Cal Moore Archive

  • 13th Age Monthly: Kroma Draconics This installment of 13th Age Monthly clocks in at 10 pages, 1 page front cover, 1 page editorial/SRD, leaving us with 8 pages of content, so let’s take a look!   All right, so, personal antipathy aside, there seem to be a lot of players who enjoy playing dragon-people and the variant race introduced back in the day, so here, we actually get chromatic draconics fully depicted – though their moniker, “kroma”, obvious is shorter…and hence the one most widely used. The cool thing in this installment of 13th Age Monthly, at least as far as I’m concerned, is that the race now is no afterthought-option anymore: With evocative 13 things that might be true […]

    13th Age Monthly: Kroma Draconics (13th Age)

    13th Age Monthly: Kroma Draconics This installment of 13th Age Monthly clocks in at 10 pages, 1 page front cover, 1 page editorial/SRD, leaving us with 8 pages of content, so let’s take a look!   All right, so, personal antipathy aside, there seem to be a lot of players who enjoy playing dragon-people and the variant race introduced back in the day, so here, we actually get chromatic draconics fully depicted – though their moniker, “kroma”, obvious is shorter…and hence the one most widely used. The cool thing in this installment of 13th Age Monthly, at least as far as I’m concerned, is that the race now is no afterthought-option anymore: With evocative 13 things that might be true […]

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  • 13th Age Monthly: Sharpe Initiatives: Earthgouger (13th Age) This installment of 13th Age Monthly clocks in at 11 pages, 1 page front cover, 1 page editorial/SRD, leaving us with 9 pages of content, so let’s…wait.   Wait a second. This is actually a small module, so from here on out reign the SPOILERS. Potential players should jump to the conclusion. … .. . All right, only GMs here? Great! Remember my review of “The Strangling Sea“? Well, the PCs may have made the acquaintance of notoriously unreliable and downright nasty inventor genius Inigo Sharpe. Well, the dwarven explorer Greta Silvervein has found something – a massive construct, but none of the regular folks knows how to get it going. Enter […]

    13th Age Monthly: Sharpe Initiatives: Earthgouger (13th Age)

    13th Age Monthly: Sharpe Initiatives: Earthgouger (13th Age) This installment of 13th Age Monthly clocks in at 11 pages, 1 page front cover, 1 page editorial/SRD, leaving us with 9 pages of content, so let’s…wait.   Wait a second. This is actually a small module, so from here on out reign the SPOILERS. Potential players should jump to the conclusion. … .. . All right, only GMs here? Great! Remember my review of “The Strangling Sea“? Well, the PCs may have made the acquaintance of notoriously unreliable and downright nasty inventor genius Inigo Sharpe. Well, the dwarven explorer Greta Silvervein has found something – a massive construct, but none of the regular folks knows how to get it going. Enter […]

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  • Deep Magic (13th Age) This conversion of Kobold Press’ Deep Magic book clocks in at 146 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD (also containing some last pieces of advice), 1 page back cover, leaving us with 140 pages of content, so let’s take a look!   Wait, didn’t I already review Deep Magic? Wasn’t the book bigger? Well, yes – but you see, 13th Age’s magic system is sufficiently different from PFRPG’s to warrant a revisit and a wholly distinct review in this case. First of all, spells work in completely different ways in 13th Age. Secondly, the fact that they are much more closely tied […]

    Deep Magic (13th Age)

    Deep Magic (13th Age) This conversion of Kobold Press’ Deep Magic book clocks in at 146 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD (also containing some last pieces of advice), 1 page back cover, leaving us with 140 pages of content, so let’s take a look!   Wait, didn’t I already review Deep Magic? Wasn’t the book bigger? Well, yes – but you see, 13th Age’s magic system is sufficiently different from PFRPG’s to warrant a revisit and a wholly distinct review in this case. First of all, spells work in completely different ways in 13th Age. Secondly, the fact that they are much more closely tied […]

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  • Shadows of Eldolan (13th Age) This adventure clocks in at 72 pages – since I only have the softcover, I can make no qualified statements on the pdf’s electronic features.   This book was moved up my reviewing queue due to me receiving the softcover of the book for the purposes of a fair, critical review.   First of all, this begins as a kind of gazetteer – the city of Eldolan, depicted with a nice b/w-map, comes fully detailed herein – and it is a n interesting backdrop: Situated near the Archmage’s metropolis of Horizon, but far enough away to be a sovereign entity, we still have, obviously, a magocarcy on our hands – with 3 different wizard schools, […]

    Shadows of Eldolan (13th Age)

    Shadows of Eldolan (13th Age) This adventure clocks in at 72 pages – since I only have the softcover, I can make no qualified statements on the pdf’s electronic features.   This book was moved up my reviewing queue due to me receiving the softcover of the book for the purposes of a fair, critical review.   First of all, this begins as a kind of gazetteer – the city of Eldolan, depicted with a nice b/w-map, comes fully detailed herein – and it is a n interesting backdrop: Situated near the Archmage’s metropolis of Horizon, but far enough away to be a sovereign entity, we still have, obviously, a magocarcy on our hands – with 3 different wizard schools, […]

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  • 13th Age Bestiary (13th Age) This massive book clocks in at 240 pages. I have received the color hardcover version of this book for the purpose of providing an unbiased, critical review.   A task that has been harder than I thought at first. Why? Because it’s a “first bestiary/monster manual”-type of book. I mean, come on, how many ways can you say: “This book contains orcs, ogres, etc.” To me, as a reviewer, there is NOTHING more boring than the first bestiary, ESPECIALLY since the advent of 3.X.   Let me ramble for a second: When I began playing, bestiaries were actually that – they were fashioned after the medieval catalogues of fantastic creatures and thus provides stats, yes, […]

    13th Age Bestiary (13th Age)

    13th Age Bestiary (13th Age) This massive book clocks in at 240 pages. I have received the color hardcover version of this book for the purpose of providing an unbiased, critical review.   A task that has been harder than I thought at first. Why? Because it’s a “first bestiary/monster manual”-type of book. I mean, come on, how many ways can you say: “This book contains orcs, ogres, etc.” To me, as a reviewer, there is NOTHING more boring than the first bestiary, ESPECIALLY since the advent of 3.X.   Let me ramble for a second: When I began playing, bestiaries were actually that – they were fashioned after the medieval catalogues of fantastic creatures and thus provides stats, yes, […]

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