burden” – with it, they may, with a touch, take a given affliction from a […]

    Into the Breach: The Oracle

    Into the Breach: The Oracle This installment of the “Into the Breach”-series is 25 pages long, 1 page front cover, 1 black page with a quote – nice to look at on-screen, very bad for the printer!), 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 20 pages of content, so let’s take a look!   We kick off this pdf with a new archetype, the Karuna Sattva (which translates essentially to compassionate being) is a VERY interesting archetype – in lieu of a regular oracle’s curse, these beings take the curse-eater trope and can actually use their class feature “Take Thy Burden” – with it, they may, with a touch, take a given affliction from a […]

    Continue Reading...

  • Into the Breach: Magus This pdf by d20pfsrd.com publishing/flying pincushion is 29 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page advertisement, leaving us with 24 pages of content, so let’s take a look, shall we?   We kick off this pdf with 11 different archetypes for the Magus, first of which would be the Agony Drinker – this is essentially a pain/negative-energy themed magus. They add properties like vicious etc. to their arsenal. The class gain negative energy affinity, which, for good groups, is a very strong detriment, whereas in evil groups, it tends to be very strong -usually, you only see that one in powerful races as a mitigating, […]

    Into the Breach: Magus

    Into the Breach: Magus This pdf by d20pfsrd.com publishing/flying pincushion is 29 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page advertisement, leaving us with 24 pages of content, so let’s take a look, shall we?   We kick off this pdf with 11 different archetypes for the Magus, first of which would be the Agony Drinker – this is essentially a pain/negative-energy themed magus. They add properties like vicious etc. to their arsenal. The class gain negative energy affinity, which, for good groups, is a very strong detriment, whereas in evil groups, it tends to be very strong -usually, you only see that one in powerful races as a mitigating, […]

    Continue Reading...