brian berg Archive

  • The Bleeding Hollow This mega-adventure clocks in at 133 pages, 1 page front cover, 1 page editorial, 2 page ToC, 2 pages backer list, 2/3rds of a page SRD, 1 page advertisement, leaving us with 125 1/3 pages of content, so let’s take a look!   We kick off this massive module with a foreword by Frank Mentzer and an intro of TPK Games’ Brian Berg – novice-DMs: Read these! Why? Because if your players are used to level-appropriate challenges, CRs they always can defeat etc. – then this is a change of pace. This module is old-school and a sandbox, meaning the PCs will encounter foes they’d better pass by – and also meaning that there’s no easy plot-train […]

    The Bleeding Hollow

    The Bleeding Hollow This mega-adventure clocks in at 133 pages, 1 page front cover, 1 page editorial, 2 page ToC, 2 pages backer list, 2/3rds of a page SRD, 1 page advertisement, leaving us with 125 1/3 pages of content, so let’s take a look!   We kick off this massive module with a foreword by Frank Mentzer and an intro of TPK Games’ Brian Berg – novice-DMs: Read these! Why? Because if your players are used to level-appropriate challenges, CRs they always can defeat etc. – then this is a change of pace. This module is old-school and a sandbox, meaning the PCs will encounter foes they’d better pass by – and also meaning that there’s no easy plot-train […]

    Continue Reading...

  • Feats Reforged Vol. II: The Advanced Feats The second of TPK Games’ books on redesigns of feats that scale with the level is 39 pages long, 1 page front cover, 1 page SRD, 1 page editorial, leaving us with 36 pages of content, so let’s take a look, shall we?   This time, we get the feats reforged-treatment for all feats in the APG. So how do they scale? Most feats get their first upgrade at 7th level, the second at 14th, but that can in no way be claimed for all of them – one upgrade at 17th level (for feats that require 10th level), 13th and 20th level-upgrades…see the reasoning? Essentially, the feats upgrade in increments of 7 […]

    Feats Reforged Vol. II: The Advanced Feats

    Feats Reforged Vol. II: The Advanced Feats The second of TPK Games’ books on redesigns of feats that scale with the level is 39 pages long, 1 page front cover, 1 page SRD, 1 page editorial, leaving us with 36 pages of content, so let’s take a look, shall we?   This time, we get the feats reforged-treatment for all feats in the APG. So how do they scale? Most feats get their first upgrade at 7th level, the second at 14th, but that can in no way be claimed for all of them – one upgrade at 17th level (for feats that require 10th level), 13th and 20th level-upgrades…see the reasoning? Essentially, the feats upgrade in increments of 7 […]

    Continue Reading...

  • Rawr! Volume 2: Flame and Wrath This installment of TPK Games monster-series is 65 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 61 pages of content – quite a bunch, so let’s take a look, shall we?   We kick off this book with an introduction by Tom Phillips before diving head first into the chapter by Richard Hunt -all about monster psychology, this chapter should especially prove helpful for less experienced DMs, providing sound advice on considering a monster’s disposition when crafting encounters – is it happy? Cowardly? Angry? Perhaps it suffers from one form or another of madness – from MPD to schizophrenia and a wide list of […]

    Rawr! Volume 2: Flame & Wrath

    Rawr! Volume 2: Flame and Wrath This installment of TPK Games monster-series is 65 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 61 pages of content – quite a bunch, so let’s take a look, shall we?   We kick off this book with an introduction by Tom Phillips before diving head first into the chapter by Richard Hunt -all about monster psychology, this chapter should especially prove helpful for less experienced DMs, providing sound advice on considering a monster’s disposition when crafting encounters – is it happy? Cowardly? Angry? Perhaps it suffers from one form or another of madness – from MPD to schizophrenia and a wide list of […]

    Continue Reading...

  • Feats Reforged: Vol. I – CORE Rules The first book of TPK Games‘ ” Feats Reforged”-series is 40 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 37 pages of content, so let’s take a look, shall we?   We all have encountered the issue – there just are some throw-away feats that simply become useless over the levels (or are useless in the first place and are only taken as a prerequisite for another feat or a PrC) – this is what this pdf seeks to change: Herein, we get the feats from the core-rules, reforged towards providing scaling benefits throughout the levels.   Let’s for example take the utterly bland +2/+2 to […]

    Feats Reforged: Vol. I – CORE Rules

    Feats Reforged: Vol. I – CORE Rules The first book of TPK Games‘ ” Feats Reforged”-series is 40 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 37 pages of content, so let’s take a look, shall we?   We all have encountered the issue – there just are some throw-away feats that simply become useless over the levels (or are useless in the first place and are only taken as a prerequisite for another feat or a PrC) – this is what this pdf seeks to change: Herein, we get the feats from the core-rules, reforged towards providing scaling benefits throughout the levels.   Let’s for example take the utterly bland +2/+2 to […]

    Continue Reading...

