Brian Engard Archive

  • The Demolished Ones This book is 94 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page index (nice!), 1 page SRD and 1 page back cover, leaving us with a total of 88 pages of content, so let’s…wait. I’ve gotta come clean first.   I don’t like the FATE-system. I really, really don’t like it. Much like alignments (which I LOATHE and always get rid of in my homebrew), I consider the reductionist concepts as reflected in e.g. the aspects as a factor that severely impedes the development of well-rounded situations and character-interaction, as a crutch that may be useful for inexperienced roleplayers, but at the same time as a ball-and-chain for experienced roleplayers seeking […]

    The Demolished Ones (FATE RPG)

    The Demolished Ones This book is 94 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page index (nice!), 1 page SRD and 1 page back cover, leaving us with a total of 88 pages of content, so let’s…wait. I’ve gotta come clean first.   I don’t like the FATE-system. I really, really don’t like it. Much like alignments (which I LOATHE and always get rid of in my homebrew), I consider the reductionist concepts as reflected in e.g. the aspects as a factor that severely impedes the development of well-rounded situations and character-interaction, as a crutch that may be useful for inexperienced roleplayers, but at the same time as a ball-and-chain for experienced roleplayers seeking […]

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  •   Could you tell us a little about yourself? (bio and professional bibliography) My name’s Brian Engard, and I’m a game designer. I do a lot of work for Evil Hat (The Paranet Papers, Fate Core, The Fate System Toolkit, Shadow of the Century, etc.), and I’ve also done work for Rite Publishing (The Demolished Ones) and Galileo Games (Bulldogs!). I recently successfully Kickstarted a game called Becoming, which I’m publishing through Galileo Games too. Beyond that, I’m a soon-to-be Austinite thanks to a job offer from Steve Jackson Games, and I live with my wife Nicole and my two dogs, Coda and Beau.   What is your home game like? Sporadic to non-existent. I don’t live around that many […]

    Interview with Brian Engard, developer of “The Demolished Ones” by Rite Publishing

      Could you tell us a little about yourself? (bio and professional bibliography) My name’s Brian Engard, and I’m a game designer. I do a lot of work for Evil Hat (The Paranet Papers, Fate Core, The Fate System Toolkit, Shadow of the Century, etc.), and I’ve also done work for Rite Publishing (The Demolished Ones) and Galileo Games (Bulldogs!). I recently successfully Kickstarted a game called Becoming, which I’m publishing through Galileo Games too. Beyond that, I’m a soon-to-be Austinite thanks to a job offer from Steve Jackson Games, and I live with my wife Nicole and my two dogs, Coda and Beau.   What is your home game like? Sporadic to non-existent. I don’t live around that many […]

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