City Archive

  • Night City (Cyberpunk 2020) Night City is a 184-page sourcebook, with two pages devoted to interior cover/editorial/TOC, leaving us with a mighty 182 pages of content, so let’s take a look!   This review was moved up in my reviewing queue due to me receiving a print copy of the book in exchange for a fair review. I am going to break my usual format big time in this review, so a few things: The book features b/w-artworks and maps, two-column standard, and the layout is great. The print copy is a softcover, and ridiculously inexpensive for the amount of content provided.   So, first things first – this book is pretty rules-lite: While there are fully statted NPCs herein […]

    Night City (Cyberpunk 2020)

    Night City (Cyberpunk 2020) Night City is a 184-page sourcebook, with two pages devoted to interior cover/editorial/TOC, leaving us with a mighty 182 pages of content, so let’s take a look!   This review was moved up in my reviewing queue due to me receiving a print copy of the book in exchange for a fair review. I am going to break my usual format big time in this review, so a few things: The book features b/w-artworks and maps, two-column standard, and the layout is great. The print copy is a softcover, and ridiculously inexpensive for the amount of content provided.   So, first things first – this book is pretty rules-lite: While there are fully statted NPCs herein […]

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  • Orbi City-Station (SFRPG) This supplement clocks in at 21 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 15 pages of content, though it should be noted that these pages are laid out in a horizontal standard optimized for e-readers – that is, letter-size is pretty large.   The city station of Orbi sits on a disk dozens of miles across a city of metal and glass, with a central tower of black supporting an almost translucent platform almost as large as the city itself. Streets of warm laughter and cheer make the city of Orbi, home of the Nomi, a galactic entertainment hub. The city can […]

    Orbi City-Station (SFRPG)

    Orbi City-Station (SFRPG) This supplement clocks in at 21 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 15 pages of content, though it should be noted that these pages are laid out in a horizontal standard optimized for e-readers – that is, letter-size is pretty large.   The city station of Orbi sits on a disk dozens of miles across a city of metal and glass, with a central tower of black supporting an almost translucent platform almost as large as the city itself. Streets of warm laughter and cheer make the city of Orbi, home of the Nomi, a galactic entertainment hub. The city can […]

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  • Languard Locations: Under the City The final installment of the impressive Languard Locations-series, which further elaborates upon the unique locales to be found in the city of Languard clocks in at 14 pages, 1 page front cover, 2 pages advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   It is time, my fellow travelers, to once more walk the streets of Languard, of this beautiful and horrible pearl of the Duchy of Ashlar – and this time around, we won’t go to a particular neighborhood. Instead, we will light our torches and delve below the dirty, cobblestone streets and explore what lies beneath the surface […]

    Languard Locations: Under the City

    Languard Locations: Under the City The final installment of the impressive Languard Locations-series, which further elaborates upon the unique locales to be found in the city of Languard clocks in at 14 pages, 1 page front cover, 2 pages advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   It is time, my fellow travelers, to once more walk the streets of Languard, of this beautiful and horrible pearl of the Duchy of Ashlar – and this time around, we won’t go to a particular neighborhood. Instead, we will light our torches and delve below the dirty, cobblestone streets and explore what lies beneath the surface […]

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  • Languard Locations: Under the City (system neutral) The final installment of the impressive Languard Locations-series, which further elaborates upon the unique locales to be found in the city of Languard clocks in at 14 pages, 1 page front cover, 2 pages advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   It is time, my fellow travelers, to once more walk the streets of Languard, of this beautiful and horrible pearl of the Duchy of Ashlar – and this time around, we won’t go to a particular neighborhood. Instead, we will light our torches and delve below the dirty, cobblestone streets and explore what lies beneath […]

    Languard Locations: Under the City (system neutral)

    Languard Locations: Under the City (system neutral) The final installment of the impressive Languard Locations-series, which further elaborates upon the unique locales to be found in the city of Languard clocks in at 14 pages, 1 page front cover, 2 pages advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   It is time, my fellow travelers, to once more walk the streets of Languard, of this beautiful and horrible pearl of the Duchy of Ashlar – and this time around, we won’t go to a particular neighborhood. Instead, we will light our torches and delve below the dirty, cobblestone streets and explore what lies beneath […]

