Caves Archive

  • Campaign Backdrops: Caves & Caverns This massive compilation clocks in at 165 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1.5 pages of ToC, 1 page SRD, 1 page back cover, 1 page foreword, 1 page advice on reading statblocks, leaving us with 155.5 pages of content, so let’s take a look!   All right, so, on the half page that is left by the ToC, we get a handy list of random encounters by EL, as well as a list of statblocks by type, followed by a statblock by CR-list – this makes, obviously, navigation much smoother for the GM.   But what do we get exactly in this one? Well, for one, we have […]

    Campaign Backdrops: Caves & Caverns

    Campaign Backdrops: Caves & Caverns This massive compilation clocks in at 165 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1.5 pages of ToC, 1 page SRD, 1 page back cover, 1 page foreword, 1 page advice on reading statblocks, leaving us with 155.5 pages of content, so let’s take a look!   All right, so, on the half page that is left by the ToC, we get a handy list of random encounters by EL, as well as a list of statblocks by type, followed by a statblock by CR-list – this makes, obviously, navigation much smoother for the GM.   But what do we get exactly in this one? Well, for one, we have […]

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  • Stonehell Dungeon Supplement #1: The Brigand Caves (OSR) The first expansion of Stonehell clocks in at 7 pages, 1 page front cover, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   The Stonehell dungeon books were donated by one of my patreon supporters for my edification, with the note that I can review them, if I’d like to. Since I am a bit OCD, I have decided to cover the supplements as well. So here we go!   So, this pdf depicts the brigand caves on the surface-level of the mega-dungeon; as such, my brief discussion of the supplement contains minor SPOILERS. Potential players may wish to jump ahead to the conclusion.   […]

    Stonehell Dungeon Supplement #1: The Brigand Caves (OSR)

    Stonehell Dungeon Supplement #1: The Brigand Caves (OSR) The first expansion of Stonehell clocks in at 7 pages, 1 page front cover, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   The Stonehell dungeon books were donated by one of my patreon supporters for my edification, with the note that I can review them, if I’d like to. Since I am a bit OCD, I have decided to cover the supplements as well. So here we go!   So, this pdf depicts the brigand caves on the surface-level of the mega-dungeon; as such, my brief discussion of the supplement contains minor SPOILERS. Potential players may wish to jump ahead to the conclusion.   […]

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  • Monstrous Lairs: Sahuagin’s Sunken Caves (System neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   In contrast to the often-depicted, sprawling sunken cities of dread sahuagin, we take a more savage approach here – as the pdf immediately makes clear, when […]

    Monstrous Lairs: Sahuagin’s Sunken Caves (System neutral)

    Monstrous Lairs: Sahuagin’s Sunken Caves (System neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   In contrast to the often-depicted, sprawling sunken cities of dread sahuagin, we take a more savage approach here – as the pdf immediately makes clear, when […]

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  • GM’s Screen: Goblin Caves (system neutral) This GM-screen-insert clocks in at 6 pages, though only one page of these is actually content.   Now, it should be noted that this insert, structurally, sports dressing that you can spontaneously use, partially compiled from previous Raging Swan Press dressing books.   One column notes 10 entries for dressing – these includes blankets separarting an area to work as a toilet, junk and rubbish piled up and a murdered goblin; the second 10 entries for sample events sport a terrified goblin child hiding in a heap of sheets, arrows flying from the darkness and the sudden rise of goblin battle chants. The final column features 10 things to loot, which include a black […]

    GM’s Screen: Goblin Caves (system neutral)

    GM’s Screen: Goblin Caves (system neutral) This GM-screen-insert clocks in at 6 pages, though only one page of these is actually content.   Now, it should be noted that this insert, structurally, sports dressing that you can spontaneously use, partially compiled from previous Raging Swan Press dressing books.   One column notes 10 entries for dressing – these includes blankets separarting an area to work as a toilet, junk and rubbish piled up and a murdered goblin; the second 10 entries for sample events sport a terrified goblin child hiding in a heap of sheets, arrows flying from the darkness and the sudden rise of goblin battle chants. The final column features 10 things to loot, which include a black […]

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  • Cave of Seiljua (OSR) This is a one-page-dungeon; as such, the dungeon and all text literally fit on, well, one page. There are no stats here, with monster-names bolded instead; the map is hand-drawn, in full-color, and surprisingly well-done – while a player-friendly, key-less version on a second page would have been appreciated, I still was positively surprised by the map.   As per usual, I don’t expect a pdf of this brevity to provide earth-shaking stories or the like. The adventure assumes a gold standard. Spells and magic items are not perfectly formatted.   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . Okay, only GMs around? Great!   The […]

    Cave of Seiljua (OSR)

    Cave of Seiljua (OSR) This is a one-page-dungeon; as such, the dungeon and all text literally fit on, well, one page. There are no stats here, with monster-names bolded instead; the map is hand-drawn, in full-color, and surprisingly well-done – while a player-friendly, key-less version on a second page would have been appreciated, I still was positively surprised by the map.   As per usual, I don’t expect a pdf of this brevity to provide earth-shaking stories or the like. The adventure assumes a gold standard. Spells and magic items are not perfectly formatted.   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . Okay, only GMs around? Great!   The […]

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  • Crimson Dragon Slayer (OSR) This pdf clocks in at 44 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 2 pages of quotes at the back, 1 page back cover, leaving us with 37 pages of content, so let’s take a look!   This book went up on my review queue due to me receiving a print copy for the purpose of a fair and critical review.   It is the year 1983 and you pop in this awesome new game into your state of the art Commodore 64, studded with your cutting-edge Ultimax graphics card. You get ready for a truly immersive experience and let your stereo blast a wonderful mix of metal […]

    Crimson Dragon Slayer (OSR)

    Crimson Dragon Slayer (OSR) This pdf clocks in at 44 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 2 pages of quotes at the back, 1 page back cover, leaving us with 37 pages of content, so let’s take a look!   This book went up on my review queue due to me receiving a print copy for the purpose of a fair and critical review.   It is the year 1983 and you pop in this awesome new game into your state of the art Commodore 64, studded with your cutting-edge Ultimax graphics card. You get ready for a truly immersive experience and let your stereo blast a wonderful mix of metal […]

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