characters Archive

  • Lost Lore: Characters – Krel This installment of the Lost Lore-series clocks in at 10 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, leaving us with 6 pages of content, so let’s take a look!   Who is Krel? Well, the half-orc barbarian (not archetype’d) is the unwanted progeny of an orc-raid: Born in misery, he has learned to hate his orcish half as he grew up in slavery, served on a galley…and when he helped defend the vessel from a pirate raid, he was made a free man…which is where the game comes in. Krel is intended as a go-play type of PC character – as such, his wealth exceeds that of NPCs, increasing his […]

    Lost Lore: Characters – Krel

    Lost Lore: Characters – Krel This installment of the Lost Lore-series clocks in at 10 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, leaving us with 6 pages of content, so let’s take a look!   Who is Krel? Well, the half-orc barbarian (not archetype’d) is the unwanted progeny of an orc-raid: Born in misery, he has learned to hate his orcish half as he grew up in slavery, served on a galley…and when he helped defend the vessel from a pirate raid, he was made a free man…which is where the game comes in. Krel is intended as a go-play type of PC character – as such, his wealth exceeds that of NPCs, increasing his […]

    Continue Reading...

  • The Alternate Path: Martial Characters This pdf clocks in at…wait…what? 119 pages? Okay, this’ll be a long one. Of these pages, 1 page is devoted to the front cover, 1 page editorial, 1 page SRD, leaving us with 116 pages of content, so let’s take a look!   So, there are classes herein – a lot of them, and they are defined pretty much by their cultural niche and concept – being labeled as exotic classes, since they may be more specialized than a given class, but still taking the same niche. So no, these do not count as alternate classes. Rules-wise, we are introduced to so-called “trappings,” items, which, much like e.g. an arcane bonded object, is a defining […]

    The Alternate Path: Martial Characters

    The Alternate Path: Martial Characters This pdf clocks in at…wait…what? 119 pages? Okay, this’ll be a long one. Of these pages, 1 page is devoted to the front cover, 1 page editorial, 1 page SRD, leaving us with 116 pages of content, so let’s take a look!   So, there are classes herein – a lot of them, and they are defined pretty much by their cultural niche and concept – being labeled as exotic classes, since they may be more specialized than a given class, but still taking the same niche. So no, these do not count as alternate classes. Rules-wise, we are introduced to so-called “trappings,” items, which, much like e.g. an arcane bonded object, is a defining […]

    Continue Reading...

  • Gossamer Options: Characters (Diceless) This MASSIVE book for Lords of Gossamer and Shadows clocks in at 73 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, leaving us with a colossal 69 pages of content, so let’s take a look!   What began as a reverse design based on the art that was available via the deck funded via LoGaS’ KS soon became this massive book – and oh boy. But let me begin differently: What’s the one thing you need to crunch in LoGaS, the one thing that takes time out of your GM’s day that does not pertain weaving the most awesome stories you can conceive? Yes, that would be statblocks for NPCs. […]

    Gossamer Options: Characters (Diceless)

    Gossamer Options: Characters (Diceless) This MASSIVE book for Lords of Gossamer and Shadows clocks in at 73 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, leaving us with a colossal 69 pages of content, so let’s take a look!   What began as a reverse design based on the art that was available via the deck funded via LoGaS’ KS soon became this massive book – and oh boy. But let me begin differently: What’s the one thing you need to crunch in LoGaS, the one thing that takes time out of your GM’s day that does not pertain weaving the most awesome stories you can conceive? Yes, that would be statblocks for NPCs. […]

    Continue Reading...

  • Metal Heroes: Pregenerated Characters This collection of pregens is 42 pages long,1 page front cover, 2 pages of editorial, 1 page ToC, 2 pages of introduction, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 33 pages, so let’s take a look!   The pregens for the Iron Gods-AP as presented herein are based on a 20-point-buy, with scaling options for the more gritty and lethal 15-point-buy options provided for each of the characters herein. Following the format for the pregens created by Legendary Games, the basic set-up adheres to a pretty concise formula: Each of the characters presented in these pages comes with a one-page full-character rendition in full-color, supplemented by a piece if in-character […]

    Metal Heroes: Pregenerated Characters

    Metal Heroes: Pregenerated Characters This collection of pregens is 42 pages long,1 page front cover, 2 pages of editorial, 1 page ToC, 2 pages of introduction, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 33 pages, so let’s take a look!   The pregens for the Iron Gods-AP as presented herein are based on a 20-point-buy, with scaling options for the more gritty and lethal 15-point-buy options provided for each of the characters herein. Following the format for the pregens created by Legendary Games, the basic set-up adheres to a pretty concise formula: Each of the characters presented in these pages comes with a one-page full-character rendition in full-color, supplemented by a piece if in-character […]

    Continue Reading...

