CGP Archive

  • Player’s Toolbox: Arborlings This pdf is 11 pages long, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, 1 page back cover, leaving us with 6 pages of content, so let’s take a look! Arborlings as a species are humanoid plants. They get +2 Con and Wis, -2 Dex, have the arborling subtype, low-light vision, +2 to Knowledge (Nature) and Survival, +2 to saves vs. mind-affecting spells and effects, paralysis, polymorph, stunning and fatigue/exhaustion-effects, +4 versus bull rush and trip when on at least two inch of soil, a non-proficient slam attack at 1d4 and take 1 point constitution damage per day sans 2 hours of sunlight – polar nights and the underdark are not places […]

    Player’s Toolbox: Arborlings

    Player’s Toolbox: Arborlings This pdf is 11 pages long, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, 1 page back cover, leaving us with 6 pages of content, so let’s take a look! Arborlings as a species are humanoid plants. They get +2 Con and Wis, -2 Dex, have the arborling subtype, low-light vision, +2 to Knowledge (Nature) and Survival, +2 to saves vs. mind-affecting spells and effects, paralysis, polymorph, stunning and fatigue/exhaustion-effects, +4 versus bull rush and trip when on at least two inch of soil, a non-proficient slam attack at 1d4 and take 1 point constitution damage per day sans 2 hours of sunlight – polar nights and the underdark are not places […]

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