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  • Languard Locations: High City This installment of the Languard Locations series, which details the different districts of the city of Languard in more detail, clocks in at 14 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   We have taken a look at where the unfortunate dwell, so let’s move to the other side of the Svart that almost bisects the town, let us take a look at where Languard’s elite dwells – and as such, we begin with an overview of the noble families of Languard, supplement by a half-page b/w-artwork. This section is followed by […]

    Languard Locations: High City

    Languard Locations: High City This installment of the Languard Locations series, which details the different districts of the city of Languard in more detail, clocks in at 14 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   We have taken a look at where the unfortunate dwell, so let’s move to the other side of the Svart that almost bisects the town, let us take a look at where Languard’s elite dwells – and as such, we begin with an overview of the noble families of Languard, supplement by a half-page b/w-artwork. This section is followed by […]

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  • Languard Locations: High City (system neutral) This installment of the Languard Locations series, which details the different districts of the city of Languard in more detail, clocks in at 14 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   We have taken a look at where the unfortunate dwell, so let’s move to the other side of the Svart that almost bisects the town, let us take a look at where Languard’s elite dwells – and as such, we begin with an overview of the noble families of Languard, supplement by a half-page b/w-artwork. This section is […]

    Languard Locations: High City (system neutral)

    Languard Locations: High City (system neutral) This installment of the Languard Locations series, which details the different districts of the city of Languard in more detail, clocks in at 14 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   We have taken a look at where the unfortunate dwell, so let’s move to the other side of the Svart that almost bisects the town, let us take a look at where Languard’s elite dwells – and as such, we begin with an overview of the noble families of Languard, supplement by a half-page b/w-artwork. This section is […]

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  • Languard Locations: Low City The first installment of the Languard Locations series, which depicts the respective districts of the aforementioned city in more detail, clocks in at 13 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   The low city if the part closest to the city’s wall, situated South of the Svart, and it is also home to the slum-like shambles and fishshambles, though these districts have their own supplements devoted to them – we’ll return to them in time, in the reviews that cover these quarters.   Anyways, on the very first page, we do […]

    Languard Locations: Low City

    Languard Locations: Low City The first installment of the Languard Locations series, which depicts the respective districts of the aforementioned city in more detail, clocks in at 13 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   The low city if the part closest to the city’s wall, situated South of the Svart, and it is also home to the slum-like shambles and fishshambles, though these districts have their own supplements devoted to them – we’ll return to them in time, in the reviews that cover these quarters.   Anyways, on the very first page, we do […]

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  • Treasury of the City This collection of items clocks in at 21 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of introduction, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 12 pages of content. Now, as always, there is a lot of content within these pages, courtesy of Legendary Games consumer-friendly layout, so let’s take a look!   On the first pages, we have a list of all the items featured within this pdf, listed by price for your convenience, but before we dive into the specifics, let’s start with the new special weapon properties featured within. There are two ones that have a +1 equivalent, […]

    Treasury of the City

    Treasury of the City This collection of items clocks in at 21 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of introduction, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 12 pages of content. Now, as always, there is a lot of content within these pages, courtesy of Legendary Games consumer-friendly layout, so let’s take a look!   On the first pages, we have a list of all the items featured within this pdf, listed by price for your convenience, but before we dive into the specifics, let’s start with the new special weapon properties featured within. There are two ones that have a +1 equivalent, […]

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  • Omnilibertas: City of Freedom This supplement clocks in at 10 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   The city of Omnilibertas (sometimes written as “OmniLibertas” or “OmniLiberatis” within, with no discernible reason for doing so – those two are just from the first column of text, mind you…) is the heart of the Republic of Unchained Helot, with the river Thadmuss neatly bisecting the city and acting as the central lifeblood of the place, bringing trade and new people to the place. The city, as its name implies, puts prime value of self-realization, fiercely celebrating individuality.   In […]

    Omnilibertas: City of Freedom

    Omnilibertas: City of Freedom This supplement clocks in at 10 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   The city of Omnilibertas (sometimes written as “OmniLibertas” or “OmniLiberatis” within, with no discernible reason for doing so – those two are just from the first column of text, mind you…) is the heart of the Republic of Unchained Helot, with the river Thadmuss neatly bisecting the city and acting as the central lifeblood of the place, bringing trade and new people to the place. The city, as its name implies, puts prime value of self-realization, fiercely celebrating individuality.   In […]