  • Classy Characters: Robomancer This pdf clocks in at 6 pages, 1 page editorial/ToC, 1 page SRD, leaving us with 4 pages – so what is the robomancer?   In short, the robomancer is a summoner archetype that gets a mechrilon, a variant eidolon that obviously can be affected by spells that otherwise would only influence constructs and treats natural attacks as either that or manufactured weapons, whichever is more beneficent. It also takes half damage from rust effects, but otherwise counts as a creature that is alive and as an eidolon for the purpose of spells and effects. Instead of the summon monster class ability, the robomancer gets an expanded spell-list and eidolons/mechrilons may take a 2-point darkvision evolution.   […]

    Classy Characters: Robomancer

    Classy Characters: Robomancer This pdf clocks in at 6 pages, 1 page editorial/ToC, 1 page SRD, leaving us with 4 pages – so what is the robomancer?   In short, the robomancer is a summoner archetype that gets a mechrilon, a variant eidolon that obviously can be affected by spells that otherwise would only influence constructs and treats natural attacks as either that or manufactured weapons, whichever is more beneficent. It also takes half damage from rust effects, but otherwise counts as a creature that is alive and as an eidolon for the purpose of spells and effects. Instead of the summon monster class ability, the robomancer gets an expanded spell-list and eidolons/mechrilons may take a 2-point darkvision evolution.   […]

    Continue Reading...

  • Righteous Heroes: Pregenerated Characters This collection of pregens intended for the “Wrath of the Righteous”-AP clocks in at 31 pages, 1 page front cover, 1 page editorial, 1 page introduction to the matter at hand, 1 page advertisement, 1 page SRD and 1 page back cover, leaving us with 25 pages of content, so let’s take a look!   The characters herein are made via 20-point-buy and feature advice for scaling them down for 15-point buy, if you prefer a more challenging game. Additionally, each character comes with advancement suggestions and roleplaying advice to get into the respective character from the get-go. Now presentation-wise, something becomes immediately available – even beyond previous pregen-supplements by Legendary Games, the characters herein are […]

    Righteous Heroes: Pregenerated Characters

    Righteous Heroes: Pregenerated Characters This collection of pregens intended for the “Wrath of the Righteous”-AP clocks in at 31 pages, 1 page front cover, 1 page editorial, 1 page introduction to the matter at hand, 1 page advertisement, 1 page SRD and 1 page back cover, leaving us with 25 pages of content, so let’s take a look!   The characters herein are made via 20-point-buy and feature advice for scaling them down for 15-point buy, if you prefer a more challenging game. Additionally, each character comes with advancement suggestions and roleplaying advice to get into the respective character from the get-go. Now presentation-wise, something becomes immediately available – even beyond previous pregen-supplements by Legendary Games, the characters herein are […]

    Continue Reading...

  • Imperial Heroes This collection of Pre-gens for the Jade regent-AP is 28 pages long, 1 page front cover, 1 page editorial/SRD, 1 page introduction/how-to use,1 page author bios/back cover, leaving us with 24 pages of content, so let’s take a look!   The first thing you’ll notice is that we get whole-character-pictures in gorgeous full-color for every character as well as a sample quote from the respective character. On the second page devoted to a character, we get the respective character’s statblock, whereas on the third, we get advice on scaling them down to a 15-point build (the characters are made via a 20-point build), an extensive background, roleplaying ideas as well as ideas for character advancement. Nice!   Now […]

    Imperial Heroes: Pregenerated Characters for the Jade Regent AP

    Imperial Heroes This collection of Pre-gens for the Jade regent-AP is 28 pages long, 1 page front cover, 1 page editorial/SRD, 1 page introduction/how-to use,1 page author bios/back cover, leaving us with 24 pages of content, so let’s take a look!   The first thing you’ll notice is that we get whole-character-pictures in gorgeous full-color for every character as well as a sample quote from the respective character. On the second page devoted to a character, we get the respective character’s statblock, whereas on the third, we get advice on scaling them down to a 15-point build (the characters are made via a 20-point build), an extensive background, roleplaying ideas as well as ideas for character advancement. Nice!   Now […]

    Continue Reading...

  • Kingdoms of Amalur: Reckoning features the lead designer of Morrowind & Oblivion as the game’s executive director.  Not only that, but renowned fantasy author R.A. Salvatore has created the games universe and lore along with Todd McFarlane the creator of Spawn building the world’s artwork.  How the heck could you go wrong with this one? Game: Kingdoms of Amalur: Reckoning Developer: 38 Studios & Big Huge Games Website:  http://reckoning.amalur.com/  Key points: Lead Designer of Morrowind & Oblivion, Universe/Lore by R.A. Salvatore, Art by Todd McFarlane Release Date: February 7th, 2012   

    Kingdoms of Amalur: Reckoning

    Kingdoms of Amalur: Reckoning features the lead designer of Morrowind & Oblivion as the game’s executive director.  Not only that, but renowned fantasy author R.A. Salvatore has created the games universe and lore along with Todd McFarlane the creator of Spawn building the world’s artwork.  How the heck could you go wrong with this one? Game: Kingdoms of Amalur: Reckoning Developer: 38 Studios & Big Huge Games Website:  http://reckoning.amalur.com/  Key points: Lead Designer of Morrowind & Oblivion, Universe/Lore by R.A. Salvatore, Art by Todd McFarlane Release Date: February 7th, 2012   

    Continue Reading...