City Archive

  • Frostgrave: Fantasy Wargaming in the Frozen City This rule-book clocks in at 136 pages, minus 4 if you take away ToC, editorial and the like.   This review was moved up in my review-queue due to me receiving a print copy of the book in question.   So, what is Frostgrave? Well, in-game it was once the center of magics, a metropolis of ridiculous power, steeped in arcane might; then, the ice came and swallowed the city; winter had come and devoured it wholesale. For untold years, the powerful magics of the place had been kept below the grinding glaciers…but now, thaw has come, unearthing ever more of the labyrinthine ruins that make up the city, unearthing countless mystical treasures, […]

    Frostgrave: Fantasy Wargaming in the Frozen City

    Frostgrave: Fantasy Wargaming in the Frozen City This rule-book clocks in at 136 pages, minus 4 if you take away ToC, editorial and the like.   This review was moved up in my review-queue due to me receiving a print copy of the book in question.   So, what is Frostgrave? Well, in-game it was once the center of magics, a metropolis of ridiculous power, steeped in arcane might; then, the ice came and swallowed the city; winter had come and devoured it wholesale. For untold years, the powerful magics of the place had been kept below the grinding glaciers…but now, thaw has come, unearthing ever more of the labyrinthine ruins that make up the city, unearthing countless mystical treasures, […]

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  • Infinite Dungeon: The Hall of the Eternal Moment – Cusp, City on the Edge of Eternity The first installment of LPJ Design’s Infinite Dungeon clocks in at 10 pages, 1 page front cover, 1 page of editorial, 1 page of SRD, leaving us with 7 pages of content, so let’s take a look!   Cusp is a small town (fully statted), situated beneath the lip of a mountainous crater that surround the eponymous Hals of the Eternal Moment. It is a little adventurer’s boomtown and also a center of chronomancy; a number of wealthy patrons control significant expenditures of gold and the city does feature several unique locations: At the pillars of watching, for example, townsfolk stand and watch foolhardy […]

    Infinite Dungeon: The Hall of the Eternal Moment – Cusp, City on the Edge of Eternity

    Infinite Dungeon: The Hall of the Eternal Moment – Cusp, City on the Edge of Eternity The first installment of LPJ Design’s Infinite Dungeon clocks in at 10 pages, 1 page front cover, 1 page of editorial, 1 page of SRD, leaving us with 7 pages of content, so let’s take a look!   Cusp is a small town (fully statted), situated beneath the lip of a mountainous crater that surround the eponymous Hals of the Eternal Moment. It is a little adventurer’s boomtown and also a center of chronomancy; a number of wealthy patrons control significant expenditures of gold and the city does feature several unique locations: At the pillars of watching, for example, townsfolk stand and watch foolhardy […]

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  • The Lost City of Barakus This massive mega-adventure clocks in at 176 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 170 pages of adventure, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should instead read the Player’s Guide and/or jump to the conclusion. … .. . All right, so in case you’re wondering: This is the update of the classic, Ennie-award winning campaign supplement/mega-adventure. The basics are as follows: We have a massive city, Endhome; we have a vast stretch of wilderness surrounding it. The players are here. Go. This is pretty much the textbook definition of a […]

    The Lost City of Barakus

    The Lost City of Barakus This massive mega-adventure clocks in at 176 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 170 pages of adventure, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should instead read the Player’s Guide and/or jump to the conclusion. … .. . All right, so in case you’re wondering: This is the update of the classic, Ennie-award winning campaign supplement/mega-adventure. The basics are as follows: We have a massive city, Endhome; we have a vast stretch of wilderness surrounding it. The players are here. Go. This is pretty much the textbook definition of a […]

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  • The Lost City of Barakus Player’s Guide This book clocks in at 18 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement and 1 page back cover, leaving us with 13 pages of content, so let’s take a look!   All right, so let’s get this right out of the way – this one will be brief – why? Because this is a player’s guide and it’s the school of book that is all about the fluff: We thus begin this player’s guide with the PCs entering the city of Endhome – a massive settlement and one of the key locations of the massive “Lost City of Barakus”-mega-adventure. As befitting of people arriving at such a place, […]

    The Lost City of Barakus Player’s Guide (system agnostic)

    The Lost City of Barakus Player’s Guide This book clocks in at 18 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement and 1 page back cover, leaving us with 13 pages of content, so let’s take a look!   All right, so let’s get this right out of the way – this one will be brief – why? Because this is a player’s guide and it’s the school of book that is all about the fluff: We thus begin this player’s guide with the PCs entering the city of Endhome – a massive settlement and one of the key locations of the massive “Lost City of Barakus”-mega-adventure. As befitting of people arriving at such a place, […]

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  • Parsantium: City at the Crossroads This massive city sourcebook clocks in at a brutal 178 pages, 1 page front cover, 1 page blank inside the front cover, 1 page editorial, 1 page ToC,1 page SRD, 1 page back cover, leaving us with a whopping 172 pages of content, so let’s take a look, shall we?   Author Richard Green kicks off the book by telling of its genesis – the city’s inspiration would essentially be a Byzantium-inspired metropolis, closer to far-east influences than our real world equivalent was – and of course, as one glimpse at the superb 2-page map by Jonathan Roberts (Yes, THE Jonathan Roberts – you know the Fantastic Maps/Song of Fire and Ice-cartographer!) tells us, the […]

    Parsantium: City at the Crossroads

    Parsantium: City at the Crossroads This massive city sourcebook clocks in at a brutal 178 pages, 1 page front cover, 1 page blank inside the front cover, 1 page editorial, 1 page ToC,1 page SRD, 1 page back cover, leaving us with a whopping 172 pages of content, so let’s take a look, shall we?   Author Richard Green kicks off the book by telling of its genesis – the city’s inspiration would essentially be a Byzantium-inspired metropolis, closer to far-east influences than our real world equivalent was – and of course, as one glimpse at the superb 2-page map by Jonathan Roberts (Yes, THE Jonathan Roberts – you know the Fantastic Maps/Song of Fire and Ice-cartographer!) tells us, the […]

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  • I’m going to take a look at one of the first fully VTT-compatible modules out there, not to mention that it’s penned by ennie-award winning designer Ben McFarland. If you don’t know it yet, it sounds like a black metal band and is just as hard-hitting, it’s   The Breaking of Forstor Nagar    This adventure is 48 pages long, 1 page front cover, 1 page editorial and ToC, 1 page SRD and 1 page back cover, leaving 44 pages of content, so let’s check it out! Disclaimer: I’m a latecomer patron this project. The first thing you’ll notice when taking a look at this adventure is its layout – Jonathan Roberts, cartographer extraordinaire, has also provided the stunningly beautiful […]

    The Breaking of Forstor Nagar

    I’m going to take a look at one of the first fully VTT-compatible modules out there, not to mention that it’s penned by ennie-award winning designer Ben McFarland. If you don’t know it yet, it sounds like a black metal band and is just as hard-hitting, it’s   The Breaking of Forstor Nagar    This adventure is 48 pages long, 1 page front cover, 1 page editorial and ToC, 1 page SRD and 1 page back cover, leaving 44 pages of content, so let’s check it out! Disclaimer: I’m a latecomer patron this project. The first thing you’ll notice when taking a look at this adventure is its layout – Jonathan Roberts, cartographer extraordinaire, has also provided the stunningly beautiful […]

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