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  • Haunting of Hastur #3: The City of Talos (5e) This combined settlement supplement/ecology and adventure clocks in at two times 32 pages – 28 pages each for the adventure and gazetteer booklets, if you take away cover/editorial/etc. My review is based primarily on the kickstarter premium print version of this adventure/supplement. The sturdy wrap-around cover has a massive, gorgeous full-color map of the eponymous city of Talos on the inside – and Justin Andrew Mason’s map is player-friendly! That’s a huge plus for the print version right there.   As you can glean from the above, I have received a print copy of the module/setting supplement for the purpose of a fair and unbiased review. The books have thus been […]

    Haunting of Hastur #3: The City of Talos (5e)

    Haunting of Hastur #3: The City of Talos (5e) This combined settlement supplement/ecology and adventure clocks in at two times 32 pages – 28 pages each for the adventure and gazetteer booklets, if you take away cover/editorial/etc. My review is based primarily on the kickstarter premium print version of this adventure/supplement. The sturdy wrap-around cover has a massive, gorgeous full-color map of the eponymous city of Talos on the inside – and Justin Andrew Mason’s map is player-friendly! That’s a huge plus for the print version right there.   As you can glean from the above, I have received a print copy of the module/setting supplement for the purpose of a fair and unbiased review. The books have thus been […]

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  • Drakonheim: City of Bones (system neutral) This system neutral city supplement clocks in at 47 pages once you take away the front cover, ToC, etc. My review is based on the 7’’ x 10’’ premium softcover print version, which I received for a fair and unbiased review. The book was consequently moved up in my reviewing-queue.   So, first things first: The title and the vampire lady on the cover notwithstanding, Drakonheim is NO Ravenloft-ish gothic horror supplement or grim-dark setting. But what is it? The answer to that is slightly more complex, but before we dive into the nit and grit there, we should first discuss the formal properties.   5e GMs and Players should feel right at home […]

    Drakonheim: City of Bones (system neutral)

    Drakonheim: City of Bones (system neutral) This system neutral city supplement clocks in at 47 pages once you take away the front cover, ToC, etc. My review is based on the 7’’ x 10’’ premium softcover print version, which I received for a fair and unbiased review. The book was consequently moved up in my reviewing-queue.   So, first things first: The title and the vampire lady on the cover notwithstanding, Drakonheim is NO Ravenloft-ish gothic horror supplement or grim-dark setting. But what is it? The answer to that is slightly more complex, but before we dive into the nit and grit there, we should first discuss the formal properties.   5e GMs and Players should feel right at home […]

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  • Tyrants of Saggakar: Onero, City of Sins   This supplement clocks in at 25 pages, 1 page front cover, 1 page editorial/SRD, 1 page ToC, 1 page advertisement, leaving us with 21 pages of content, so let’s take a look!   This review was requested by one of my patreons.   Now, this supplement is situated in the Tyrants of Saggakar setting, which is intended as a vehicle for a “living” campaign. The setting has evolved out of the concept of LPJ Design’s NeoExodus, but has its very own theme and atmosphere. That being said, you don’t have to participate in the living campaign to make use of this supplement – what we have here is, in essence, a city, […]

    Tyrants of Saggakar: Onero, City of Sins

    Tyrants of Saggakar: Onero, City of Sins   This supplement clocks in at 25 pages, 1 page front cover, 1 page editorial/SRD, 1 page ToC, 1 page advertisement, leaving us with 21 pages of content, so let’s take a look!   This review was requested by one of my patreons.   Now, this supplement is situated in the Tyrants of Saggakar setting, which is intended as a vehicle for a “living” campaign. The setting has evolved out of the concept of LPJ Design’s NeoExodus, but has its very own theme and atmosphere. That being said, you don’t have to participate in the living campaign to make use of this supplement – what we have here is, in essence, a city, […]