  • The Deductionist This massive new class-pdf is 56 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page back cover, 1 page SRD, leaving us with a whopping 50 pages of content, so let’s take a look!   Author Matt Everhart kicks off with a short introduction before we get a compelling piece of fiction before we dive head first into the meat of this new class. Alignment-wise, Deductionists need to be lawful, a restriction I don’t necessarily get (example: chaotic, associative savant etc.), but one that ultimately is easily ignored. Meat-wise, the class gets d8, 4+Int skills per level, 3/4 BAB-progression and a good will save.   Now, the signature ability of […]

    The Deductionist

    The Deductionist This massive new class-pdf is 56 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page back cover, 1 page SRD, leaving us with a whopping 50 pages of content, so let’s take a look!   Author Matt Everhart kicks off with a short introduction before we get a compelling piece of fiction before we dive head first into the meat of this new class. Alignment-wise, Deductionists need to be lawful, a restriction I don’t necessarily get (example: chaotic, associative savant etc.), but one that ultimately is easily ignored. Meat-wise, the class gets d8, 4+Int skills per level, 3/4 BAB-progression and a good will save.   Now, the signature ability of […]

    Continue Reading...

  • Scions of Stone: Six Original Gargoyle PC Races This massive supplement is 98 pages long, 1 page front cover, 1 page editorial, 4 pages ToC, 1 page SRD, leaving us with a massive 92 pages of content, so let’s take a look, shall we!   Bernie McCormick, the author, kciks off this massive supplement with some information on what made him design this supplement, as well as a word of warning on the power of these gargoyles – via ARG-rules, they clock in at about 20 points. But sinc, personally, I consider the ARG to be broken as all hell, I’ll refrain from taking them apart by these rules and instead show you what these gargoyles can do – and […]

    Scions of Stone: Six Original Gargoyle PC Races

    Scions of Stone: Six Original Gargoyle PC Races This massive supplement is 98 pages long, 1 page front cover, 1 page editorial, 4 pages ToC, 1 page SRD, leaving us with a massive 92 pages of content, so let’s take a look, shall we!   Bernie McCormick, the author, kciks off this massive supplement with some information on what made him design this supplement, as well as a word of warning on the power of these gargoyles – via ARG-rules, they clock in at about 20 points. But sinc, personally, I consider the ARG to be broken as all hell, I’ll refrain from taking them apart by these rules and instead show you what these gargoyles can do – and […]

    Continue Reading...

  • More Malcontent This supplemental pdf for TPK Games’ much-lauded Malefactor-class is 23 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, leaving us with 18 pages of content, so let’s check this out!   All too often in the days of old, we got cool classes -and never any support for them. Thankfully, these days are over – the 3pps of PFRPG thankfully cooperate and often support one another and their products. Rather nice is also that multiple classes have gotten supplemental products to further expand their options – which is absolutely awesome! And now, the Malefactor gets a massive expansion of the available tools – but what do we get? […]

    More Malcontent

    More Malcontent This supplemental pdf for TPK Games’ much-lauded Malefactor-class is 23 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, leaving us with 18 pages of content, so let’s check this out!   All too often in the days of old, we got cool classes -and never any support for them. Thankfully, these days are over – the 3pps of PFRPG thankfully cooperate and often support one another and their products. Rather nice is also that multiple classes have gotten supplemental products to further expand their options – which is absolutely awesome! And now, the Malefactor gets a massive expansion of the available tools – but what do we get? […]

    Continue Reading...

  • Dwellers in Dream This pdf is 83 pages long, 1 page front cover, 1 page editorial, 2 pages ToC, 3 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 75 pages of content, so let’s take a look! After a two-page introduction by TPK Games mastermind Brian Berg and an aptly-written piece of short fiction, we are introduced to the first of the 5 new fey-themed races herein, but before I get into its details, here are some assumptions of the pdf: Instead of bogging everything down with a vast and massive cosmology, we get a concept that ties fey to the realms of dreaming, essentially a first world/plane of dreams-style demiplane that serves as a […]

    Dwellers in Dream

    Dwellers in Dream This pdf is 83 pages long, 1 page front cover, 1 page editorial, 2 pages ToC, 3 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 75 pages of content, so let’s take a look! After a two-page introduction by TPK Games mastermind Brian Berg and an aptly-written piece of short fiction, we are introduced to the first of the 5 new fey-themed races herein, but before I get into its details, here are some assumptions of the pdf: Instead of bogging everything down with a vast and massive cosmology, we get a concept that ties fey to the realms of dreaming, essentially a first world/plane of dreams-style demiplane that serves as a […]

    Continue Reading...

