CE Archive

  • Campaign Elements: Both Foul and Deep (DCC) This DCC-toolkit clocks in at 53 pages, 1 page front cover, 2 pages SRD, leaving us with a massive 50 pages of content, though these are formatted for 6’’ by 9’’ digest size (A5), which means you can fit multiple pages on one sheet of paper.   This review was moved up in my reviewing queue at the request of my patreons.   So, first things first, in case you’re new to the series: The Campaign Elements-series is basically a collection of set-pieces supplemented with rules, intended to be dropped as is into an ongoing campaign…or to be used as a scavenging ground. As such, this sits squarely on the line between modules […]

    Campaign Elements: Both Foul and Deep (DCC)

    Campaign Elements: Both Foul and Deep (DCC) This DCC-toolkit clocks in at 53 pages, 1 page front cover, 2 pages SRD, leaving us with a massive 50 pages of content, though these are formatted for 6’’ by 9’’ digest size (A5), which means you can fit multiple pages on one sheet of paper.   This review was moved up in my reviewing queue at the request of my patreons.   So, first things first, in case you’re new to the series: The Campaign Elements-series is basically a collection of set-pieces supplemented with rules, intended to be dropped as is into an ongoing campaign…or to be used as a scavenging ground. As such, this sits squarely on the line between modules […]

    Continue Reading...

  • CE 6 – The Crimson Void (DCC) This installment of the Campaign Elements-series clocks in at 22 pages, 1 page front cover, 1 page SRD, leaving 20 pages of content…so what do we get here? The answer to this question is surprisingly simple – we are introduced to a new deity, including all those things that accompany her. Lady Kala Môr is a neutral deity of Darkness and the Upper Air, whose portfolio also includes protection and secrecy – from clerical raiment to places of worship, we receive information on her cult in surprising detail, with thematically-fitting b/w-artworks complementing the material.   Kala Môr is classified as a minor power, and author Daniel J. Bishop provides a smooth system to […]

    CE 6 – The Crimson Void (DCC)

    CE 6 – The Crimson Void (DCC) This installment of the Campaign Elements-series clocks in at 22 pages, 1 page front cover, 1 page SRD, leaving 20 pages of content…so what do we get here? The answer to this question is surprisingly simple – we are introduced to a new deity, including all those things that accompany her. Lady Kala Môr is a neutral deity of Darkness and the Upper Air, whose portfolio also includes protection and secrecy – from clerical raiment to places of worship, we receive information on her cult in surprising detail, with thematically-fitting b/w-artworks complementing the material.   Kala Môr is classified as a minor power, and author Daniel J. Bishop provides a smooth system to […]

    Continue Reading...

  • CE 5 -Silent Nightfall This Campaign Element for the DCC-rules is 25 pages long, 1 page front cover, 1 page blank, 1 page SRD, ~ 1/4 of a page editorial, leaving us with 21 3/4 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS: Potential players should jump to the conclusion.   Still here? All right, the first thing you’ll notice here would be a freaky nursery rhyme and a skipping rhyme, setting the scene appropriately – why? Well, once upon a time, there was an advanced society on this planet and said society had access to nuclear power. When magical energies confluxed and made a core snetient, heavy water was used […]

    CE 5 – Silent Nightfall (DCC)

    CE 5 -Silent Nightfall This Campaign Element for the DCC-rules is 25 pages long, 1 page front cover, 1 page blank, 1 page SRD, ~ 1/4 of a page editorial, leaving us with 21 3/4 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS: Potential players should jump to the conclusion.   Still here? All right, the first thing you’ll notice here would be a freaky nursery rhyme and a skipping rhyme, setting the scene appropriately – why? Well, once upon a time, there was an advanced society on this planet and said society had access to nuclear power. When magical energies confluxed and made a core snetient, heavy water was used […]

    Continue Reading...

  • The Folk of Osmon The third installment of Purple Duck Games Campaign Elements-series fort eh Dungeon Crawl Classics-series is 14 pages long, 1 page front cover, 1 page SRD, leaving us with 12 pages of content, so let’s take a look, shall we?   This being a review of an adventure-locale, the following review contains SPOILERS. Potential players should jump to the conclusion.   Still here? The Folk of Osmon are weird – they have no hair. Their skin glistens and gleams and they live in a mire where once a vast city was destroyed by a dread cataclysm, now the home of argodiles, parasitic vines that implant their seeds in their victims and dread psilamanders. (All with full stats, […]

    CE3 – The Folk of Osmon

    The Folk of Osmon The third installment of Purple Duck Games Campaign Elements-series fort eh Dungeon Crawl Classics-series is 14 pages long, 1 page front cover, 1 page SRD, leaving us with 12 pages of content, so let’s take a look, shall we?   This being a review of an adventure-locale, the following review contains SPOILERS. Potential players should jump to the conclusion.   Still here? The Folk of Osmon are weird – they have no hair. Their skin glistens and gleams and they live in a mire where once a vast city was destroyed by a dread cataclysm, now the home of argodiles, parasitic vines that implant their seeds in their victims and dread psilamanders. (All with full stats, […]

    Continue Reading...

  • CE 2 -The Black Goat This mini-module is 12 pages long, 1 page front cover, 1 page SRD, leaving us with 10 pages of content, so let’s take a look, shall we?   This being a review of a mini-module, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here?   The Pass of the Black Goat is home to two weird types of humanoids – the fox-like Pellas Troth and the elephant-eared Mahmat Troth – which are mortal enemies, though they both worship the same concept, Silence, under the auspice of the mysterious, sphinx-like and utterly silent black goat.   Attuned to silence, the Mahmat Troth can hear those approaching from a mile […]

    CE 2 -The Black Goat

    CE 2 -The Black Goat This mini-module is 12 pages long, 1 page front cover, 1 page SRD, leaving us with 10 pages of content, so let’s take a look, shall we?   This being a review of a mini-module, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here?   The Pass of the Black Goat is home to two weird types of humanoids – the fox-like Pellas Troth and the elephant-eared Mahmat Troth – which are mortal enemies, though they both worship the same concept, Silence, under the auspice of the mysterious, sphinx-like and utterly silent black goat.   Attuned to silence, the Mahmat Troth can hear those approaching from a mile […]

    Continue Reading...

  • CE 1 – The Falcate Idol This first installment of the Campaign Elements-series is 15 pages long, 1 page front cover, ~1.5 pages SRD, leaving us with12.5 pages of content, so let’s take a look!   The first thing you’ll notice about this mini-supplement is the level range – this one can be run for 2-8 level 2 characters, 1-2 level 3 characters or a level 4 solo thief. That out of the way, this is an adventure-review and thus contains SPOILERS. Potential players should jump to the conclusion.   Still here? All right! After a short background/introduction, we kick off this pdf with one conan-esque quest – infiltrate a hidden temple of the Harrower, a strange, spider-like god. While […]

    CE 1 – The Falcate Idol

    CE 1 – The Falcate Idol This first installment of the Campaign Elements-series is 15 pages long, 1 page front cover, ~1.5 pages SRD, leaving us with12.5 pages of content, so let’s take a look!   The first thing you’ll notice about this mini-supplement is the level range – this one can be run for 2-8 level 2 characters, 1-2 level 3 characters or a level 4 solo thief. That out of the way, this is an adventure-review and thus contains SPOILERS. Potential players should jump to the conclusion.   Still here? All right! After a short background/introduction, we kick off this pdf with one conan-esque quest – infiltrate a hidden temple of the Harrower, a strange, spider-like god. While […]

    Continue Reading...