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  • Vornheim: The Complete City Kit (OSR/almost system neutral) This book is 64 pages long, with one page credits…and we actually get MORE out of the book than its 64 pages. How does that work? Well, let me elaborate.   This pdf is based on the second edition, primarily the print edition. It has received pretty much a selection of awards. So why review this now? Because all reviews I found did not really prepare me for what this book actually brings to the table.   So let’s start with the obvious: This book is radically and systematically designed to make use of the features of the physicality of the medium book. The hardcover comes with a sleeve and on the […]

    Vornheim: The Complete City Kit (OSR/almost system neutral)

    Vornheim: The Complete City Kit (OSR/almost system neutral) This book is 64 pages long, with one page credits…and we actually get MORE out of the book than its 64 pages. How does that work? Well, let me elaborate.   This pdf is based on the second edition, primarily the print edition. It has received pretty much a selection of awards. So why review this now? Because all reviews I found did not really prepare me for what this book actually brings to the table.   So let’s start with the obvious: This book is radically and systematically designed to make use of the features of the physicality of the medium book. The hardcover comes with a sleeve and on the […]

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  • Frostgrave: Fantasy Wargaming in the Frozen City This rule-book clocks in at 136 pages, minus 4 if you take away ToC, editorial and the like.   This review was moved up in my review-queue due to me receiving a print copy of the book in question.   So, what is Frostgrave? Well, in-game it was once the center of magics, a metropolis of ridiculous power, steeped in arcane might; then, the ice came and swallowed the city; winter had come and devoured it wholesale. For untold years, the powerful magics of the place had been kept below the grinding glaciers…but now, thaw has come, unearthing ever more of the labyrinthine ruins that make up the city, unearthing countless mystical treasures, […]

    Frostgrave: Fantasy Wargaming in the Frozen City

    Frostgrave: Fantasy Wargaming in the Frozen City This rule-book clocks in at 136 pages, minus 4 if you take away ToC, editorial and the like.   This review was moved up in my review-queue due to me receiving a print copy of the book in question.   So, what is Frostgrave? Well, in-game it was once the center of magics, a metropolis of ridiculous power, steeped in arcane might; then, the ice came and swallowed the city; winter had come and devoured it wholesale. For untold years, the powerful magics of the place had been kept below the grinding glaciers…but now, thaw has come, unearthing ever more of the labyrinthine ruins that make up the city, unearthing countless mystical treasures, […]

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  • Infinite Dungeon: The Hall of the Eternal Moment – Cusp, City on the Edge of Eternity The first installment of LPJ Design’s Infinite Dungeon clocks in at 10 pages, 1 page front cover, 1 page of editorial, 1 page of SRD, leaving us with 7 pages of content, so let’s take a look!   Cusp is a small town (fully statted), situated beneath the lip of a mountainous crater that surround the eponymous Hals of the Eternal Moment. It is a little adventurer’s boomtown and also a center of chronomancy; a number of wealthy patrons control significant expenditures of gold and the city does feature several unique locations: At the pillars of watching, for example, townsfolk stand and watch foolhardy […]

    Infinite Dungeon: The Hall of the Eternal Moment – Cusp, City on the Edge of Eternity

    Infinite Dungeon: The Hall of the Eternal Moment – Cusp, City on the Edge of Eternity The first installment of LPJ Design’s Infinite Dungeon clocks in at 10 pages, 1 page front cover, 1 page of editorial, 1 page of SRD, leaving us with 7 pages of content, so let’s take a look!   Cusp is a small town (fully statted), situated beneath the lip of a mountainous crater that surround the eponymous Hals of the Eternal Moment. It is a little adventurer’s boomtown and also a center of chronomancy; a number of wealthy patrons control significant expenditures of gold and the city does feature several unique locations: At the pillars of watching, for example, townsfolk stand and watch foolhardy […]

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  • The Lost City of Barakus This massive mega-adventure clocks in at 176 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 170 pages of adventure, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should instead read the Player’s Guide and/or jump to the conclusion. … .. . All right, so in case you’re wondering: This is the update of the classic, Ennie-award winning campaign supplement/mega-adventure. The basics are as follows: We have a massive city, Endhome; we have a vast stretch of wilderness surrounding it. The players are here. Go. This is pretty much the textbook definition of a […]