  • Today I’m taking a look at TPK Games‘ latest offering in their Infamous Adversary-line, Urizen the Bleak Lord. However, since the character is based of the Death Knight-class by Super Genius Games, I’ll first take a look at the    Genius Guide to the Death Knight   This pdf is 17 pages long, 2/3 of a page front cover, 1 page editorial/SRD, leaving 15 1/3 pages of content, so what exactly do we get? Basically, the Death Knight is a new 20-level variant alternate base-class of the Antipaladin. To be more precise, it’s a rather major overhaul and thus feels rather distinct, but let me start with the basics: Death Knights get d10, 2+ Int skills per level, good BAB, […]

    Urizen, the Bleak Lord and the Genius Guide to the Death Knight

    Today I’m taking a look at TPK Games‘ latest offering in their Infamous Adversary-line, Urizen the Bleak Lord. However, since the character is based of the Death Knight-class by Super Genius Games, I’ll first take a look at the    Genius Guide to the Death Knight   This pdf is 17 pages long, 2/3 of a page front cover, 1 page editorial/SRD, leaving 15 1/3 pages of content, so what exactly do we get? Basically, the Death Knight is a new 20-level variant alternate base-class of the Antipaladin. To be more precise, it’s a rather major overhaul and thus feels rather distinct, but let me start with the basics: Death Knights get d10, 2+ Int skills per level, good BAB, […]

    Continue Reading...

  • Aren’t we all sometimes just lucky? And sometimes we seem like we’re cursed? Well, today I’m going to take a look at two of my very favorite classes for PFRPG – both dealing with luck – and the lack thereof!   I’ll start with Rite Publishing’s by now classic   The Secrets of the Luckbringer   This pdf is 14 pages long, 1 page front cover, 1 page editorial, 1 page SRD and 2 pages advertisements, leaving 9 pages for the new base-class of the Luckbringer. Let’s check it out! After a great IC-introduction to the new luckbringer-class (which ranks among the coolest and most amusing ones I’ve read by Rite Publishing), we are introduced to the new class. Mechanically, […]

    Luckbringer & Malefactor

    Aren’t we all sometimes just lucky? And sometimes we seem like we’re cursed? Well, today I’m going to take a look at two of my very favorite classes for PFRPG – both dealing with luck – and the lack thereof!   I’ll start with Rite Publishing’s by now classic   The Secrets of the Luckbringer   This pdf is 14 pages long, 1 page front cover, 1 page editorial, 1 page SRD and 2 pages advertisements, leaving 9 pages for the new base-class of the Luckbringer. Let’s check it out! After a great IC-introduction to the new luckbringer-class (which ranks among the coolest and most amusing ones I’ve read by Rite Publishing), we are introduced to the new class. Mechanically, […]

    Continue Reading...

  •   Not all too long ago, TPK Games joined the fray of 3pps and have since evolved into quite an interesting publisher focused on dark themes. Their growth can easily be seen when taking a look at their Infamous Adversary-line, which kicks off with a free one,   Infamous Adversaries: Slogar the Uncaring   This pdf is 20 pages long, 1 page front cover, 1 page editorial, 4 pages advertisement, and 1 page SRD back cover, leaving 13 pages for Slogar the Uncaring, so, what is he about? After a full-color, one-page artwork of Slogar the half-orc and his zombie-steed daisy-pusher, we get a new short-fiction, Slogar’s statblock (half-orc cleric 8[theologian], btw.) as well as an elaboration of his motives […]

    TPK Games’ Infamous Adversary-line (Slogar, Cytheria, Ichor, Temerlyth, Raxath’Viz, Ischadra)

      Not all too long ago, TPK Games joined the fray of 3pps and have since evolved into quite an interesting publisher focused on dark themes. Their growth can easily be seen when taking a look at their Infamous Adversary-line, which kicks off with a free one,   Infamous Adversaries: Slogar the Uncaring   This pdf is 20 pages long, 1 page front cover, 1 page editorial, 4 pages advertisement, and 1 page SRD back cover, leaving 13 pages for Slogar the Uncaring, so, what is he about? After a full-color, one-page artwork of Slogar the half-orc and his zombie-steed daisy-pusher, we get a new short-fiction, Slogar’s statblock (half-orc cleric 8[theologian], btw.) as well as an elaboration of his motives […]

    Continue Reading...