cons Archive

  • With con season fast upon us, one of our licensors and I were discussing the games they plan to run at Gencon this year, and I realized that I had forgotten (or blocked from my memory) the great secrets of Gencon gaming. Convention gaming is its own special creature, and none more special than Gencon. Usually people run roleplaying games at conventions for one of the following reasons: 1. To show off their mad GMing skillz; 2. To evangelize a game that they really like; 3. To promote a game with which they are involved; 4. To get into the con for free; 5. To have fun; or 6. They don’t know any better. Running a game at a con […]

    GMing the Con (not Conning the GM)

    With con season fast upon us, one of our licensors and I were discussing the games they plan to run at Gencon this year, and I realized that I had forgotten (or blocked from my memory) the great secrets of Gencon gaming. Convention gaming is its own special creature, and none more special than Gencon. Usually people run roleplaying games at conventions for one of the following reasons: 1. To show off their mad GMing skillz; 2. To evangelize a game that they really like; 3. To promote a game with which they are involved; 4. To get into the con for free; 5. To have fun; or 6. They don’t know any better. Running a game at a con […]

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  • Game developers have always had a hard time getting their games funded by investors.  Today a brand new convention launches that seeks to bridge that gap, Siegecon.  Andrew Greenberg is the mastermind behind Siegecon which stands for Southern Interactive Entertainment & Game Expo.  Greenberg is a game designer of both pen-and-paper role-playing games and computer games.  He was one of White Wolf’s original developers on Vampire: The Masquerade (1991), particularly the famous supplement Chicago by Night which many credit with setting the tone for the Vampire books that followed.   After years with White Wolf, he joined Holistic Design, Inc. (HDI) where he worked on computer games like Emperor of the Fading Suns and Mall Tycoon. He is also co-creator of the […]

    Siege Conference: A Starting Point for New Game Developers

    Game developers have always had a hard time getting their games funded by investors.  Today a brand new convention launches that seeks to bridge that gap, Siegecon.  Andrew Greenberg is the mastermind behind Siegecon which stands for Southern Interactive Entertainment & Game Expo.  Greenberg is a game designer of both pen-and-paper role-playing games and computer games.  He was one of White Wolf’s original developers on Vampire: The Masquerade (1991), particularly the famous supplement Chicago by Night which many credit with setting the tone for the Vampire books that followed.   After years with White Wolf, he joined Holistic Design, Inc. (HDI) where he worked on computer games like Emperor of the Fading Suns and Mall Tycoon. He is also co-creator of the […]

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