    The Lost City of Barakus

    The Lost City of Barakus This massive mega-adventure clocks in at 176 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 170 pages of adventure, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should instead read the Player’s Guide and/or jump to the conclusion. … .. . All right, so in case you’re wondering: This is the update of the classic, Ennie-award winning campaign supplement/mega-adventure. The basics are as follows: We have a massive city, Endhome; we have a vast stretch of wilderness surrounding it. The players are here. Go. This is pretty much the textbook definition of a […]

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  • The Lost City of Barakus Player’s Guide This book clocks in at 18 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement and 1 page back cover, leaving us with 13 pages of content, so let’s take a look!   All right, so let’s get this right out of the way – this one will be brief – why? Because this is a player’s guide and it’s the school of book that is all about the fluff: We thus begin this player’s guide with the PCs entering the city of Endhome – a massive settlement and one of the key locations of the massive “Lost City of Barakus”-mega-adventure. As befitting of people arriving at such a place, […]

    The Lost City of Barakus Player’s Guide (system agnostic)

    The Lost City of Barakus Player’s Guide This book clocks in at 18 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement and 1 page back cover, leaving us with 13 pages of content, so let’s take a look!   All right, so let’s get this right out of the way – this one will be brief – why? Because this is a player’s guide and it’s the school of book that is all about the fluff: We thus begin this player’s guide with the PCs entering the city of Endhome – a massive settlement and one of the key locations of the massive “Lost City of Barakus”-mega-adventure. As befitting of people arriving at such a place, […]

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  • Parsantium: City at the Crossroads This massive city sourcebook clocks in at a brutal 178 pages, 1 page front cover, 1 page blank inside the front cover, 1 page editorial, 1 page ToC,1 page SRD, 1 page back cover, leaving us with a whopping 172 pages of content, so let’s take a look, shall we?   Author Richard Green kicks off the book by telling of its genesis – the city’s inspiration would essentially be a Byzantium-inspired metropolis, closer to far-east influences than our real world equivalent was – and of course, as one glimpse at the superb 2-page map by Jonathan Roberts (Yes, THE Jonathan Roberts – you know the Fantastic Maps/Song of Fire and Ice-cartographer!) tells us, the […]

    Parsantium: City at the Crossroads

    Parsantium: City at the Crossroads This massive city sourcebook clocks in at a brutal 178 pages, 1 page front cover, 1 page blank inside the front cover, 1 page editorial, 1 page ToC,1 page SRD, 1 page back cover, leaving us with a whopping 172 pages of content, so let’s take a look, shall we?   Author Richard Green kicks off the book by telling of its genesis – the city’s inspiration would essentially be a Byzantium-inspired metropolis, closer to far-east influences than our real world equivalent was – and of course, as one glimpse at the superb 2-page map by Jonathan Roberts (Yes, THE Jonathan Roberts – you know the Fantastic Maps/Song of Fire and Ice-cartographer!) tells us, the […]

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  • I’m going to take a look at one of the first fully VTT-compatible modules out there, not to mention that it’s penned by ennie-award winning designer Ben McFarland. If you don’t know it yet, it sounds like a black metal band and is just as hard-hitting, it’s   The Breaking of Forstor Nagar    This adventure is 48 pages long, 1 page front cover, 1 page editorial and ToC, 1 page SRD and 1 page back cover, leaving 44 pages of content, so let’s check it out! Disclaimer: I’m a latecomer patron this project. The first thing you’ll notice when taking a look at this adventure is its layout – Jonathan Roberts, cartographer extraordinaire, has also provided the stunningly beautiful […]

    The Breaking of Forstor Nagar

    I’m going to take a look at one of the first fully VTT-compatible modules out there, not to mention that it’s penned by ennie-award winning designer Ben McFarland. If you don’t know it yet, it sounds like a black metal band and is just as hard-hitting, it’s   The Breaking of Forstor Nagar    This adventure is 48 pages long, 1 page front cover, 1 page editorial and ToC, 1 page SRD and 1 page back cover, leaving 44 pages of content, so let’s check it out! Disclaimer: I’m a latecomer patron this project. The first thing you’ll notice when taking a look at this adventure is its layout – Jonathan Roberts, cartographer extraordinaire, has also provided the stunningly beautiful […]

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